Has any metroidvania, CV or otherwise, surpassed this?

Has any metroidvania, CV or otherwise, surpassed this?

I hear Axiom Verge and Hollow Knight get close.

Other urls found in this thread:

youtube.com/watch?v=IJhQgp4rkVs
twitter.com/NSFWRedditVideo

I'm just playing this for the first time now. About to get to the second reverso castle deal. It's been really good with a lot of boss variety

peak of the genre and nothing has surpassed it

The problem with all the CV metrodvania's is that it's possible to level up and get OP weapons so early, that none of the enemies, or bosses, pose a challenge. At that point the game is just about sight-seeing, which is all right I guess.

The inverted castle wasn't as fun.

Guacamelee surpassed it.

Go back, Paco

Axiom Verge is a good romp. I haven't had a chance to try Hollow Knight yet though.

yes
each successive "metroidvania" styled castlevania further polished and refined the formula, and made for a better game than the previous attempt
except for dawn of sorrow, which was the only step back

Anyone know the exact mechanics involved in the Richter flashback and Alucard's initial stats?

...

>each successive "metroidvania" styled castlevania further polished and refined the formula, and made for a better game than the previous attempt
>Harmony of Dissonance better than SoTN
No

...

>HoD is bad meme

I'd swap PoR with DoS. PoR has more to do, more and better weapons, and the most replay value in the series.

Why hate OoE?

>Axiom Verge and Hollow Knight
Both are reddit shit. Break all contact with the people who told you that.

It's not bad at all, it's just the worst Metroidvania in the series unless we count Mirror of Fate

the only one i know of is as long as you take no damage, you start with higher base HP. there are other factors for better stats and maybe equipment, but i'm not certain

So what game are the cool and hip 4channers playing?

He put AoS at the top of the list. This isn't the kind of person you should expect logic from.

Well it's not much of a Metroidvania to begin with which is the lens the Igavanias get viewed through. The maps are all relatively small and don't really connect to one another like they do in the other ones and the weapon/Soul variety is pretty low.

Still a good game, the only truly bad Castlevania games are Simon's Quest, Lord of Shadows 2 and Mirror of Fate.

If not those two, then which?

There's your subweapon determining MP, using a super or not changing something, a time factor to how you do it, ending with 0 hearts gives you a heart refresh...

Very true but you probably know this by playing this game non-stop or looking online. This game can actually be difficult if you dont use the shield rod or crissagrim's. As well as the great cheat weapon of all time...holy water.

Hollow Knight is an absolute joke of a game.

That's because AoS is the best. It improved on every area from SotN by not making the game horribly balanced and easy to break on accident, didn't give you every movement upgrade before the first half of the game trivializing all the platforming and there's no cancerous pace killer such as the Inverted Castle.

Only people who prefer style over substance think SotN is the best.

>alucard moonwalks backwards everywhere he goes

how did you explain this to yourself as a kid in your headcanon

you have the DS games backwards

What's with your hate for HK, boy?

Hollow Knight is unironically one of the best games ever made.

no, and you guys should try a level 1 playthrough if you haven't. it feels like the game was designed to be played with base stats and they tacked on the leveling mechanic at the end or something

If Michael Jackson was a zombie in Thriller than I thought it was just a general thing the undead did.

Lord of Shadows 1 is a garbage God of War rip off too, as well as pretty much every 3D Castlevania game since the N64.

nah, do that shit with CotM

>there's no cancerous pace killer such as the Inverted Castle

You're forced to grind to get the real ending.

Portrait of Ruin and Order of Ecclesia had level 1 modes.

Aria will always be 2nd

The game is extremely easy even playing as naked alucard

PoR's level 1 mode was almost as easy as the regular game if you had the Axelord Armor, since it scaled all damage down to 10% of your max health regardless of what your level was, meaning you could take ten hits from any enemy in the game, even drac himself.

Only SotN and the other CastleKinos. It's amazing how so many have attempted to ape it but literally none have succeeded.

I've never played a Castlevania game.
Where should I start and what emulators should I use?

>AoS
>not easy to break

Quit trying to be a contrarian, none of these games are hard

>there are degenerates that actually use NG+ with the level cap modes

You're completely missing the point.

>Painfully easy, braindead easy, holy shit there are a dozen ways to break the game and they're not even that hard to stumble upon.
>Platforming aspect is very quickly made boring because you can turn into a bat and fly.
>Inverted Castle is a chore because the platforming is boring. Consider the Super Metroid Rotation hack and how interesting the platforming challenges are since you can't just fly around right off the bat. You have to use the tools you have and gain in interesting ways while in the same environment. SotN is just, fuck, the levels are so bland it just feels like an aesthetic change. The maps are not memorable.
>Have to beat the game to play as the fun modes
>Can chow down on health items and shit on a whim
>There are dingy RPG elements that just bloat the menus and barely matter at all
No, this game is a total joke.

SOTN is a fine place to start.
>emulators
Just drop $40 for a PS2 and soft-mod it to play back-ups.

>PoR's level 1 mode was almost as easy as the regular game if you had the Axelord Armor
That you get on the last 30% or so of the game. And you can simply not use it, you don't level up so how strong you get is entirely up to you.

For an old school aka better school castlevania play rondo of blood. For a metroidvania kind, play either SOTN or AOS.

Castlevania Bloodlines - Sega Genesis OR
then play Symphony of the Night - PS1

Gotta start with the Classicvania gameplay so that you can appreciate why SOTN was so unique.

Have the NES game that aren't Simon's Quest aged well enough to warrant a play through? I see a lot of people talk highly about Castlevania III in particular but not sure if it's just nostalgia or not.

What a fucking child

playing ps1 backups is tricky though

they're timeless. 1,3,4,ROB, and Bloodlines are all great. ROB is the most forgiving which is why i recommend playing that first.

You're right, I don't have the mental capacity to appreciate pure art like axiom "spoopy android heads lmao" verge

if you dont want to cheese the game then dont cheese the game. just because you can doesnt mean you have to.

If you try to use the hard drive or usb.
Just burn a CD-R, much easier.

It's pretty easy to do on accident in most of them just by exploring and coming across secrets. I forget the name of the weapon but there's one in SotN where if you stand still at a certain location for three seconds you'll fall through the floor to a hidden area and the weapon there trivializes the rest of the game.

Circle of the Moon stays hard throughout, I don't think there's an easy or consistent way for you to get OP cards early on.

You can use the DSS glitch, but that's actively cheating. Otherwise, you're weak as shit until end game.

Aria of Sorrow was a better game, I just wish it wasn't handheld and had the same level of audio and visual fidelity that SotN has.

Valdis Story

You have to stand in place for 20 seconds. You're not going to do that without a guide.

Axiom Verge is fucking trash, you retard.

This. It was interesting the first time you see it, but it was very boring to run though. Only the very top of it where the super boss was at was even worth playing past the first castle.

its not pure art but looking at everything expecting something to be 'pure art' only sets your standards higher. why does everyone on this board do this, it is baffling.

...

Yeah, that glitch is stupidly easy to execute too. I don't think I've beaten the game without it, granted I've never cheesed Dracula with that big electric screen attack.

Axiom Verge is alright, but the combat straight sucks. Playing it on hard and fighting those guys that bum rush you makes all of the game's combat flaws stick out super harshly.

All the bosses are pretty bad too, with the final boss being full of nearly unavoidable attacks but also giving you a fuckton of health pickups in the process.

Valdis Story is underrated, and it has a fuckton of replayability with the 4 playable characters and their viable builds.

No sense of progression, the map layout was pure shit, the bosses sucked too and the story was cringy with the shitty jew scientist you play as.
>LOLOL YOU WERE THE BAD GOY ALL ALONG XD

How about Super Metroid?

>Played the game on easy, shot every boss in the face, didn't explore, and mashed through all the 'boring talking parts': The Post

it's better than any castlevaia

So out of Portrait of Ruin, Dawn of Sorrow, and Harmony of Dissonance, which is the best? I've played all the others and wanted to play through a new Castelvania game for October.

>projecting

Circle is overrated. A good chunk of the level design is zigzagging staricases. Really dull.

Portrait imo.

>resorts to ad hominem when accurately called out on their play style
You could have made it less obvious. Here's your pity (You) my friend. Don't bother replying, because I won't.

Either PoR or DoS, stay the hell away from HoD though.
youtube.com/watch?v=IJhQgp4rkVs

I'd got with PoR out of those two though, it's got a ton of content and replay value to it but DoS is great as well.

>unless we count mirror of fate

You know we don't.

You don't know what ad hominem means lmao. Your game is shit.

LA MULANA

This.