>Our game director is VERY picky about the music, so we’ve been giving a lot of feedback to the studio we are working with, Noisy Croak. They’re creating a lot of the soundtrack. We’re working with Michiru Yamane again, who we’ve worked with a lot in past titles. She isn’t creating all the soundtracks, but her music and her creation is the main theme. She is working with Noisy Croak, and they are pulling inspiration from her style and are creating songs that sound like something she would make.
Uh oh. Looks like Yamame isnt' doing the score after all aside from a few tracks. Talk about bait and switch.
>they are pulling inspiration from her style and are creating songs that sound like something she would make Yeah, good luck with that
Juan Miller
It's being revealed more and more that this game is going to absolute shit.
Ryan Jones
Slowly but surely. See, the key is that Iga doesn't have a lot of budget to work with and they chew off more than they can do. So it's all cheap mobile devs. The game thus looks cheap mobile shit.
Iga could have made a polished 2D game for handhelds and everyone would be happy. Instead he went 3D and ugly.
Parker Thompson
Nobody writes 100% of the OST. There is always a team, the main composer usually does the main theme, as per this title.
Gavin Adams
doesn't he have like 5 million fucking bucks is that small for indieshit?
Carter Taylor
>this backtracking
Some shitty mobile dev is making the ost and the game. We're getting Chinese knock off Castlevania.
Robert Sanchez
what song plays when turbo tits moves faster than a brisk walk?
Nathaniel Morgan
A typical PS2 game cost 8-10 million for comparison. And they get only 60% of the kickstarter donations due to fees and taxes.
Jack Moore
They said from the beginning that Ippo Yamada and Jake Kaufman would also be involved in addition to Yamane.
They've done a lot of work for various anime and games. I think it'll be decent.
Mason Kelly
>Ippo Yamada
Who works at Inti-Creates, who were fired. ie Ippo Yamada isn't working on the game anymore.
William Johnson
>Looks like Yamame isnt' doing the score after all aside from a few tracks Like most of the games after the PS2 ones basically, iirc Yamane only ever did "solo" work on SoTN, LoI, CoD and Aria, all the rest was done with multiple composers, all of which worked on previous Castlevania games anyway.
Grayson Wilson
Oh, that's right. Either way the point stands that we always knew it wouldn't be only Yamane.
Carson Williams
You sure? He could still be on as a freelancer.
Christopher Wright
Well, they're likely keeping any tracks Ippo made before Inti was fired.
Austin Edwards
Previous Castlevania games also had a second music composer, not just Michiru Yamane
Comparing it to PS2 development costs seems pretty nonsensical. Shit's become a lot cheaper and more convenient since then.
Alexander Evans
Pretty sure they said pretty early on that she wont be doing all of it
Jacob Robinson
In fact, Yamame was only the sole composer for Bloodlines, Lament of Innosense, and Symphony of the Night.
Michael Clark
Hahahaha. The game looks like trash. Can't believe you fags fell for this.
Chase Bennett
Because he is trying to appease the niggers that own the "next gen" systems. 2D would make the game look outdated in his eyes.
Wyatt Parker
All those other composers actually had a good track record. Is anything known about Noisy Croak? Who works fro them?
David Barnes
Why would he care about these people? They never played Symphony of the Night to begin with.
There's no way this game would sell more than 1 million copies. The genre is a bit niche. Nothing wrong with that. But the audience would totally be on board for 2D.
>I'm going to make a sequel to this timeless classic. >Actually it's not timeless after all. The graphics won't work in modern times.
Jaxon Flores
>yfw you didn't back Bloodstained
Gavin Diaz
Most of the music that has been revealed sounded like it was mostly Yamane and it was her worst stuff to date. Really boring.
Connor Baker
The longer a kickstarter takes the worse it gets.
Dylan Gomez
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Brandon Peterson
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Oliver Nelson
How 9o
Lucas Moore
The only nostalgia kickstarter that pulled it off was thimbleweed park, because it was basically just the original maniac mansion staff doing what they could do best, in the identical graphical style. No silly 3D bullshit, no crappy "expand the audience bullshit"
No it really hasn't senpai, game development costs are super bloated and inflated now
Jonathan Butler
Not really. Unless you suggest iga purchase assets am instead of making them.
Thomas Foster
Fucking Sunset Riders got a remaster early in this year on PS4 and still looks nice. What is with people and their obsession with ugly 2.5d graphics?
Matthew Myers
>game development costs are super bloated and inflated now Yes, for retarded ass AAA studios. Read ron gilbert's thimbleweed park blog. If you manage to budget you're going to be just fine. Development costs HAVE gone done, because tools got better. Development costs spiral out of control if people dont use those tools to make a modest game like their initial kickstarter idea but want to emulate AAA shit because their ego ballooned up or they got greedy.
Ryan Clark
>Fucking Sunset Riders got a remaster early in this year on PS4 and still looks nice.
You mean Wild Guns. And yeah, this is exactly the approach I'd like to see for re-releases. You expand the visual field to 16:9, but you don't change much else. Once you start with a full remake, you tend to mess up the look, feel of the game. Look at the Crash remake, the "dark souls of platformers". the physics is garbage and way harder than the original plus it looks cheap and shiny.
>What is with people and their obsession with ugly 2.5d graphics?
Simplest way to make HD graphics in 2D plane.
Owen Bailey
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John Wright
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Jace Gonzalez
Yeah, thats the game I was thinking of. Why couldnt Bloodstained look like that? I'd assume it would be cheaper and fit Inti Creates' strong points.
Benjamin Clark
This remaster is seriously underrated.
Easton Adams
I agree. They should have made a 3DS/Switch/PC game in low resolution. It would have been done a year ago at least. It would have been polished and gorgeous. Instead we get a cheap ugly looking 3D game that will take years to develop. Oh and I fully expect another delay. They have not released a release date yet and "early 2018" is coming up soon.
Evan James
Which system has the best version of SotN?
Nathan Ward
That's literally the opposite of what's happened. Games have gotten a LOT more expensive to make. MGS4 cost $80m to make, FFXV cost over $300m, GTAV cost $375m
Thomas Robinson
see
Daniel Harris
Games on the scale of Bloodstained have gotten easier.
PSP Dracula X Chronicles has the best SotN version.
Levi Price
PSP is most feature complete, with additional modes like Maria mode. But it has shitty voice acting. Like bland "some guy off the street we paid with a burger" type voice acting. Original dub was at least cute/funny.
Thomas Phillips
To make current AAA standard games. If we're talking about developing PS2 quality stuff now, of course they've gone down.