Post two games whose gameplay you think would be impossible to combine

Post two games whose gameplay you think would be impossible to combine
>Castlevania
>Earthbound

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>Heavy Rain
>Wii Golf

Is semi turn based combat possible in a Metroidvania?

>Use whip and jump to navigate platforming segments
>Touching an enemy initiates a turn-based encounter

If you use a separate screen for battles, sure.
Look at Paper Mario, Valkyrie Profile, and Indivisible.
Making that type of combat work within the exploration environments is what presents a challenge

LISA, kind of

Walking around the overworld is a top down RPG game style, going into the Sanctuaries and other such areas turns it into a side scrolling fighting/exploration segment.

Mario
Rabbids

Persona
Etrian Odyssey

>everyone giving ironic answers
Mega Man and the Elder Scrolls

Tetris | Doom

It seems entirely possible to make a 2D platformer like Mega Man with an Elder Scrolls setting. Just have the protagonist be a mage. It could even be a Skyrim spinoff with bosses being dragons and finding a different shout word in the boss room after you've absorbed the soul. If you want more free-roam you could even have an unnecessary hub town with unnecessary sidequests in place of the traditional boss select screen.

>Zork

>Wii Sports

I was thinking more like a Mega Man game made by bethesda with elder scrolls gameplay mechanics which sounds both cool and retarded at the same time
hearing your interpretation made me realize that such a mashup could be completely different from what i'd thought and entirely plausible my disappointment with how obvious in retrospect your idea is perfectly matches my disappointment with how I'd feel if a Mega Man/Elder Scrolls crossover was announced and ended up being like that
what a world

I don't see why this couldn't be done.

Also
>DOOM
>Gone Home

>challenge accepted

What is zelda 2

Resident Evil 4
Tomb Raider 2

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Here's your (You).

Where are you getting these uncomfortable and slightly nervous dog pics?

I was thinking the same thing oddly.

racing and turn based strategy

Football Management
Bullet Hell

I'm making a castlevania/earthbound game right now

Dark souls
Sim city Skylines

Geometry Wars
Stroker for the C64

this whole thread is basically
>some kind of turn based RPG
>anything else that isn't a turn based RPG

>never get hit
>never enter encounters

That could work as a roguelike with item/skill gates and puzzles

Scrabble
Chess

easy one.

>hitman
>doom

and my autistic mind can think a lot of combinations, including "stealth doom" but not "hitman doom"

>force encounters by putting an enemy in a corridor
: ^)

>Sniper Elite
>Action game like Devil May Cry

>Fifa
>Motorstorm

>Gothic II
>Witcher 3

Some autistic zdoom modder would definitely be able to recreate hitman gameplay in doom, I'm sure

Not being funny but they did this in South Park the Stick of Truth