So, in the beginning of the game you're told how important Byrgenwerth is, being the birthplace of all the knowledge regarding The Great Ones, and how a schism between two of its scholars ended up being the foundation of the Healing Church.
Then you actually get to Byrgenwerth and... it's a 20 min level with a shitty boss fight (Rom). I mean, even Castle Cainhurst, and optional area, is more interesting, more explorable, and has a better boss than this level, which was supposed to be a "big deal".
Not shitting on Bloodborne, I love it, but this was just lame. I mean, in Dark Souls 3, trying to get to Aldritch, you fight your way into the Cathedral of The Deep for a while, before unlocking any form of shortcut. Byrgenwerth in comparison seems... lacking.
So, what's your favorite level design in BloodBorne? Research Hall for me in the DLC, fuck Nightmare of Mensis
Noah Gomez
I love Rom
Bentley Sanchez
yes, indeed
Jayden Cox
Honestly central yharnam was the best for me, gave me the vibes of the trailers, tons of optional routes that looped back onto eachother that weren't just short cuts, cool new weapons and armor to find
Fuck the forest, goddamn i hated the snake balls and the general lack of feeling lost before learning the area
Michael Torres
rom is cute
CUTE
Evan Baker
I always saw Bygenwerth as just the end of the woods instead of it's own thing.
Cameron Myers
I felt the same way. You figure it'd be bigger, and have some form of Lecture Halls as well
Hudson Adams
if you want to think of it charitably you can see portions of byrgenwerth transported/re-imagined within the nightmare frontier. it's a shame the area that you can access in the waking world is so minor though.
Tyler Ross
>the graveyard in the woods with the snakes Just what in the fuck were they thinking? That had to be the hardest to navigate area in any souls game. Trying to get all the items there was a nightmare, everything looked the same, looped back on itself and had too many paths to go down.
Carter Thompson
I think the university floating in the nightmare realm is supposed to be part of Byrgenwerth, as well as all the chalice dungeons being beneath it.
Julian Collins
I guess, but the nightmare doesn't pull physical things like buildings into, right? Why the hell is actual brygenwerth so tiny?
Adrian Anderson
This. But desu, I'd rather just have the Research Hall connected directly to Byrgenwerth. It would make it a much more interesting place. DaS2 killed the "teleport to this completely unattached area" meme for me
Carson Long
That forest kills my desire to replay BB, especially the gank squad at the end. DS3 has a similar problem with exploring areas with branching paths that look the same, but it never gets as bad as the woods in BB.
Hunter Jackson
I really liked Cainhurst. I guess I'm a Soulsfag at heart.
The Chalice dungeons were beneath Byrgenwerth? I know they were the ancient civilization they got the blood from, but I thought they were beneath Yharnam. Hence the name.
Easton Sanders
Unless you want the items in the area, the forest is quite easy to run through the 2nd time around.
Or any ranged weapon can make the place a cakewalk like the Beast Cutter or the Threaded cane
Henry Bennett
I think it's because the people are more important than the place itself. Also isn't the lecture hall area supposed to be part of byrgenwerth or am I mistaken?
Jacob Ross
The only levels I dislike in Bloodborne are the fucking Nightmare of Mensis' first part and Yahar'Gul's first part.
I agree about the college and in general believe the game could have used a bit more flavor in those areas. Once you know the map, you realize how straightforward the levels are. I would have liked a few more atmospheric areas that weren't just glorified corridors.
Zachary Parker
It is but that's in Micolash's nightmare, not the real world
Owen Perez
Yeah true, I dunno I for some reason thought it was a piece that was torn out of reality for some reason, but it's probably just a construct.
Jose Campbell
We have no reason to believe that buildings get brought into nightmares. And we don't see any obvious damage at Brygenwerth in the real world. Not sure what is going on with that
Julian Moore
The description says now it floats in the nightmare implying it wasn't there originally
Ryan Sanders
Byrgenwerth WAS important, you get there late to the party, pretty much everyone is dead or dying, all the really primo knowledge had been taken by Lawrence or destroyed by Willem It's a pretty common theme in modern FromSoft games, everything important already happened, you're just the clean up crew
Austin Clark
>tfw realizing if byrgenwerth did have a bigger level design that something like isz would have been perfect for it
Juan Murphy
Because it was just a university that got some dank shit to study, it wasn't some huge institution, it only became important after the discovery of Kos in the fishing village and people finding the chalice dungeons Why would it be more than a couple of buildings?
Charles Martinez
everything after vicar amelia is a slog
this becomes even more apparent after the first playthrough
Juan Collins
Things rarely get physically pulled into the nightmare, the nightmare technically exists in the same place as the real world just on a different layer of reality
Jacob Myers
I think the real problem is that it takes forever to get interesting weapons.
Kevin Peterson
What's an interesting weapon? And when can I get the OG Moonlight GS? I justice beat Gascoigne
Jeremiah Barnes
For you, a long time
Hudson Martin
After you beat Amelia you can go to the DLC area and kill Ludwig. If you talk to him with church gear on and lie about the hunters he gives it to you
Josiah Taylor
>Go to the DLC and fight Ludwig right after Amelia on your first playthrough >No really, it's a great idea
Sebastian Roberts
...
Carter Bell
You still can go to the DLC area and get the Pizza Cutter, or the other powderkeg weapons
Levi Foster
Am I the only one that hated everything BEFORE Rom? Everything looked the same and wasn't very interesting. Forest onwards is great.
BB was my first souls game.
Jeremiah Sanders
But it advertised itself as a victorian horror monster hunter game. Why would you expect anything different thats what made the sudden cosmic horror twist so good
Levi Carter
You are alone
Colton Lopez
>twist >not a premise made blindingly obvious from the ministration onwards
need more insight
Benjamin Murphy
Quick rundown of the lore on the giant snake of Forbidden Forest?
John Collins
They get like that from eating beasts
Easton Gutierrez
This. The DLC is accessible early on so you can get its gear whenever you feel like it. It's great to have the Moonlight Greatsword for more than half the game. You've got this!
Brandon Edwards
It was a small exclusive school. No need for it to be some sprawling campus.
Luis Turner
If he can beat Ludwig after Amelia, that is...
Plus, the Moonlight Sword looks cool and all, but unless you run a high Arcane build, it's mainly fashion.
Jonathan Hughes
Yep, you are alone. Amelia is fucking amazing, and Shadow of Yharham is fun. Plus, you could get to Hypeon Gaol early and listen to the Mensis scholars summoning The One Reborn and that is really wicked.