Come Nerevar, friend or traitor come, and look upon the heart, and the Morrowind Thread

Come Nerevar, friend or traitor come, and look upon the heart, and the Morrowind Thread

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he had the world in the palm of his hand but wanted to be an autist and make ash vampires which completely ruined his vision. bravi

Are YOU really Nerevar reborn?
>hell if I know man haha

Yeah, such is the way of Dagoth Ur.

Least he was willing to extend an invite to you and his former friend's reincarnation even if you can't take it.

youtube.com/watch?v=K7aOxQMznpU

That was beautiful.

Never played this, saw it was on sale and got interested. How is this game for somebody who absolutely hates Skyrim? How are the lewd mods?

Can you elaborate on the reasons you hate Skyrim for?
Morrowind is a very, very different and far superior game, but still there might be some overlap despite Bethesda's best efforts.

>fucking awful combat
>literally not an rpg
>no skill required at all
>terrible copy-paste tier dungeon design
There's some more shit, but I haven't played skyrim in so long so I can't remember

>want to join the mages college
>have to go in a draugr tomb

>want to join the thieves guild
>have to in a draugr tomb

>want to join the bards college
>have to go in a draugr tomb

Why do you fags insist on making these generic threads about certain video games? These never have any direction to begin with so the discussion is forced and the quality is terrible.

That is a really odd thing, that Dagoth Gares has a message from Voryn Dagoth to join him in Red Mountain and renew the bonds of friendship---but when you talk to the man himself, he says he thought about it and, actually, maybe not. Might've been something they intended to do but ran out of time. And I guess it would be unsustainable if they had every game end with time fuckery.

Why do you fags insist on making these generic posts about these generic threads? These never have any point as no one in these threads care about them to begin with so they're just forced and the quality is terrible.

>fucking awful combat
>literally not an rpg
>no skill required
Morrowind should be more up your alley on these, just bear in mind its age and what it is. It is much less an Open World Sandbox Action Game and far more of a proper RPG, with actual stats and skills that matter. This lead to the miss miss miss meme when people who only ever played Oblivion or Skyrim went back and tried to use a warhammer with 5 skill, low as fuck agility and low fatigue on enemies, but so long as you approach it as an RPG you should be more than fine. It is dated as fuck, but mechanics-wise Morrowind is well above the newer titles.

>terrible copy-paste tier dungeon design
Morrowind isn't all that superb on this one either, and the dungeons are the biggest spot where the game shows its age. A lot of towers of crypts will have a similar design, and a lot of it is barebones, but you do have some really good dungeons as well. The best ones in MOrrowind probably still beat the best ones in the later games, they just look a bit like ass even with mods.

Morrowind is no perfect game by any means, but it more than makes up for this by having an amazing world and lore, regions that feel unique and interesting, strife and conflict and atmosphere unmatched by almost no other games I have ever played.
Go play that shit, user.

gonna have to post some copypasta

Dagoth Ur was fucking betrayed, dude.

Thanks for typing all that put for me user. I'll probably just pirate it though, I don't want bethesda to get my money.

omnipotent
omniscient
sovereign
immutable
how sweet it is, to be a GOD

No worries m8. I am generally averse to piracy myself, just on the grounds that if it's not worth my money, it's not worth my time either, but given Bethesda's faggotry in general, and especially lately with bringing back paid mods, it is more than deserved.

>I will free the Dunmer from the Imperial yoke, and cast down the false gods of the Temple. I will lead them out of their ancient superstitions, and gift them with intimate knowledge of the divine. Then, perhaps, when Morrowind is once again restored to its ancient glories, it will be time to consider whether the Dunmer should cultivate ambitions of empire.
>If, by my crimes, you mean the inevitable suffering and destruction caused by war, then I accept the burden of leadership. The Sixth House cannot be restored without war. Enlightenment cannot grow back without the risk of upsetting the tradition-bound and complacent herd. And the Mongrel armies of the Empire cannot be expelled from Morrowind without bloodshed. As I have charity and compassion, I grieve. But our mission is just and noble.
Did he really do anything wrong? I think not.

Tell me, Nerevar, you have destroyed so much... what is it you have created? When the time comes to review thy life, with the Master Builder afore thee, and the question is asked: what hast thou built, what will thee say, poor Nerevar? For thou art a man of... destruction, not construction. Can you name even one thing? I thought not.

He created an army of autistic lepers who spam lightning spells and arrange furniture in odd patterns.

>implying Bal Isra isn't a bitching little settlement
>implying there isn't a mod to make it even better

I really liked how Dagoth Ur asked questions of you, and let you ask questions.

Honestly both him and Nerevar got the short end of the stick and got fucked in the whole situation. Tribunal are fucking dicks.

Why are you not playing tes3mp, Sup Forums?

kek I wasn't sure you described Skyrim or Morrowind at first. Says it all.

Don't mind me, just posting some good Elder Scrolls music.
youtube.com/watch?v=Rgu9HdELrg4

Morrowind is an RPG.

Wow, I remember a mod like that from even before Oblivion came out, except it only worked for two players, and only if their characters were exactly identical.

I wish we got to talk to Sotha Sil. He seemed to be the most reasonable of the three, yet at the same time he was the one who got the Tribunal to use the tools and forsake their oath/betray Nerevar.

Given that Vivec gives you wraithguard and basically surrenders godhood, and is the only of the Tribunal to stand against Dagoth Ur, how is he NOT the most reasonable?
Also don't call me Kirkbride.

Yeah it is a shame, honestly Sotha seems like the most interesting. Yeah he may of been the one to put forth the plan but he seems to be the one who'd have a reason.

Honestly so would Vivec, depending on how you read and take the 36 lessons.

Considering the nature of his Clockwork City, I'm willing to bet he was always pretty fucking nuts. Not as bad as Almalexia but still.

Logical may of been a better way for that user to describe Sotha Sil. Vivec is clearly the last one to care about his people. Even if he does more or less say he'll drop the ministry of truth on them as soon as they stop worshiping him, but he's still the only one there holding the Ghostfence, and he gives you wraithguard and tells you the plan on how to kill him.

>basically surrenders godhood
To be fair it's already mostly gone without access to the Heart and the people's faith vaning. He got in ahead of where things were going already, and made himself look good for doing it. That's kind of his thing.

Nuts, but nuts in the genius, and autistically mathematic savant sort of way, is how I imagine him.

He's also Mystery though, which is part of his charm. Him existing through secondhand knowledge is probably why he's so popular in the first place.

Speaking of the Clockwork City, was this really the helm of a spaceship, as some anons implied in an earlier thread?

Even a brief conversation would have been good though. It could lend even more mystery, but less "who is this guy" and more "what is this guy's deal", and the second is better.

Yeah but I think he's doing better than Sotha, who just went and secluded himself to jerk off to his clockwork machines without any regard for the fact that Dagoth Ur is going to fuck the planet.

Helm of a spaceship?
No, that's the Adamantium Tower. The Clockwork City is Sotha Sil's own creation and modifications to the existing clockwork of the Wheels of Lull, as well as a private minirealm and clockwork replication of Nirn.

I remember spending a lot of time trying to get porn mods to work on this game a decade ago.

never figured it out though.

Nah, that's stupid.

We don't know who handled which part of the Ghostfence's creation, do we? I would imagine that designing something so massive and powerful would be Sotha's thing. Although one must admit, the Ghostfence not being covered in gears might be a sign it was not his doing.

you are 15 and should go back to your pubg game

Q4 can't come soon enough.

Okay. So what are the Wheels of Lull

he probably knew to shield the gears from the ash
and the cliffracers

>Join mages college
>Use conventional weaponry, become the leader despite only knowing 2 spells

>Join Thieves guild
>murder a man and return something he stole to the rightful owner

>Join Dark Brotherhood
>Recieve missions from a cast of colorful characters

>Join Companions
>Spend most of your time alone and away from cities because werewolf lmao dark secret hehe

I am excited. The leaked data has all been pretty good.

So when Lorkhan got really fucked up on drugs and told everyone to build the mortal realm, that wasn't a metaphor. It's literally a machine, albeit a cosmic magical one. The prototypes and design notes slinked away and became bad shit (Hermaeus Mora, among others), while the finished version is Nirn. Beneath is huge cosmic clockwork and flowing computational math that could be manipulated. It's the hardware to the Earthbones' software, and its what Sotha Sil specialized in fucking with.
Mind you, Sotha Sil is also a madman who thinks all life needs to be converted into robotic form so that it can be a single whole that remakes Anu, but he knows his way around fifth dimensional C++++

Solstheim was kind of disappointing. I really liked handing booze out to the soldiers and taking out the smugglers. Then it turned into prophecy shit with the Skaal.
Nigga, we got enough god tier prophecy plotline in the main quest. The shit with the Skaal was fucking boring. I just wanted to make life in the Fort easier.

Q4?

Clockwork City in ESO

Was the Morrowind expansion any good? Any discussion about it just stopped when it came out

Yeah.

It was pretty good. Even if it took the Telvanni chick three quests before she started to resorting to murdering everyone above her to rise in rank.

Bloodmoon was already showing signs of where Oblivion was going wrong.
>in vanilla Morrowind you were told to take the road towards city/go South along the river/towards the mountain, then turn here and go in another direction until you reach wherever you are being sent
>in Bloodmoon you're told to head North-East

Skyrim>Memewind

Get with the times gramps

Maybe the worst villain voice actor of all time. 8 year old me thought he was cheesy, and that says something.

>t. someone who came unprepared to the place were desiny is made

Yeah I noticed a ton of that shit in Bloodmoon. I chalked it up to being pretty much all wilderness where the only landmark is the frozen lake.

3 gods, 1 true faith

>vivec
>reasonable
Tell that to the people who got crushed by baar dau.

It's a fucking tragedy that I couldn't just set aside my differences with this man and conquer the world with him.

But pubg players are the same demographic as the skyrim audience.

Shit was a missile from fucking Sheogorath himself. Vivec could only delay it.

I never finished Tribunal, norag tong, and bloodmoon. Worth another go just to complete everything?

Thanks, I'll have to look into it more

I got the basic version of ESO but I can't stomach the early Ebonheart quest and I don't really want to dick around in Daggerfall or wherever the Aldmeri Dominion is. I know I could just skip since everything levels to me but that just gets my 'tism going since there is a bunch of markers and areas I left untouched

Vivec also has god powers, if he can stop it he can prevent it from falling.

In general release quests are... bad. Post-release stuff is good.

somebody get me morrowwind im broke and just accidentally uninstalled Oblivion with my shit ton of mods

youtu.be/l83vT2svg3g

Vivec was merely extraordinarily powerful. Same for the rest of the Tribunal. Gods they were not. They were only revered as such because they walked among men and mer.

Tribunal is worth it although its main player reward, Nerevar's reforged sword Truefame looks horrendous as fuck and I just defaulted back to Chrisamere and Bloodmoon isn't that bad either, though it does not properly live up to the bar the rest of Morrowind set.

Then how did he build the ministry of truth in it, if he can do that than he could mine until its nothing.

Lord Sheogorath was laying down the epic pranks and only allowed the asteroid to be hollowed.

I played morrowind once as well for like 10 minutes on a friends computer and i got se excited when i found a black sword hidden in a rock out in the middle of nowhere. I've never felt that feeling in skyrim, or any recent AAA game.

I recently done a new playthrough for Tribunal and Morag Tong and it was honestly dope. A lot of cool stuff and quests in Tribunal; and being a Morag Tong assassin was just very roleplay

>Sotha Sil
>popular
I always knew you were delusional

People love Sotha Sil, are you crazy?

Why is the Nerevarine so much more appealing than the Champion of Cyrodiil or the Dragonborn, bros?

You serious? Sotha Sil is damn popular, especially given how little there is on him, ESO giving him a whole trial has only boosted that.

>join the Morag Tong
>get a writ to look for an ashlander but have no idea where I have to get the boat from
>wander around and end up in Ald'ruhn
>meet some guy who mentions an airship that travelled to Solstheim and never returned
>end up following the questline and travel to Solstheim
>slog it through blizzards, bears, wolves, berserkers and witches
>nothing but a mead hall full of drunk Nords to call civilization, Skaal is full of assholes who don't want to know me
>resting is risky because Dark Brotherhood are after me and now they send two assassins at once
>there's only one vendor that I can sell all my loot to and he has only 600 septims so I have to wait 24 hours til he has enough money again after I sell shit
>I'm constantly close to being over encumbered
>mounted rieklings

That place is truly forsaken.

He can't do that because of the covenant, don't deny that Vivec only left Baar Dau there to warn people to never stop worshipping him.

Worth it to throw on the graphics mods for a first time or go full vanilla?

>Tumblr nose

Would not touch that N'wah with a ten foot spear.

Also there are no fucking repair hammer vendors on the entire fucking island, unless maybe you choose to have a blacksmith in Ravenrock, but I wouldn't know.
One armory and two (2) blacksmiths, and no repair hammers for sale. Bullshit.

Her cheeks are flushed too, probably been hitting the Sujamma pretty hard.

The Nerevarine has much more cultural grounding than any other protagonist save the Dragonborn, and Morrowind is magnitudes deeper and better developed in its world than Skyrim, so there's no competition there.

You have a sense of starting off as a plaything, a pawn of more powerful actors in the beginning, then find agency of your own. No VAs means the people are a lot more reflective of who you are, which is a reward in and of itself. Whereas the Champion of Cyrodiil is an errand boy who mantles a Daedric Prince in DLC but never feels like he's acknowledged or really progressed beyond being the boss of every single faction, and the Dragonborn is Super Special Main Character without substance, Morrowind hit a great feeling of your character's arc.

Okay, will do. I need to make three characters though, I can't stand having a character who does more than one great thing.

Yeah, use the graphic mods, they genuinely enhance your experience. If you've played it when it came out it's easy to go back to it, but otherwise a visual update is all good.
Fair Magicka Regen might also be considered, just to avoid having to take a million power naps.

How is the Solstheim DLC in Adventures of Draugrborn?

I liked the hero of kvatch. He was just some fag in the right place at the right time who had to do a bunch of shit so someone else could save the world. The Nerevarine made their own way and completed the prophecy. It was so satisfying finally going insider the ghost gate with the tools and severing the heart. The thing I like about the hero of kvatch is that there was no mold for him. He just kind of came out of nowhere and no one expected it.

The last dragonborn is easily the worst .Fuck being the chosen one from the start.

Thanks, any in particular or just grab the chump compilation?

Do you like books?
Do you like being eaten by books?

Yep, same here. Morrowind did a pretty good job on restricting you anyway based on your stats/skills build, but still I prefer to only do a few factions at a time.

>Redoran who does Temple and Fighters Guild, maybe, maybe low level Mage Guild membership for practical spells like Levitation or Alchemy to enhance my general fighting attitude

>Hlaalu scum who is a member of the Thieves Guild and the Imperial Cult, possibly the Legion as well

>Telvanni who maybe is a member of the Temple too for cultural ties

I've never really done Morag Tong myself either.

Actually good, relatively. Mush better than main game.

Why did bethesda do so well with the shivering isles but has kinda screwed the pooch with everything else?

The compilation is what I've relied on, it's simple and does the job.

>When Caius Cosades told you to go and do your own thing and get some experience
I jummed. Much better than Oblivion being all "DELIVER THE AMULET, FIND MY BASTARD SON!" and Skyrim's "TELL THE JARL THERE'S FUCKING DRAGONS ABOUT! OH FUCK YOU'RE DRAGONBORN!"

Risk-averse investors mean the main game needs to be bland as fuck and centred around focus group findings for maximum appeal and as wide sales as possible. Then the DLC can use existing systems and assets, make something actually interesting while needing much less money thrown at it, so the devs can take some risks.