>>388404026

inb4 caramel starts trying to make actual HL3 ruse threads

Other urls found in this thread:

youtube.com/watch?v=-3GekYR0kbw
youtu.be/A7boOfmDj7E?t=3m29s
idb.arch.ethz.ch/files/borges_on_exactitude_in_science.pdf
gamerant.com/half-life-3-dota-2-reference/
valvetime.net/threads/half-life-3-referenced-in-source-filmmaker-render-code.244373/
en.wikipedia.org/wiki/Agloe,_New_York
twitter.com/NSFWRedditGif

Half-Life Effect: Andromeda

it's happening

>Bernadette

it means that even if the ending he wrote on his blog was the intended ending, it would've been changed or altered by Valve's other writers or adjusted when they couldn't make certain aspects of it fit gameplay

He means that plots get tweaked in development through discussion so don't take it as gospel.

But it's as close as we're ever going to get to episode 3.

We might see another HL at some point but it won't be connected to the people who made the original games

He's giving pointers to the mod team developing his vision.

He's telling you that the story he posted was probably one of the first drafts, and that stories change throughout development as other writers and developers share input on it.

He means it's a fanfic and we had a sticky for literally no reason.

what did he actually mean by this?

He's just reaffirming this.
What he dumped was just the framework of something they were going to work on long ago.

It's all a ruse.
Laidlaw never left Valve.
It's Half-Life 2 Episode 3 not Half-Life 3.
The BreenGrub tweets are a message.
Episode 3 soon.

imo, Valve should have just made Episode 3. It's crazy that they didn't rather than just leaving it hanging.

They should seriously consider getting someone like Bluepoint to remake/remaster HL1/HL2/Ep1+2 then create Episode 3 and just get the fucking game out as "The Half-Life Trilogy". Would probably still sell a good few million copies at $60 each and it lets Valve wipe their hands of the series.

...

Nothing is stopping Valve from making Half life 3, that's what he says. This plot was for episode 3, a 5 hour expansion for HL2 that was meant to release in 2008.

So, Valve could expand and rewrite the Antarctica/borealis story when it comes to a full fledged new game. That's assuming they even worked on HL 3's assets all these years, if all they have to rework is the story.

>TLDR, nothing&nobody is stopping Valve from making a new story than themselves

Artifact is Portal 3.
Episode 3 has one more ending where we revisit Black Mesa.
The real Half-Life 3's story has not yet been leaked.
Laidlaw has never left.

>Half Life story not written by Marc himself

nah

>nothing&nobody is stopping Valve from making a new story than themselves
Do they even have anyone left capable of creating a AAA game? I imagine all the creative people have left years ago out of simple lack of work if nothing else

i remember something about an exdus of writers or something

Why doesn't Valve either outsource or create a subsidiary aimed at single-player games?

How does it make any sense for anyone to leave Half-Life in limbo?

The most ironic thing about this situation is that this entire series of events might actually force Valve to make Half Life 3

think about it

>announce a dota card game, almost everyone hates it and thinks of it as a blatant cash grab

>HL2 EP3 script is leaked, it turns out to be good enough to live up to 10 years of wait and hype
>people are FURIOUS
>Half-Life discussions literally everywhere, Dota store page is bombarded
>there is a good chance of a negative effect on Valve's money and reputation, no matter the size of the company

>"hey guys we might ACTUALLY need to make this"
or is this Stage 3: bargaining?

Kojima being a big fan of Valve explains so much about MGS V Chapter 3.

what it felt like
youtube.com/watch?v=-3GekYR0kbw

I have wondered if it might give some people in Valve a kick up the ass they need and get them focused to do something with Half-Life

Nothing about reputation or financial effects though

IMO he is testing waters to fund an indie with old pals and make it happen
and by the looks of this shit, i think Gaben with be ok with it

Sure, the hundreds of DOTA illustrations for Artifact were done just for the lulz and the backlash.

I remember an interview where Gabe was saying there were features in episode 3 that was never ever seen in the history of gaming before. If that was the case I'd imagine they probably couldn't decide whether it should be just an episode or a game at that point and as the time went on VR started to make a comeback and here we are today, Valve announcing 3 new vr games.
It all makes sense when you think that Valve was one of the first companies to actually invest on this tech.

Nah, no one can force Valve to do shit. Even Marc said fear is the very last thing that would effect decisions made in Valve.

>not knowing about Caramel
Have you been out of Sup Forums for the last year?

Would it really be for the best even if it happened? I'm not sure I trust current Valve to make a sequel to one of the most beloved games in the history

Jesus Christ fuck you with that image. That looks so fucking awesome why would anyone fucking make something like that, knowing that it will never be played? Fuck you.

>I no longer know or recognize most members of the research team, though I believe the spirit of rebellion still persists. I expect you know better than I the appropriate course of action, and I leave you to it.
He believes that videogames, even Valve itself included, can move the medium forward and raise the bar again.

kiddo

Would you really want the people behid the shitty cashgrab cardgame to make HL3?

Because those are the only people left at Valve.

Be careful what you wish for.

Valve management is pretty interesting and unique
the problem is, you need people full of passion, and hunger
when a new studio debuts, they have both, and they work their ass off
but now, these guys at valve are drown on cash, and they are more into the artsy 'hey what if'
This situation could lead to really amazing innovation, but not a competitive one. They have lost their edge, because they are not hungry

>if VR fails, it was a nice experiment
FUCK OFF, you should get mad if your product fails. one thing is accepting loss, and another is not giving a fuck

tldr: a lot of talent, a lot of time and resources, some passion, but zero competitive edge or hunger

you know what's the saddest fucking part is?


remember this fucking concept art?


>"The next thing I clearly recall is our final approach to the coordinates Dr. Mossman has provided, and where we expected to find the Borealis. What we found instead was a complex fortified installation, showing all the hallmarks of sinister Combine technology"


it was already done YEARS ago

...

what did he mean by this

These tweets aren't even thought through, they're meaningless garbage.

Ever wondered why the logo of Artifact has 3 lambda symbols in it?
Or how the ARTIFACT title uses the same font as the HALF-LIFE series? look it up

Now Laidlaw releases the cancelled 2008 Episode 3 plot..

Either this is a social experiment/ARG by valve, or just wishful thinking..

couldnt get the fuckin image right

Is this part of the arg?

they are not, read all of them, they fit perfectly in with the new lore

It's all over. :(

It's just some random fucker on twitter writing half-thoughts, hoping to ride the wave.

check the fucking date you idiot

No you dense bitch, it's Laidlaw and he's talking about shit that only makes sense now.

The story changes during development.

What this tells you is that they never even got past the first rough draft, meaning they never were working on HL3.

except he's been doing it years ago.

>and raise the bar again.

I see what you did there.

fuck you its 4am and I just woke up.

I'm the master of subtlety.

FUCK OFF
NO

He doesn't want to get sued and/or blacklisted by Valve.

>"A map is not the territory."
Laidlaw really is a massive Borgesian faggot, isn't he?

That's just a famous saying, no? Of Borges I've only read Ficciones.

>some user kills himself after learning that HL3 will never be a thing
>it was just a ruse and the game is still being made

>there are people that haven't committed suicide yet, just to play the next Half life

A-are you guys ok?

Nothing can force Valve to do shit as long as Steam keeps printing money forever.

youtu.be/A7boOfmDj7E?t=3m29s

It comes from a famous quote by Alfred Korzybski from 1933 that influenced a lot of people, mostly literates. However, I'm pretty sure "On Exactitude of Science", one of Borges'es most famous micro-stories popularized it the most among literally educated people.
If you have not read it, you can read it here:
idb.arch.ethz.ch/files/borges_on_exactitude_in_science.pdf
It's literally one paragraph.

Laidlaw is famously obsessed with Borges - he infected Gabe with it too - hell, Steam as a concept started in a crazy project for Borgesian game called "Prospero", which was inspired both by the Aleph and Library of Babel stories (it took place in a world called "Aleph" and the main character was called "Librarian"). So I'd be really surprised if he wasn't thinking of "Exactitude" when he wrote that.

It was clearly being developed at one point, the question is: what the fuck made them stop? There were always snippets of HL3 shit in updates that were leftover, usually found once every other year, which I always assumed to be a very crusty-eyed wink from Gaben, but this went on for a while, so again, why? How could an episode be such a pain to develop? It was already confirmed they were farming one-off episodes to Turtle Rock and Warren Spector's studio before canning THOSE too

gamerant.com/half-life-3-dota-2-reference/
valvetime.net/threads/half-life-3-referenced-in-source-filmmaker-render-code.244373/

Clearly says fanfic. This story isn't even canon.

There were many 'hl3' leaks in 2016 too. I think it is still in development and wouldn't call the series dead until we see what those 3 vr games from Valve are.

If Valve is so scared of getting terrible backlash for releasing a new game that they don't continue the HL project, what makes them think that it's a good idea to make a card game?

>Expect no further correspondence from me regarding these matters; this is my final episode.


>Continues to post about it

That was an epistle from Gertrude Fremont to Laidlaw, I don't see why Laidlaw can't continue talking about it.

>It was clearly being developed at one point, the question is: what the fuck made them stop?
It wasn't going as well as they hoped, probably. They just did not feel like it's what they want to make in the end. Gabe probably came to the crushing realization that he does not really like making games, something he admitted in one of the most recent reviews. He is obsessively perfectionistic and game development is something that in the end always boils down to an endless chain of cuts, compromises and failures to live up to his vision, which is why he admits that the only games Valve made he really enjoys are Portal 1 and 2 - the only two where he had virtual no involvement.

Meanwhile, the rest of the team found other ideas more interesting, felt the pressure of expectations being too high and their vision too mundane, and wandered off to other projects.

By 2010, they canned episode 3 in favor of "let's make Half life 3 and source 2"

by that time, Valve was making more money with micro transactions, so they focused on that

Then along the years, less people worked on hl3. They wasted time with the steam machines and VR(one is a failure, the other is on its way to fail since not that many steam users use VR)

It's probably a combination of laziness, lack of new ideas, greed and bad decisions that stopped them. They're not the same company anymore.

Unless they worked on HL3 in total secrecy and all of this is a ruse to experiment on the gaming community. But you still can't deny Valve's horrible last years, when it comes to costumer support and micro transactions.

Plus, they haven't made any game at all, not just HL3. If you're expecting L4d3 or even a fully fledged new IP, thats wishful thinking. Just a business company nowadays.

They should've just made episode 3 in 2008, a 4-5 hour episodic game for Hl2 , as it was intended, and end it there with the current story.

>this is what gaben told marc back then
jesus fuck I hate valve so much, they probably had game completely done but they were scared of a backlash...

This is the best case scenario.

>monkeypaw.jpg

>Valve
>Fear

>Fear is the last thing that would drive a decision about what to work on

Of course it isn't canon, he can't write anything canon since he's not with Valve anymore. However, fuck Valve.

10 years user, let it die

>Borges got BTFO by Google Maps and StreetView
kek

Uh... what? I seriously need to expand a little on your point there.

en.wikipedia.org/wiki/Agloe,_New_York

Two cartographers add a town named after themselves to a map to assert copyright. Because the map and territory correspond to each other, a few years later the same town appears on the territory.

How dense can you be?

He means that they don't just write the entire story on day one and go with it. Shit gets altered for a multitude of reasons.

dense enough to plumb you if i saw you in real
pic related, thats me

There is a spa complex called Yuwaku Hot Spring in Japan near the city of Kanazawa that was built after a fictional one featured in popular anime called Hanasaku Iroha, too.
I still don't understand how this relates to the original story.

Okay sorry.

The point was that map can sometimes influence territory as well

also 2010 is when breen's voice actor died, who had a role in episode 3. was probably a factor in work slowing/stopping on the game

>There's a group of Redditors sitting down right now planning development

nah, they could've easily replaced him. Since Breen was an advisor, they could've used a distorted voice

That is a rather questionable interpretation. The point of the story is a general contemplation of the relationship between a symbol and what it represents - something that was a bit of an obsession in the first half of 20th century, mostly due to Saussure's Course in General Linguistics (which in return inspired the "Map is not the Territory" quote, which inspired Exactitude...). The map does indeed become part of the landscape, but I doubt that is the main point of the story.

please let this be another ARG

Something that just occured to me in all this. It redeems Breen, to a certain extent at least.

Breen felt that collaboration with the Combine was the only option, but the actions of the player seem to cast doubt on that, since Freeman is able to cause so much damage to the Combine forces on Earth, even eventually cutting them off from their home dimension. That would seem to point solidly to a second option, resistance, one that Breen refused to counternance for his own reasons.

This shows that Breen was, in fact, right all along. The Combine possesses such vast power that any victory could only ever be temporary. Even Freeman cutting off the Combine from their Dyson Sphere home system could surely only be a matter of buying a little time.

Breen had seen the Dyson. He knew resistence was futile. Nightmarish though the reality of Combine control was for Earth, against a force with that much power, it was really the only option.

Pic related, it's you

>Breen had seen the Dyson
He saw other things, but they no doubt cemented his position:
(Judith leads the pod into a room with Eli and Dr. Breen talking)
Dr. Breen-..ancient stars colonized by sentient fungi. Gas giants, inhabited
by vast meteorological intelligences. Worlds stretched thin across the
membranes where dimensions intersect...Impossible to describe with our limited
vocabulary!
Eli-What I have seen is also beyond words Breen. Genocide, indescribable
evil...Good god.
Dr. Breen-Well if it isnt Gordon Freeman at last.

Though his certainly villainous behavior is definitely one that shows he enjoys being the big guy in charge. Breen could've said to Eli and co. "Look, the Combine are completely beyond us and there's really no fucking point to resisting I've seen an intelligent lifeform stretched across an entire planet pls stop Eli." But he chose to be more nefarious, showing again, he liked his position of power. He was Joe Pantoliano in The Matrix.

We've got a map of the world that coincides point for point with the entire world, and it's pretty damn useful and practical. I know that it sort of misses the point made in that excerpt, I was just joking about Borges getting BTFO, user

Their reputation has taken some big hits the last few years and they show little sign of changing.

who knows, maby something might be happening soon or later that only he knows about.

this is on another level though

>We've got a map of the world that coincides point for point with the entire world
But it does not, that is the point. It fits on your computer screen. What Borges proposes is physically impossible, which is part of the point too.
It's also not an excerpt. It's literally the whole story. It's how Borges writes. His best story has half the words this one has.

Didn't they announce Portal 2 with an ARG? Might just be.

His best-case scenario is also a bit grim. Like, what is he expecting to accomplish? His entire plan was to prove that humanity can be useful, so they don't just wipe us all out. We got a show of the "useful" humans, and we killed all that were brought before us.

This REALLY does not look like an ARG in the slightest. First of all it's mainly Laidlaw's innitiave, and he has not been with Valve for at least half a year. Second of all, Steam is not involved. Third, when they wanted people to learn about this shit, they did it through means that HL modding community would pick up on first.

Nah, this is just reality - Laidlaw getting sick of being bombarded by this shit and wanting to put it behind him.

I just read it and I don't get it.