Scorn

Is this going to be vidya kino?

youtube.com/watch?v=MvBo_rKleNw
youtube.com/watch?v=gug_0mNhg4k

...

...

...

This is giving some H.R. Giger vibes.

...

...

>it's another style over substance episode

this game will be bland and boring to play

>you can actually shoot
alright so maybe it wont be a walking simulator

THe gameplay video has me very worried. It looks like a boring corridor shooter.

I'll still be watching out for it though.

It's better than generic #46346345735723423735 Amnesia / Outlast clone.

>That sound design.
I'm sold.

Hope it'll come to the PS4 though.

can't really tell yet

It also has a Zdzisław Beksiński feel to it.

how is it better?

How is it fucking not? Fighting back enemies is way better than being an autist who can only run and hide in lockers.

I don't know about that. Guns should sound more organic and squishy, and not like generic gunpowder contraptions.

The dev said that even though the guns do have a biological component, they work mostly in the same way a real gun works, so that explains it.

I hope is a good game and not a movie game, to pull this off properly would be very hard, in terms of movies you need someone as skilled as Ridley Scotch, now with videogames you cant have full control over the player, unless is a visual novel, at a certain point, depending on the gameplay, the UI, the player might find the ambience too static and it will soon its artistic value.

Well it's a really bad decision

Constant shilling of this corridor shooter, nice.

Let's face it, this game is the bastard child of Giger's and Beksiński's works.

Did they cure death by stairs already or something?

All style no substance, the gameplay looks bland

>FPS

literally DOA

>bland corridors with flesh and shit instead of moonbase #4
>enemies look like abortion monsters, but which does not?
>the gun is just organic looking but your shotgun #56
>Your skin looks off instead of wearing a glove
So it is just your everyday "fight monsters with shotgun" FPS but with disgusting graphics/sound?

The whole handheld weapon is kinda off putting to me. If they went with a biomechanical gun arm it would've fit better, IMO.

ODD FORMS AND SOMBER TAPESTRIES

Gameplay looks bland, level design is atrocious. Fancy art style is not enough, the game looks shit.

>the gun is just organic looking but your shotgun #56
My biggest complaint. The loading animations looked interesting, but the gun itself looked like boring garbage.

Vilefilth core never looked so good besides the other one coming out soon

that first trailer looks a lot more interesting than the gameplay trailer

they made every room look the same and covered everything in blood

>EW ITS SO GROSS EW SO GROSS OMG THIS IS GROSS
wonder how long it'll take for that to wear off

that and my man wayne barlow

so where is it?
it's almost the end of 2017 and we haven't heard anything

>kino
more like vaporware

this is the thing i hate about kickstarter
>hit the goal
>NO WE WANT MORE MONEY
>GIVE US X AMOUNT MORE AND YOU GET SOMETHING YOU THOUGHT WAS IN BUT ACTUALLY ISNT
ANd it just goe son until they say "oh wait all this goal reaching and we haven't even started"

At least we've seen something. There's been nothing shown on this game despite missing multiple announcement dates and the only word from the devs has been reference to vague "small things" and "awkwardness" preventing the announcement of a release date. The excuse for not even showing anything is they don't want to spoil the game. Apparently they think they can sell a product without the public even getting to see it.

it just went to kickstarter 2 weeks ago and they're promising a demo before the kickstarter is over

>watches alien once

I remember when the devs of this did a Q&A here back in '13 and said that they were inspired by Pressure. Does anyone have a screencap?