>Oblivion's gimmick was Radiant AI >Fallout 3's gimmick was VATS >Skyrim's gimmick was Dragonshouting >Fallout 4's gimmick was crafting/settlement building
What will be the big gameplay gimmick they will try to push with the next Elder Scrolls Sup Forums? My guess is they will continue to push the crafting shit and add persistent online/multiplayer somehow.
Owen Ramirez
Moving tree home.
Julian Bennett
It's Hammerfell, so sailing.
Easton Harris
For Honor gameplay
Jaxson Stewart
Who cares? This thread isn't even video games. This is like writing fan fiction. Why is this here? You won't predict it correctly anyway i playtest for bethesda sometimes and from what i've heard it's co op multiplayer
Ryder Sullivan
co-op, with bethesda in charge of coding multiplayer on their shitshow engine. come on dude...
Easton Ramirez
i can see this, sailing/boats are going to be the next big gaming meme
Zachary Hill
thats what i heard. there are 4 "campaigns" to play (aka 4 classes) with different starting points. you can join and leave freinds games at any time.
Nolan Ortiz
You can watch in-universe theatre adaptations of The Lusty Argonian Maid
David Perez
Next Fallout game in Hawaii confirmed
Julian Gonzalez
If it can be a tenth as fun as Black Flag, I'm not even mad
Tyler Nguyen
But ass creed and wind waker
Dominic Gonzalez
Yeah well my uncle works at Nintendo and he says that Dovakiin is going to be in the next Smash Bros.
Luis King
>Elder Scrolls game with forced campaigns and only 4 classes
You know? With the advent of voice acting, meaningless dialogue choices relegated to 4 button presses, the taking out of skill points and being replaced by perks, crafting as a focus, and speech only affecting your bartering skills as well as paid mods being a thing now, I can see Bethesda trying reall really hard to dumb down the "RPG" experience even further while still trying to call it an RPG.
Dominic Bell
dont believe me. not like i give a shit either way. im not even supposed to be talking about it.
yep. apparently they're going to try to explain it with story why there's only 4 classes (i have no idea about races though) which means the characters are pre existing people like fo4
Lincoln Cook
>trying to force the coop multiplayer meme it didnt work when you made that retarded thread all those weeks ago it won't suddenly start working kys attention whore
Easton Carter
maybe they'll see the error of their ways and remove "quests" and their dog shit writing and just make an elder scrolls sandbox that relies on economy, physics, npc ai, and mods
Dylan James
the series has never been about the RPG experience, it has been about producing "content" with best possible cost/"production value" ratios.
however the player accesses that, be it rpg systems, pseudo-FPS todd will use it
Leo Taylor
>apparently they're going to try to explain it with story why there's only 4 classes skyrim didn't have classes already you retard
Brayden Harris
The gimmick will be paid content. Not even DLC. Not even paid mods (although they'll be there). You pay a tiny sum for every single asset in the game.
Sebastian Sullivan
Nigga what? Daggerfall and Morrowind you can definitely tell Todd made those games in mind to try and bring a tabletop/role playing experience as much as possible to an action RPG setting.
The fact you can kill any NPCs, explore any part of the world as soon as you start, be good or evil, and experiment with the game's systems through crafting/alchemy/skill building etc. is prime example of that.
Evan Walker
That's a load of boring shit. Skyrim is way better.
Luis Turner
>Game has base building and sailing >Can build port towns >Can build secret hideouts on islands >Can build and customise ships >Game is basically Elder Scrolls: Pirate Edition
Parker Reed
>Todd comes out on stage for reveal >...In Elder Scrolls 6...we decided that the best possible option was to give the player the oppprtunty to create all the content they'll see. We've done away with any semblance of storytelling, worldbuilding, or original content. The world of Elder Scrolls is now what the player wants it to be. All quests and NPCS will be made BY the player with our new content creation system. You arrive in an empty world, where you will play as...The Worldmaker! From now on, EVERYTHING is about player freedom. We don't just give you a mountain to climb, we let YOU create the mountain you'll climb! >crowd goes apeshit >articles on journo sites defend no content and shit on older games non stop >game releases and gets 10/10 GOTY
Liam Thompson
>elder scrolls sandbox that relies on economy, physics, npc ai, and mods >economy, physics, and mods >economy and mods >economy mods >mods economy We heard you loud and clear user. We're making the next Elder Scrolls game rely on a mods economy.
Matthew Roberts
Will be less of a pirate game than TES: Redguard
Joseph Lopez
I'd play it desu
Logan Reed
Isn't that just going full circle and paying for the base game?
Asher Brown
All I want is an elder scrolls game where you're a prisoner shipped out to settle a colony in Akavir and there's the same gameplay loop as in Fallout 4 of going inbetween adventuring and expanding the Empire's reach into a new and dangerous continent full of surreal monsters and landscapes; is that too much to ask for?