What does Sup Forums think of SotC?
Is it a masterpiece? Overrated? Just good? Trash?
What does Sup Forums think of SotC?
Personally one of my favorites. But I played it back on ps2 when it came out and I was a young impressionable lad at the time. So take it for what it's worth. I think it still holds up today easily
For its time it was brilliant in my opinion. I played it for the first time a few months ago and really liked it, even though it isn't something special now. But it's a really good game, I think.
>sony
it's cinematic bullshit
>Is it a masterpiece?
Yes.
It was ok. Nothing more, nothing less.
It's shit. Please don't like it.
I adore everything about it and really hope the remake will do it justice.
meh, it was ok. I played it a few years ago and got about halfway through it. I feel like it overstayed it's welcome. Not enough variety to hold my interest: though the gameplay/premise/artstyle and everything were fantastic. The story is also good ... i know how it ends ... it just could have had 3-5 fewer colossi and had a the same effect on me. I don't think it gains much artistically by being so long, other than trying to justify it's price tag.
Never played it, looking forward to the remaster.
I played it for my first time last year and honestly it holds a spot on my top 5 list.
Something about it feels timeless.
Literally 10/10.
Better than any Zelda game, but Ico was better.
Last colossus was annoying, and the one where you steer it by hitting it in the right spots was too obscure. Aside from that it's pretty great.
Awesome game. It's the only one game, that I can remember , that you truly feel that your are fighting/scaling a giant animal
Play the PS3 version, the new PS4 remaster is not going to be authentic.
It was fun the first time but not so much after that.
Are there any other games with a similar atmosphere and feeling to this?
Breath of the wild kind of reminded me a lot of this game, but not as dark.
Also, I really like playing as cool-looking, self-insert, young-adult fuccbois for some reason.
Loved it. Great atmosphere and monster design.
I truly believe it's a masterpiece. Outside of slight nitpicks I think it's pretty much perfect and there's still nothing else like it. Truly one of a kind and I believe everyone with an interest in video games should play it at some point, even if it's just to try it out.
Ico, if you somehow haven't played it
Why are you comparing it to Zelda? The only similarities are that you play as a teenager/young adult who uses a bow and a sword.
The ideas behind the game were interesting, but the execution is extremely redundant. After the fourth of so colossus, you've pretty much experienced all the game has to offer. Yet you have to repeat the same gameplay sequences a dozen more times before you get to see the conclusion of the plot.
I got bored after the first big guy
It's my all time favorite game.
I think it was a fantastic game, still holds up to this day. Only issue is the framerates in the Ps2 version.
It's one of those games people misinterpret as it being overly pretentious, when all did it was present it's rather straight forward story and theme using it's gameplay.
>mfw the ending sequence
>[The colossi themselves] are more like neutral extensions of the land. You could call them the reincarnation of the sleepy nature spirits in Japanese legends. Director Fumito Ueda calls them “inverted Zelda dungeons,” in the sense that they are both dungeons and dungeon masters combined into externalized, event-sized stages.
>Ueda says that Shadow of the Colossus, as a whole, is his “riff on Zelda.” Allegedly, when he and his team were planning the game, they faced a choice between a riff on Zelda and a riff on Dragon Quest. So they went with the former.
>It’s then interesting, and logical, that this game resembles the first Zelda so much, which remains, shall we say, the lightest entry in the series. Shadow of the Colossus gives you a sword and bow with a quiver, and that’s that. You never learn any new sword techniques, never get spells to cast, never are given a grappling hook. As a game, as a machine, as a formula, it’s startlingly simple. What you see is what you get. And though Shadow of the Colossus is an extension of Ueda’s established aesthetic, there’s a resemblance between its world and Zelda’s: the same barrenness, the same wind-worn cliffs, a similar dreamy ambiance.
I played it for the first time recently. It's like the first Nier. Mostly barren with some awkward gameplay, yet it has some fantastic highs.
Well I'll be damned.
>asking this question on Sup Forums
They hate it of course
It's got great music, that is it. The gameplay's novelty wears off quick and got old fast.