Kill the Bloody Crow on my second attempt with no trouble whatsoever

>kill the Bloody Crow on my second attempt with no trouble whatsoever
>die ten times and counting to the three hunters in Yahar'gul Chapel
Fuck this fight.

Sneak up behind the one on the stairs and hope the other two don't notice.

They notice. They always notice.

Those hunters are bullshit guaranteed gank fest if you agro on the others ALWAYS agro.
I just skip them most playthroughs desu

This. There's literally no way to pull one without the other two aggroing. Prepare your anus, OP, it's gonna be a fun ride. Also, comfy Bloodborne thread.

If you don't wanna skip them then you only really have one option.

This.

Get killed by the bag man and just unlock the church doors when it's called "hypogaeaen gaol" instead of "yahar'gul"

not sure why the same village has 2 names

Make sure you guys discuss Bloodborne quietly, Lady Maria is resting.

Hunter's Axe my dude

>give up and look up some cheese methods
>multiple posts from 2015 saying kite them down to the jail cells and attack them through the bars
>fuck it, I haven't cheesed a fight yet, and this one is total bullshit
>kite them downstairs
>they patched in a giant beast down there

Bloodborne is one of my favourite games, but some of the decisions made are just baffling to me. I want to see a single person who worked on this game beat all three of these hunters without cheese tactics or dying 5+ times

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The "hard but fair" motto has been 100% true up until this point. This fight is harder than every boss I've faced so far.

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>pierced nipples

no. not pure.

They couldn't but, I almost feel like that was the point. Almost as if they wanted us to take a few dozen attempts to beat certain encounters. A lot of the bosses in bloodborne felt pretty easy so I wouldn't be surprised if the devs put in the bloody crow and those other fuckboys in order to challenge us above what the game typically was like.

The best strategy I've found is to pull the group and run out the side door into the level proper; chances are the AI will glitch and stop attacking, letting you get free hits with some hit and run tactics.

What was Gherman thinking when making this?

It could've been alright if they designed it like the Shadows of Yharnam fight, but all three hunters are hyper agressive while also having ranged options besides the Beast Claws one. Fuck that fight holy shit. I just cheesed by waiting at the doorway and spamming Ludwig's transformed R2 (and I NEVER use Ludwig's but I buffed it up just for that encounter.)

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OP here, I smashed the Crow with ease on my second attempt. At least he's got a pattern and moves you can learn and anticipate. These three are a gangbang clusterfuck in the dark, where you can't see what anyone's doing because you're too busy dodging and backstepping to avoid getting stunlocked. My god, I hate it.

You perform a charged R2 on the one in the middle one with the claws for a guaranteed visceral, which aggros all 3 hunters. You then run back out of the chapel from where you came from pulling all three hunters with you. You keep going back on the path you came from and eventually, one of the hunters will stop following you and go to his 'resting spot' and the same with the other one, and you can fight the clawed hunter one on one and you kill him. You then repeat this with the other hunters so you can fight them one on one. The hunters don't respawn when the die.

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Also, this works because all 3 hunters have different 'leash ranges' which is the farthest they go after you until they give up and go back to the chapel. The clawed hunter has the longest leash range so you need to kill him first when you've isolated him.

I went insane with anger and ragequit for the night, but I'll try this tomorrow. If it works, just know that I'll be in your debt.

I assume it was done to satisfy his urges while within the Hunter's dream.

When you talk to him in the workshop early on, he even mentions it. He tells you that you can freely use anything inside the Hunter's dream, and then whispers, "even the doll" in a really creepy tone.

That's creepy, but I kinda took that to mean "you can even use the doll to channel your echoes, you absolute madman." Now I'm not so sure.

I think as players we realize that it's a hint to interact with the doll for level up purposes, but taken within the context of the setting as a narrative thing it almost seems like he was at the very least affectionate towards it.

the Doll set you can find in the game even has a description that elaborates on it.

>Discarded doll clothing, likely a spare for dress-up.
>A deep love for the doll can be surmised by the fine craftsmanship of this article, and the care with which it was kept.
>It borderlines on mania, and exudes a slight warmth.

Which one of you did this?

fucking cringe

Why does the Yharnham Hunter set look so good?

I like to swap out for the Black Hood. Simple but very stylish.

Maria is not for bullying, she's the best Souls boss since Artorias.

Because tricorne hats are cool as fuck, and adding a mask to that only increases how badass it looks. I usually use the Crowfeather garb though, I've always thought plague doctors were cool and creepy. I also love the basic top hat hunter set, but a lot of people associate top hats with early 2000s goths, so I understand why it gets some hate.