Absolver General

NA servers up, aussie fags BTFO
inb4 Poor Man's For Honor
Show me your prospect, favorite style, favorite moves, share some stories, etc.
Rolled kahlt, still new so I got garbage gear right now.
> Killing npcs in the central harbor, working my way to the mind control boss
> See some dude getting ganged up on by NPCs
> Rush in to help him
> Take out one NPC, start working on the other
> He kills it as I deliver a hay maker and accidentally punch him in the face
> Oh shit sorry bro where's the apology emote
> He's pissed I guess and starts fighting me
> We spar a bit, he's got me on the ropes
> Another guy rushes in and helps me beat the shit out of him
> Give eachother the thumbs up, he runs off

T-thanks buddy

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about to jump in on that 1v1. rate my moves bros

Poorman's For Honor.

Me and my buddy are building kick-only decks.

Shit is fun

I started windfall. Is it better to dodge to the side or ducks moves? I'm trying to build up my list but dodging to the side doesn't always register as a dodge. I think I'm doing it too soon. Should I dodge right before the move hits rather then in the windup?

Somebody explain to me the point of the additional boxes for more attacks.

At what point would you need 12 different flow attacks?

> Harbor
> Run into some asshole on the docks
> 1v1 me faggot
> Start circling each other like some shit out of a kung fu movie
> He accidentally walks off the dock and drowns

high end pvp and pve. the more options the better so you can counter anything you run into in tough matches. hyper armor breaker is specially helpful later on

So instead of having four moves in each stance you'd do, what, assign each stance to be a specific thing you're after?

Like can you give me an example of how this works? I keep my setups so that I'm rotating between three stances and I save a fourth for deliberate moves that I'd have to manually swap to (charged attacks and parry-on-startup stuff)

Is this game fun?

Is there anything in PvE after doing all the bosses, like a NG+?

If you want to chase your dream of being ultimate kung fu master

why does this game look like shit? are you guys playing on toasters?

There is like higher levels of bosses and I think stagger style guys start appearing on the map

>So instead of having four moves in each stance you'd do, what, assign each stance to be a specific thing you're after?
I just meant the more slots you have the more moves you can do. you can set them wherever you want, you wouldn't want just guard breakers in one stance because those all come out way too slow imo. or just fast moves that don't do much damage in one stance.

>Checking out my menus in Central Harbor
>Some guy shows up with the fur collar and stagger style, clearly seeing me standing around doing nothing
>Starts smacking me for 1/4 of my health
>Beat the fucker up anyway and win, then spam 'Yeah!' on his corpse

Had it coming.

There are those three locks in combat trails. Is there another mode after 1v1 then?

I think 1v1 where 3 hits and you win the round is already in but don't know when it unlocks. 3v3 will be in later

Nothin wrong with fur

>Keep losing in 1v1
>keep losing in 1v1 TO FUCKING LE DRUNK STAGGER MEME MODE

I kind of want this but I can't justify £25 on it
Is it actually good? Will some one like me who really likes traditional 2D fighting games enjoy it?

I'm having fun, I think.

Started as Kahlt but the timing on the Absorb seems really tiny even though NPCs can do it flawlessly 100% of the time, and the HP regen doesn't even seem that great. I mainly use it as a way to cancel attacks and fake people out, though it is good against Stagger users. The world is kind of disorienting to explore since there don't seem to be any real markers or landmarks and it's easy to wander into an area and then wander out of it like a minute later.

PvP is fun I guess. Most people I run into randomly always seem to want to co-op though. I went to 1v1 and got to level 3 pretty easily. Stagger users are quickly becoming "those guys" from everyone I encountered. I get it. Drunken Master is literally the only martial arts related thing you've seen.

>who really likes traditional 2D fighting games enjoy it?
probably not tbqh. this game is let about mindlessly going through the motions of a long combo and more about the second to second choices and doing mind games on the opponent beyond just "spamming a fire ball until they jump"

>Absolver fag thinks his game is superior to an actual fighting game

That's some finely crafted bait

Sucks that you have to be level 30 to fight the harder version of the bosses.

I thought it was 20? But yeah that does suck. At least leveling up doesn't seem to take that long since the matchmaking is pretty quick. I'll probably try to grind it out as soon as I can since the game may possibly die in the near future making it impossible to level up through PvP.

If I understood some of the shit I read correctly too once you beat the game you can start player schools too to mentor other players and shit

>actual fighting game
Why do fighting game nutjobs seem to think any innovation whatsoever on their decades old formula is an affront to their games?

Use faster moves. Against a quick windfall user, that ass is gonna get smashed in and they move too fast for absorb to be useful.

that game is exploitable ubishit, if u actuially enjoyed it im certain your iq is below 50

Why are the reviews for this game shit? Should I bother with it?

Mostly fags new to fighting games thinking they should be playing across regions with their ping of 500

They also fucked up the servers at release so the first slew of 1 hour reviews was negative

Anybody have some fresh webms?

>keep getting ganked by dudes at abandoned mountain village
>first time I'm actually aggravated.
I know I'm not good at this, but I need some help dealing with crowds.

What you need is some kicks

So just grind until I learn kicks?
I'm Khait.

Not really grind, shouldn't take more than 8 absorbs to learn a sweeping kick. Punches are definitely more geared towards 1v1s

I just need to get good.

Quality test

>preorder it
>fucking 2 days without servers working
last time i preorder out of hype for indie games, glad i didnt buy windjammers either apparently that online is nonexistent

>finally got enough moves to mess around with the combat deck
>made something that feels fucking great and feels like it flows well and kicks ass

Yeah this is pretty satisfying. I beat the coliseum boss guy but I'm having issues with the Marked One near him. I'm playing Windfall, and damn it feels like once enemies started throwing high and low attacks at me I started getting my ass kicked. That shit is hard to read.

This is a very bad game, I'm going back to tekken.

Is there a reason not to pick super fast moves? It just shuts people down.

I want more content, give it to me

Range, power, looking cool.

The game is about endless duels to secure one's honor

>t. Ranked 2 in pvp

fast moves beats heay hitting but slow moves. the only heavy hitting slow moves that are worth it are ones that have hyper armor to them

i preordered but i kinda just dont wanna play this game. gonna refund

I'm not that guy, but it's because fireballs and dragon punches are tried and true, faggot. Controlling space on a 2D plane kicks ass.
No way to innovate something that's perfect.
youtube.com/watch?v=y9XC56NokbI

You should put at least one guard breaker in the Alternative attacks thing so you can use it whenever instead of having to combo it up.

So I get that you block and dodge moves to learn them, but what about abilities? Are those tied to the mark ones? And how do you unlock more slots for moves and abilities? And where do you get the stagger stance and weapons.

you learn abilities from schools, for everything else you level up

How do I defend against windfall? They dodge my move and it slows me down and they get a free hit?

Yeah I played windfall in the beta and it was too hard for me so I switched to forsaken at launch. It wasn't really worth it for me when I was using the generic dodge much more than my windfall dodges anyway

Be unpredictable, that's literally the only way

I have this in my library, should I keep playing or just play more League of Legends. I played through the tutorial but when I got to the part where they tell me to open my combat deck I got overwhelmed and quit. It just seems so complex

>mfw I went full World of Str but realized that I like the moves that scale with dex more

should I embrace or reroll?

Do they have to aim their avoids like Forsaken's parry or does it avoid everything like absorb?

they have 4 directions to avoid in