What does Sup Forums think of the Pyro, one of the nine classes in Team Fortress 2?

What does Sup Forums think of the Pyro, one of the nine classes in Team Fortress 2?

Frustrating to play against, but fun to bully. I always look at them without shooting as soldier and they just turn off.

babby tier

the pyro is cute

Cute!!

only furries and third worlders main pyro

a legitimately good pyro is only slightly less annoying than a legitimately good sniper, but most pyro players play like shit and are easy kills

probably the worst designed of the 9 classes mechanics-wise

It's unfortunate they never had a Halloween update last year in order to work on the Pyro update but I'm sure this year's event will more than make up for it.

I wish he was better at burning a man.

Usually not much of a threat, though it makes vaccinator soldier a bit annoying when the enemy team gets like 3-4 pyros and just constantly spams airblast.

TF2 fags like to shit on OW all the time but there isn't a single character in OW as useless as the Pyro or Spy are.

Uh oh
Uh oh
Oh no

Spy's only problem is than anything he can do Sniper does better

NO HE CAN'T

YES HE CAN

NO HE CAN'T

SPY COULD CHECK FOR UBER
YOU STUPID YOUTUBER

>OW
Oy vey goy, yeah tell those toxic tf2 players to know whos the boss

What? I couldn't hear you, I just killed your med.

I always like watching my friend outplay bad pyros as soldier, too many pyros focus all their effort into trying to airblast so they don't do much fire damage or they just end up getting attacked by someone else in the process.

I'll decloak behind their backs!

Have they seen you before?

Yeah?

>pyro mains

Well good luck with that.

Sup Forums

Soon.

Go back to your shitty forum

>mfw it was Abraham Lincoln the whole time

...

...

>you can see another gas mask under his gas mask

>his
>implying its not a xer

>mfw going up against a backburner pyro who knows what he is doing

Backburner hit registration feels more bs than the backstab hit registration even though its exactly the same thing

Pyro is in a weird spot when you involve unlocks because on a base, even level playing field where both players are aware of each other and have some distance he's probably the worst class of the game, but the second he's in a scenario where he's a threat he basically just shits crits and provides no real avenue for retaliation, which is what I think tricks people into thinking he's more powerful than he really is.

Its that overwatch rip off.

Whats the source of this

One of the posters on a TF2-themed SteamVR map. They also show up on the Fight Songs album (pic related).

In my country Pyros are generally mained by traps and """not traps""" who wear all flashy pink shit, so that gives you an idea

I do think he's fun to play sometimes tho, just not really as useful as other classes

a good pyro will never go after the strongest player but rather hunt down the weaker players giving his team the numbers advantage in fights

90% of pyros I see on TF2 are useless bastards

Pyro would be fixed if he could airblast jump

What was the justification for nerfing the axetinguisher?

pyros can deal 90 damage at any range with good enough predicting skills, which is pretty deadly for most classes. it might not kill them but it will definitely put them at a huge disadvantage from the get-go. really good pyros can even mow down their own counter (the heavy)

It made f2ps mad

The Vaccinator shits on pyros and their puny flares.

You’re not bullshitting me are you?

>really good pyros can even mow down their own counter (the heavy)
Only if the heavy is terrible or trying to fight 2 other guys besides you at once

This is true.

Vaccinator well used can shit on most players

At first it felt kinda cheap because if you saw an axtinguisher pyro you were dead no matter what class you were, unless you managed to kill him first (which was hard if he caught you off guard)
Then they nerfed it way too hard and then they tried to rework it completely. That's where we are today.

A poorly thought out class that is made redundant by another class that achieves its job but better.

To new players he's considered a bane but once you gain just a little bit of game awareness and skill you realize his abilities are very limiting and his weakness are easily exploitable.

Still far better then Spy though.

The vaccinator is the most underappreciated medigun tbdesu

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>Don't go Pyro
>Teammates to retarded to spy check

Pyro's pretty fun

My absolute favorite to play due to how pissed off it makes people to play against. Also unfortunately the most gimped and hardest to be successful with due to how badly his gimmick was neutered.

He was always shitty and underpowered, but at least he used to be fun to play as.
Now he's just shitty and boring, kind of like current TF2 as a whole.

>trusting your teammates ever

I had to rework my Engy playstyle to accomodate retarded teammates that can't take care of my buildings, those things that automatically shoot anything that gets near, or that teleports you closer to the action, and the one that helps keeping them alive, they know what those do, they just don't give a fuck.

2 Weeks

The spy is only bad cause they made it so anyone can shoot a spy to discover if they're someone cloaked or not. If it wasn't for that one thing, Spy would probably be top tier.

Kill yourself autist

t. spy main

he is the least effective class on any mode so i hope the update changes that.

i also hope the update actually comes.

>enemy pyro has backburner and detonator
>he knows how to use them

>they made it so anyone can shoot a spy to discover if they're someone cloaked or not
Which was by design since beta if memory serves.

Spy is only really a 'powerhouse' on big clusterfuck 12v12 servers where everything is chaos and people are always distracted.

I'll do it if you do it first

Should it be fixed? Or should it just remain 'the pyro weapon for medieval'?

medieval was dead the moment it was created.
A bad idea from the start.

Yeah, but its also what contributes to Spy frankly not being able to do anything if a team is even vaguely aware.

Spy and Pyro operate very similarly, in that they rely on someone having zero awareness in order for them to score a kill. Spy just also has the added problem that anyone paranoid enough will shoot everyone who gets close.

>spy is bad because it isn't casual enough

He's a bane to new players because there's no effort to actually aim and hit someone with a flamethrower. New player will miss all their rockets/shotgun/scattergun shots while the pyro will just lazily wave their fire stream around on their screen.

Once players learn to aim and discover the pyro goes down like a chump he's far less intimidating.

>Should it be fixed?
Of course, ya goof.
>Or should it just remain 'the pyro weapon for medieval'?
The sad thing is it isn't even that good in medieval. The afterburn barely matters when everyone drops a medkit on death anyway, and the backscratcher is a universally superior weapon for that game mode anyway.

Its also cause new players/shitty players have the self awareness of a frog. They don't realize something is happening until the pyro is already ontop of them.

Combined with their inability to aim, this makes the pyro really fucking strong against people who play like toddlers.

However as stated, once someone gets out of that mentality and starts paying even a little attention and learns to aim, the Pyro becomes a joke.

It'd be the easiest buff to apply to
>Sets target on fire again, able to stack with regular fires
Hell, I think the dps alone from two stacks of fires would make it OP actually

Did you just play a Landfall game?

>Frustrating to play against

How? He's easy to shoot, his ranged abilities are either limited or fairly easy to dodge and a bit weak, and he has to be up your ass to kill you effectively.

Don't get me wrong, I love to play him, but he is hardly hard to fight.

It really is, I've been using it almost constantly since it was first released, matches me and my friend's playstyle perfectly, my only hope is it doesn't get changed in the next update in any way.

Well in my experience pyros are actually the class that can counter the vaccinator the best, a skilled one that is, mainly more so if the person you're vaccing is a soldier or even demo. If your vacc target is a soldier they can potentially have up to 4 sources of damage, fire, bullet, explosive, and melee. A good pyro could swap out between many of the damage sources and force more charges out or weaken you in between charges.

That one's a classic

It's the only medigun that requires skill to use, the others are just "click on a guy then avoid bullets"
If you are healing someone competent who has any hitscan weapon, you can pop all 3 resistances in the heat of the moment and the guy you heal will probably start attacking the closest player to them, which is usually a pyro. After that you just need to outheal the damage, which shouldn't be that hard. But yeah, melee is supposed to be a counter to the vaccinator and the third degree would be an even better counter if anyone used it.

Well I normally play with a friend so we can communicate, the main threat of pyros is that he plays soldier so even if they're bad at reflects it can still negate the damage we can do a bit, one on ones are fine it's only when more people join the mix that it becomes more of an issue, especially if the enemy team is spamming pyros then you have to really start using the map to your advantage. Bullet usually isn't too huge a threat with pyros though, I don't see many that really use shotguns or switch to it in order to counter vaccinator, third degree could be effective, but usually once I know they have it we can see it coming a mile away, I think I've only ever died to it less than a handful of times. You've gotta be careful with your charges though, popping all 3 close together is a bit excessive unless it's absolutely necessary.

I would agree though, it requires a lot more skill and a different playstyle than other mediguns, it's also a medigun that incredibly benefits me and my friends pocket soldier playstyle, allowing us to carry games to an incredible degree.

>That one pyro who still uses Degreaser/Axtinguisher combo
>That one Demoman who still uses the Loose canon
>That one Soldier who still uses the Bison
>That one medic who uses the Solemn Vow
>That one Heavy who uses Natascha
>That one Engineer who still uses the Short Circuit
>That one scout who still uses the Soda Popper

I respect all these people because they are still holding out hope.

UPDATE
WHEN

>That one Scout who ever used the wrap assassin

>that one spy that doesn't understand the spawn-wallhacks and sits around disguised next to enemy spawn thinking his cloak is enough

And he calls you a hacker when you kill him

>tfw your sniper aim is decreasing
I didn't hit a single headshot today and I've played for 950 hours

I think that TONIGHT'S THE NIGHT!

it happens

>mfw scorch shot and backburner combo
>named my festive backburner rudolph the red nosed reindeer
>always wear the horace hat and googly eyes

I actually used to use it with the crit cola to maximize bleed damage

>It's a detonator jumping pyro farming snipers on 2fort/harvest episode

If I'm playing as the Soldier I always end up panicking because I'm fucking terrible as that class and almost every Pyro I've come up against can airblast my shit, and if I use my shotgun I just get burned to death. I really just can't into FPS games.

have you tried not panicking?