Why is there no Groundhog Day-like video game...

Why is there no Groundhog Day-like video game? Some sort of game that would have you repeat a day(or any other period of time) over and over, learning the routine of NPCs and such, in order to figure out how to solve problems or whatever the plot is.

Similar to what you do in Majora's Mask, except it's not just simple fetch sidequests, and more about being the main point of the game instead. The Sexy Brutale, released this year, did something similar to that, but it had a very linear, simple puzzles and was very short overall.

There's some visual novels that do it. Disgaea Infinite is the only one I played and I'll tell you it's bad.

Didn't we have this thread yesterday?

> OP doesn't realize.

user...

I've actually had this idea for a few years and started prototyping it recently

I might do a dev blog if anyone would be interested. It'd motivate to be stop being a lazy fuck and actually be consistent with getting shit done

how's the progress?

fuck off

>Similar to what you do in Majora's Mask, except it's not just simple fetch sidequests, and more about being the main point of the game instead

I mean, how is it not the main point of the game? The entire plot revolves around averting a disaster that occurs at the end of the looped period of time.

The time loop is ostensibly voluntary, but the goal is nevertheless to 'escape' the time loop by averting the disaster.

that will do the exact opposite

Ephemeral Fantasia

It's a double-edged sword. On one hand it can put pressure/obligation on you to finish, but on the other, it's known that making "progress" posts(or sometimes even just imagining progress) can trick your brain into a false sense of accomplishment.

There is.

>catched

Fate/Hollow Ataraxia
Kagetsu Tohya

pretty minimal, just the beginnings of a schedule system for entities. i want try and have a single room of npcs running on a schedule as a small scale prototype to see if what I want to do is actually viable

Deja vu...

why?

Kagetsu Tohya, the sequel VN to Tsukihime, may in fact be the ultimate answer to this.

The character lives through the same day over and over, experiencing different events and scenarios, many of them bizarre or outright surreal. From just past the opening, you're bombarded with a ton of options and choices, without any particular direction for you to take. When you complete days, some options will seemingly just disappear at random, while new ones will pop up, with the triggers often confusing.

Really creates a unique, dream-like atmosphere.

No man's sky.

TWEWY

How is it possible that we got 18 posts in without anyone calling out on this post-stale ancient-pasta?

Nobody cares for non-fate Type Moon anymore.

And it's a shame. Fate/hollow Ataraxia does a similar thing, where it follows a repeating loop, but it's three days, and far more linear. I also find the plots to just be kinda less interesting.

>vn

that has, like, nothing to do with this concept

You're kidding right?

Final Fantasy I
Bravely Default

There's some visual novels that do it. Disgaea Infinite is the only one I played and I'll tell you it's bad.

Grim Grimore

EYE Divine Cybermancy

So what is it?

I've never seen one before, no one has, but I'm guessing it's a Groundhog Day thread.

underrated

Technically all video games are like this. If you think about it, if you mess up, everything resets and you have to try again until you get it right.

Fate/Hollow Ataraxia
Kagetsu Tohya

woah

Ouroboros.

So what is it?

Because you already lack the drive to complete a project. Men with way more initial motivation ended up dropping their projects.

Because it would be boring as hell.

CHRISSSSSSSSS

>start game
>do things
>game 'day' ends
>wake up same day
>do things in different order
>wake up same day
>repeat until you break the cycle

Make it like Monkey Island or Broken Sword.

Not exactly repeating the same thing over and over like Groundhog Day but Dead Rising takes multiple playthroughs to level up and learn optimal strategies. Super Time Force can be discarded as indie pixel shit but it has a mechanic where you roll back the clock seeing previous versions of yourself going through the level and saving yourself if you die.

Somebody punch him!

Those fuckin' Gelfs man... I was actually talking about a porn game though.

I get what you're saying, and I've been thinking about a game like that for a while now. My idea is a sort of murder mystery with a And Then There Were None-style premise of having a colorful cast of characters stuck on an island getting picked off one-by-one. Umineko is similar but is a VN and also went off the rails with the metaverse bullshit.

The primary goal would be to find out who the killer(s) is/are but there might also be some kind of extinction event that happens at the end of the day. The true ending is to escape the island with everyone alive and the culprit defeated, but there's also a bunch of sub-optimal endings, some of which lead to big revelations. The way you progress through the game is by gathering information in your journal, all your other items are temporary but the journal always stays with you.

I have a lot of random ideas for this and the more I think about it the more complicated it gets and the more daunting it feels to make.

Outer Wilds
... if it would ever fucking finish

literally mentioned in the OP

those have nothing to do with this concept

Fate/Hollow Ataraxia
Kagetsu Tohya

Underrated gem right here

final fantasy I was about a time loop, bravely default was about you falling through parallel worlds that land you at the point in time of a shared disaster.

Not him but it's not about the overall plot, it's about the gameplay concept.

>furries

dropped

not not him but its about time loops, plot or gameplay

>play mario
>die
>reset level
FUCKING TIME LOOPS

Didn't we have this thread yesterday?

Now apply that to an adventure game (game, not a VN) where the main character is aware of previous loops and uses that knowledge to their advantage.

Didn't we have this thread yesterday?

...

>play mario
>die to koopa
>reset level
>"Nani! This feeling in my right eye... I died here before."

Hello?

Its me

Except a game like that literally just came out you retard
>hurr i dont keep up to date with vidyagaems so im gona maek a thred

...

prince of persia

I had a dream like this once involving Slenderman turning back time to stop poisonous man eating plants from busting holes in reality. It turned out the reason he was so wobbly, teleporty, and faceless was because he was getting weaker from all the loops, had trouble manifesting himself fully, and only had 2, maybe 3, rewinds left in him before everything gets irreversibly fucked.

It was a strange dream.

why is nigel thornberry wearing steampunk xray specs?

was the OP post too long for you to read

>illiterate calling someone else a retard

*muffled "I got you babe" in the distance*

even in your subconscious, you realize that there can never be a true loop. All loops are spirals, slowly but surely spinning into destruction.

>The Sexy Brutale, released this year, did something similar to that, but it had a very linear, simple puzzles and was very short overall.

prey

Play Stanley's Parable over and over again?

*blows (you) a kiss*
12 minutes and escape the loop are the only other games I can think of

Bravely Default

Quick-save and loading a shit-ton during any level in dishonoured, you'll quickly learn shit from repeated micro-segments.

...

Half Minute Hero

This is exactly what you are looking for OP. Although the game isn't finished yet so there's no way out yet.

I thought I was the only person who played that game

Flower, Sun and Rain

Shouldn't we be awakening the crystals?

...

isn't it just the lore?

The only true answer in this thread

Dark souls is literally the groundhog day of gaming.

I've actually had this idea for a few years and started prototyping it recently

I might do a dev blog if anyone would be interested. It'd motivate to be stop being a lazy fuck and actually be consistent with getting shit done

Seems cool, is it stuck in permanent early access?

>trial and error games are the groundhog day of gaming

>catched

Just shut the fuck up already about that piece of shit game

Jesus

What is the Edge of Tomorrow og video games?

Shadow of Destiny or something. Its literally exactly what you're looking for.

Picked up

That's what I said to but OP is not listening

leave on the ground you filthy animal fucker

Glad someone posted it.

Make me.

What about Gregory Horror Show on the PS2?

literally Undertale