This game is terrible

this game is terrible

>boring, empty wasteland that literally just fills space between cities and interesting places
>poor gunplay; almost no recoil, maladjusted sights on lots of weapons, shooting at enemies and surfaces doesn't feel impactful
>every other kind of combat (sneaking, melee etc) feels incredibly shallow, explosives or stealthy melee aren't even viable
>sniping is severely overpowered relative to everything else
>terrible ai that can't handle being shot at from far away but when upclose will jitter about while shooting at you with pinpoint accuracy, the only enemies that are fun to fight are animals
>combat encounters are awful, the game regularly just spawns enemies on top of/near/behind you (like the battle of hoover dam and parts of lonesome road)
>stops being remotely challenging or resource intensive within a few hours
>80%-90% of quests are terrible (go from a to b to a)
>quest structure is rigid and disincentivses exploration; you almost never activate a quest associated with an area by entering that area, so you learn not to bother going somewhere until someone has given you a quest to go there
>faction system is glitchy and only serves to lock you out of content later on in the game (oh and every so often an npc will walk up to you and say "you're okay" and hand you 2 maize or some shit. REACTIVITY!!!)
>severely overpowered skills that you have no reason not to pick like speech, which should work as a way to resolve a conflict without violence or convince people to like you but ends up being the ONLY way to do those things in most circumstances
>simultaneously performs and looks like shit
>vegas strip is a massive letdown
>companions trivialise combat to the point where you don't even have to get involved
>weird mix of super serious political stuff and wacky GHOULS IN SPACE XD writing that doesn't really mesh together well

k

Tl;dr

im glad you agree

tldr, sounds like a banter
the fallout games were NEVER good to begin with, not with interplay and even worse with bethesda, whatd you expect

Pretty much.

Don't forget Caesar's Legion being cartoon villains in a game that's supposed to be about complicated moral choices.

name a better game with the same gist

Fallout :)

new vegas was garbage. it's only liked by fedora cucks

I agree with this, you can tell most the fanbase are fedora as fuck because they love Mr House

...

...

new vegas fans will sit through an hour of "PENIS FEET XD" dialogue but won't take 2 minutes to read a post criticising their game lmao

Only remotely digestable fallout is fallout 4.

...

>boring, empty wasteland
>boring
subjective
>empty wasteland
Objectively false, stopped there.

>b-b-but we had so many thing we couldn't put in the g-game
What's the point? Enjoying a game for what it COULD have been? We can say the same thing about any other 3D Fallout.
Some people really do disgust me.

...

>Fans of a video game I'm attempting to criticize would rather play the game I'm criticizing than read my War and Peace length post decrying it

Wow, it's almost like no one gives a shit what you think!

Who are you quoting?

>liking Fallout 4.

Will the next Sonic game be good?

>boring, empty wasteland that literally just fills space between cities and interesting places
That was my only problem with the game. For someone who doesn't use fast travel, that's a very boring environment to wander in.

There's a unique encounter nearly over every hill. Deathclaws, legion, vipers etc all within the first 40 minutes of the game. How the fuck is it empty?

reddit hates fallout 4 and loves new vegas. going by autistic Sup Forums logic 4 is the better game because reddit is the worst

will it?

That's genuinely my opinion even though I hate both Reddit and Sup Forums.

New vegas world design is lackluster. Fallout 3 had more variety in that regard

wowee

Will I ever enjoy video games as much as I used to, or did Sup Forums corrupt me to the point of no return ?

>New Vegas is a bad game

>Broken clock, twice a day, you know how it goes. I'm sure most of Reddit also doesn't like eating shit, but that doesn't make the gift your neighbor's dog left on your lawn gourmet cuisine. Some things are just bad enough for everyone to see.

>tfw have friend who genuinely believes this, and that NCR or Independent
>Also says the Institute is a lot more complex and morally grey than anything Black Isle/Interplay/Obsidian have done

back to plebbit with your autistic rants, kid

I'll bite.
>boring, empty wasteland that literally just fills space between cities and interesting places
I'm too tired of arguments like that. Real world isn't filled with points of interest every five meters, even in compacted form that is in RPG games it can't be too filled. Your fault for having short attention span.
>poor gunplay; almost no recoil, maladjusted sights on lots of weapons, shooting at enemies and surfaces doesn't feel impactful
Bethesda and Gamebryo engine. You can't polish a turd in the first place.
>every other kind of combat (sneaking, melee etc) feels incredibly shallow, explosives or stealthy melee aren't even viable
git gud
>sniping is severely overpowered relative to everything else
That's why sniper rifles appear late in-game.
>terrible ai that can't handle being shot at from far away but when upclose will jitter about while shooting at you with pinpoint accuracy, the only enemies that are fun to fight are animals
Again, Bethesda and their shitty engine.
>combat encounters are awful, the game regularly just spawns enemies on top of/near/behind you (like the battle of hoover dam and parts of lonesome road)
Mechanics are of the shooter game. Unless you are consolefag you have no problem with enemies in such places. Also, most of the game you fight in tunnels or even surfaces, two or three locations that use elevation is not a valid point.

>muh favorite game being criticized they are dumb hurr
Morons can't argue without criticizing another (shit) game see This is sad, so much autism being wasted.

>Found the scat fetishist.

New Vegas literally has more enemy variety. Again: geckos, fire geckos, legion, cazador, khans,vipers, raiders, fiends etc all within 30-40 minutes of each other. With other smaller outposts in between.

cont'd.
>80%-90% of quests are terrible (go from a to b to a)
90% of RPGs do it, the essence is how it's explained and what do you do in the middle. Quests that lead you through thousands of places are usually main quests.
>quest structure is rigid and disincentivses exploration; you almost never activate a quest associated with an area by entering that area, so you learn not to bother going somewhere until someone has given you a quest to go there
Depends on you, whether you want to explore or not. New Vegas didn't entice much towards it, but there were times I just went out into Wasteland to explore.
>faction system is glitchy and only serves to lock you out of content later on in the game (oh and every so often an npc will walk up to you and say "you're okay" and hand you 2 maize or some shit. REACTIVITY!!!)
And this proves you are everything that is wrong with today's gaming community. It's called choices, you double nigger.
>severely overpowered skills that you have no reason not to pick like speech, which should work as a way to resolve a conflict without violence or convince people to like you but ends up being the ONLY way to do those things in most circumstances
Even in speech playthroughs I had alot of chances for shooting. It's always a matter of choice, if you can resolve conflict without firing a single bullet, it's actually a good thing - again, choices and simple roleplaying.
>simultaneously performs and looks like shit
Bethesda, Gamebryo and Obsidian being incompetent fucks. This one I give you, although I never had any major problems, maybe I'm just lucky.
>vegas strip is a massive letdown
It's still better then Bethesda cities. Not to say it only raised several years before, reading comprehension my dude.
>companions trivialise combat to the point where you don't even have to get involved
Depends on companion and situation. Also, game seems to be designed for lone wolf playthrough.

>weird mix of super serious political stuff and wacky GHOULS IN SPACE XD writing that doesn't really mesh together well
For me it was more of the critique of religious movements and fanatism. Not to say it's post-apocalyptic world, and ghouls are people slowly getting their brains rotted away. Normal people also go crazy because of drugs and state of the world. It's fucked up society and working on un-fucking it. Everyone finds their way.

>da noo vegurs iz bud cuz peepl leik eet

i guess i should have made myself clearer in the faction part. the point is a bunch of quests are open to you at the start of the game, then when you progress enough through the main game they become locked off, even though you could have done those quests before you progressed along the main game (companion loyalty quests are a good example of this, as are a lot of legion quests on an ncr playthrough and vice versa). it's a needlessly fiddly system that makes you play the game with a wiki open or some shit so you don't lock yourself out of content

wrt speech i meant that when you are presented with a speech check there's often no other way to get the same outcome without a speech check. as an example you can only talk down keene (the nightkin guy) with a speech check, you can't talk to him and learn some piece of information that would achieve the same thing as the speech check or do a favour for him or anything like that, the only way to deescalate the situation is by using speech. in 90% of circumstances where you are presented with a speech check, there's no way to achieve a similar outcome without a speech check, so the skill is less of a roleplaying option and more of a requirement for avoiding "the bad ending" in a lot of quests

none of your other comments are compelling enough to respond to

Josh Sawyer is /ourguy/ tho are you dmbu

don't fall for it lads

will my waifu ever be real?

well?

>e dunt leek nu vgs

Fallout 4 is the superior game. New Vegas lacks in all important aspects of a good open world RPG while 4 fleshes them out. Sup Forums hates FO4 due to the inherent need to think in both the deep combat experiences and philosophically challenging dialogue options. FO4 has been and always will be the superior fallout experience.

>it's a needlessly fiddly system that makes you play the game with a wiki open or some shit so you don't lock yourself out of content
You just make me sure that you are this kind of person who wants everything in one playthrough. This is the thing that kills RPG games, faction systems are dead because people got too lazy to make several playthroughs to explore whole content. That's why we have things like Mass Effect or Skyrim, where there is no way to lock yourself out of content, making replayability nonexistent. But, it's good for business, good goyim will buy another linear piece of shit for full price.
> in 90% of circumstances where you are presented with a speech check, there's no way to achieve a similar outcome without a speech check
You have other skills as speech checks as well and they are in alot of situations. And about Keene, Nightkin are fucking crazy due to use of Stealthboys. He is definitely not going to take any physical piece of evidence, you need to haywire his brain to believing you are right. And, without any skill in speechcraft, how do you want to do it?
And about "not being compelling", you just use same arguments that were discussed for years and I just answered with universally accepted answers. But it also shows that you either don't have counter arguments or just immediately deny them as objectively wrong in your mindset, which is not healthy for discussion at all.

im not. Fallout nv is trash.

Nice pasta

>ctrl+f
>5 bethesda +1
>4 fallout 4 +1
wow, definitively not trying to divert from the topic

>NV bad

Hey Todd, shit games mate.

%-90% of quests are terrible (go from a to b to a)
>90% of RPGs do it, the essence is how it's explained and what do you do in the middle. Quests that lead you through thousands of places are usually main quests.

Gues what genre doesn't do it?
FPS

>You just make me sure that you are this kind of person who wants everything in one playthrough.

im not saying "i want to do everything in a single playthrough", i''m saying that quests which are perfectly possible to do in a playthrough will at x point become locked off, so you have to do them before x, if you return to them after x you wont be able to do them, but if you do them before x you can still progress along the same path. they're still possible to do in a playthrough, they just require knowledge and route planning to ensure you don't lock yourself out of them, which is insanely tedious

> But it also shows that you either don't have counter arguments

you're right, i don't have counter arguments to "get good" or "bethesda did it", because they're NOT ARGUMENTS

>the fallout games were NEVER good to begin with

Neo/v/ is here

And what genre is New Vegas? RPG. Not to mention that single dungeon in RPG games is about the duration of FPS single player map.

I could say that they were. Both the legion and the institute did pretty horrible things, but the institute broke the laws of medicane and science and were pretty creepy about it.

Best part about the game was toaster in OWB and the King.

>decide to reinstall
>Oh yeah, need mods, thank goodness it has mod manager support so it's a simple-
>half hour of downloading mods through mod manager, boot up game, radio stations don't appear and no way to tell whether visual enhancements are active
rip

Everyone knows Fallout 3 is the superior game, duh.

Baka, you have to instal mods one by one, checking that everything is running correctly, installing mods in batches is the worst (or best) way to fuck up your game and give you hours of troubleshooting.

I hate that city so much, bethesda cant do cities for shit.

Right.

Just I got the urge to go and play again on a new computer, but suddenly remembering I have to do a few hours of mod acquisition kills that so fast.

I would actually be glad if this wasn't bait and someone actually had arguments for Fallout being bad.
Like someone making an actual in-dept analysis with no 90s "hardcore" gamer bias.
I haven't seen any criticism of the original Fallout games, besides some claiming Fo2 was too campy.

>never finished NV
>not even touched the DLC
>everytime I start it I spend hours looking for and installing mods
>quit after 20 minutes of gameplay

I want to play this. I want to enjot it, but it's hard man.

Why do you need "arguments" or "criticism" for a game being good or bad? People either enjoy it or they don't. You don't have to assess everything by some fucking objective peer reviewed study.

Conglaturation, you are winner.

its interesting to hear novel, well thought out arguments or have someone put into words what you can't

I'm just curious about other opinions.

Yes I concur. New Vegas is a terrible game. I much prefer Fallout 3 and 4. Oh and weeb games.

It's retarded as fuck but it looks kinda nice.

I think /vg/ had a nice list of mods that were all compatible and would work right out the box so you don't have to go through that, you should check that.

>fallout 4 is the only good fallout game

How long will I have to wait until the artist I commissioned delivers my porn

You posted this already today and it got one reply. Fuck off.

No one else wants to reply, but I actually enjoyed this bait, so here you go.

>but what do they eat?

>fallout 3 has interesting and fun to explore locations with good loot

yeah but what about [minor logistical concern]

>new vegas has a few patches of vegetables and some sheep in a town

fucking genius

>>weird mix of super serious political stuff and wacky GHOULS IN SPACE XD writing that doesn't really mesh together well

this is my biggest issue with the direction bethesda and obsidian took fallout. sure, 1 and 2 had easter eggs and some injokes and stuff (iirc tactics had a lot more, but i haven't touched in over a decade), but it was never this odd melange of maudlin texts of babby's first creative writing project next to skeletons and corpses, alongside jokey douchechill LOL SO RANDUMB!!1 content that totally misses the point of the original's subtle 50s/60s satire

Worldbuilding in F3 is a mess through and through.
Raiders in the middle of nowhere, next to supermutants? A cave filled with children who run it like some town? A city built around a bomb?

It looks pretty, but it makes no sense.

Does my Steam BF actually like me?

Gayboy.

Will it last?

Don't bother, he's not genuine, he's just a troll.

Heh, I made that drawing years ago, nice to see it still being used.

Randall ;_;7

Bethesda is just trying to appeal to the lowest common denominator due to it's corporate money making nature. Obsidian's higher ups have a ego the size of the moon and think they're the greatest writers ever, despite virtually everything they've released recently being painfully average story wise. But they do share one trait: neither can program worth half a damn, releasing the buggiest games year after year.

Honestly? I'd let one of Bethesda's subsidiaries take a crack at Fallout.

He's a big guy now.

>Legion
>villains
brainlet

This is true, it's better written than Fallout 3 but there's fuck all to do and you can walk through the whole length of the map without finding a single enemy bigger than a bloatfly and THAT'S when you're strongest and need more of a challenge.

i play fallout for the exploration, and 4 was the most fun in that regard. unfortunately, so much of the rest of it wasnt that great.

It's objectively true though. Due to roleplaying I only acquired the grenade machine gun very late in the game when almost everything has been wrapped up. I went to try and find something to shoot with it for a laugh, I walked up and down the map, end to end and side to side and there was not one single enemy beyond bloatflies. Seriously, not one. I visited every single area of the map and didn't fire the grenade launcher once, eventually I just went to the boomers and shot them. In fallout 3 I know exactly where to find concentrations of high level enemies that will actually still be exciting to fight against.

learn how to memetext redditor

>I'm too tired of arguments like that. Real world isn't filled with points of interest every five meters, even in compacted form that is in RPG games it can't be too filled. Your fault for having short attention span.
Yeah and I can't walk from Primm to Vegas in half an hour in the real world but if I did it IRL I'd have a far more interesting time than walking across a couple of empty dunes

New Vegas is literally the best RPG ever made and the best world ever created in a videogame to date.

They are one step away from twirling their mustaches.

Sometimes I post shit like this about NV but I am always lying, I actually think it is garbage. I hope nobody takes me seriously.

i think a bunch of people decided to try and meme new vegas into being considered one of the best games of all time and now that redditors and so on have started to share the sentiment they're backing off

I'd be worried about my health if i was as salty as you guys