Is Cuphead the prof that triggering game journalists by making games acualy require skill to play a good business decision as it acualy makes the game sell better.
Is Cuphead the prof that triggering game journalists by making games acualy require skill to play a good business...
Gaming should be inclusive, not whatever this is
Define inclusive.
it's a watered down i wanna be the guy/boshy / wings of Vi.
>hurfhurf I can't into pattern recognition
Why?
Personal opinion that, as we've been witnessing for the past couple years, leads inevitably to the degradation of the hobby.
Exclusive is better.
Not realy.
this game is way easier than that shit.
A proper easy mode for starters
Honestly it's not that hard. It's harder than some of the easy as shit games that get made today, but it can't be mentioned in the same sentence as the real hard games. I wish it had a harder difficulty setting.
there is an easy mode
you just won't progress the game if you use easy mode like the scrub you are
No.
Furi did not sell well for a game that was hated by journalists for being too hard.
What will always sell a game the most is always the visuals and artstyle.
That's why I said proper
no it should not
...
You should be glad it at least lets you unlock the rest of the world as you beat it in Simple mode.
Nut up and beat the missing phases if you wanna go to the next world.
I demand hard books that have too many words and hard words be made easier so i can understands them.
Easy mode is practice mode. As it should be. If you pick the lowest difficulty, then you do not deserve the right to progress the game. You are blowing off all the hard work and dedication that the developers put into the game.
Here's a accurate analogy to make you understand and get other people to give me the classic food analogy quote:
Imagine being a proper professional chef. You spent many years working jobs to pay to go to college, also for many years. Even after graduating, you had to work as the lowest ranking chef in the kitchen. Now, many many years later, you are the head chef. Someone ordered something pretty complicated to eat, and you prepared as you were trained to do. Then, you go out and see them eat it, and watch as they remove over half of the ingredients, and pour salt and pepper all over it. They eat it and tell you it wasn't very good for what it was. It took a lot of hard work to make that dish. How does that make you feel?
In the same way, developers do not spend a few months, to a few years making a game, just so you can turn the difficulty down to easy and beat it in a couple of hours.
there is one after you beat the game
Yesterday Sup Forums catalog have a lot of Cuphead threads, and most are "this boss is too hard. I need tips"
That's literally what simple english wikipedia is
i gotchu senpai
>Cuphead
>Skill
lmao
I really didn't find the game that hard solo
When I did coop with a friend who was pretty terrible it was a little hard because the bosses had more health. I saw a lot of people complaining about Mr. Dice but I think it took me about 3 tries max, and I perfected all the minibosses first try.
I was using Charger though but I don't give a shit, the second I saw a charge shot I wanted it and the damage just happened to be really good.
But i want entire books be made simple not just the summary or description.
Furi sold some 100k units according to steam spy, probably more on PS4. Not a bad result.
>I wish it had a harder difficulty setting.
It does...