This is an assault rifle

This is an assault rifle.

>No scary black paint
>no 30,000 round clip
>can't fire 6 gorillion rounds per second
>doesn't sound like a bazooka
>didn't bruise my shoulder
>Didn't give me temporary PTSD

...

didn't they add an actual assault rifle in one of the DLCs and they called it a homemade rifle or some dumb shit like that?

I get the vague idea of a HEAVY assault rifle to give to your PA assisted troops for more firepower but even if you accept the idea of a HAR this is still a goddamn ugly piece of shit that doesn't even LOOK like its from the 50s, which there is good reason, because its a goddamn LEWIS GUN with some bits changed around, you know, the gun from the 1910s?

Seriously. They would have came off as less incompetent had they stuck with the lore that the assault rifle was meant to be exclusively used by PA infantry.

>because its a goddamn LEWIS GUN with some bits changed around, you know, the gun from the 1910s?

Completely missed opportunity just to have an upsized M16 or M14.

the worst part about it is that Bethesda already designed an actual assault rifle for Fo3

yes

But that's a battle rifle

That's an ugly ass fucking gun.

so...all they wanted was a LMG
why not the Browning?

Its the fifties, they had this brief retard moment of thinking you can make a fully automatic 7.62mm rifle serve as an assault rifle, when even the Germans, the people who actually invented the goddamn thing, realized that giving it full power rifle rounds was stupid and invented what amounted to a less powerful round used in most of their rifles and machine guns.

It continues to stump me, why someone would bother to put a water cooled barrel on a rifle that doesn't even fire that quickly. The tech is old and clunky and it's heavy as hell. Could you imagine carrying that piece of shit around a battlefield, running through trenches or between cover while carrying something that weighs 17 pounds, all because someone decided to bring back water cooling almost 100 years after it had been phased out.

This is a machine gun

>Could you imagine carrying that piece of shit around a battlefield, running through trenches or between cover while carrying something that weighs 17 pounds
NCR salvaged power armor is even worse, this is still a game, my only problem is that it fucking looks retarded because the 50s design philosophy just doesn't fucking work in a game with lasers and power armor

Please, if this shit was in an obsidian game you would be eating this shit up. You are only nitpicking to get at bethesda.

You all need to grow up.

This assault rifle offends my artistic sensibilities by being dog ugly. Obsidian, Bethesda, doesn't matter, if some dipshit releases a game with a assault rifle THAT ugly, I will mock it.

I really like the look of it, but it shouldn't have replaced the regular assault rifles. Would have made a cool unique weapon if those still existed.

I fucking hate this shit in BF1

Elites were a mistake

Obsidian actually went out and researched guns though for NV. I don't think any Bethesda artists had handled a firearm in their life.

NV used the BAR, unless you're talking about the Ma Deuce which I do wish was in a game.

>M2
>LMG

>Ejection port on the wrong side for most of the population

The art team had a good idea to begin with. I use one of those with explosive ammo whenever I bothet with PA. All the other weapons outside of lazers and the 10mm just look like toys in your habds otherwise.

Its a LMG if you're a big guy, or using one of the non-.50 cals M2s

kekd

>Simple
>To the point
>Would look great in the hands of a PA assisted soldier due to its size
>Would be a great boon to any firefight
You know on second thought maybe the reason why its so ugly isn't BECAUSE its a Lewis gun (as the Lewis gun, different from the gun you posted, while no looker, is not aggressively ugly, its that Beth added all these little bits and bobs that made it look even WORSE in some bad attempt at making it look retro-futuristic.

>Pearl grips

The M16A1 with 30rd mag gives me a boner.

It looks a little better with the best barrel mod that shortens it a bit

This is what happens when you let liberal artists design guns. I'm not using the word as a derogatory term, most artists are just liberal and don't know guns, so they go with whatever's coolest according to them.

There's plenty of huge guns they could have picked from without going all the way back to WW1.

M2s could have worked fine and then you also have another gun that uses .50 rounds. M60s have been in service for almost as long as the AR15 as well.

And each and every one of their gun models looks like a malformed, disproportional mutant.

They got most of the models and textures correct, if you put the 9mm Pistol next to the Browning HiPower it would match up at least 90%

Why's Fallout 4's dieselpunk look so bad when TNO's looks so good?

Maybe it's the context of the setting, since Wolfenstein is way over the top and Fallout's ironically a tad bit more grounded, but even the most over the top TNO designs are less complicated than the assault rifle in Fallout 4

samefag

IMO someone who doesn't know guns would end up with something very sleek like Apple made it or even just a NERF gun instead of this mess
but then I'm not an artist in the first place

>assault rifles in a game
>AK or M16
>they're the only good weapons
>dev intentionally make other classes of weapons shit
any games with good pistols, shotguns, smgs or lmgs? someon redpill me on belt fed shotguns or belt fd aything reallly, the're quite undderatted

Are we doing the everything-is-bad route. Okay, the Obsidian designed guns are bad but the Bethesda designed are much worse.

I can live with that.

This is what happens when you let idiots work on your game

>CQC

What is that barrel on the uppermost gun supposed to do?

Although not the best weapons, Killing someone with the nova or sawed-off in CSGO is ded satisfying, especially when you get the jump on a faggot AWPer

Give you tetanus

>muh cqc

>CSGOYIM

Worst offence is not that there are pipe weapons. I can see their purpose: cheap and extremely versatile/flexible. Its the fact that they are ugly, and LEFT-HANDED. Who the fuck does that.

You want to have LMG in your game? Just go fucking youtube or wiki - plenty of material for research. Shit, MG3 or FN Bravo/Minimi or M60 are defaults right there. PKM too. Want big heavy machineguns? Browning or Degtyarev-Shpagin.

Nope. Beth did not do that shit right.

>>because its a goddamn LEWIS GUN with some bits changed around, you know, the gun from the 1910s?

I think it's awesome. You don't think a shortened Lewis gun chambered in 5.56 with a drum magazine is a cool idea?

The only problem is the lack of a real assault rifle for earlier in the game.

i'm not seeing the problem here on the top one

the bullets go back from the magazine into the first chamber and then go through the spring to make them go faster since they now get accelerated twice, your stock is spring padded to make sure it's always comfortable and can rebound onto your shoulder, your angled grip would be a disadvantage if you had a trigger, but since you only have a nail you don't need to pull the trigger and must merely work with full auto as soon as a magazine is loaded, the recoil being compensated for two muzzles

plus your bayonet is always attached so you never need to worry about fixing it

Supposed to add weight so as to compensate for recoil and at the same time provide cooling via increased surface area, methinks. To be honest, idk.

They're also not very ergonomic

Don't know what made them think people would actually want to use these ugly hunks of shit

The fins help with cooling by increasing the total surface area of the barrel.

>He thinks its a G3 when it's really a CETME .308

Well, automatic pipe rifle/pistol with some of the legendary mods (plasma infused, explosive, freezing, two-shot, one that increases dmg on each consecutive hit) is usable. I mean, that is the closest to assault rifle/smg F4 vanilla gets. Pisses me off to no end that they did not add 10mm SMG.

Isn't the assault rifle in FO4 a Pre-War weapon too? I wanna know what made the army go from plasma rifles and other late 21st century guns all the way back to the beginning of the 20th century

...

it's not the worst thing Bethesda has done though

>Worst offence is not that there are pipe weapons. I can see their purpose: cheap and extremely versatile/flexible. Its the fact that they are ugly, and LEFT-HANDED. Who the fuck does that.

Yeah. It's not the idea that was the problem, but the implementation. They could have made them look way better.

The 10mm smg in fo4 is basically replaced by the 10mm auto pistol

I am suitably aroused now.

It's very easy to make Nazis look aesthetic

There was supposed to be a massive switch from ballistic weapons to energy-based weapons when Great War happened. IIRC, thats why vast majority of M4s and AR15s ended up in Mojave/Nevada/That-neck-of-the-woods.

>PPSH
>Heck of a shotgun

engravings give you no tactical advantage

Well, they kinda fixed it in F4. Combat rifle/shotgun are kinda OK.

>10mm pistol

Its good, but not as SMG. 10mm SMG would atleast allow one to go HK MP5K or MP5.

engravings are a force multiplier

it looks somewhat like a gun at least

This is a weapon in a game based on 1950s-style retrofuturism.

>5.56
>battle rifle

b-but muh G3
>hk33

Maybe it's because they're made by completely different fucking developers you twit.

>engravings give you no tactical advantage

That's pretty rich coming from a guy who later carries a pair of peacemakers as his primary method of self-defense.

What a coincidence

So is this

TNO's designs are more consistent through out and all of the more futuristic sci-fi stuff are prototypes stuck on the moon. F4's pre-war tech is all over the fucking place. You water-cooled MGs next to laser tech next to WW2 era guns next to plasma weapons. Another thing in TNO's favor is the time period it takes place in, some of the weapon and concepts in F4 make no sense given how long after ww2 the bombs fell.

>game based on 1950s-style retrofuturism
New Vegas isn't based on that.

Bethesda doesn't understand history or fallout, breaking news

Also this

Kraut space magic in Fallout!

It is what it is. The exact name and terminology used in the menu doesn't actually matter whatsoever.

It fits the whole 50's aesthetic

I think they're moreso just there for the baddies to use.

And they, too, looked really out of place. Just because the first few games in a series do something doesn't mean it's the right thing to do.

Krautspacemagicmind

only 3 and 4 push the 50's aesthetic thing in almost every aspect of the game

>It fits the whole 50's aesthetic
guns in the 50s looked nothing like that fuckin retarded steampunk tier shit

Fallout 1-2 plus New Vegas isn't strictly 1950's retrofuturism. Bethesda pushed that angle a lot harder

Or maybe you have to be a big boy now and realize that the original developers know more about the aesthetic of their own game. IE that it took inspiration from more than just the 50s

Absolutely nothing about 50s futurism implied Mad Max ripoff black leather was going to be a thing, and yet there it is in all the games. But I don't see you bitching about it.

>designers make a fictional plane that has clear aerodynamic flaws
>nobody even notices
>designers make a fictional space ship which is clearly completely incapable of functionin and has a bunch of design elements which are completely superfluous in space
>people like the design for it's aesthetic considerations
>designers make a fictional car which clearly would have significant problems working as an actual car
>people drive it around happily
>designers design a fictional tank which is completely ass-backwards, doesn't even angle the fucking armour on the thing
>people just see it as a fun tool to blow up things with
>designers come up with completely useless and impractical armour
>people think it's unique and cool because it's distinctive
>designers make their fictional melee weapons clearly unusable by any human
>people don't care
>designers put literally zero thought into their fictional energy weapons to the point where there is no possible way they could conceivably function
>people don't even consider it

>designers give their fictional firearms minor incongruousness with actual firearms in order to embellish their artistic style
>or god forbid just make a mistake
>IMMERSION FUCKING RUINED HOW COULD THEY BE THIS STUPID HAVE THEY NEVER EVEN HANDLED A GUN BEFORE THIS COULD CLEARLY NEVER WORK THESE PEOPLE ARE THE BIGGEST HACKS I'VE EVER SEEN
I fucking hate gunfags. The most obnoxious people out there.

Obviously
I was talking about the whole art deco retrofuturism thing.

Human beings, in general, pay more attention to weapons than anything else.

Yeah. It's like people complaining about boobplate or spikiness in fantasy armour designs as if the designers hadn't thought of it before.

It was never supposed to be realistic in the first place.

...

Guns are a very simple thing that need a basic mechanical understand to interpret. If you fuck one it's pretty obvious.

The F4 tank also fucking stupid by the way.

Honestly you can't really make a point about human beings in general when 99% of the people playing the game probably neither care nor noticed.

Or, you know, you're using a gun that takes up a third of your screen for the vast majority of the game. A visual focal point like that shouldn't look like shit, from both an aesthetic and immersive point of view.

Honestly you can stop acting like a faggot dickwad

>add pipe weapons
>add a million mods and variants
>becomes obsolete in the first 30 minutes of the game
>.38 is better used as a 3rd currency to buy ammo for better guns

Eat shit, Mammoth Tanks are fucking rad.

I honestly don't understand specifically how this one is "fucked".

It seems purposefully clunky and elaborate looking and it's mis-named but other than that it looks okay.

It's not supposed to actually look like an actual gun from the actual 50's. It's a gun made like 80 years in the future inspired by 50's art design

nice argument

>labeled as a Machine Gun in artbook
>called an Assault Rifle in game anyway

Just means Bethesda doesn't grasp what the original aesthetic was, or the lore they inherited. Nothing new.

Well, Bordelands series has a wide variety of powerful weapons in different types, but it's far from realistic.

Just accept that bethesda fallouts and non-bethesda fallouts went in different artistic directions.