This gun has single handedly ruined FPS games forever and fuck you if you disagree

This gun has single handedly ruined FPS games forever and fuck you if you disagree.

I disagree

Only sniper shitters would disagree.

>blaming a gun because you suck at FPS games

Only if you play FPS games with tiny maps and hitscan.

>he only plays online FPS

Sniper rifles have always been in FPS games. What even.

>Mfw planetside 2
>Vanu snipers at night

Can you tell me what that gun is, OP? And no, "sniper rifle" is not what I'm asking.

This knife has single handedly ruined FPS games forever and fuck you if you disagree.

Reverse image search.

>deliberately missing the point

>whip out godsaw
>fire 3 times
>no more sniper

>Vanu

I never played a multiplayer game where that gun was available...

You're just bad at every game you play user, that's all there is to it

>FPS game releases
>it's fun for a while until gregor-level snipers with 5k hours learn how to lock down any section of the map with a sniper rifle

Battlefield is probably the only shooter series that does sniper rifles right

Holy shit I remember that game.
>getting real fucking tired of all the invisible sniper niggers appearing out of nowhere to 1shot me
>buy that sniper rifle that could equip short range scopes like 3.4x or lower
>play infilshitter class
>go on a 15+ killstreak every time I respawn
>get bored
>never touch that class again
What the fuck were they thinking. They should have completely removed infiltrators from the game, that class was too broken to be fixed by balance patches.

Vanu are ridiculously OP

Not as annoying as a Toy Soldier flying in with his dinky little shotgun chopper and camping a spawn point until 20 people realise they aren't gonna fucking destroy it by being lemmings

There's no reason to not be Heavy Assault in PS2.

that was my shit in bad company 2

PTHOOOM
KA-CHK-KA-CHUNK

nice shot target down

Yep
Matches with snipers are boring and the maps always feel empty with faggots camping in the exact same vantage spots
It just makes designing a good map a fucking waste
Anyone who wants to play with another method has to avoid 3/4 of all corridors/open areas in case someone goes *click*
Then the damage on them, always the same 1 shot or 2 shot kill bs. This is for the weapon for the greatest range, when compared to small arms which will take 10 or so bullets at close range for a kill, often only being equal as the two shot bullshit rifle
Absolutely anti fun, and liked by shutters who can't move in combat and aim