Take the worst aspect of every zelda and make it your core mechanic

>Take the worst aspect of every zelda and make it your core mechanic

Literally why? Was it so much to jsut ask for 6 or 7 adequately sized dungeons with fun bosses and good puzzles? Who the fuck even enjoys running around large expanses of land.ON FOOT? We got things like Epona and the King of red lions specifically to mitigate that tedium. It was meant as a reward not a fucking privilege.

>Horses
>Paragliding
>Literal Teleportation

????

meh who cares. Zelda is fucking trash now. I think 15 years from now, people will look back in history and see that Skyward Sword was the last great Zelda game, even though its hated these days.

>Who the fuck even enjoys running around large expanses of land.ON FOOT?
I do. And there's like half a dozen or more ways to traverse, unless you're a moron.

>no mention of shield surf

I've never hated SS, but BotW & OoT are still GOTYAY

Thats the problem. The core focus is on exploring the hub, not exploring the meat. Imagine if this was OoT, You have the ability to warp to 4 different locations on Hyrule field. What good does that do other than cut down the tedium of walking? Problem is in BOTW's case, there is no goal, there is no location to go to, its all aimless walking to find random shit that doesnt even aid you in your quest, because the only actual important areas can all be reached with ease if not for the nonsensical time wasted traveling to them on foot.

Even Twilight princess had a large Hyrule field, but it was contained, and your goals were aptly set, you knew where to go, what needed to be done,. and how to get to it. BOTW throws you out there with nothing and expects you to do the work which is primarily the entire length of the game: Walking from point A to B. The meat of the game is supposed to be fun, combatitive, and exciting. Walking is none of those.

stay mad Xbone

>worst aspect
That's not the traditional """""puzzles""""" though

Holy fuck do you need a marker pointing you in the direction you need to go? Can't you explore for the sake of it, and not because you want to go somewhere?

Exploring is fine, if there was actually something worth exploring. My problem is how short the actual game is for the sake of all the padded exploring crap. Its easily the shortest Zelda to date.
>4 dungeons
>4 bosses
>Can now go fight ganon
>Can easily beat the game in under 3 hours.

Whats the point of even revisiting that? Its boring. Zelda games were always fun for the adventure, Making your own adventure isnt as grandiose because you're limited. what are you going to do, go defeat that respawning bokoblin post again and pretend you saved the village? That'll get old. Its a problem when gaming thinks a focus on sidequests over mainline narritive is a good way to lengthen a game. Its lazy, and its getting really old.

>Take the worst aspect of every zelda and make it your core mechanic
There was significantly less block pushing and eye switches.

>Can't you explore for the sake of it, and not because you want to go somewhere?
My game time is limited and valuable and my backlog is huge. Any time I spend in a game not working towards completion is a waste and the opportunity cost is any progress I could be making in another game.
>but it's like muh NES Zelda
I'm not seven anymore. I don't get two games a year for my birthday and christmas. I no longer have more time than games; I have more games than time. A game designed to waste my time for no good reason when the entire game could be scaled down to 1/3rd size and have the same effect is a poorly designed game.

Now take away also the shitty NPCs and you've got the perfect Zelda game. Also OP's got shit taste.

>Was it so much to just ask for 6 to 7 adequately sized dungeons with fun bosses and good puzzles?
You mean like the past 30 years of Zelda games?

Reposting from a different thread_

I was really disappointed by Botw. Because Aonuma said much more different things at the beginning.

> I thought we will get real dungeons, which will be fucking huge and the real challenge is getting through this dungeon without " here is item, use only this item here", but more like go explore the world, find items which will help you to do this dungeon.
>we got 4 titans, which you can only access with the quest and all of them beeing fucking small, and the shrines. I still liked the 4 titans.

>Watch the story trailer be fucking flashed of everything happening and thinking of having a cinematic story like tp/oot with so much freedom
>everything you saw happened in the past and you literally don´t interact with the new characters except for obligatory quest to get into titan

>wanted to make different playthroughs with different weapons
>every weapon break in 5 seconds

>wanted to play with female link, because why fucking not
>There is no female link, that would be zelda, but you need to save her.

>wanted to infuse my weapons with cool elements like in the souls games
>nah, there are weapons with elements, but you can only obtain them

game is still a 8-9/10 for me, eventhough I didn´t played every sidequest.

Wow, not even you, but you and I share exact same sentiments. Its like you characterized me in word form. My backlog isnt huge per-say i jsut find new things to do and explore, but this is exactly why I dislike opeen world games, because its all open and full of things to do when I just want to move on to the next interesting thing.

>muh female link

fuck off please

>game time is limited
Then why even buy open world games?

>padded exploring crap
Not all optional content is padding, and I disagree with your not as grandiose conclusion but whatever

>past 30 years
>good puzzles
>fun bosses
NO

>Skyward sword 8s shit, never again
>Why this game isn't more like skyward sword ?

At least stop shitting on skyward sword you cumbitches.

>Because Aonuma said much more different things at the beginning.
Aonuma was reined in the development of BotW, so the game turned out to be very different from his original intent. I find that to be a good thing.

>not having a cinematic story
>you literally don´t interact with the new characters except for obligatory quest to get into titan
And how is that a bad thing? I want to play a game at my own pace and not have to sit in my chair, controller in hand waiting 1-2 minutes until some shitty cutscene is over.

>female link
How would that work in the usual narrative and mythology without sounding and looking absolutely retarded?

This is the worst bait thread I have ever seen

>m-muh puzzles
why don't you special kids do some math or shit like that?

The problem about BOTW is that it actively tries to hinder you at every point for no given reason. We all know its a video game, This isn't some form of pseudo realistic experience where the rules of law and nature need to apply, so why on earth do we have stupid shit that only frustrates and pushes us back?

>Breakable weapons for NO REASON.
>Stamina meter because why the fuck would we let you run indefinitely without forcing you to stop every 5 seconds?
>Weather sensitivity so you can freeze or catch flame if you didnt go through several hoops to get the proper gear from some silly unrelated sidequest.
>Rain actively working against you when you've spent the past few minutes trying to scale a tall mountain
>Cooking food at inconvenient locations instead of just cutting grass for eharts and items, a staple the series has always been praised and known for.
>Crazy bugged and glitched rune physics powers instead of reliable items used to progress and traverse specified obstacles

Again, its a fucking videogame. What point is there creating all these arbitrary road blocks that are only going to be detrimental to the player and keep them from enjoying the game?

But he literally said.
What's the point of exploring if all you find are 900 tree poo pieces.

Pssst there's something called obstacles to overcome in games. Don't throw a hissy fit when the game says "put in minimal fucking effort to overcome something"

Zelda doesn't need conventional dungeons to be good get over it already

>Your opinion contradicts mine, so let me use an over inflated buzzword to solve my crippling anxiety over contradictory thoughts.

Sorry to burst your bubble kid, but some of us adults actually enjoy critical thinking in our games over mindlessly bashing enemies with breakable sticks.

>i dont like the new popular thing

>your goals were aptly set, you knew where to go, what needed to be done,. and how to get to it.

That's exactly what he said, faglord. Why are you whiteknighting for him, and why are you doing it with extremely stale bait?

Sounds like you're just a casual who wants an easy mode desu.

>critical thinking

read a book you fucking pseud.

Loss of stamina and being forced to cook for health are not "obstacles to overcome" they're poor design choices done to arbitrarily lengthen out the game.

>zelda puzzles
>critical thinking
Exactly as much critical thinking needed to switch to another weapon after breaking the one you're holding

Health also clearly arbitrarily lengthens the game, so do weapons that don't kill in one hit and enemies that attack. Fucking poor game design, why can't the levels just be straight lines too?

>loss of stamina
Try something besides running
>cook for health
Don't get hit

WOW SO MUCH LONGER WOWWWW ARTIFICIAL LENGTH, TOTALLY CAN'T BE AVOIDED

You're not entitled to finish the game, you know. Maybe you need to git gud.

>Loss of stamina
Easily fixed by implementing rolling like every single Zelda since OoT. Stamina system was not needed.
>Defending fucking cooking over cutting grass.
I'd be fine if they let you do both, but you don't even find ruppees cutting grass. They took out THE main mechanic of Zelda that made it super popular. Finding money in pots? Zelda. Finding money but cutting grass? Zelda. All of that in every RPG ever stems from zelda.

>you don't even find ruppees cutting grass

sure you do.

>They took out THE main mechanic of Zelda that made it super popular. Finding money in pots? Zelda.
Are you just trolling?

You literally could not be more of a casual brainlet if you tried.

Okay so what I'm getting from this thread is that BOTW is shit because it's not a OOT wannabe right?

>Then why even buy open world games?
I've played and beaten every other Zelda. It's a series that's so good that even the "bad" ones were a good game and a fun play through. You could buy it blind and know you were getting at least something good enough. So yes, it's largely my own fault for not doing research before my purchase and getting lulled into a false sense of security, and in the future it won't happen again.

>easily fixed
Why fix something that isn't broken? The devs want you to use your brain to find a better way to travel

>Another medium exists so go do that one instead!

This is easily the worst kind of response I see on Sup Forums. Why is the go-to always "Go read a book?" I already read books you incompetent imbecile. Thats exactly WHY I'd like my games to share the same kind of level of thought put into them. There is no reason one medium should be lorded and paraded over another for its lack of sensible logic. This isn't one of your petty, barbaric console wars y'know.

and because no hearts come out when I cut grass :(

Oh look another thread about someone trying really hard to not enjoy the game.

>trying

Because I don't. I thought I made that evidently clear. Sup Forums is a place to discuss our opinions, I never said you /had/ to agree with them, just to simply discuss and debate them.

But yes, BOTW to me is boring and trite simply because it lacks a common goal. Its mainline is absolutely mediocre, and ill thought. Four "temples" that are basically the equivalent 1-2 room rubix cubes with a twisting gimmick, minmal effort in story/design, and a very lackluster fight with "the great king of Evil" The entire experience saddened me more than playing Phantom hourglass and left just as equally a bad taste in my mouth.

please stop defending No Man's Sky and start defending Breath of The Wild.

So how about prioritizing on your backlog instead of trying out BoTW? I mean, you could've saved your precious time and shekels by just letting all of the BoTW hatestorm let you know that BoTW was a vast open world game.

what do you WANT? How many times do you have to tell this same awful story about how much you hate this game to us before you'll be satisfied?

Is there ANYTHING at all that anyone here can do to get you to stop posting this exact same thing over and over?

Does not compute. No man's sky is a game with a very clear goal and one way to get to it

>Why is the go-to always "Go read a book?"
It's a good response, that's why it is used.
> I already read books you incompetent imbecile. Thats exactly WHY I'd like my games to share the same kind of level of thought put into them.
Question is, why are you searching for something commonly found in books in a videogame? Wouldn't it be more expedient to read a book? Hence the phrase "read a book".

Do you think that everyone who dislikes BotW is one person?

>It's this thread again
We get it, you hate BotW. How about you move on and play games you actually enjoy instead?

>mainline is mediocre and ill thought
How is this different from any zelda lol

> similar thread was posted so its obviously the same person.

I'd comment on your lck of greymatter, but thats clearly evident for us all to see. This is my first time posting about a game I played 4 months ago, and recently reviled its ugly head yet once more thanks to a recent article a colleague had forwarded to me this morning. I am merely expressing my disdain, and I'm sure while there are those who disagree with my views, there are also those who do agree.

Ergo, Stop being so uptight and paranoid. Humans share similar views in this grand design we call life. You seem to bb the only outlier.

>Muh 2 hour dungeons
Older Zelda dungeons needed a change. They were monotonous and annoying and my least favourite part of most zelda games. "Well, i've been playing for 2 hours, guess i'm gonna have to lock myself in a dungeon for 2 more hours soon. fun". I will admit that DB could use more combat sections

>"Cinematic"
Watch a movie then, or go play Last of Us. Don't expect a cinematic open world game.

>Different playthroughs with different weapons
So the game should suffer so you can do your different weapon playthroughs?

>Female Link
I'm sorry you felt emasculated looking at Link's twink body

>wanted to infuse my weapons with cool elements like in the souls games
"I bought a Zelda game expecting Dark Souls"

At least critique something reasonable like the lack of enemy variety

>you seem to be the only outlier
Nah it seems you are, judging by reception of botw as a whole, even on Sup Forums

I fear you appear to be under delusion then, as if you'd open your eyes you'd clearly see more than half the thread is at odds with the contrary opinion.

>My game time is limited and valuable and my backlog is huge. Any time I spend in a game not working towards completion is a waste and the opportunity cost is any progress I could be making in another game.
Sentences like this is why you will never have anyone who would love you and you will die alone. You sound like the worst fucking person to deal with anywhere. You make gaming sound like a chore to you - just stop playing games at all then.

Wrong.
SS still sucks. BoTW was actually good.
Zelda cycle is broken.

>My game time is limited
That's nice.

Are you under a delusion? I see like 3 posts supporting your point at all

He's right though. Why should I spend say 3-4 weeks trying to slog through a game when I should be able to have it done and prepared for the next large release? BOTW is needlessly long for no reason. its not even a JRPG

It's as long as you make it...
You can complete the game in 45 minutes.

But not effectively.

>...

>It's too long
>It's too short

>wanting all games to be the standard length of your average shitty AAA game so you immediately play the latest shitty game without ever looking back
The absolute cancer of video games.

Are you fucking serious now?

Fuck this place, I've seen retards call it nu-Sup Forums with stupid arguments, while not understanding how game development works, but you win with them all in sheer stupidity. You actually are mad that you got a bigger game and there's more to play. What the fuck are you talking about and why didn't you blast your head open with a fucking hammer?

It's people like you who make developers consider creating 5 hour long "cinematic" games at full price. Go and jack off to them and fuck off from any Zelda game ever, we're better off without you.

I think Movies might be more your speed.

>You can complete the game in 45 minutes.
so that means around 97% of the entire game is pointless.

>A game designed to waste my time for no good reason
That's the whole point of a game, genius, to waste your time.
>My game time is limited and valuable and my backlog is huge.
Assuming I believe that to be true, if your time is limited and valuable why are you playing videogames?

Depends, speedruns are a thing. It depends on whether you enjoy doing those "extra" things or not. If not just speedrun it

If you play games in literally the most mindless fashion and just want to complete them as soon as possible.

>hurdur only finishing the game matters!
nu Sup Forums everyone

If you play games only to see the ending then you're the one in the wrong here, not the developers. Go and watch a let's play if you dislike the "playing" part so much.

I never felt overwelmed by the vastity of the lands, specially since you just could bring your horse most of the time, which I would often leave anyway because I like paragliding so much

I get why the picture on the right is going for the gold thing, but it just looks like piss

This, I caught a black horse at that first stable, then left it there and never rode again.

no fuck

i mean what's point of doing ANYTHING if you can finish the game under an hour?

>all videogames
>not pointless

>you either love the game to the point you would take a bullet for it or completely hate it
Every BOTW thread

top kek, not that anything you said was wrong.

Breath of the Wild is the worst Zelda game of all time.

>You actually are mad that you got a bigger game and there's more to play.

You're damn right I am. I don't know about you and your "Generation" but back when Games were actually games read: Not cinematic fucking experiences" They were short, sweet, to the point and instantly replayable., BOTW is none of those. Super metroid, Streets of Rage, Street fighter 2, Those were good legnth, even some drivers like Outrun and Daytona. Actual games you'd play.

Imagine if you will in my time: BOTW gets a cabinet, 25 cents to play. Kid spends 4-5 hours hogging the coin slot to do what, Run around and empty field and gather materials? No high score? No goal? You have any idea how many people would kick that fucker off the stool? Honestly. You call me spoiled yet look at you.

Because the developers gave you an option of learning as much of the plot and story as you yourself want. If someone wants to, he can go and try finishing the game in an hour - but good luck, it won't happen if you never played the game before, no way you can defeat Ganon without anything on you.

On the other hand - you have the option of learning what happened 100 years ago, solving problems, meeting characters, learning about the world as much as you want. And that's the game - just because for you "the game" is whatever the main marker shows on the map, doesn't mean everything else is useless.

But Zelda BOTW is fantastic, (You).

Cool review, tripfag, have you tried something called blogging?

>we will never get a real zelda game ever again
>just generic open world shit with a zelda skin
Feels pretty bad

Feels good man

So basically a OOT reahash

I stopped reading after the shrines part. No, the shrines aren't solved only in 4 ways. The island where you're stuck without any gear, the three brothers, making photos of broken fragments of a stone tablet, bringing ice across the desert for a drink - all of these are shrine puzzles. And none of them make you use any of these. And there's a ton more of these, some of which need you to both solve a puzzle before entering the shrine, and one once you're inside.

>we will never get another clone of OoT
Thank you, god. OoT is one of the best games of all time and all clones can do is take away from it.

>real zelda game
So a 2D zelda?

OoT was a clone of LTTP

not him, but it's impossible to argue with niten niggers anymores, BoTW massively boosted their ego and it's immune to criticism at their eyes, even if they deny it. Whatever reasonable complain you're going to give on the faults of the game, it's going only to be retaliated with "u hipster, contrarian, soni gger, stay mad bloo bloo", i admire OP for standing out and actually defend the valid point that the game is really a themepark which is covered with a sweet flavored gear tier progression.

Perfect. I like it both ways - give me more of BOTW, and sometimes something like ALBW.

>never played any zelda game in his life
dude wtf is wrong with you play zelda games more often.
WW TLP OOT semi MM and a few others had open world shit. Hell even the GBC zelda age of something had the ability to do whatever you wanted.

>themepark
I don't get it, is this a problem? It's not like all games aren't themeparks if you look at it

not counting the fact that the OP is retarded to not think the hour long intros are the wost part in zelda