YOUR FAVORITE VIDYA WEAPON AND WHY

>YOUR FAVORITE VIDYA WEAPON AND WHY

Mine is Halo Reach DMR because SWAT and headshots.

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Today OP was not a fag

I like the design and the stab animation.

sameee

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Change time at a whim

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DMR was gay compared to the Battle-Rifle, the fucking bloom was horrendous and made it impossible to be accurate with.

Smooth Doom lets this weapon gib enemies, and it feels great.

*autistic ping*

First thing to pop in my head.

Metalslug was gud

fn2000 on bf4 because I like actual guns

Vector in PUBG.

Dat auto mode for up close shredding. Dat zero recoil 2 round burst mode for ranged shredding. I want to put my dick in it.

Loch N' Load has always been my favourite.
the almost militaristic look of the weapon along side it's more silent firing sound make it all the more satisfying to watch both enemy players and engie buildings explode into pieces.

You had to pace your shots rather than hold down the trigger. It was designed to weed out shitters

>that first person

zwei forever dark souls

Any variant from any of the games

>The weapon that single-handedly destroyed weapon balance in halo

That's not the BR though

ASP Kir from Arma 3 because of high caliblre and no bullet cracks noise.

Is there any mod to add SSG gibs without Smooth Doom? I can't keep Smooth Doom on autolaunch because it breaks other weapon mods.

>BR in Halo 2 and 3
fuck up fag

>CE pistol
The underage is strong these days.

Kind of horseshit they turned it into an overweight peashooter after Another Age

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other weapons were useable in CE

And the pistol was still the best.

best gun and best mode

The SIG 550 in any game its in.

youtube.com/watch?v=5tnZAShzirI
This.

BRRRRRRRRRRRRRRRRRRRRRRRP click click out of ammo

Kinda annoying that its suppose to be a CQB weapon but only has 10rnd mags and cant go full auto

The Battle rifle in Halo 3 had inherent spread that made it inaccurate, at least the DMR had controllable spread

Halo 5 actually has probably the best balance in the series, every gun is good

Halo 5's automatics are overpowered, and the balance patch isn't doing anything about that.