When does the story start to pick up?

when does the story start to pick up?

I got hyped as fuck after that glorious hospital level, and then running away from those super soldiers was cool too. But now I'm just doing mundane missions. It seems like it's just another open world #10843 game.

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youtube.com/watch?v=gvcs-9lSm64
twitter.com/AnonBabble

yeah it doesn't get much better, user. have fun

The whole game is great, but I'd say keep doing story missions thats where it gets good and unlokcs cool shit. Keep doing story missions until you get the Powerplant mission to save the doc then do that one right away, its sick as fuck.

the whole game is shitty like that

>when does the story start to pick up?

in chapter 3.

When we return to Camp Omega.

I'm sorry user.

hm all right. Does the environment change btw? Or am I forever stuck in sandland? I kinda miss the corridor levels from mgs1 and 2

Almost no interiors in the game at all
Also there's only 4 "boss fights"
And the game ends as soon as the story picks up

...

You get to go to africa and theres jungles and cool animals and shit there, game gets better trust me.

Sally is the only real boss fight, faggot.

Did you not see the quotations you stop fuck or are you as blind as psycho mantis

>when does the story start to pick up?

Literally never.

It just stops at one point.

Well I certainly didn't see you say there's at least one real boss fight in the game.

>its sick as fuck.

You need to go back.

If Caramel were right, that'd imply that Kojima knows jackshit about Silent Hill and that Kojima escaped the curse of making MG games only to go right back into it, which in turn implies Kojima has been doing this ruse since he said MGS2 would be his final MG game

>Theres jungles and cool animals and shit there,

Why do you lie, user?

I was so mad when I played this game and it turned out that there was only a tiny corner that had any jungle, the rest was just Afghanistan with slightly more grass.

>when does the story start to pick up?
Do you really want it to. MGS games are some Kojima feaver dreams.

the missions are structured so that you can come back and play them pretty much indefinitely. The game is more concerned with gameplay than delivering grand story beats that are the same each time you play a mission.

It didn't really click for me until I was about 40 hours in and really started expanding my inventory (though i was also moving along rather leisurely, you could get to that point in like 10). But, if you're specifically looking for cuhraazy MGS cutscenes, sorry, they're in there, but sparsely.

God forbid the Silent Hill series evolves rather than doing the exact same fucking story over and over.

From what I remember hearing Kojima wanted to make an SH game because he borrowed the film from a coworker and liked it apparently. I also dont know if he even visited Team Silent when they were around, so a Kojima SH game would probably be its own new thing.

There's a bunch of jungle in africa tho and plenty of variety across both maps, like how Afghanistan is grassy and hilly in one place, a large concrete power plant or blown up structure in others, and still yet rolling flat desert in others. And if you don't use a guide, finding rare animals means you'll have a reason to explore for a long while.

aren't you that retard that's an idiot?

I meant the 6 dimensions thing. That's not Silent Hill, it's not multiple dimensions. In the godawful non-canon Western games it is, but in the originals they had clearly laid out rules.
In Silent Hill 1, the world was being turned into the God's world due to the Daliah preparing for Alessa to give birth to it.
In 2, presumably drove majority of the citizens out and preys on people who are guilty of a sin, such as murder. The town's awakened spiritual energy creates monsters and warps the town, and people who are innocent don't notice this, and monsters don't appear when they're around.
In SH3, it's the same deal as SH1, but the God's world is awakened by Heather's emotions.
In SH4, it's all a dream world, so it doesn't matter.
Silent Hill isn't about multiple dimensions

There is no true answer, just interpretations. In Silent Hill 2 you can view it as each character having their own separate otherworld, not just one world the morphs. Silent Hill is also a regular town to it's inhabitants, this is because they're inhabiting the real world, not any of the otherworlds, otherwise they'd see all the monsters being conjured by James's mind.

I'm sorry but your head canon is not correct.

>In Silent Hill 2 you can view it as each character having their own separate otherworld
That's not how it works. They don't walk into other dimensions, because James and Eddie have their nightmares warp together during his boss fight. It is a changing singular world, not multiple ones.
>Silent Hill is also a regular town to it's inhabitants, this is because they're inhabiting the real world, not any of the otherworlds, otherwise they'd see all the monsters being conjured by James's mind.
Except Laura, who is innocent, never sees any monsters despite running around the town constantly, and having had multiple interactions with James and Eddie. We can presume the town was abandoned after the events of the first game killing most of the residents who hadn't left.
Play the fucking games before you talk about them.
Also, here's a video debunking the Multiple Dimension theory, and yes, it is a theory, as the only games that acknowledge it are the Western games which go out of their way to make themselves noncanon.
youtube.com/watch?v=gvcs-9lSm64

>people will buy death stranding
>still buying into hideo kojima 2deep4u art games where kojima slaps together a bunch of meme garbage in between tweeting the latest movie he watched being a thorn in whatever sucker company covers his development costs

>Except Laura, who is innocent, never sees any monsters despite running around the town constantly, and having had multiple interactions with James and Eddie. We can presume the town was abandoned after the events of the first game killing most of the residents who hadn't left.
So where are the monsters? Why would Laura's innocence override James and Eddie's sins? Separate otherworlds can collide and bleed into each other, hence why in the PT otherworld you hear Reedus hanging himself with a garden hose being interfered with him hanging himself with an umbilical cord (leaking from the Death Stranding otherworld).

>he's still posting

>So where are the monsters?
Removed from existence for the time being
>Why would Laura's innocence override James and Eddie's sins?
Because the town is only out to punish people. Since Laura is innocent, she can't see the monsters, and they can't appear to her. The best evidence of this would either be when she locks James in a room in the Hospital, which causes two hanging monsters to appear, or how she never interacts with Maria and never mentions her despite James noticing a similarity between her and Mary.
>Separate otherworlds can collide and bleed into each other
It's not separate otherworlds, merely separate nightmares.
>hence why in the PT otherworld you hear Reedus hanging himself with a garden hose being interfered with him hanging himself with an umbilical cord (leaking from the Death Stranding otherworld).
What the fuck are you on about? You still hyped over that shitty 2deep4u hallway simulator? It was shit and not Silent Hill, I like Kojima's past work (at least everything made before PW), but PT was just an awful representation of Silent Hill

Do only story missions and important sideops when they are out. Don't grind; try playing as an "operator", no tranquilizers; the game will be way better playing it this way.

>Because the town is only out to punish people. Since Laura is innocent, she can't see the monsters, and they can't appear to her. The best evidence of this would either be when she locks James in a room in the Hospital, which causes two hanging monsters to appear, or how she never interacts with Maria and never mentions her despite James noticing a similarity between her and Mary.
There is no evidence to back this up, just assumptions. It's just as likely they're stepping into the real world to interact with Laura.
>It's not separate otherworlds, merely separate nightmares.
You can use whatever jargon you want, otherworld, nightmare, dimension, reality, it's all the same thing, kiddo.
>What the fuck are you on about? You still hyped over that shitty 2deep4u hallway simulator? It was shit and not Silent Hill, I like Kojima's past work (at least everything made before PW), but PT was just an awful representation of Silent Hill
It was a new take on Silent Hill, not surprised a imbecile like you would complain, wanting Silent Hill 2 retellings every time just so you can moan this isn't as good as Silent Hill 2.

i thought caramel offed himself after e3

>There is no evidence to back this up
There is. Laura claims to have never seen a single monster in the town and has never seen Maria, despite Maria being right outside the bowling alley when she ran outside. There's also the fact that Eddie never saw Pyramid Head despite being in the same building as him. The nightmares are projected onto the town by the spiritual power, not another dimension.
>It's just as likely they're stepping into the real world to interact with Laura.
No it isn't, because Maria and James see Laura, and Maria is part of James' nightmare.
>You can use whatever jargon you want, otherworld, nightmare, dimension, reality, it's all the same thing, kiddo.
Except otherworld implies there are multiple dimensions, and Silent Hill isn't about that. Also, it's funny how you're only talking about SH2, maybe it's because you never actually played any of the games and you only know about it because it's popular?
>It was a new take on Silent Hill
In the wrong direction
>wanting Silent Hill 2 retellings every time just so you can moan this isn't as good as Silent Hill 2.
Despite me saying the Western games were all shit. I think 1 and 3 are better than 2, you're the one going on about SH2.

i want to find the specific man responsible for implementing the eavesdropping mission tasks and force him to do it himself over and over again and every time it fails-either by his own mistake or a glitch- I'll skin him alive little by little. That way he understands the absolute torture an autistic person goes through trying to accomplish those completely bullshit objectives and being unable to stop once we've begun.
Ive legitimately never been more pissed off at a video game than I am every time something goes wrong during one of those fucking tasks. It is pure torture that isnt even remotely fun or remotely tested, otherwise they would have put some fucking mercy checkpoints between their literal 25 minute scripts.

>There is. Laura claims to have never seen a single monster in the town and has never seen Maria, despite Maria being right outside the bowling alley when she ran outside.
Because she never enters James's otherworld.
>There's also the fact that Eddie never saw Pyramid Head despite being in the same building as him.
Because he's in his own otherworld.
>The nightmares are projected onto the town by the spiritual power, not another dimension.
The spiritual power creates these dimensions.
>Except otherworld implies there are multiple dimensions, and Silent Hill isn't about that.
My posts are proving each character has their own otherworld.
>Despite me saying the Western games were all shit. I think 1 and 3 are better than 2, you're the one going on about SH2.
You have awful taste.

Pay attention and get invested. It'll drop off at Africa, then pick back up 29, last several missions, drop off again, then be amazing for the last several hours.

lol git gud, retard.

>Because she never enters James's otherworld.
This is a very flimsy response, given how Maria sees her while James is with her, and there's also the fact that there are moments like when Laura locks James in a room in the hospital and monsters immediately start acting up, no dimension travelling needed.
>Because he's in his own otherworld.
Then how are he and James interacting while there's a dead body on the floor if they're in their own otherworlds? How do their nightmares merge if they're really other dimensions?
>The spiritual power creates these dimensions.
That actually makes no fucking sense. Why would the spiritual do that, in fact how could it? The explanation that the monsters are manifested in reality and not some other dimension actually makes sense, given how dimension hopping is just an excuse not to think and is the reason why the Western games were so bad.
>My posts are proving each character has their own otherworld.
No they aren't. You're just saying they have an otherworld while providing no evidence for it. Fuck, you haven't even played the games man, I can tell because you are using my evidence and saying 'No this' instead of taking evidence given by the games. Either that or you're just autistic.
>You have awful taste.
1 and 3 are better games. SH1 has a better town, bosses and themes(and puzzles), while SH3 also has all of the above (but weaker than SH1), and the best horror in the series

>then be amazing for the last several hours.
>Implying.

fuck you my gudness has nothing to do with the npcs shooting prisoners during their script, which then tricks them into thinking they discovered bodies, which puts them in alert mode and kills the conversation script, or when youve trailed a guy for 15 minutes and he just walks up to the guy hes suppose to talk to, doesnt say anything and then walks away, or when that same circumstance happens and they suddenly have a seizure and take off sprinting, killing the conversation script. Every single time this type of objective is given, it is riddled with gamebreaking glitches, and thats all before we even get into skill. Its pure arrogance, not having checkpoints as a "hardcore" feature but neglecting the other reason games have checkpoints, which is to fix the game when it fucking breaks itself, which games do. Having no checkpoints is arrogance that bites them in the ass considering their game is really glitchy.

>This is a very flimsy response, given how Maria sees her while James is with her, and there's also the fact that there are moments like when Laura locks James in a room in the hospital and monsters immediately start acting up, no dimension travelling needed.
Entering another otherworld can be as simple as that. He went through that door, now he's in his otherworld again.
>Then how are he and James interacting while there's a dead body on the floor if they're in their own otherworlds? How do their nightmares merge if they're really other dimensions?
They can enter each other's otherworlds and otherworlds can bleed into each other.
>Why would the spiritual do that, in fact how could it?
How could spiritual power create monsters? It's videogame magic you fucking child.
>No they aren't. You're just saying they have an otherworld while providing no evidence for it. Fuck, you haven't even played the games man, I can tell because you are using my evidence and saying 'No this' instead of taking evidence given by the games. Either that or you're just autistic.
I'm actually alluding to parts of the game which prove my argument you dumb fuck. You're just throwing a fucking temper tantrum.
>1 and 3 are better games. SH1 has a better town, bosses and themes(and puzzles), while SH3 also has all of the above (but weaker than SH1), and the best horror in the series
Your opinion, like your life, is worthless to me, kiddo.

>Entering another otherworld can be as simple as that. He went through that door, now he's in his otherworld again.
Except, this contradicts Silent Hill 1, where the God was creating paradise in our world by making our world his. It wasn't another dimension, it was the God imposing his spiritual power onto our world to change it, that is how it's explained. No multiple dimension shit.
So, why would it be multiple dimensions in SH2? Why just that game? SH3 did what SH1 did, and SH4 uses dream worlds and hauntings. Why would SH2 use multiple dimensions if none of the other canon games did?
>They can enter each other's otherworlds and otherworlds can bleed into each other.
But, how would that work? Why would the two dimensions suddenly combine, when in the bowling alley everything is normal for them, even after Laura leaves?
>How could spiritual power create monsters? It's videogame magic you fucking child.
I'm the child, not the guy who spent years of his life copying shit theories about a shit game from a shit eceleb. When is that suicide going to happen, as MGSV is done and never coming back.
Also, 'it's videogames LOL' isn't an excuse.
>I'm actually alluding to parts of the game which prove my argument you dumb fuck
No, you're alluding to parts of the game I brought up, and the only game in the series you want to talk about is SH2, the popular one that everybody copies. You're arguments have been made based on shit I already mentioned and you keep throwing around the word 'otherworld' because some eceleb is still making theories about how Death Stranding is Silent Hills and how that is MGSV.
>Your opinion, like your life, is worthless to me, kiddo.
You insulted my taste, it's your own fault dumbass
Also, relinking the video debunking the multiple dimension theory because you avoided it last time:
youtube.com/watch?v=gvcs-9lSm64

>Except, this contradicts Silent Hill 1, where the God was creating paradise in our world by making our world his. It wasn't another dimension, it was the God imposing his spiritual power onto our world to change it, that is how it's explained. No multiple dimension shit.
By allowing us to enter alternate realities that use our world as the blueprint.
>So, why would it be multiple dimensions in SH2? Why just that game? SH3 did what SH1 did, and SH4 uses dream worlds and hauntings. Why would SH2 use multiple dimensions if none of the other canon games did?
They did, we were just only in one dimension in those games.
>But, how would that work? Why would the two dimensions suddenly combine, when in the bowling alley everything is normal for them, even after Laura leaves?
Proximity to other characters. So you bring up monsters appearing as soon as James separates from Laura in that room with flesh lips as if it supports your belief, but now monsters not appearing as soon as Laura leaves James / Eddie for some reason this is a strike against my belief? Learn how to argue you hypocritical retard.
>I'm the child, not the guy who spent years of his life copying shit theories about a shit game from a shit eceleb. When is that suicide going to happen, as MGSV is done and never coming back.
Wait until PSX, kiddo.
>No, you're alluding to parts of the game I brought up, and the only game in the series you want to talk about is SH2, the popular one that everybody copies. You're arguments have been made based on shit I already mentioned and you keep throwing around the word 'otherworld' because some eceleb is still making theories about how Death Stranding is Silent Hills and how that is MGSV.
Because SH2 is the only one that features multiple otherworlds.

>this massive greentexting war of walls

way to kill the thread

>By allowing us to enter alternate realities that use our world as the blueprint.
That's not how it works. Actually play the game before you talk about it. The God is imposing his power to warp our reality into his paradise. He's not making another dimension and tossing us in there.
>They did, we were just only in one dimension in those games.
Then why is SH2 different? Why is it special despite using the same spiritual power without the influence of the God or Walter?
>Proximity to other characters. So you bring up monsters appearing as soon as James separates from Laura in that room with flesh lips as if it supports your belief, but now monsters not appearing as soon as Laura leaves James / Eddie for some reason this is a strike against my belief? Learn how to argue you hypocritical retard.
The difference is you can walk around the bowling alley after Laura leaves, and Maria is outside the bowling alley according to James' nightmare. As soon as Laura is gone, shouldn't it go back to this James/Eddie dimension that makes no sense?
The locked room thing I mentioned is different as the monsters show up as soon as she closes the door and James can still talk to her while they're coming towards him. How is he talking to her if he's in another dimension she can't enter?
>Wait until PSX, kiddo.
What about E3? E3 2016? TGS? PSX 2016, TGS 2016?
>Because SH2 is the only one that features multiple otherworlds.
Why would that one have multiple dimensions when SH1, 3 and 4 don't? Why does this only happen once and never shows up again? You could say the same for 4, but remember, 4 wasn't intended to be a Silent Hill game.
Also, watch the fucking video.
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64

>That's not how it works. Actually play the game before you talk about it. The God is imposing his power to warp our reality into his paradise. He's not making another dimension and tossing us in there.
Yes as a self contained dimension, it doesn't change our actual physical world.
>Then why is SH2 different? Why is it special despite using the same spiritual power without the influence of the God or Walter?
There's not a hard science to videogame magic, kiddo. Why didn't James's lust manifest as a vagina on legs instead of slightly more subtle vagina imagery? THESE BURNING QUESTIONS MUST BE ANSWERED, THIS MAKES NO SENSE.
>The difference is you can walk around the bowling alley after Laura leaves, and Maria is outside the bowling alley according to James' nightmare. As soon as Laura is gone, shouldn't it go back to this James/Eddie dimension that makes no sense?
So why does this make your version of Silent Hill's lore more likely than mine? If what you're saying is true the monsters should appear as soon as Laura leaves. Why didn't monsters spawn in Heaven's Night? Why isn't James constantly getting raped in the ass 24/7 when in Silent Hill, punishment for his lustful desires? Plot holes obviously, or the more likely answer is Silent Hill is not a cold hard fucking science, sometimes shit happens, sometimes shit doesn't. Fucking imbecile.
>How is he talking to her if he's in another dimension she can't enter?
The pathway to her dimension is still open.

>Yes as a self contained dimension, it doesn't change our actual physical world.
Except it does. The God is imposing his will to change our world. They say that 'He will bring paradise to OUR world' not 'Put us in paradise'.
>There's not a hard science to videogame magic, kiddo. Why didn't James's lust manifest as a vagina on legs instead of slightly more subtle vagina imagery? THESE BURNING QUESTIONS MUST BE ANSWERED, THIS MAKES NO SENSE.
Except you're brushing off things as 'video games magic' while claiming the multiple dimension theory to be a fact.
>So why does this make your version of Silent Hill's lore more likely than mine?
Because SH1 and 3 specifically state that our world will be changed into the God's paradise. SH4 specifically states that Walter's world is a dream world.
SH2 being multiple dimensions makes no sense when it is with the other Team Silent games.
>If what you're saying is true the monsters should appear as soon as Laura leaves. Why didn't monsters spawn in Heaven's Night?
You guys were the ones saying that they enter the real world when talking to Laura, when she leaves everything goes back to normal.
>The pathway to her dimension is still open.
That is actually retarded. How does invalidate the idea that reality is being warped by the spiritual power, like what happened in SH1 and 3? All you guys have is 'Well it happened because dimensions', while I have 'This happened because it is similar to SH1 and 3 and must be done in the same way but under a different intent, that being to punish sinners'. You have no backing from other games in the series, your theory is shit and has been debunked years ago.
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64

>Except it does. The God is imposing his will to change our world. They say that 'He will bring paradise to OUR world' not 'Put us in paradise'.
Because his paradise is based off the blueprint of our world.
>Except you're brushing off things as 'video games magic' while claiming the multiple dimension theory to be a fact.
Oh, the irony.
>Because SH1 and 3 specifically state that our world will be changed into the God's paradise. SH4 specifically states that Walter's world is a dream world.
Yes, Walter's dream world. SH1 and 3 is Alessa's otherworld.
>You guys were the ones saying that they enter the real world when talking to Laura, when she leaves everything goes back to normal.
No, because they're still in the real world you dense piece of shit.
>You have no backing from other games in the series, your theory is shit and has been debunked years ago.
Back to your temper tantrums.

Afganistan picks up at where do bees sleep and then calms down in africa for some missions before picking up again. There are some NPC conversations that sheds some light but good luck finding them without prior knowledge.

>Because his paradise is based off the blueprint of our world.
Where is your evidence for saying that? My evidence is what is said ingame, what you just said is never brought up. Strange, isn't it? How you're blatantly wrong.
>Oh, the irony.
What, you disregarding things as video game magic while posting that fucking picture?
>Yes, Walter's dream world. SH1 and 3 is Alessa's otherworld.
Alessa's otherworld was still the real world. Nobody hopped dimensions and it is never implied that happens. In fact, in SH1, you'll see Harry saying 'It's being invaded by the Otherworld', while still in the Otherworld. Since you're too idiotic to figure this out, I'll explain. What he's saying is that our world is being invaded by the God's paradise. Why else would he say that line? Why would another dimension invade our own when, as you say, people can just dimension hop whenever they want to?
>No, because they're still in the real world you dense piece of shit.
Then explain why James is able to talk to Laura, and none of this 'The dimensions were still open' nonsense.
>Back to your temper tantrums.
Watch the video that disproves you. The reason why I'm getting angry is because you're avoiding it and just making shit up to justify your shit theories and you are ruining Silent Hill as a concept just by existing.
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64

this is poor bate

>Where is your evidence for saying that? My evidence is what is said ingame, what you just said is never brought up. Strange, isn't it? How you're blatantly wrong.
The game never specifically says "I'm physically affecting the world that you inhabit right now rather than taking a copy to alter and transport you to".
>What, you disregarding things as video game magic while posting that fucking picture?
Sure, that picture is just one big coincidence? Get fucked.
>Alessa's otherworld was still the real world. Nobody hopped dimensions and it is never implied that happens.
Go play SH2.
>Alessa's otherworld was still the real world. Nobody hopped dimensions and it is never implied that happens. In fact, in SH1, you'll see Harry saying 'It's being invaded by the Otherworld', while still in the Otherworld. Since you're too idiotic to figure this out, I'll explain. What he's saying is that our world is being invaded by the God's paradise. Why else would he say that line?
Because they didn't introduce multiple otherworlds until SH2.
>Why would another dimension invade our own when, as you say, people can just dimension hop whenever they want to?
They cant, it's not a cold hard science. If you think James, Eddie and Angela knew what the fuck they were doing when walking through Silent Hill and were knowingly using some sort of sixth sense to enter each other's otherworlds you should take some retard pills. This is what Silent Hills will introduce, the ability to travel between dimensions at will, hence the black hole equations related to interdimensional travel around Norman's neck. Hence the black goo when the baby disappears, the goo is left behind when an entity is transported. Hence the black goo in the Low Roar music video when someone teleports themselves to another dimension you stupid fuck.
>Then explain why James is able to talk to Laura, and none of this 'The dimensions were still open' nonsense.
Because the path was still open.

Did you ever play Far Cry 2?
This game is like a third person Far Cry 2. Modded Far Cry 2, if you will.

Weren't you the guy that was completely wrong about E3?

>The game never specifically says "I'm physically affecting the world that you inhabit right now rather than taking a copy to alter and transport you to".
Yes it does. I'll repost Harry's quote.
>It's being invaded by the Otherworld
That implies the real world is being invaded by the God's paradise.
>Sure, that picture is just one big coincidence? Get fucked.
I don't even know what your picture is about, because I'm not retarded enough to think Kojima wants to keep making MG games.
>Go play SH2
Already did. Nobody hopped dimensions unless that's what you think is happening. But, with knowledge from the other games, the conclusion that is most likely is that it's just the real world with the spiritual power projecting monsters onto reality, just as in SH1 and 3.
>Because they didn't introduce multiple otherworlds until SH2.
Except they never say that there are multiple dimensions in SH2. You're saying that. It is never said in the actual game. But, in SH1 and 3, they say that the real world is being invaded by the God's paradise, which means everything that happens is in the real world. So, the conclusion that makes sense would be that SH2 also takes place in the real world with the spiritual power projecting monsters onto it.
>This is what Silent Hills will introduce
The game with no involvement or input from Team Silent, the guys who made the first 4 games, and is being headed by a horror movie director that never played the games, Kojima who only watched the movie and Junji Ito who I believe knows Masahiro Ito, but I doubt he played the games.
Also, the game got cancelled. So, that means, your shitty theory, hinges on a cancelled game with no people from the first 4 games involved.
Bravo.
Death Stranding also doesn't matter because that's not fucking Silent Hill you retard. Nobody from the first 4 games is involved, and the people who are involved, never fucking played them or talked to Team Silent.
>Because the path was still open.
Retard

only with actual stealth mechanics and an actual open world instead of the windy on-the-rail roads and "on/off" stealth mechanics that will alert the entire outpost if you machete somebody, basically a real stealth game instead of a shooter with the most shallow stealth mechanics ever conceived.

i feel like mgsv is something that kojima wanted to let us experience as a mini mgs simulator, considering its his last game.

So i think anyone whos just into anything metal gear related just for the sake of it being metal gear loved this

>Caring about MGS """""""stories"""""""

That's exactly what it is

There will be some really great missions and cutscenes towards the end up chapter 1 and the end of chapter 2 but that's all you'll get. Other than that, it will be the same mission structure x30 with some difficulty modifiers and whatnot

Hopefully you have a creative mind and are willing to experiment with all kinds of new shit because if you don't, the game will get immediately boring

A shallow empty world, with respawning guard posts that are pointless and annoying, no real story, shitty barebones repetitive combat -- yah the stealth, that's why it's like a modded, third person, FC2.

MGSV is the most shallow stealth game ever conceived

>Yes it does. I'll repost Harry's quote.
>>It's being invaded by the Otherworld
>That implies the real world is being invaded by the God's paradise.
Not real world, Alessa is making a copy of our world and altering it.
>I don't even know what your picture is about, because I'm not retarded enough to think Kojima wants to keep making MG games.
Yeah, the first four times he was just joking, this time he REALLY means it.
>Already did. Nobody hopped dimensions unless that's what you think is happening. But, with knowledge from the other games, the conclusion that is most likely is that it's just the real world with the spiritual power projecting monsters onto reality, just as in SH1 and 3.
More likely? Confirmation bias.
>Except they never say that there are multiple dimensions in SH2. You're saying that. It is never said in the actual game. But, in SH1 and 3, they say that the real world is being invaded by the God's paradise, which means everything that happens is in the real world. So, the conclusion that makes sense would be that SH2 also takes place in the real world with the spiritual power projecting monsters onto it.
Then why wouldn't Laura run into the monsters?
>Also, the game got cancelled. So, that means, your shitty theory, hinges on a cancelled game with no people from the first 4 games involved.
Wait till PSX, kiddo.
>Retard
Quality argument.

youre ignoring the point I made which is that mgsv actually has stealth mechanics and far cry 2 doesnt, and that you can actually avoid guardposts in mgsv but theyre always on chokepoints on FC2, and that mgsv is a better game in every way and youre just being contrarian but whatever.

MGSV is literally third person FC2, you're just being a fanboy fag.

ive posted twice now detailing why that isnt the case but since youre just ignoring my posts and summarizing yourself in a different way every post, I suppose nothing I saw matters and I can expect another shallow, identical response after this one.

how is it possible to be this stubborn, i dont even

NEVER
E
V
E
R

If I were you I would just stop wasting your time hoping things will get better

caramel how fucking long have you been arguing with this guy
jesus christ

almost every noteworthy cutscene was in the trailers honestly

>Not real world, Alessa is making a copy of our world and altering it.
Why would Alessa be making a copy of it? She was trying to stop the God. Oh yeah, you never played it, so you wouldn't know.
Why would the God invade the real world, then make a copy of it and make another dimension after having already made the real world his paradise?
>Yeah, the first four times he was just joking, this time he REALLY means it.
He wasn't just joking. MG2 was only made because the NES version, which he didn't like, got a sequel. MGS3 was made due to the negative reception of 2. MGS4 was made because fans sent death threats over the ending of MGS2 and he made a game to tie up all the loose ends. MGSPW and V were made because he had become typecast as the director of the MG franchise, despite clearly wanting to stop making games for it.
>More likely? Confirmation bias.
You have no evidence. You're just saying things with no backing, at least I have evidence provided by other Team Silent games.
>Then why wouldn't Laura run into the monsters?
Because the spiritual power doesn't project the monsters in the presence of someone who is innocent. We've been over this.
>Wait till PSX, kiddo.
For what? Another Death Stranding trailer, maybe a release date? Silent Hills is dead, why would Konami mistreat workers, gain a bunch of bad PR and release an intentionally disappointing game for some masterful ruse? Better question, why would Kojima lie about wanting to stop the series for over a decade for a ruse years later? What happened to E3 2016? 2017? Every other gaming event? Will we still be here 20 years later with you saying 'Just wait till E3 2037'?
>Quality argument.
I just said retard because I ran out of space. Let me go into detail.
>Because the path was still open.
How does this prove your multiple dimension theory? Use only evidence from the first four games, as those were the only Team Silent games. I used evidence from 1 and 3, that you haven't contradicted.

Please don't do this to me Caramel

>Why would the God invade the real world, then make a copy of it and make another dimension after having already made the real world his paradise?
The real world is not his paradise.
>MGSPW and V were made because he had become typecast as the director of the MG franchise, despite clearly wanting to stop making games for it.
He's not lying when he says MGS5 is his last game in the series.
>You have no evidence. You're just saying things with no backing, at least I have evidence provided by other Team Silent games.
Ironic.
>Because the spiritual power doesn't project the monsters in the presence of someone who is innocent. We've been over this.
This is because James stepped into her otherworld.
>Silent Hills is dead, why would Konami mistreat workers, gain a bunch of bad PR and release an intentionally disappointing game for some masterful ruse? Better question, why would Kojima lie about wanting to stop the series for over a decade for a ruse years later?
Konami don't give a fuck about a bunch of nerds spamming their Twitter and Facebook. When the truth is revealed everyone will love Konami more than ever before for daring to along with an artist's vision. Their stocks and profits have done nothing but improve since Kojima was "fired". Kojima even made a recent statement defending them, claiming they gave him all the development time and resources he asked for.
>How does this prove your multiple dimension theory?
Because James entered his own dimension.

Listen to all those tapes you've been unlocking. The plots been happening this whole time and you've not been paying attention to it.

Are you even listening to the mission briefs before deployment?

>The real world is not his paradise.
That's why he's turning the world into his paradise, as the spiritual power can warp the world. There is nothing in any of the games implying that the God was going to make a copy.
>He's not lying when he says MGS5 is his last game in the series.
He wasn't lying all the other times either, what was happening at the time caused them to be made.
>Ironic.
You're using evidence from an unreleased game not even made by Team Silent
>This is because James stepped into her otherworld.
She doesn't have one. She is in the real world. James was in his nightmare, but if she is in the same area as James, his nightmare stops.
Here's a good question for your multiple dimension bullshit. Why would James' dimension turn off when Laura shows up if he isn't in the same dimension as her? Why can he talk to Eddie and Angela if they're also in other dimensions? Do you see the issue yet?
>Konami don't give a fuck about a bunch of nerds spamming their Twitter and Facebook
So, Konami alienating people who like their games and alienating people in general by having a long record of treating employees like shit dating all the way back to the fifth generation was all a part of some ruse? You realize how dumb that sounds.
>Kojima even made a recent statement defending them, claiming they gave him all the development time and resources he asked for.
Because people were saying that Kojima made MGSV intentionally disappointing or to lose Konami money.
>Because James entered his own dimension.
But, you have shown zero(0) evidence for this theory. Ignoring non-Team Silent games, what evidence is there to support any of your claims? I've quoted the games, used those games to prove SH2 was taking place in reality, while you have just been saying 'It's multiple dimensions because Silent Hills' which was made years after these games and has no involvement from Team Silent at all. Kojima never even played the games, he watched the movie

>That's why he's turning the world into his paradise, as the spiritual power can warp the world. There is nothing in any of the games implying that the God was going to make a copy.
Nothing indicates he wasn't.
>He wasn't lying all the other times either, what was happening at the time caused them to be made.
Nothing was forcing him to come back. He came back of his own free will.
>You're using evidence from an unreleased game not even made by Team Silent
Wrong, SH2 supports me.
>She doesn't have one. She is in the real world. James was in his nightmare, but if she is in the same area as James, his nightmare stops.
Yes, James stepped into the real world to interact with her.
>Why would James' dimension turn off when Laura shows up if he isn't in the same dimension as her? Why can he talk to Eddie and Angela if they're also in other dimensions? Do you see the issue yet?
Because they can step into each other's dimensions, use your brain.
>So, Konami alienating people who like their games and alienating people in general by having a long record of treating employees like shit dating all the way back to the fifth generation was all a part of some ruse? You realize how dumb that sounds.
What games have they released since the controversy? The controversy hasn't affected their sales, since there's no triple AAA releases to be sold as of now. As I said, their stocks and profits have done nothing but improve. The world does not follow the desires of neckbeards who's only power in life is spamming Twitter.
>Because people were saying that Kojima made MGSV intentionally disappointing or to lose Konami money.
Nice mental gymnastics. "When he says something that proves me wrong he's lying! But when he says something that proves me right he's telling the truth!"
>But, you have shown zero(0) evidence for this theory. Ignoring non-Team Silent games, what evidence is there to support any of your claims
The characters in SH2 have their own otherworlds.

this is the most autistic greentext war Ive ever seen.
Been going on for hours, its like marathon to see who stops posting first

>Nothing indicates he wasn't.
Except him invading the real world. That implies he wants to make it his paradise, and when Dahlia is talking about him, that also implies he'll make the real world his paradise. Nothing implies he was going to make a copy world, you're the first dumbass to make this claim.
>Nothing was forcing him to come back. He came back of his own free will.
Except the fact that he had a contract with Konami who gave him a high budget for his games. MGS3 and 4 were made of his own free will, 3 to make up for 2, and 4 to stop death threats. PW and V were made because he was typecasted.
>Wrong, SH2 supports me.
Post actual evidence, quotes, links, because you haven't proved shit. You're just saying it's multiple dimensions with no proof to back it up. And before you say 'irony', I have quoted the game and linked you to a video explaining in detail why you're wrong.
>Yes, James stepped into the real world to interact with her.
Wouldn't it be easier for the spiritual power to just have his nightmare stop when within a certain radius of her? Creating many different dimensions makes a lot less sense.
>Because they can step into each other's dimensions, use your brain.
Dimensions are separate though. They don't impact each other, the spiritual power is consciously letting them enter other dimensions outside of the real world from their own dimension. You see the fucking issue?
>What games have they released since the controversy? The controversy hasn't affected their sales, since there's no triple AAA releases to be sold as of now. As I said, their stocks and profits have done nothing but improve. The world does not follow the desires of neckbeards who's only power in life is spamming Twitter.
Their stocks have improved in Japan. Everywhere else, it's dead.
>Nice mental gymnastics
What?
>The characters in SH2 have their own otherworlds.
That's not evidence
youtube.com/watch?v=gvcs-9lSm64
youtube.com/watch?v=gvcs-9lSm64

>kojima watches at least one movie a day
you will never be on his level of autism

hey caramel, what about survive?

I love how you ignore the E3 parts of the post. Why haven't you offed yourself Caramel?

>people liked the hospital level
as an intro it was way too drawn out for no fucking reason at all, if you watch all the cutscenes its anywhere from 30 minutes to an hour (i cant remember honestly) and the actual gameplay segments are so minimal you may as well just cut that part out and just read the idroid tutorials. what do people like about it?

Well Caramel... It appears, you've lost.

>that liberating feel when Caramel shuts the fuck up and pretends to off himself
>only to come back with a new thread and a new date for his ruse reveals
He's almost as bad, as /h/'s yesfag, except yesfag was only mildly annoying.

He got btfo'd an hour ago because he was pretending to know what Silent Hill was about. He'll come back eventually, but for now, he's out.

>caramel
Wasn't he supposed to kill himself months ago or something?

I'm impressed that you kept going despite his laughably selective responses.

whats going on in this th