What was the first video game that made you realise games are art?
What was the first video game that made you realise games are art?
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Game 1
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Crazy Taxi
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The Elder Scrolls V: Skyrim
NetHack
Am I the only one who realized from the very beginning of his vidya journey that they're fucking art?
Do you want me to congratulate you on having an innate understanding of art or something?
This or Journey.
It was when I realized that game was art that I realized video games were art
fumito ueda games
also this
Bioshock clued me into it
This was a very deep game and made me change my world views
Not at all, but maybe we should smack people who don't.
Metal Gear Solid 2: Sons of Liberty.
Not only did it make me appreciate games as art, it opened my eyes as to how superior of an artform it is and the potential it has.
Videogames aren't art
weebshit doesn't count
Pong
You're over twenty years late to the discussion unfortunately, and your side lost hard, but please do feel free to entertain your peers with your braindead chess analogies.
You're gonna be smacking an awful lot of newborns, then.
Chess is art
Prince of Persia 2008
Thief the Dark Project
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Messi=Dali
cavestory, to be honest.
Chrono Cross
That fucking soundtrack
Flipnote studio.
Video games are not art, the majority of art is not art. Objective standards, long held for over hundreds of years, refined and improved on where dropped in favor of a 'beauty in the eye of the beholder' and relativism.
There is no such thing as art anymore. There is quality animation, political and social commentary and talented pictures.
This is a spicy one but ultimately a pointless comparison since the player isn't considered an artist in no way other than being in charge of his general photography and agency as an actant, both are defined and set by the game design, being the designer the artist, not the player.
damn, wow, good job dude, took me years, but fuck, you did it
/thread
Post a pic of what's real art and what's not art.
Wtf is wrong with this turtle
I know for sure it wasn't fucking Hellblade.
Defcon
it's autistic
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Has never happened, because they're not
Research 'Old Masters', they created art. Starting around 1400 to about 1800 these are those who created art, their skills, techniques and practices where gradually build over 400 to 500 years. After which bitchy, entitled fuckers who could not match their ability (and thus could not create art) rebelled and did whatever the fuck they want, this trend has gradually continued until we have the horrific shit we see today.
Also, modern art is nothing more than a means to transfer large sums of money between business and politics. It's legalized bribes.
>Born 1997
>The earliest classics I played were Mario 64 and Banjo Kazooie as a 6 year old.
>I started using a hand me down ps2 in middle and high school. It led me to this in 2011.
>Metal Gear Solid: Snake Eater was the first time a game made me feel.
Is this good for real?
an underrated masterpiece
No. It's absolute garbage.
under age b&
Video game aren't art.
>Doesn't think the Impressionists made art
>Doesn't think the Surrealists made art
>Doesn't think the Absurdists made art
>Doesn't think anything is art but that which had a high degree of technical skill
The Old Masters made high quality shit, but come on man, you want to tell me that Van Gogh wasn't an artist?
Its graphically very impressive, but it is neither art nor a video game. It is a movie, one that ultimately is not entertaining.
Did you play the over-localized ps1 version or the remake on psp with different music?
Correct. People love the man, the story and the romance not the art.
This is objectively false.
Is art video games?
ICO and SoC
First tomb raider on ps1 to be honest
playing both this and Doom on my first computer. Each very different, and clearly showing authorial intent. They also both balance testing the player's skill with building an evocative environment
More like subjectively, like modern art.
This game made me become a lesbian.
No, since you can prove it to be false through evidence and simple logic
>frogposter turns out to be dumb
Shocking
The man lived in poverty, suffered mental problems, manic sessions, psychotic episodes. He was everything from a madman to a failure in his life time. Again, people love the journey and not the destination, they are attracted to the 'romance' of the tortured artist and what happened off the canvas, not what ends up on it.
>evidence and logic
Two thing your post lacks.
Probably Psychonauts or Shadow of the Colossus.
First games I remember side-stepping convention a bit and doing whatever they wanted with boss and level designs.
>video games are art
No
I loved Myst. Too bad current generation of gamers are something like picture related...
Again, not true, his technique has been praised by everyone for not only his emotional sincerity but also his use of oils has no precedent, using the movement itself to give intensity and not polishing his canvases but rather leaving the pieces of oil with their relieves to dry, it was messy but it allowed for a sincerity in its execution only impressionists can aim to get.
What's sad about all this is that your elitism isn't born from experience or old age, just some teenager being contrarian.
psp with music patch
best version would be jap ps1 though
No, my first game was
Again, why is the lead editor of a video games website someone who so clearly hates video games?
>using the movement itself to give intensity and not polishing his canvases but rather leaving the pieces of oil with their relieves to dry, it was messy but it allowed for a sincerity in its execution only impressionists can aim to get.
Sadly nothing I said was untrue, I urge you to research him. He killed himself as a penniless, raving madman. His art was cathartic for him.
We now know that troubled minds can express more easily what they are thinking in pictures than with words. As evidenced by your post. Next time use a picture.
There's really no other answer.
>The layered symbolism of the monsters
>The emotionally gripping soundtrack
>Angela's realistic portrayal of a broken victim, as well as her scenes in the apartments, stairs, and room of cock pistons
>Eddie's surreal hostility and paranoia
>Maria's jarring mood swings between clinging and lashing out at James
>Laura being the driving force behind James' revelations
>Every big James scene, especially his conversation with Maria on the other side of the bars
>Every ending besides doggo
Silent Hill 2 is so respected by the people who played it that it's become a cliche response in threads like these. I'm still gonna nominate it.
t. grandpa
>He had a hard life so his art is shit because I say so
Not how it works kid.
>Sup Forumsirgin so full of himself he thinks he can deny Van Gogh's influence in painting and perspective
It must suck being this autistic.
AIDS
Not the first, but Ori and the Blind Forest has the best music and art style combination.
It's a chihuahua inside of a cap.
Not hellblade, that's for sure.
Dong Cunt 2 desu
I don't recall if SH2 changed my perception of video games at the time, but it completely changed my perception of what could be done with horror as a genre after years of avoiding slasher and exploitation films like the plague.
No, it's absolute fucking dogshit. But man... does the game have some really compelling artstyle and graphics.
What a shame.
Fuck dude, I hate when games are considered "art" only because they are pretty or have a great story. A drawing is pretty. A book has great story. Im not saying videogames should lack this elements, on the contrary, they add to the quality of the product. A videogame that could really be considered art should exceed in what makes it a videogame, the gameplay, the choice making, the qualities that makes videogames different from other medias.
(Pikmin 2 is my choice)
I did not claim he his paintings where shit, some are quite appealing. Nor do I deny his influence on others. I urge you to address my argument and refute it rather than resort to ad-hominen and straw-men.
Though typically, especially in our current 'art scene', the story that drove the creator to create is a larger focus that what is created. The political/social commentary the piece makes is of far greater interest than the piece itself.
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Van Gogh's fame reached its first peak in Austria and Germany before World War I,[278] helped by the publication of his letters in three volumes in 1914.[279] His letters are expressive and literate, and have been described as among the foremost 19th-century writings of their kind.[9] These began a compelling mythology of Van Gogh as an intense and dedicated painter who suffered for his art and died young.[280] In 1934, the novelist Irving Stone wrote a biographical novel of Van Gogh's life titled Lust for Life, based on Van Gogh's letters to Theo. This novel and the 1956 film further enhanced his fame, especially in the United States where Stone surmised only a few hundred people had heard of van Gogh prior to his surprise best-selling book.[281][282]
>"""Critical acclaim"""
Because games journalism has no standards to adhere to. Any retard who jumps onto the next popular thing can become one.
This. Pikmin is not one of my favorites, but it's definitely a cool game series and I think it was one of Gamecube's best.
The story behind works does not take prelation over the work itself, but it is part of the conversation around those works, which is as well part of the work of art. This was a major paradigm shift, we took art out of museums, and we also took art out of the object itself, what the viewer makes of it, what the critic makes of it, the conversation surrounding it and the process behind are also part of the work.
MGS1
Where did I mention critical acclaim? I said influence. Van Gogh was influential, are you going to deny this?
If by influence you mean as the beginning of the end, then sure.
No More Heroes
That is literally what I have argued, the 'paradigm shift' as you call it was relativity or post modernism or any number of terms. The fact is, the shift is immediately tracable to the mid 1800s when objective standards were abandoned in favor of nothing.
When you took art out of the objects, you killed art.
>elitism held by nothing but hot opinions.
I'm sorry a picture of a vagina painted in period blood sold better and faster than your boring landscapes, I'd suggest getting with the times.
>In favor of nothing
>denying over 100 years of formalist, conceptual, abstract, fluxus and surreal nonsense
Just because we don't particularly agree or like it doesn't mean it didn't happen.
I remember Roger Ebert acting like a cunt and saying games can't be art because he played Clive Barker's Jericho (Name recognition I suppose.)
Drove SH2 fans crazy he picked that stupid game.
What the fuck is compelling about photorealism?
Great graphics, uninspired gameplay. Short. I kind of liked the lore and setting of it, wasted potential IMO.
Yes I know, I'm against qualifying a painting of a picture of a vagina in menstrual blood as art so I must be a failed artist. You're really making me think.
I mean, the guy was a film critic. So I didn't really expect him to go through the whole medium looking for something that resonated with him.