How can X-Box become more popular in Japan and help Nintendo overthrow Sony?

How can X-Box become more popular in Japan and help Nintendo overthrow Sony?

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paying for all jrpg exclusivity

Release lost odyssey and blue dragon on the switch in japan

They tried that with the 360, didn't work due to Jap westaboos shooting themselves in the feet attempting to bring in the Western audience, souring the entire plan only a few years into the 360's lifespan. Look up Lost Odyssey (stellar game that got 1/10s due to chinks sending out Alpha review copies) and games like Eternal Sonata that nobody wanted.

Is it possible?

Nothing. Consoles are dying in Japan.
Maybe make a decent phone.

The 360 did much better in Japan though because complications with the PS3's launch drove some developers to put their games on the 360 platform. The X-Box One now sells less than the Wii U though and the only Japanese games that come out on the platform are japanese games by major developers targeting the western demographic

>Vesperia
I'm still mad. On my death bed I will be mad. When I am bones in the ground I will be mad. When I have decomposed and cease to exist in all shape and form I will be mad.

>How can X-Box become more popular in Japan
They cant.

>consoles are dying in Japan
>the PS4 is getting tons upon tons of Japanese games
>many of them exclusively for the PS4

Supply them free to everyone in the country that wants one.

Shut the fuck up, faggot.

>Xbox One – 57 (63)

It ain't happening.

Right, but the 360 was primed to take major advantage of the PS3's rocky start and Tojo completely shit the bed with bad games, failed marketing stunts, and general lack of understanding/interaction with the Western market. Which should have never been their aim, they should have been pushing popular Weeb crap that would only be considered for Western release if it was a megahit (exactly what Sony was doing, which is how they scored so many runaway successes like DeS and even more cult classics). Of course, Microsoft were likely opposed to that approach, but surely someone realized that Blue Dragon was not going to compete with Halo 3 in America.

Ever since the Switch came out, Japanese have lost some interest in the PS4.

Objectively false

Weeb exclusives

The PS4 is selling like hotcakes because:
>entertainment system/Blu-Ray player
>Jap game devs can cheaply and efficiently self-publish in japan, driving costs of development down
A lot of those big releases are actually budget titles, even the ones that get big in the US like Yakuza.

Simple

Japan doesn't hate Xbox, Xbox hates japan. Japanese 360 owners got shafted over and over. MSJP dragged their own brand through the fucking mud and now only collectors buy it

Less than PS3
Less than PS2
Less than PS1
and the next one will sell even less than the PS4 in japan since phones are starting to be powerful

>"some" interest

The PS4 is still the dominant platform in Japan, and Sony consoles will forever remain the dominant platform until the sun burns out. Persona isn't on the Switch, neither is Yakuza, or Miku. Just because the Switch gets the odd multiplat here and there does NOT mean that the PS brand is faltering.

Don't most devs go to publishers to have their games, well, published?

Still more than the competition. PlayStation will forever remain dominant, and thus many prime PS franchises like Yakuza or Persona will never leave Sony consoles.

Persona is already playable on PC.

Just give her a little sister, Microsoft.
Put her out of her misery.

Well, the first step is obvious.

eurogamer.net/articles/2012-12-13-why-xbox-failed-in-japan

See that article? Go back in time and undo EVERYTHING that it chronicles. Then the matter can be discussed further.

Self-publishing is still a huge thing in Japan. Publishers in the west actually handle more marketing than anything (though distribution in such a large area as the US and EU are also big factors)

For example, iirc From Software self-published some of their games in Japland until they entered that deal with Sony for Bloodborne. Companies that do international releases may still self-publish. Plus, Japan has a huge game industry outside of AAA titles.

/thread
You know when the most popular franchise in Japan only managed to sell 1 millions that consoles are dying there.

Change it's name to hyper loli pantsu praystation X

It's not officially on PC, and Atlus does not want that to change. And we are talking about consoles like the Switch or Xbox. Sony OWNS Japan, the other consoles may as well not even exist.

>most popular
Isn't DQ bigger than FF?

But Dragon Quest sold like crazy. Square's last investor report had DQ11 on PS4 over 2 million between digital and retail.

Most of the Xbone sales in Japan are actually from American expats, which makes the whole thing even more amusing. It sold literally 80 units last month.

Sony doesn't own Japan. It's between Google (android) and Apple (IOS)

Dragon Quest is MUCH bigger than FF and did suprisingly well on the PS4 when compared to the 3DS. But yes, consoles are on a slow decline in Japan although I think you'll start to see that trend in the west as well.

wtf they sell xboxes in Japan?? WHy

they already did that with xbox remember blue dragon, star ocean 4, and tales of vesperia exclusivity contract

More like how can Sony and Microsoft try to overthrow Nintendo in Japan because they're nothing compared to them there.

What about it? It only sold 1.x millions on PS4. The rest is 3DS.

>he doesn't know about aniplex
Sony literally right now makes the most money off of mobages. Every single top mobage has aniplex involved.

Fate Grand Order makes Sony 2 million a day.

See . Westaboos and expats from the US. They make it worthwhile enough to warrant taking up a little shelf space, but it's not enough to actually get any kind of momentum.

You can't read. Square's investor report had DQ11 on PS4 at over 2 million. That's not counting the 3DS version. Digital sales made up almost half of total DQ11 sales on PS4 according to their internal report.

Sony owns a lot of anime houses, they own many music labels, they own so much shit it's crazy. When a game cannot come to a non-PS platform and they use the "licensing issues" excuse, there's a 99% chance it's because they use Sony assets. Exactly the same reason why Project Mirai has different (and much fewer) songs than Diva. Sony has earned a monopoly by monopolizing all creative talent.

I know about it. I'm talking about the hardware and the system in which it's running. Everyone makes Mobile apps.

Google doesn't make money from physical android phones. They make money off of licensing the OS.

Samsung and Sony android phones sell the most in Japan followed by the iPhone.

dramtic faggot. if you want it so much, i'm sure you can dig up enough of your NEETbux and get a 50 dollar 360, and the game is 15 dollars to download, and it's always on sale for 3 bucks.

It can't and will not. Japs don't have taste. They just want to do karaoke and work themselves to death.

No it's Samsung and Iphone.

So is this really a thing?

Fat Japanese nerds that obsess over American shit?

>buying one superior product is obsessing over American shit
get a grip Jamal

It's literally impossible simply because Japan does not have a free market; Japan is a country where a monopoly is actually protected by the government, unlike the west. The only way Microsoft could stand a chance is if they somehow took control of (or collaborated with) an established Japanese company like Fujitsu or Mitsubishi or whatever the fuck, and release the Xbox under the Japanese brand. Then they could funnel funding to Japanese brand so that they can perform hostile takeovers on various developers to secure their output. Japan's incestuous, monopolistic market forbids non-Japanese corporations from owning Japanese companies.

>fat
There is more to this story than just buying an xbox

>Xbone sold worse than the Wii U in Japan
Those japs have alright taste

Japanese people also like WRPGs.

Jet Set Radio and R-Tuned.
youtube.com/watch?v=JO8DMPfRXjQ