Japan Game Awards 2017 was held at the Tokyo Game Show this year and Zelda Breath Of The Wild won the game of the year award. Nintendo really did a great job with the game and it comes as no surprise to anyone. Persona 5 won the “Award for Excellence” along with Overwatch and many other titles that had an amazing performance this year.
>the absolute state of japanese vidya was he right?
Joshua Gonzalez
sonyc.ucks are really feeling it now..
Connor Morris
they dont want to admit that westerners took their IP and made it infinitely better
Isaiah Howard
>giving GOTY before the year is even close to over >Odyssey isn't even out yet
Jacob Sanchez
>Doesnt even attend the blatantly Sony biased show >Still wins the goty award Wew
Levi Cook
I bought a switch for this game, and i don't even like it. Dropped shortly after the tutorial. Nevermind, other good games are gonna come for the switch.
Aaron Rodriguez
It's not for all 2017. Sun/Moon and Overwatch came out in 2016. Odyssey'll be in the running next yea.
Aiden Gonzalez
I wish this board would make up its mind about whether game awards shows matter or not.
Jackson Taylor
That's great. It's the best game of all time so it's no surprise it won.
Carson Gutierrez
here's hoping it wins in states too. It's a crowning achievement for the vidya of this age
Gavin Brooks
So Japanese Game Award event gave a GOTY to a Japanese game. What a shock. Almost as if they are sucking their own dick.
Isaac Hall
This is poorly made bait, but I actually agree with you lol
Joshua Martinez
It's not bait. I used to think OoT was the best before I played botw.
Nicholas Rivera
He might have been if there was a better western game released this year
Blake Martin
ironically I replayed a bunch of zeldas after BOTW and found them to all be more enjoyable
LTTP, Zelda 2, OOA for those curious
Nathan Johnson
They matter if the games I like win. Otherwise they're shit.
Michael Lewis
Best single player game for sure.
Caleb Hill
BotW is perfectly made, and perfectly crafted. It can be too simple at times, or a little too fast, and there can be some issues here and there, but the content it does deliver and the way it delivers is spot on.
There are always going to be issues with every game, but we are looking at how well a game executes what it sets out to execute. And Breath of the Wild delivered a flawless experience in that regard.
The dungeons are too easy, and too short, yes, the shrines are too easy, and too short, but that doesn't mean they weren't fun, or enjoyable to play through. The world was also interesting fo the sake of being interesting. You always find cool things or random things all over the place to keep interest, and that was enough to keep the landscape varied and fun to explore.
It may not have delivered tons of stuff perfectly, but it was a very good game, and even with a few flaws, they don't detract from the games high points.
Although I would have liked more in the wild, more complicated shrines, more enemies, and a few more dungeons. That's not going to make me knock the game for delivering what it did.
Grayson Gray
It begins.
David Martin
loling
Brody Walker
>It's the best game of all time lol
Anthony Brooks
>nintendo doesnt even go to TGS >wins it anyways
Lucas Parker
Good. Hope it sweeps everything. In an age of barebones early access we'll-add-content-later multiplayer shooters, BotW should be commended for being a complete polished singleplayer experience.
Austin Smith
What do you think is the best game of all time, user?
Enlighten us :)
Angel Thomas
>BotW is perfectly made, and perfectly crafted >It may not have delivered tons of stuff perfectly
Jayden Ramirez
Deus Ex It actually has content.
Oliver Rivera
a hope a new zelda comes out fairly quickly just so the fanbase can be honest about botw. the map and towns were good, but everything else was kinda bad
Nathaniel Thompson
>a complete polished singleplayer experience. Felt like an early access game to me
Nicholas Wood
The map was too big thats its only flaw IMO
Ian Cox
...
Christian Richardson
>Playstation VR wins Special Prize
Owen Hughes
>Chink game wins GOTY in xenophobic chink country >Year not even over yet
Blake Harris
That's not conflicting. What it set out to do, it accomplished perfectly.
The ancillary stuff wasn't always perfect.
Gabriel Martinez
And the combat was awful and clunky And the puzzles repeat And the reward system is one of two items And there is no enemy variety And the main dungeons are easier than regular shrines And you spend 90% of the game walking/climbing
Hunter Green
They're Japanese and probably haven't played D:OS2, the actual GOTY.
>What it set out to do, it accomplished perfectly. Make a boring, empty world where you collect seeds and orbs, and your only opposition is 1 of 5 enemies and the weather?
Cameron Bell
Combat was the best in zelda Yes its a videogame things repeat rewards are ok until endgame when they get redundant there is plenty of enemy variety but I miss likelikes Zelda was never difficult Yes thats the one bad thing about the game the map is too big
Caleb Cruz
Japan has shit taste user. PUBG will win most of the GOTY awards anyways.
Samuel Lopez
IT WAS SUPPOSED TO BE ALOY'S TIME SONYBROS
Luke Thomas
Enemies were a little too easy, but they are in most Zelda games.
Weapon variety is actually staggeringly limited.
The durability could have used a slight increase across the board.
The enemies were not varied enough. Stronger enemies did not change tactics. Lynel's were a challenge at first, at least. But Zelda has never been about big tough unbeatable enemies that take tons of time to figure out, just a lot of annoying enemies. It invented Octoroks, after all. The epitome of easy as fuck but annoying as shit.
The gear was limited, as well. But it did make the gear you had more special.
Make a huge, open world, where every nook and cranny is exploreble and accessible, with four main dungeons, a primary boss/dungeonish area, and lots of smaller shrines.
The primary objective was the ability to do these in any order you choose.
Ryan Allen
>it is awful because reasons! >only korok puzzles repeat >objectively wrong >yes >not true >depends on player
Wow
>empty, boring world Nice hot opinions bub >only opposition is 1 of 5 enemies Honestly what is the use of hyperbole?
Lincoln Martinez
>Make a boring, empty world
I actually found the world the be more interesting than any of the gameplay elements.
Dominic Rivera
>Combat was the best in zelda QTE combat and 3 weapon swing cycles are the "best"? including removing all of TP sword moves?
>Yes its a videogame things repeat Maybe shitty open world games that have no directional content
>rewards are ok until endgame when they get redundant no
>there is plenty of enemy variety but I miss likelikes Most of the enemies are reskins. The AI is literally braindead too, they hop in place half the time and you can walk by them
Christopher King
>where every nook and cranny is exploreble and accessible Subnautica does this better, you can find useful shit
Connor Anderson
>Implying: The Post
Grayson Watson
Best crossover ever.
Austin Cox
Subnautica does a smattering of random shit really poorly, nothing it does is done "well"
Matthew Jackson
>there is plenty of enemy variety Bull Fucking Shit
Nicholas Nguyen
>QTE combat and three weapon swings the best? Yes. With the added shield parry and items actually having use in combat it has the best combat. Also dodging is better than rolling, and you can't mash your sword to victory this time. More weapon types than a simple sword also switches things up a bit, but not by much >Maybe shitty open worlds that have no directional content True for literally every game. RPG? Spam the same moves. Shooter? Shoot people >No Yes >Most of the enemies are reskins Even some of the reskins have new moves or gimmicks. See: Elemental Lizalfos
Angel Lopez
Nope.
David Turner
Really? I like the game and half the shit you find is useless.
Kevin Reed
Sun and moon bigger winner here
Samuel Hall
as it should
if it isn't on a pc it isn't worth playin
Zachary Rodriguez
>and you can't mash your sword to victory this time lol? You can more than ever with unlimited healing and ragdoll physics interupting enemy attacks. this is on top of literal qte triggers that are easy to exploit because the combat is so shit.
>True for literally every game. No, most games change outside the tutorial area, give you new gadgets, mechanics, and have good narrative
Ayden Moore
>QTE combat
my man...
Isaac Cook
>you can more than ever You can't, because enemies have more health and when your weapon breaks it gives them a window to attack. To trigger the QTE you have to dodge, aka not mashing buttons >most games change outside tutorial area BOTW does also give you new gadgets and mechanics to mess around with, and it does have an ok narrative
Jayden Lopez
>lol? You can more than ever with unlimited healing and ragdoll physics interupting enemy attacks. yeah until your weapons are all broke
Oliver Ross
>most games change outside the tutorial area, give you new gadgets, mechanics, and have good narrative yeah, like BOTW :)
Noah Myers
>you can more than ever Literally wrong. Go replay the other zeldas and come back
Christopher Edwards
>when your weapon breaks it gives them a window to attack. You can literally pause the game to pull out another. That's not good mechanics, that's just tedious. You know a game is bad when it punishes you for getting in combat.
>To trigger the QTE you have to dodge Dodging isnt hard, the trigger has a huge window
>BOTW does also give you new gadgets Such as? What changes from the tutorial level
>ok narrative Now you're just lying.
Hunter Allen
Nope.
I don't recall any other Zelda having unlimited inventory hearts.
Cameron Allen
NINTENDO WON
Ryan Perez
>you can literally pause the game to use another And that gives time for the enemy to attack especially when the shatter happens >Dodging isn't hard And so? It already makes it less button mashy than the rest >Such as? The champion powers, and upgraded runes >now you're lying And you are being salty as fuck
Charles Baker
>Multiplayer games >Valid Pick one
Ian Foster
>nope You are quite literally wrong >I don't recall any other zelda having unlimited inventory hearts You do remember the enemies doing one heart max even at the start and that your shield can last forever right? You do remember that enemies die in max 3 hits and they drop hearts right? You do remember you can find hearts in pots too right?
David Rivera
The salt won't ever stop.
Austin Green
Are the Goron and Gerudo dungeons longer than the other two because the Zora and Ruto dungeons took me twenty minutes each (had fun though) and the bosses were incredibly disappointing.
Christian Gray
>And that gives time for the enemy to attack No, you have shields too. The shatter doesnt delay selection.
>And so? It already makes it less button mashy than the rest Its worst combat period. A game that actively punishes you with broken weapons for a few horns that you will never need is not good design. A game that has forgiving QTE prompts is not good. A game that lets you have unlimited full heal items is not good.
Sorry to break it to you.
>The champion powers, and upgraded runes Upgrade runes dont change the gadgets. They aren't new
The champion upgrades are just to make the combat even easier. The only useful one is the "jump" so you spend less time slowly watching link climb because that;s 80% of the game
>And you are being salty as fuck I don't think you know what salty means. You are the one getting angry over a mediocre Zelda game.
Landon Cox
I had to use a guide for the one with the water changing positions. I felt dumb.
Joseph Harris
Weapon durability is not a proper answer for bad combat, not when it works worse than bugged DS2.
Many enemies take more than 3 hits.
Many enemies dont drop hearts
There's not always pots around.
Sorry, BOTW combat is shit. Even Witcher 3 has MUCH better combat.
Ryan Lewis
>Such as? What changes from the tutorial level
This also best the question why a good game can't introduce its mechanics at the beginning.
One of the reasons BOTW is cool is because of how much you can freestyle with it's various different mechanics. Also shield surfing isn't introduced in the tutorial so there's that and you're constantly trying to figure out recipes for good food too, not to mention all the ingredients you find did you even play the game?
Sebastian Rodriguez
>I don't recall any other Zelda having unlimited inventory hearts.
I don't recall any other Zelda where enemies don't drop hearts, and hearts can't be found underneath rocks or in grass.
Benjamin Cruz
They are shorter, because they are similar to the other two. What you expected good dungeons in an open world game? No.
Samuel Hall
This was a great year for games. I think every month a great game was released. This year is going to rival 2007 for sure.
Bentley Murphy
*begs the question
Splatoon2 is probably the unironic goty or at least gothy
Single player games get stale faster
Camden Roberts
>the shatter doesn't delay selection It however allows the enemy to attack, and once you unpause the attack would hit >its worst combat period No >actively punishes you with broken weapons What's wrong, too casual? Learn to manage reward and expense, idiot. Use bows or bombs to your advantage >forgiving QTE prompts is bad Why? It rewards the player for not mashing unlike in the other zeldas >game that lets you have unlimited fill heals is not good Why? It rewards the player for preparing for combat >champion upgrades make combat easier Holy shit just like almost all gadgets then. They also allow another way to traverse >rune upgrades are the same Except stasis allows you to freeze enemies then >You're the one getting angry over a mediocre zelda And you are angry over it rightfully winning GOTY
Austin Murphy
>Witcher 3 has MUCH better combat. nope
Andrew Russell
I think it deserves game of the year. I enjoyed it more than any other game for a very long time, so it's certainly my GOTY
I know that other people might have different opinions, but it is a very, very good game.
Cooper Garcia
>Sorry, BOTW combat is shit.
Yeah, it's pretty ba-
>Even Witcher 3 has MUCH better combat.
PFFFFHAHAHA, yeah, okay buckaroo, settle down. Witcher 3 is a great game, but that combat isn't challenging, isn't fun and half of the time isn't responsive. Play to the strengths of the narrative and characters.
Adam Gutierrez
>not a proper answer Not even the point. It is an answer to mashing though >many enemies take more than 3 hits Like...? Most of the common mooks are down in 2 with base weapons >there's not always pots around Thankfully you don't need much because enemies do pathetic damage >sorry, BOTW combat is shit Sorry, you saying it is shit doesn't mean it is
Dominic Reyes
Can't recall a single Zelda that was about combat.
Kayden Davis
Freestyle does not mean good content. It just means the developer was too lazy to make good content, so instead, makes it bite sized and all very similar.
> Also shield surfing isn't introduced in the tutorial And its a gimmick? Same with fire spreading. Its just a bunch of gimmicks that don't serve any significant purpose.
>you're constantly trying to figure out recipes for good food Why constantly? Are you autistic? There is almost no reason to get into depth with food since most of them do similar things. That isn't good gameplay, that's just more gimmick shit that just makes the combat/traversal easier.
Bentley Sanchez
>gameplay mechanic=gimmick >OH MY GOD HOW DARE THEY MAKE THE GAME EASIER WHEN I PUT IN EFFORT INTO MAKING IT EASIER Wow
Luke Bennett
>A game that actively punishes you with broken weapons for a few horns that you will never need is not good design
what are you talking about BOTW was the first game to get survival mechanics right, at worst it's just literal currency as you can sell off your surplus stuff for rupees that you do need.
Sounds like you're just bad at the game
Benjamin Kelly
>Splatoon2 is probably the unironic goty or at least gothy
Let's not say that before the expansion arrives, shall we? I love Splatoon2 a lot, don't get me wrong, but I wouldn't dare to say that it's any better than BotW and what Odissey is shaping up to be, content wise
Ayden James
I had to see the holes in the ceiling and the fire to figure it out.
That's lame, they were the only parts outside of the constellation shrine to really make me think in the entire game.
Levi Hughes
>Freestyle does not mean good content. It just means the developer was too lazy to make good content, so instead, makes it bite sized and all very similar.
no, freestyle doesn't inherently mean good or bad, but in BOTWs case it's done well.
Also quantizing the game works on a handheld as it makes it easier to feel like you've accomplished something after a 15 minute play sesh
Hudson Carter
Nope, the enemy AI is braindead
Yes, worst combat
>What's wrong, too casual? What's casual about a bad mechanic?
>Why? It rewards the player for not mashing unlike in the other zeldas You can still easily mash because monsters get tossed now
>Why? It rewards the player for preparing for combat I dont think mass looting is preparing. You will likely always have food
>Holy shit just like almost all gadgets then. No. Gadgets are for unique circumstance, puzzles, and offer new gameplay styles. None of them do anything except make shit slightly easier.
>Except stasis allows you to freeze enemies then Gimmick
>And you are angry over it rightfully winning GOTY I'm not angry at all, we can discord if you want. In fact, let's do it.
Luke Martin
What are gimmicks and what are not?
Isaiah Richardson
>fire spreading >gimmick
Fire spreading is all but required to climb one of the towers
Noah Wright
Yes
I'm sorry you were born retarded. Witcher 3 combat has actual variety, challenge and tons of enemy variety. Also limited healing and options. Don't kid yourself.
Jaxon Long
Wind Waker and Twilight Princess felt pretty slick with moves like the helm splitter but yeah I don't think any of them were combat focused.
John Allen
Can't recall a single Zelda that was about running around an open world just collecting one of two things the whole game.
Connor Gonzalez
>nope, the enemy AI is brain dead Lmao no. They do attack when they have an opening. Keep making shit up though >you can still easily mash because monsters get tossed now But you can't because the common mooks are in groups and they attack all at once, and the stronger ones don't get tossed much. Plus if you mash your shit will break and then you have that window >I don't think mass looting is preparing Mass looting hearty food absolutely is preparing, same with cooking. The food you normally get heals quite little >No, gadgets are for unique circumstances, and offer new gameplay styles Revali's gale does just that. >gimmick So all gadgets are gimmicks now? What a shit argument >we can discord if you want OH FUCK you are that witcher 3 autist aren't you?
Wyatt Lee
Just because a game doesn't force you to use something doesn't make it a gimmick. Fire spreading and shield surfing have their uses
Ryan Bailey
Plenty of early access games have better survival mechanics.
Charles Thomas
When are we going after the Triforce, anyway? Is the next update meant to be that, like a Dragon Ball plot where we find the all pieces and wish to bring Hyrule back to its former self?
Nathan Powell
>gimmick What the fuck does this even mean? You can't just discard everything as a gimmick to win an argument