The Great Debate
Bloodborne vs Dark Souls 3
Bloodborne and it isn't even close
i wish i could combine the first half of BB with the second half of DS3.
i hate how dark it gets, too depressing.
What is the Dark Souls of the Souls series?
demons souls but only due to awful awful controls more stiff than user's cumsock
DeS is a fast food burger, tasty but will make you sick if you eat too many of them.
DS1 is a good-looking tasty sandwich that falls apart every time you try to eat it, messy and sloppy but good.
DS2 is an ugly, gross-looking sandwich that tastes great once you get past the first few bites
DS3 is a beautiful sandwich that you find out is made of plastic and is just there for the photos
BB is a premium expensive fancy burger, it's only downside is that burgers taste better when they're cheap.
I don't even think the two should be compared because bloodborne pretty much wins easily in every respect. I say this because From basically tried to make Dark souls 3 a blend of traditional dark souls and bloodborne gameplay, and I think the end result was fairly bland. You move almost as fast as you did in bloodborne, but a lot of the enemies still move as slowly as they did in Souls 1 or 2, so you can plow through the game pretty fucking easily. For Souls 1 and Bloodborne I would often find myself repeating bosses multiple times, but in Dark souls 3 I feel like I either killed them in my first go or two.
It's not as tactical as Dark souls 1, and not as fast and fluid as Bloodborne. It's severe identity crisis, and it doesn't make for a very wholesome experience
>the great debate
No it's not
Bloodborne shits all over DS3
>burgers taste better when they're cheap
someone's never eaten a real hamburger in his life
Not even close.
BB vs. DaS would actually be interesting to see.
also to add to this I also want to say that your preference for one or the other ultimately comes down to if you want to move fast or constantly have to block. I like both but I think I prefer Bloodborne's fluidity WAY more than traditional souls gameplay.
>fighting your way through an infected lower Lothric & Undead Settlement that look and feel like Yharnam
>finally scrape through the Catacombs
>emerge in Irithyll
That would probably push DSIII over DS1 in my book.
I'm a hardcore PCfag and Souls fanatic but I must admit Bloodborne is much better.
Dark Souls 3 is overall an amazing game but it has a few glaring design flaws that detract for it. Particularly the weapon balance is trash which makes it a lot less fun to try different or gimmicky builds, which felt more viable in past games. Especially since some of the bosses seemed to be designed around the assumption that you have a longsword-speed weapon
No sane person thinks DS3 is better
This is the real debate
As far as DLC goes, boss-wise they are equal but the level design of Old Hunters is mediocre and nothing to write about.
Different strokes, BB isn't nearly as connected as DaS which is the selling point for DaS compared to the others. The routes possible dwarf that of any other. Meanwhile both games suffer hard from poor latter halves. One Reborn, Micolash, Wet Nurse are all shit and everything after Anor Londo is mediocre.
>Original game
>Fanservice 3: the game
Oh gee, I wonder which is better.
Dark Souls
Bloodborne is way better than DaS3 because it has a cohesive theme and gameplay, while DaS3 is a "greatest hits" compilation that also tries to cram in bloodborne mechanics, resulting in a mess of a game that does everything but exceeds at nothing.
Dark Souls 3 is better than Dark Souls 1, though.
If Dark Souls 1 ended after you fought Ornstein and Smough and rolled the credits, it would be the better game, but it doesn't. It keeps going and gradually turns into shit. Sure, dukes archive is playable and just a bit bad, but then you go on to the tomb of giants and it's bad, and then you go to lost izalith and you wonder what the hell they were thinking, and then you reach the final zone which is just a hallway with copy pasted enemies you've already seen before and a pathetic final boss.
Why exactly did dark souls 3 have so much fanservice? The first dark souls only came out in 2011 and yet a fuck ton of dark souls 3 was based around honoring it's legacy, like what the fuck. How about something original.
>Dark Souls 3 is better than Dark Souls 1, though.
because it was the last one, they decided to do a "greatest hits" of the souls series.
So you have callbacks to DeS, DaS, and DaS2, coupled with visuals and some gameplay cues from Bloodborne.
unfortunately, it wanks way too much over 1, and without any regard to continuity or story. Why is Andre back? who the fuck knows. why is he invincible? fuck if we know.
DaS3 radiates laziness.
That's comparing the DLCs
Kill yourself
sure, keep on pretending the second half of Dark Souls doesn't exist
The quality falls off a cliff. Dark Souls 3 isn't as good at it's peaks as DaS1 is but at least it has consistently good quality and doesn't suddenly transform into a dumpster fire
DaS >> BB >> DeS > DaS2 >>>>>>>>>> DaS3
Yeah, how could Dark Souls 3 compete with THIS? Truly a flawless masterpiece
I think BB is better but,
Dark souls 3 actually runs at 60fps like a video game, so it wins.
>Dark Souls 3 isn't as good at it's peaks as DaS1 is but at least it has consistently good quality
DaS3 is consistenly shit and fanservice all the way through, get some taste
It's really not a debate.
Your gourmet burgers are a lie and won't ever taste as good as something a guy made on the same frier that he just cooked eggs on.
DELETE THIS
sameretard
I had something called the Brooklyn burger at Local Public Eatery in Edmonton that would disagree with you.
i'd take that over swamps desu
But Reddit loves Dark Souls 3
Okay but a burger joint is better than mickey dee's. You can only take it so far.
The fans expected a "real sequel". One of the reasons Dark Souls 2 was so reviled was because it went and mostly did it's own thing while keeping shallow references to Dark Souls 1. Dark Souls 2 was poorly received by a lot of fans who were expecting a direct continuation of the Dark Souls 1 story and "answers" whatever the hell that meant for them.
>How about something original?
They tried with Dark Souls 2 but apparently that wasn't good enough.
The answer for me is that I like both games but like Epicnamebro assessed in his Dark Souls 3 critique in his recent DS3 series, it had too much shallow pandering to fans and they recycled characters like Andre without doing anything with them. I liked Irithyll / Anor Londo in Dark Souls 3 though.
Bloodborne, but I still like DS3. I just like games in general, don't you, user?
they are not even in the same league
DS3 should compete with DS2 for which team fucked up the sequel more
>sure, keep on pretending the second half of Dark Souls doesn't exist
it does, and it sucks. But you know what? the aesthetics, visuals, and gameplay are still there. So despite Demon Ruins being awful, at least it looks cool. And at least the core gameplay is fine.
DaS3 has a Frankenstein gameplay setup, halfway between Dark Souls and Bloodborne, but without the benefits of either, and in general is greyer and more colorless than Dark Souls 2. At least DaS2 had the excuse of having a shit lighting engine. DaS3 is literally grey/sepiatone the whole way through. and where the levels themselves aren't that way, they use a filter to make it so.
Ironically, DaS2 was the better sequel BECAUSE it kept the connections to DaS1 fairly light and did it's own thing, while DaS3 is NOTHING but rehashes and retreads of DaS1 lore.
Being ash colored is a central element to Dark Souls 3's thematics though, with the fire fading and the world going towards a new Age of Grey like before the fire.
>having a genuine appreciation for video games
>having reasonable views about the Souls franchise
Get off my board.
A burger joint is just a pretentious diner. The burgers taste the same. You just taste more of your wallet from one
are poisionous swamps also a central element to DS3 thematics?
Well you can blame every single person who was crying about not getting answers to the lore questions left by Dark Souls 1.
Personally I think that Dark Souls 3 was a pretty good for a direct sequel despite From generally not being all that great with direct sequels.
>On principle, I only eat fastfood
Take it down a notch, lard-tard.
Having only just finished DaS3, I don't get this meme
>Farron Keep
>a small part of Profaned Capital
>an extremely short part of the Consumed King's Garden
I don't think there is anywhere else.
that doesn't make it any less drab and boring to look at. Fuck, even Bloodborne had more color, and Bloodborne had a similar problem of everything being the same color because of it's "time of day" lighting system.
Dark Souls 1 was at the end of the world, where "only cinders remain" and yet it still had plenty of color and variety. from the greens and blues of Darkroot, to the greys of Burg, and the yellow of Parish, you have the brown and shit greens of the depths, the piss yellow and brown of blighttown, and the bright fiery reds of izalith and demon ruins.
It had loads of color. And DaS2, while similarly being about a decaying world, and despite it's butchered lighting- still tried to have some color.
But DaS3? DaS3 is really drab and not very fun to look at. Not helped by it's overreliance on gothic architecture and castles.
the debate should be Bloodborne vs Dark Souls 1 you stupid mong
>designed around the assumption that you have a longsword-speed weapon
You mean the ones that don't flatout input read.
Code Vein
Plenty of Dark Souls 3 areas had color. Or did you not ever cisit Irithyll for instance?
using food analogies is like sticking eggs up your ass
eleum loyce hands down.
>DaS1
>Depths, which lead to Blighttown
>that's it
>DaS2 gutter and Black Gulch
>thats it
>DaS3
>Farron Keep
>Profaned Capital
>King's garden
>entirely separate areas, not even the same place
then there's the non-poisonous swamps
>top part of Demon Ruins
>Ringed City
>Crabtown
it has way too many disjointed swampy water sections for a game that doesnt let you get the red rust ring
but user the research hall was goat?
>oh hey instead of sepia and grey it's blue and grey
it's a nice contrast, but that doesn't make it particularly colorful in it's own right
its Bloodborne no contest
...
What's the Dark Souls of food?
The Smouldering lake doesn't even slow you down in the water
pic related
Dark Souls 3 had 3 color "modes" it alternated between in every level
1. Grey/blue-grey city
2. Sepia tone
3. Red "fire" area (such as Smoldering Lake)
Even the DLC. Pretty much all of Ashes dlc was grey/blue and pretty much all of Ringed City was Sepia tone
Farron Keep is the only one that has any length, the part in Profaned Capital is like a 30 second roll out of with the only objective leading to freeing Siegward or the items if you want. The part in the King's Garden is even less, there is more land than toxic swamp.
>top part of the Demon Ruins
Doesn't slow you down at all. That is like mentioning the part of Darkroot Basin with the hydra except that part slows you down IIRC
>Ringed City
Still need to do the DLC
>Depths and Blighttown
About the same amount of swamp time as DaS3's one actual area and the two insanely small swamp parts.
not to mention demons had "Poison swamp: the level" and even bloodborne decided to throw one in as well. i literally put BB down for about 6 or 8 months at the sight of another slow walking poison swamp area. its too much to be in every game and its always the worst part of each game. i am honestly not going to buy the next game of any IP they release if it has another move slow and take constant damge zone again. lets not forget there was acid rain levels in just about every armored core too, enough is fucking enough already.
We're talking about diner food you stupid faggot.
Poison swamp is a staple of the franchise now. I guarantee the next "souls" style game that Fromsoft puts out will contain at least one poison swamp, probably multiple
roll roll gun vs roll roll sword.
Shouldn't this be between Bloodborne and DaS1, since those are the ones that Miyazaki actually cared about and that the "A" team worked on?
>sure, keep on pretending the second half of Dark Souls doesn't exist
I thought it was better than the majority of Dark Souls 2 and 3's lesser areas, and I'm still a first-timer with Dark Souls 1.
Probably the only time in the series it actually felt logical that the great soul boss rooms are dead ends. Logically they should be. Everything up to those points is completely woven back into the world.
People said the game went to shit after the lordvessel and damn, barely at that. I just assumed the issue everyone was talking about was that the whole layout of the levels went back which is really only the case in Izalith. Demon Ruins was pretty decent and I suppose Tomb of Giants would be too, had I actually worn the sunlight maggot. The layouts were mostly fine?
Crystal Caves was stupid as fuck though. Damn. How can you execute such a great concept so poorly...
After Bloodborne being merciful enough to let it's swamp be mostly optional in an already optional area, I thought we would be over this bullshit by this point. Instead the DkS 3 lets you have the privilege to pay extra for yet another swamp level.
I genuinely believe Dark Souls 3 is the worst game in the series. Every single thing in the entire game was already done better in a different Souls game. It's probably the most consistently decent Souls game technically speaking but every second of it is boring and uninspired as fuck. I replayed every other game in the series, even 2, at least 5 times but I beat DaS 3 twice. I only did the 2nd playthrough for the DLC which was total shit. Both "expansions" are fucking insulting, especially Ashes.
>poison swamp
is a from staple.
I've only done one run for all the games, when the difficulty lies in not knowing the world or boss patterns I never saw a point of intentionally gimping myself to make a second run fun
Recently started Dark Souls 3. What the fuck was this boss?
A lesson in crowd management.
Dark Souls 3 was a disappointment
...
had some of the best bosses in the series though. Nameless king was just kino. B***kflame Friede almost makes Ashes worth it.
Haggis. Intimidating to those who don't know it but absolutely delicious.
This. This isn't even a debate at all, let alone a great one. OP is a shitposting faggot.
>sure, keep on pretending the second half of Dark Souls doesn't exist
Just a playthrough of DaS1 recently, and I feel like I enjoy the second half of DaS1 more than the first half of DaS3. Even if the quality is poor, at least the ideas and areas are interesting in the first place. Everything before Irithyll is boring and uninteresting as sin.
>BB is a mix of extreme highs and extreme lows
>DS3 is mediocre throughout but has a few shining moments
I like DS3 more but I can understand why a lot of people prefer BB
What are Bloodborne's extreme lows, and what are DS3's shining moments?
Dark souls 3 is absolute shit. I didn't even finish it and I have probably more than 500 with ds1 and 2
>BB lows
-throwaway bosses like micolash and celestial emmissary
-most chalice dungeons are dissapointing
-Main quest ends a little abruptly
-farming for blood vials
>Dark souls 3 Shining moments
-Seeing irithyll for the first time
-Lothric castle
-Most things within lothric actually
-Every other area is meh at best
-Nameless king
Bloodborne and it's not even close.
>throwaway bosses like micolash and celestial emmissary
Micolash is one of the best characters in the series as well as one of the most memorable boss fights in the series. Who the fuck plays Bloodborne and doesn't remember the Micolash fight and lore?
>most chalice dungeons are dissapointing
I'll give you this, but fuck that's a lot of content and there are some neat combinations.
Also, not important but... REALLY fucking dig the aesthetic of the Ailing Loran dungeon. Holy shit the electricity sparks from the ceiling overgrowth, the sandstorm, the color palette. Wow. Sorry that is just one of the most compelling-looking aesthetics I've ever seen in a videogame.
>Main quest ends a little abruptly
This is 100% true.
>farming for blood vials
This sucks as well, but I'm hard-pressed to find an alternative that works differently from estus. That was clearly a challenge for them because I still can't think of one.
don't get me wrong I enjoy Bloodborne way more than Dark souls 3, but Micolash could've been waaay more. They should've done something like they'd done with Gascoigne, but instead of him transforming into a beast he morphs into a kin like being with tentacles and shit.
I don't know man. You can say what you want but he felt lazy in my eyes. Fuck he doesn't even have unique animations like Gascoigne, all of his animations are stripped right from the base hunter
Bloodborne.
I've never played Bloodborne but as time goes by Dark Souls 3 is growing on me. I like the way it subverts the player's expectations coming in from Dark Souls 1 and 2.
Yeah, you expect an interesting game that does its own thing while building on the things the other games did well, and you get something that doesn't fit that description in the slightest.
>but a lot of the enemies still move as slowly as they did in Souls 1 or 2, so you can plow through the game pretty fucking easily.
When the game came out a lot of people thought the game was hard because they tried to play it like Dark Souls 1 with a sword n' shield + high poise style. That doesn't work very well.
If you play the game like Bloodborne it's much easier.
>He doesnt buy a carton of eggs, stick them up his ass, waddling around the house, leaving eggs everywhere pretending he's a chicken
It's like you dont enjoy the small things in life
Don't agree at all. There are 2 lvls in old hunters that are better than any lvl in the entirety of dark souls.
The second half of BB is great. The bosses are on the weaker end but the level design is still superb. In fact, unseen village is one of my favorite lvls in the game and nightmare of mensis is probably the most vertical lvl in the entire series.
BB>>Das>des>>ds2>ds3
>and nightmare of mensis is probably the most vertical lvl in the entire series.
I think that title goes to Brume Tower.