itt: games nobody ever talks about anymore
Itt: games nobody ever talks about anymore
I made a thread about it yesterday, but nobody really posted in it
The second act was terrible, it's like they thought of the mid-game twist without actually thinking of how it would work or where to go from there
It's bad
Nigga please. Game was great. Top tier adventure game.
Explain yourself before you drain yourself
Where is the third act?
There isn't one. That was all you get
I really should get around to playing that. I've had it on Steam forever.
I don't think so, Tim.
The first act was an okish adventure game (much, much better than the cave though.
The second half was fucking atrocious and pretty much felt like they got bored half way through and rushed it out. Couldn't even finish it.
What was wrong with the Cave
For starters, it tried to have a character-focused story with characters who never speak, react, or show any signs of personality
For starters it had a feeling of "old" adventure games where exploring was fun and puzzles required creative thinking. It had an unique art style, heartwarming characters and never felt boring. Didn't require walking around with 20 items, dialogs were never too long and the story wrapped up nicely in the end.
I got bored of it within the first hour. Glad I didn't back it.
Fundamentally, it was a low tier entry purely because of the clunky, shallow gameplay and trite, uninteresting stories.
However, the fact that they set up the multi-character team deal, but were too lazy to do ANY multi-character puzzles that used the unique character abilities and also made you rerun the non-character specific zones for all of the three or four playthroughs you needed to get all the character stories, with absolutely no variation.... well that's pretty much unforgivable. Total piece of shit that I wish I could refund.
The knot puzzle alone proves you're full of shit.
...
Nobody has really talked about Bioshock 1 and 2 since Infinite came out, even though people couldn't shut up about either of them for quite some time.
Also Mighty Number 9.
>The vast and powerful evil empire you learn about only near the end of the game gets toppled offscreen in the end credits
Schafer is such a hack.
>Shay's computer-simulated mother coddles him and treats him like a little kid well into his teenage years, presumably due to being programed only to raise very young children
>Is actually his actual human mother, who should really know better
>part 2 in its entirety is the exact same environments and screens as part 1 for maximum game design laziness
The characters are all the same, but in different locations even though part 2 takes place immediately after part 1
>Is actually his actual human mother
So fucking stupid
Contributing
Act 1 was so good.
.what the FUCK happened?
Tim Schaver being a game developer who is pretty shit at his job happened.
How much did it cost to make again?
3.3 million dollars
Characters that can solve every puzzle effortlessly alongside characters that are 100% useless outside their specific chapter.
>This was genuinely used to sell the PS4 and it might have worked
...
I never had this game but I did have the demo on one of those old compilation demo discs that were all over the place, and I played the demo more than I played some of the actual games I owned.
I played the shit out of it as a kid. The "grown up mature" story really hooked me in. Probably why I like cyberpunk shit to this day
No one was talked about Infinite in awhile either. Bioshock is still held up as a great game, but no one uses Infinite as the "Citizen Kane" of videogames like they did during release.
They really aren't games that stand the test of time unlike System Shock 2.