Why wont the FGC or anyone else take us seriously? This community has been going strong for over a decade now...

Why wont the FGC or anyone else take us seriously? This community has been going strong for over a decade now, but people look down on it like its a joke. Why though?

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not a fighting game/AIDS community

also you always talk about how your game is superior to fighters, then want fighting game players to be c.ucks and be buddies with you after you trash their games and call them 'all the same' etc

cuz of posts like this now stfu

Not a fighting game, Community full of massive man children stuck in the past with a game from their childhood, you cant take that shit serious

I think the problem is the game is stale. I used to watch pro-melee a little, wasn't too into it. I fell out quickly because it's so samey. Tired of the same characters always winning, tired of seeing most of them being played the same too.

>Community full of massive man children stuck in the past with a game from their childhood, you cant take that shit serious

why are you dumping on the Super Turbo community smdh

The FGC is built around people shit talking each other and general banter, It seems like every smash player gets buthurt at even the hint of criticism towards their game.
Even the people who play the shit NRS games are welcomed into the FGC because they don't act like whiny man children, while smashers just stomp their feet and bitch at the drop of a hat.

Then their is more meme answers such as
>Smash player odor
>Party Game
>etc

First, second, AND third posts best posts.

/thread.

Because of Stinky Time.

I'm not FGC and even I don't take melee seriously.

Because as hard as meleefags try to pretend their game is competitive, the competitive scene basically relies on preventing people from playing on certain stages, with intended gameplay mechanics like items, and many characters aren't even remotely viable (Kirby for example) as well as the fact that almost all the highlevel play relies on glitches instead of actual skill, to the point that they're looking for intentionally, specifically damaged controllers and specially hacked builds to let them focus more on the glitches.

Also because smash isn't a fucking fighting game.

>thinks NRS players aren't whiny

As much as Smash? Not even close but there is enough divide between NRS and Capcom/Arksys that shit is going to get talked. Most of the FCG know that Injustice and MK has Warner Bros. Bucks attached to them so it's in their best interest to keep tempers cool. Melee is so insular that it could not even be at the venue and everyone would breathe a sigh of relief.

who the fuck cares what anyone has to say about this game anymore? it has e-sports money and annual tournament series so at this point outsiders are only displaying their ignorance if they continue to regurgitate tired arguments that are literally more than a decade old at this point.

the conversation of the actual event-going in-person melee scene caring about what other people think has long moved past that now

I don't even like melee but this is a terrible post.

>glitches instead of actual skill
using glitches are the skill. It's button input skill, same skill that doing a proper combo requires

>they're looking for intentionally, specifically damaged controllers and specially hacked builds to let them focus more on the glitche
This doesn't affect the game's entertainment value to the viewer in the slightiest.

>Because as hard as meleefags try to pretend their game is competitive, the competitive scene basically relies on preventing people from playing on certain stages, with intended gameplay mechanics like items, and many characters aren't even remotely viable

How does this change anything? Suppose Street Fighter were to add a gimmick stage and random item drops? Would the need to be bann them suddenly make it so SF isn't a real fighting game?

God you're fucking retarded. I don't even care about smash's e-sport status but you are really stupid.

Other fighting game players move on as the series moves on. Tekken players play the latest Tekken. Street Fighter players play the latest Street Fighter. Guilty Gear players play the latest Guilty Gear. KOF players play the latest KOF. Etc. They may not enjoy these newer entries initially, but they grow and adapt. But Smash Bros is the only series where the fanbase swears by an older entry because the newer ones are deemed "inferior" only due to their inability to adapt.

>false flagging this hard

yeah sure you don't you glaringly obvious fucking smashfag.

>using glitches is skill
>pretending a game is competitive because it's just a competitive glitchfest instead of an actually competitive, skillbased game
lol ok

>subjective arguments like entertainment

>Suppose if Street Fighter were a party game, would the need to make it work like a fighting game not make it a fighting game?

That argument is like saying a Dota 2 mod that works with similar fighting game elements is a fucking fighting game. Quit being autistic.

The reason they don't move on to the newer games is because the newer games are objectively inferior to Melee. People constantly talk shit about how much worse SFV is than Super SFIV, and yet they all moved on to it despite having a better game at their disposal, and this is looked at as being reasonable, I don't get it.

I can't stand Smash fags. They literally crawl out of the woodwork.

>Everyone having fun at LAN party
>Someone mentions they'll bring smash
>Literally 9+ people who aren't part of the computer science club show up and sit in the corner only playing smash and not interacting with anyone.

who cares about them just do you man

>competitive party game

>fixing the physics engine to not be abused for wavedashing
>balancing the characters for more parity
>objectively inferior
Thanks for proving my point. You guys refuse to adapt to the newer game. To the point where Nintendo made a Gamecube controller adapter specifically for Smash 4 just to appease you faggots, and you still refuse to play the game.

Also, SF5 was admittedly shit at launch, but after patches and content updates, there's nothing glaringly wrong with it anymore. People pretend vanilla SF4 wasn't shit at launch, when it was almost as bad as SF5 was. The only people still complaining about SF5 are just memers regurgitating an opinion that probably haven't even played the game.

>How does this change anything? Suppose Street Fighter were to add a gimmick stage and random item drops? Would the need to be bann them suddenly make it so SF isn't a real fighting game?

It just wouldn't be a fucking true fighting game, and I wouldn't advocate for its inclusion with serious fighting games. Smashfags tend to believe that since their party game is competitive and involves punching someone, its equivalent to Melty Blood or Guilty Gear.

>It seems like every smash player gets buthurt at even the hint of criticism towards their game.

That's greatly underselling it. Any kind of serious discussion of Smash was verboten in the FGC for years and they actively did everything they could to shit on it without making any attempt to understand the differences in community. Any minor thing related to it would blow up and be exaggerated and discussed behind their back like gossiping little schoolgirls.

That's why there is so much buthurt, as Smashers spend close to a decade fighting for legitimacy in the eyes of any other competitive community, and found that people from entirely different genres were far less toxic.

the fgc harbors ressentiment because they hate SF5 but can't leave to exercise their own choice as a community (the choice that melee exercises) because daddy capcom says so, so they develop a stockholm syndrome towards it
reddit.com/r/salty/comments/6zir8e/stop_being_negative_about_sf5/

maybe use properly functioning controllers instead of malfunctioning cheat controllers, also taking a shower would help

Who cares melee is super huge right now. Its not like we gotta leech of them

Who care? Melee is bigger than every fighting game but grandpa Street Fighter.

Rest of the FGC can grovel for its attention.

>Smash Bros is the only series where the fanbase swears by an older entry because the newer ones are deemed "inferior"
How is this a bad thing? A competitive community isn't formed out of the desire to shill a company's newest game unless the company that makes the game is pumping tons of money into the competitive scene to keep it afloat I guess, it's formed out of pure loving autism for the game. Even if you've never pulled off a single wavedash it should be easy to see that Melee and every other game in the series are completely different beasts, making it clear why people might prefer one game over the other.

i love fgc larper tears (aka never been to a local, never traveled out of region, fulfills all the stereotypes of stream monster that would be btfo by any random shitter in their respective game) when melee has done as well as it has for its lifetime and has only done better in recent years

The rest of the fgc does grovel for attention because the melee scene is everything they want their game to be but can't express. Alive with passionate players that love the game enough so that people will still travel across the country to be an 0-2 pot-fodder out of a love for the game, all without developer support and pure grassroots.

What fighting game scene wouldn't want that, but can't actualize it? At root, it's all ressentiment and lashing out at success.

Imagine if SFIV removed the ability to combo, slowed down the airspeed of every character by 50%, and had the most broken piece of shit top tier characters that put O.Sagat, SF3 Chun, and '98 Iori to shame ever, and you have an idea of the disappointment following SSBB's release. There's nothing in regular fighting games that was nearly as bad.

I feel like that stereotype mostly fits street fighter players.

>Other fighting game players move on as the series moves on.

Lol, no. They nut-hugged SFII for close to two decades. That they are advocates for "moving on" now, when the just eat whatever shit Capcom throws at them, and bash Smash for being no different than they were before, is really just funny.

To the best of my knowledge Melee is taken seriously, just not by Sup Forums.

Also OP is falseflagging.

Because its a solved game with same five people competing who's the champ.

I don't refuse to play Sm4sh, I've unlocked every character and played it with friends a lot. I think I've probably put a good 40 hours into it. After getting a really good feel for it, I've come to the conclusion that the gameplay just isn't satisfying.
>inb4 another "hurr dirr u just mad U can't glitch dash!!!11"
I'm not talking about wave dashing, I've never done a wave dash in my life and probably never will. Sm4sh just isn't as fun.

Nigga do you really believe people use glitches in FGs?
>combos started as glitches but became standard
>Honda's and T-hawk's stored 360 input in ST
>unblockable Valle CC in SFA2
>crouch canceling in SFA3
>Kara cancels
>Roll canceling in CvS2
>OSes in general
>The entirety of Mahvel
Play some more FGs before shitposting some more

>>Honda's and T-hawk's stored 360 input in ST

I love using stored ochio in ST, every time some scrub thinks they can jump on me I just hcb then mash when they hit the ground, it's great fun

terrible argument, I play 3s and GGACR because they are simply better than the newer games, I honestly respect the smashfags' dedication to the better game, you should try it sometime scrub

People respect Melee. It's one of the hardest games ever released.

Brawl and Smash 4 are autist-bate.

fgc larpers love licking the boot of daddy developers and justify sticking to a product they hate with all sorts of mental gymnastics -- this is what festers a resentment in any person. this is why they take it out on melee for exercising the choice of playing their nearly 2-decade old game in the way they want to play: they wish they could exercise this choice (and it comes out in all of the fgc larpers complaining about sf5 while at the same time licking capcom's boot)

when shit smells like shit the difference between the melee community is they'd rather abstain and go grassroots out of a love for their game compared to fgc larpers that will eat any shit up so they don't have to think for themselves even if they hate it all the while

it's not a fighting game. I don't think it's very fun to play compared to actual fighting games, but people can like whatever they want

should've used a tearful mario wojak to really hammer it in, fellow smashbro!

also these posts
>Dude it's not how the game is supposed to be played! Mechanics have to be intended in order to have value!
kek

true, I don't even like playing smash but I have to respect that dedication, I wish the cucks in the fgc played the better games, but instead they play games they claim they hate

Meleefag shitters are some of the most toxic people on this planet.

It's not the game that'a bad, it's the community and the type of people it attracts. I uses to love Smash until I tried meeting other Smash players and quickly found out they're all subhuman.

...

>us
Nice falseflag user. I could tell because I couldn't smell you from here.

Cuz y'all keep throwing temper tantrums and refusing to bathe

Is that the hitbox for a dab?

>Have your own community
>People play the game for 15 years
>Have your own dedicated tourneys and events
>Get Sunday spots at EVO
Why the fuck do smashfags even care about the FGC's opinion, what more do you want? Jesus, not everyone wants to circlejerk over this game, get over it.

I've always wondered why Smash "isn't a fighting game" but this must be it. Fighting game by definition has a playerbase that mindlessly abandons older installment in favor of a new one even if they hate the newer game.

false flag by people that wish their game had even a % of grassroots dedication that smash players show at a local level (even tho the former people never go to locals or travel out of region or put the work into their scene to build up a grassroots community)

Falseflag or not, there are people in the smash community who truly want for the FGC to suck their collective cocks, it's annoying and only brings more spite.

Close-minded, entitled, stinky, smelly players!

And even though the FGC has these qualities, Meleefags have them tenfold.

>purposefully leaving out the real reason why Melee players don't play Smash 4
That being that it's a slow, boring poke-fest that still can't admit that jump momentum is a necessary element of a 2D platforming game.

Also, SFV still has a shitload of problems, the biggest being its godawful netcode.

i mean if you look itt or any other circlejerk it's not like there isn't reciprocal bants between the two scenes so it's not like the fgc is some victim here when you view this neutrally. nor does any of this really reflect actual nationals/majors where both scenes are present; there isn't antagonism at events because it's all tough-guy shit put up as a front by people that don't even go to those events

Melee was fun 16 years ago, every true Smash Bros.fan (No,not the autistic competitive idiots) moved on to different games Melee was great but still having a scene for it is just beating a dead horse. I want to remember the game as a Smash Bros. game not a stupid glitch fest filled with tier whoring and tourney faggotry.

1. Smash doesn't share a lot of the same systems and mechanics as other fighting games, to the point where it's arguably not even really in the same genre

2. Your community is full of whiny obnoxious assholes

3. It's nintendo, so it's seen as babby shit. Pokken also has this problem where the FGC ignores it, even though unlike Smash, Pokken shares all of the systems and mechanics and doesn't have a shitty community

If your game is legit you don't need validation from other communities.

>Melee fanboys thinking they're above any fanbase
How quaint.

i've been going to melee tournaments twice a week for a while now and have some stake in this
we'll never get validation because our scene is shit compared to the fgc
too many autists and scrubs who can't handle the banter
add in that there's no player overlap and it makes sense that we aren't liked, and we're giving no reason for that to change

>Everybody should play the game the same way as me or they're playing it wrong

>1. Smash doesn't share a lot of the same systems and mechanics as other fighting games, to the point where it's arguably not even really in the same genre

If Tekken and Street Fighter belong in the same genre then sure Smash can. At least 1 v. 1 Smash.

smash isn't even explicitly about fighting per se. If you look at a fight, like a fist fight, the goal is to beat the shit out of the other guy until he doesn't get up anymore, while not being reduced to such a state yourself. Smash is more like wrestling, the whole game is about movement and positioning yourself in a more advantageous place relative to your stage and opponent until someone fucks up their spacing and falls out. I don't mind it being called a fighting game colloquially but to try and cram it somewhere it doesn't belong is pointless.

platform fighter. in the grand expanse of genres you could maybe lump smash in with the rest of them (1 on 1 with character select) but the similarities end there

>the whole game is about movement and positioning yourself in a more advantageous place relative to your stage and opponent until someone fucks up their spacing
Every fighting

Went to Evo to play in a handful of the games. Watched some Melee while I was there and the excitement of the crowd is intoxicating.

My advice to you is to stop worrying about the FGC. Your own community rivals the size of almost the entire FGC anyway, so why worry? Smash 4 and Melee are big enough to survive on their own. Do you.

Legit question:
If Smash autists wanted it to be seen more like a fighting game, why not play on Stamina Mode?

the player worship and general groupthink of smash players disgust me

>Game wasn't designed as a fighting game
>Community refuses to play more recent installments
>After this long the game is repetitive with nothing new
>Nintendo doesn't want you to exist
>You people play on TubeTVs with broken controllers
>It's nothing like other fighting games
>Your eAthletes literally cry when they win
>It has wobbling

Because no one important actually gives a shit about what the FGC thinks. We just like evo for the exposure and I guess Jebailey is an alright TO too. Wiz is retarded though.

>Game wasn't designed as a fighting game

That's totally backwards. SF started out as a karate champ style game with pressure sensitive buttons, special motions deliberately put in to be hard enough to fuck up and multiplayer as an afterthought. It took several iterations for it to become something that people could properly take seriously.

Smash, on the other hand, started out as Dragon King: The Fighting game, was mechanically built form the ground up to be a competitive alternative to SF style fighters while also being flexible enough to support other modes, and was and remains competitively sound from the get go while actually being less fundamentally random than any iteration of SFII.

>what is street fighter

hey why cant smash be a different fighting game in that case, like you have traditional fighters and you have smash-like fighting games

whats so wrong with having smash in the fgc? and not just melee but sm4sh too

Sf2 was designed to be pvp in arcades

the only thing where theres some truth in smashfags saying the newer games in infierior to melee is the random tripping shit in brawl, other wise I dont get it either, like just play sm4sh

Smashers dont shower.

He was talking about SF1.

personally I think it is a fighting game, its just a different kind of fighting game from traditional fighting games

Why would the fighting game community take a non-fighting game seriously?

What a faggot.

Tekken and SF have way more in common with each other then either do with Smash even if they are still pretty distinct

Because its not fun for me to play this game anymore after brawl and smash 4.

Smash and SF are both 2D fighters where characters are very different in their basic gameplan, both games have a lot of projectiles and jumping. Tekken is 3D, the vast majority of characters are close range fighters that just use punches and kicks, there are no very pronounced archetypes, characters are very homogeneous in terms of movement and range and even damage really.

Sure Smash has the weird percentage system instead of health bars but is that a bigger difference than those differences I mentioned about Tekken?