It looks like the U.S. Army has fully embraced the America’s legions of gamers...

>It looks like the U.S. Army has fully embraced the America’s legions of gamers, but don’t start freaking out about the endtimes just yet. In Operation Overmatch, an upcoming online video game developed by the service, two teams of eight soldiers take command of an assortment of tanks and armored vehicles and do battle with new and advanced war machines.
>But Operation Overmatch isn’t all fun and games. The Army intends to monitor and solicit feedback from troops on how the up-armored killing machines they pilot in the game fare, so the service can figure out what weapon and armor concepts are worth pursuing before committing to real-life prototypes. That’s right: Soldiers can now put those hours of Battlefield to good use beta-testing for America’s next big war.

Why the fuck is the military making video games now?

>now

>Now
Look up America's Army, propaganda games have been around for a while. What if this thread is viral marketing from the Army

Military has been making games for decades now. Simulation or combat training.

>now

Also a US armed forces made doom wad.

>now

It's quite clearly explained in your own post why they are making yet another video game.

well sorry i'm not an old nerd

It's okay friend

>America's Army
>2002
Just how fucking young are you?

>America’s next big war.
can't wait

>Implying it won't be a civil war

>usa military
>air-conditioned rooms
>drones
>video games

To my understanding militaries have played out potential conflicts using hex and counter board wargames for quite a while too.

If youre too young to remember the america's army games then youre a fucking underage nigger

I was born in 1998. Why the fuck would I remember a game that came out when I was 4?

Epic shitposting, here's your (You), now sod off

>1998
that does it, I think I'm done with this place

The army has used vidya as a recruitment and propaganda tool for ages.

Lately, the technology has gotten good enough to simulate real world circumstances, allowing them to see what works and what doesn't, ableit in a broad sense and lacking the unpredictability of real life.

I forsee that htey will eventually make use of VR to remotely pilot vehicles.

>armored game without russian bias
Count me in
It would be hilarious if game devs overpowered one weapon due to simulation limits and USF end up with a shitty equipment due to some unbalanced vidya.

That has to be a new cadet or some shit. No way in hell would a chief or officer do that

>that aim reticle
They licensed the War Thunder engine didn't they? Not that I am against it, it'd be great to get a good armored combat game with it.

Why. Afraid of change you old fuck? Move aside gramps. The greatest gen in coming in and things arent going to be the same. No more will the way of racism and bigotry stand in our way. We are here. We are now.

It will be good as long as they are consistent with reality and not add shit like t34-100

>Kriegsspiel (German: [ˈkʁiːksˌʃpiːl], "war game") was a system used for training officers in the Prussian and German armies. The first set of rules was created in 1812[1] and named Instructions for the Representation of Tactical Maneuvers under the Guise of a Wargame. It was originally produced and developed further by Lieutenant Georg Leopold von Reiswitz and his son Georg Heinrich Rudolf von Reiswitz of the Prussian Army.[1]

>Warring Simulator 1812
Fucking Germans

Cool, where do I sign up? When will wars finally be fought through video games?