A Hat In Time Thread

A Hat In Time Thread

What do you think about this cute as heck platformer?
I'm just about to start the final chapter, the game was super duper adorable and actually really fun.

>I'm just about to start the final chapter,
watch out for the lava coin

Finally someone posts the best skin/hat combo

It's always funny when Hat Kid blinks during a camera shot and it ends up making the picture even better.

Wind Waker 2 (2019)

>that guy who uses the same image and the same line in two threads

What's she gonna do to that crow guys?
will she show him the body part she's most ashamed of?

Is there a webm I can copy so it doesn't happen to me

...

You're one to talk, user.

>let go

>That guy who gets called out for posting the same image over and over again so he raises the sharpness and posts it again

Is it even possible to collect?

Just finished it, Okami flashbacks at the end there. Pretty cool boss.

I missed a page in a time rift. Is there any way to fix my mistake?

I feel the urge to delete this.

Maybe if you have the magnet badge on and dive for it at the last second.

>game allows you get 30+ superfluous pieces of yarn
>but doesn't have the 4 last coins needed for true 100% completion
Why

>that guy who notices it

How do you get the thing you need for stage 5 of Mafia town?

You'll see the giant crate, don't blow it up, instead go to the other side where you're on higher ground, throw potion, and jump quickly. Turn on console commands before going in just in case you fail so you can just godmode into the lava

Enjoy precious chipmunk alien.

What does it say?

Go ahead, this will unlock 3rd floor in the manor.

Kek

chapter 4 it's a time hat

I got it but I was being wary as fuck the entire time

>Oh, poor Express Owl, you shouldn't be ashamed of your MHM UHMM MLMM

When does this end?

If you're using console commands you might as well just summon a new coin and save yourself the headache.

I hate these people

You can't go back where it was before in the level, instead now you can just select it from the mission menu

JUST PLAY THE FUCKING GAME

>literally using the marketing terminology in the OP
God damn this shitty fucking site, if the mods weren't asleep I'd report this trash.

When are you guys going to stop pretending to like this game?

Apparently it's doable with the scooter

It's empty

Ah sweet. Thanks. I started panicking a little when I couldn't find it in the same spot

>that guy who cheats

Never.
I'm getting paid by the (you).

Yeah, report vidya threads. Brilliant fucking plan, retard.

no ones pretending

I'm on my second playthrough and I still can't find it.

Do you need a good computer to run this game and have it not look like trash?

There aren't enough coins in the game to unlock everything. Even with the lava coin, you'd still be either four or seven short.

post cute webms and gifs

This fucker on the docks took me forever to find

...

thats why you get rewards from a slot machine. Rolling the same item (as your last one) wouldnt make much sense.

>Get to the final boss
>The music reminds me of Kirby
>They even teleport kinda like Nightmare did.
Fuuuuuuuh.

not enough reviews

It's a collectathon game. A collectathon game where it's impossible to collect all of the athons is a stupid fucking idea.

Think so; mine is rather outdated, and while it's playable at bare minimum settings, it doesn't look too hot, especially Subcon and Skyline.

The Textures in Subcon freaked the FUCK out, stretching flickering sheets all over the screen at certain angles, and Skyline just plain dropped to like 10 FPS because stuff doesn't blur in the distance like with Mafia Town.

Also, if I even dared to raise the graphics another peg, the carpet in Hat Kid's room and some other textures turned into a corrupted mess.

YL is actually the more competent game, despite the fuckups.
Hat in time is like a game made by game dev school drop-outs. Probably genuine care, but 0 talent.

>have it not look like trash?

It looks like trash either way.

Chapter 2, will I be able to redo the final stage to choose another person as the winner after I do it the first time? Does it even matter?

>YL is actually the more competent game

No, and only the table chat and stage decor change(obviously the mid-battle banter too) but they fight the same.
That's why I chose the Conductor, so I could get as much Conductor time as possible.

Well, I guess I'll try to get more points for the Conductor then, since I like him more. Thanks.

Anyone know if you can transfer your save from a pirated version to purchased steam version? I want to support these pure devs as soon as I have the money

>not fighting Grooves and be saved by Conductor

Welp.

I liked the Conductor more, so I made the other guy win so that my husband could save me.

I doubt it

You telling me Hat in time looks better, is better animated, etc?
Neither are good games, but Hat in time rides on what it tries to be, instead of what it is.

Grooves looks a little silly already, but him fighting like that looks even sillier
p. sure the fight style was made completely with the Conductor in mind first

The instant they started teleporting around rapidly I thought of Kirby. Like, every single Final Boss does that.

Hey, you fellas have been talking an awful lot about how adorable this game is, but I'm more interested in its mechanics. How tight is the platforming? How floaty are the jumps, how precise does the game require you to be with your platforming?

Why does A Hat In Time look half finished?

It looks like a pre-alpha proof-of-concept kinda thing

There's no reason you can't if you find the save file and transfer it manually

But the game still is oversaturated with yarn. Even after stitching every hat, you still end up with almost 30 left over. Why not make it so that you can use extra yarn to stitch new hat variants?

I got it while totally oblivious that you could get fucked on it.

There's still too much fucking yarn. And it doesn't count towards percentage completion, so there's no incentive to go after it. It's a 3D collectathon platformer, all you had to do was make a note of how much yarn has been collected on each level and how much is left, and you've already given players an intrinsic reason to care without needing to change any real game mechanics.

I've yet to play it, but the game looks really ugly, the design is so simple and boring.

The moral of the story is that if you want to save the world you need to kill the people around you and then yourself

clearly amateurs as fuck, with no one to test their shit.
I hope he at least fixes this now.
>the game was oversaturated with yarn
it still is.
They should have yarn be convertible to coins and coins be purchasable at the badge seller.

That's fucking retarded, it's literally relying on mods

Unless the save files an ecrypted it should work just fine

That doesn't always work. If the save file is associated with an account ID or they're encrypted it fails. Exemples: MGS V and No Man's Sky.

There might be a way anyway, but it isn't that easy

There's still way too much fucking yarn.

googling that guy's username is a cringe compilation

It's some of the best I've ever played, I was shocked that I made some jumps so easily. It helps SO much that you can cancel the momentum of your dives.

Usually jumps in 3D Platformers are a gamble against Hitboxes and Depth Perception, but here I only fell like 1/20 times, and usually off of a tightrope, or because I forgot that if you Double-Jump before climbing a wall, you don't get another when you jump off.

>Workshop
>tfw bought GOG version

>there was a design issue where the game was over saturated with yarn pickups
>was
There are at least 33 yarn pieces that you don't ever need. They didn't fix the issue at all.

I can hear your footsteps~

Don't worry friend, the only mods that matter won't be allowed on the steam workshop anyways.

I feel like this game is being unfairly maligned by the gaming press because of the JonTron thing--even if they aren't coming out and saying it directly.

How do we end NeoGAF?

The brown eyebrows ruin this dye for me

I had to turn the volume down for this bit, genuinely spooked me the fuck out

The dive momentum cancel is one of my absolute favorite things - it lets you tightly control your deceleration
Some people think the movement's actually WAY too good
Platforming is solid, there's places where it really shines(Alpine Windmill, the bigass tree in Subcon, which is one of those optional "climb this tall-ass shit and once you reach the halfway point if you fall you fucking die")

This whole chapter was the best part of the game.

god, i love the crows so much

Add some fucking AA, jesus

This game is probably my game of the year but this is pretty fucking dumb, there is still so much yarn they could've replaced with tokens to get all the roulette stuff.

...

How the fuck do i break ice in the forest level

does anybody have all the r. king notes? i couldnt find the one that was supposedly "in the basement".

I wish the time stop hat was used more, i only used it twice in the entire game, once for the Mafia race, and for the last switch puzzle in Alpine (I did the other two without it because i forgot it existed until the third one)

grab cherry
walk up to ghost to charge it up
throw cherry at ice

take delicious fruit
hold delicious fruit in front of little slender spirit things all over

it just feels fucking good to move around, it's easier if you play

>during the final boss the other villains punch each other to death to give you a constant stream of healing pickups so you can rewind their deaths
o-oh, how nice of them