DIVE DIVE DIVE HIT YOUR Space Games Thread PILOT
Continuation of
DIVE DIVE DIVE HIT YOUR Space Games Thread PILOT
Continuation of
first
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Posted Infinity Battlescape trailer last thread. I just found this stream on youtube, I assume of the dev playing it. This game has been in development for at least 10 years. I'm not stating that as a sign of quality or anything
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Pulsar Lost Colony's not bad if you're into running spaceships together.
Sounds like it might be interesting. I wonder how newtonian battle with hundreds of players across realistic scales would work though.
Freespace 2 was great. First game that I used a joystick for.
Is that the one with that impressive tech demo of seamless transitions from space to planet from like 10 years ago?
>space game
>realism autists swarm all over it and ruin the fun
fuck that, gimme a cheesy military scifi where you dogfight aliens
yeah
I was excited for it 10 years ago but it's old hat today
Yeah I think so. I think I know of the video you're describing also.
Pretty much 95% of the games in the genre are exactly what you asked for.
The guys who want realism are the ones who never get any games.
It was impressive when I first saw it but now we have Space Engine. Too bad they took so long.
Good
I think for the longest time it was just one guy working on it.
I'm okay with some things but shit like 5 hour drives to travel between places can fuck off
this stupid shit about walking around on planets, or inside ships, is a fucking waste of time mostly.
Unless you're the fucking moonlander, switching to a moonbuggy is not going to sae you anything
That's the great thing about video games. You don't have to play them in real time. Or at least you didn't when they didn't shoehorn everything into an MMO.
So many problems of ED could be solved with time manipulation and auto pilot. fuck.
The problem with you low-IQ mouthbreathers who hate "realism" is that you cannot imagine the game being ANYTHING but a repetition of the already existing WW2 naval combat in space bullshit.
So when someone says "realism" you imagine "OH MY GOD I WOULD HAVE TO SPEND 3 DAYS FLYING TO PLACES THATS BORING" and it's really hilarious because it indicates just how goddamn fucking stupid you are.
It's like someone playing a roleplaying game and when someone mentions adding "realism" to it, you sperg out and go, "but who the fuck would want to stare at a blank screen for 8 hours while your character sleeps that's BORING!" I am continuously impressed with just how stupid you people can be.
Too bad development on Pioneer is glacially slow. At least they don't seem to have abandoned it altogether though.
Anyone played those Evochron games? any good?
>Mad realismfag mad that nobody wants his shitty spaceflight vision
>Is it possible to play with a controller?
Hmm. You can probably get by but would miss out on some handy targeting controls maybe
If you use Steam for controller config you can probably pack a lot more functionality into the gamepad
It's really just the retards that don't want it.
Luckily, the retards make up about 75% of the gaming population. You're like those casuals and normies who enjoy CS:GO instead of patrician FPS's like Planetside or Titanfall 2.
I played a demo of Legacy (that was a bitch to find a download for). The tutorials are several hours long. Game seems like it's complex. It seemed okay. I suggest finding that demo.
>I'm not like THOSE gamers! my bad game idea could totally work!
I was just looking at this. Want to play elite 2 but this is in the works. Wondering how much I'd be missing if I played pioneer without having played the original.
Did y'all like the Blue Planet mod for FS2?
I thought Blue Planet 1 was kinda predictable
Blue Planet 2 however is a great fuckin ride
>8 hours of nothing is fun, or realistic
fuck mate, you're either FTLing your way there in an unrealistic space-magic mode, cryosleeping your way, generation-ship fucking your way, etc
what you going to do when you get there? have a space-fight? aka bullshit unrealistic ballistics vs ships that would have to survive micrometeors worse than your little peeshooters? stealth where you're the only hot-spot in the solar system?
your game "realism" is shit, your whole concept it boring, so you might as well read a flight manual and let the dogfighters whizz about at superlight speeds
The biggest issue for me is FE2 had beam lasers while Pioneer has Star Wars style projectile "Lasers" which are too slow to hit anything at the speeds the battles take place. At least not without a decent predictive reticle instead of the fixed crosshairs you get. As it is (or was when I last tried it), it's far harder to hit anything than it is in any other space game/WW2 sim that I've played.
As I said in the last thread. It would make a great tactical game but yeah it wouldn't be an airplanes-in-space game if it was actual hard sci-fi realistic. It would be more of a naval ops simulator like CMANO or Aurora just with a good 3d engine.
Okay, yeah I can see that being a nuisance. I'll probably just stick with the original (when I get around to trying it).
Hopefully they can keep working on the project though. Will have to keep an eye on it
Ugliest ship in TV history?
mercenary is the latest i think
The remastered Red Dwarf
What the fuck were they thinking
The Brits do have a talent for ugly vessels. That thing looks vaguely obscene.
Any games similar to free space 2?
Freespace 1
Play the first one. It was a good game too. If that's too similar try Diaspora. I remember enjoying WC Prophecy but I haven't played it in forever.
House of the Dying Sun
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Man this video used to get me so hard. It's a shame no actual game with seamless, full scale, planetary transitions has been very good, cos it kinda killed the whole thing for me.
Please don't suck, Star Citizen ;_;
Wing Commander Saga
From there you can branch off to Wing Commander series itself
I wish this wouldn't have sucked so hard. When I first hear about it I thought it was my dream game.
Yeah that's the one. It would have been great if they had finished it in a reasonable time.
You could also try Tie Fighter or X-Wing Alliance.
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>D.Smart
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>always planets, stars, etc
>no weird space
>no giant alien buddha statues
>no alien mega-structures in warpspace
>no defaced planets with 200 km high graffiti
>no weird tentacled cosmic whales
>no rapidly rotating sword 500 km long
>no normal planet, but that also looks like a giant eyeball when you pass it in hyperspace
Why would I want to cruise through Geiger-Space?
Why would you not
An interesting fellow. His reason for existing is to see Chris Roberts finally fail as bad as he has.
twitter.com
It has a shitload of mods.
Like a shitload.
>tfw you will never be a fighter pilot
>tfw you will never occasionally see the qt twi'lek mechanic who repairs your fighter between sorties
>tfw she will never get a crush on you
>tfw she will never leave good luck notes on the instrument panel for your next mission
>tfw she will never listen in on the battle chatter after takeoff
>tfw she will never mishear your callsign
>tfw she will never think you got shot down
>tfw you will never see her face when you land again after all
>tfw you will never stroke her head tails when she hugs you after you climb out of the cockpit
>tfw you will never realize touching the headtails is their culture's equivalent to a kiss
Because I'm not mentally ill?
>mission: help spread the word of Gezus to new worlds
>details: bomb the primitive planet-bound culture of Ruzz 5 with 20 neutron bombs so that our humanitarian ships that visit the surface and spread the good word
>tfw Derek Smart was once considering buying the Freespace IP
Star Citizen is gonna be great, trust me.
I hope we get some weird space stuff in Star Shitizen. I remember going to the weird as fuck nebula places in Freelancer and absolutely shitting myself, the kinda sinking feeling when you're in the ocean and there's weird blurry stuff below you and you have no idea what it is.
just because it looks weird doesn't mean it'd be out to kill you
DEREK SMART
DEREK SMART
DEREK SMART
I'm just glad they're showing more of the Idris. So I don't have to see the fucking ugly greybox model that's posted all the fucking time.
I remember Sup Forumslancer having giant space squids that would randomly appear.
The spookiest vidya cutscene ever, carried entirely by the voice acting. No jump scares or skeletons or whatever, just two minutes of a terrified pilot in a crippled spacecraft.
I think it only works on forums.
Farewell my friends! I go on to a better place!
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So far Star Citizen's lack of color is kind of disappointing. I loved the weird nebula in Freelancer
How well does Kerbal space program run on toasters?
even Star Trek had some pretty lurid space locations
>make an incredible ship in Spac Engineers
>nothing to do with it now that its done
I wish KSH would add some interesting pve gameplay.
Thanks for this thread, I just wanted to make one.
I let myself get cucked by NMS again. I pirated it at launch, and decided to give it another shot because I heard it got some content patches. But it's just too fucking shit, especially the spaceflight controls.
Give me some sandbox space sim, guys. I want to travel the universe and upgrade my ship, buy new ones, hunt pirates and maybe even trade. Planets would be nice but even without is fine.
I already played more than enough X3 and X3:TC, so something different.
Also played most of the engineering types, like Avorion, Empyrion and Spengs.
How toasty is your toaster? It's known for being poorly optimized especially as your designs become more complicated or you have more ships in space.
Any good space combat operas like Wing Commander? I just want to be an Ace pilot part of a squadron fighting humanities enemies.
I haven't seen that movie since it was in theaters. I wonder if it's as bad as I remember.
High-end laptop kinda toasty.
Guess it's difficult to gauge unless I just try the damned thing.
Then try Starlancer, you get to fight communists.
I wish KSP had some interesting objectives to do so there is a reason to keep playing the game once you landed on Mun.
"Go further for more recolored planets" just doesn't hold my interest.
House of the Dying Sun
Infinite Warfare
SWTOR
Forty Two
It's okay, but it's way overrated for what it is
>muh good shivans
>hippy earth
it's pretty fucking bad, but I never really liked TNG (too much like lawyers/psychologists in space)
the weird "young picard gets hot for it"
Have you played the X-wing games? They're the obvious alternative to Wing Commander.
It will probably be fine. It runs great on my 5+ year old desktop.
how the fuck do you make money in this game
Hm i dunno, if the optimisation is bad then it'll still be a little screwy for me.
But thanks for the response user, you've convinced me to atleast give it a try at some point now.
You could get some mods and try setting up a self-sustaining mining base and communications satellite network.
You could also try designing some interesting ships. I had fun trying to design an efficient vtol craft that was flyable without gyros.
You could try some more interesting mission profiles like a rendezvous with nuclear tug to take a large ship to one of the planets with extra equipment like a foldable low pressure airplane for exploring Duna.
Really you're only limited by your imagination.
I assume you've already played Freespace and 2?
The useless shrink and the hotel lobby aesthetic was pretty bad but there were some genuinely good storylines. It helps if you go into it expecting a drama instead of a space adventure.
Snipes was so fucking cool.
When he wasn't shit-shooting and smooth as a motherfucker, he was the hardest most professional operator around.
And all the missions under special ops command felt like actual spec-ops missions; Trying out even more cutting edge hardware in the field, going undercover, going DEEP undercover and generally fucking shit up in the most effective way possible, while constantly escaping total catastrophe by the collective skin of your squads teeth.
Also, Snipes was so fucking cool.
Basically no game in the last ten years then? Just keep waiting for Squadron 42 I guess.
>DIVE DIVE DIVE
That reminds me. Someone should make a submarine-in-space game like Silent Hunter but with a cloaking ship like Romulan Warbird or something. I think it would work well with more realistic Newtonian physics and distances like people seem to want here.
and nothing besides sq42 is even announced
of course, there's also spaceships as submarines
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there's a couple of 2D top-down games
what game dis is
Didn't know they were making a new one. I might try that. I thought the originals were interesting looking although I never did end up playing them.
It sure is pretty. I wish there was more to do.
No Man's Buy
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I had a good video about it from Gamescom 2017, where you can customise your sub pretty well... but I lost it and all I can find are silent ones, or ones with gurning twats
I'd really like a new Sub Culture
vr or track ir?