ITT: Babby's first

ITT: Babby's first
I'll start, babby's first SMT

Other urls found in this thread:

atlus.com/persona3/
youtube.com/watch?v=seNMCgcc0Kw
twitter.com/NSFWRedditVideo

Don't you mean this?

you made this thread yesterday and desperately shitposted for attention

do you really need to do it today, too user? don't you have any friends?

Not at all, even this is more fitting than your pic.
I didn't make any threads yesterday retard.

There's a reason we call them Nocturnebabbies.

SMT IV had the most sales so by definition it had the most babby's playing it.

Persona 3 was babbies first SMT until persona 4 came out.

Persona 3 can't be because it isn't an smt game.

Sure looks like one to me.

Idk man, normal difficulty maybe but I think SJ is a lot more forgiving as is better paced

Hard mode Nocturne is wanting to get your ass handed to you, it is fair as fuck if you dont mind the AI doing what you would do against it out of pure "chance"

Nope.

It was a marketing thing, they aren't called smt in japan they just did it in the west for brand recognition. This is were it can go one of two ways, if you're a baiting shitposter you will continue to deny it or if you are just unknowledgeable than you will accept it having learned something you didn't know.

>it is fair as fuck
not with random encounters in which enemies can, purely due to RNG, go first and end you in one turn

Wikipedia and gamefaqs listing the game as SMT, among many others.
Not to mention the... official atlus website for the game
atlus.com/persona3/
Take your headcannon and keep it inside your mouth, which you should also keep shut. Fag, and stuff.

That confirms it then, you're just a baiting shitposter, don't you have anything better to do with your life than acting like a retard on purpose for (you)'s.

If the enemy fuck you up you probably had the wrong magatama at the wrong place, same with demons.

As an example, in the first Kalpa you dont equip the magatama or the demons that are weak to fire because if not first turn you insta die.

Also
>if you dont mind the AI doing what you would do against it
I do realize that the ammount of crits they do on hard is bullshit

Do you call Resident Evil Biohazard? Do people in Europe call a "megadrive" a "genesis"?
I didnt know it wasn't called SMT in japan, but it doesn't change a thing.

Even atlus has given up on calling persona smt, look at the persona 5 cover. It is different in this case because unlike the other examples there is already a series called smt.

>Not at all, even this is more fitting than your pic.
Explain why

youtube.com/watch?v=seNMCgcc0Kw

We weren't talking about Persona 5. If you wanna use Persona 5 as an example does that mean i get to use 1, IS and EP too?
Either way, looks like P3 is an SMT game to me, whether 5 is or not. How about Poison then, does she have a dick to you? Because in Japan she doesn't, and in the US she does.
I may have nothing better to do but talk shit on Sup Forums, but you have nothing better to do than read it. At least im posting about videogames.

If you don't understand why you're simply retarded user. Babby's second SMT is closer to being babby's first than babby's third SMT.

How is SJ babby's first SMT?

Please point out where SJ is called babby's first SMT.

Well, what is babby's first SMT, then? Nocturne certainly isn't, why would you think that?

>Nocturne certainly isn't
Explain why

SMT IV attracted a lot more fans, nocturne didn't sell very well int he west.

And yet if you go and ask what was people's first SMT game was in any SMT thread I doubt you'll see IV pop up the most.

Well, we could compare SMT IV and Nocturne on a few points and I'll explain why IV is the more casual one
>Fusing vastly simplified with free inheritance and standardized stat distributions
>Smirk benefits the player much more than the AI, and makes most battles very short
>Saving anywhere
>Simpler dungeons
>No game over if MC dies
>MC can learn almost any demon skill
That's just some off the top of my head.

SMT IV was my first one desu, and im still playing it, i got hooked up on the franchise after playing Persona 5. Once i finish IV ill jump straight to Apocalypse, but after that im ok to play any other previous game, should i play Nocturne or SJ?

Nocturne first, SJ is a tougher boot to chew.

Flip a coin. They're very different, but great in their own ways. SJ may be a fresh breath of air with the unique setting.

is it because its a dungeon crawler? i dont mind if thats the case because i also love Etrian Odyssey.

It is pretty similar to EO yes.
Youre good to go.

Yes, but Nocturne is the one everyone likes to shill and it's the one with the most memes.

IV doesn't really have any memes aside from "Hoy", where as Nocturne has "ONE MORE GOD REJECTED", "use buffs retard" etc.

People are more likely to start with Nocturne than they are with IV, especially considering that IV is closer to a conventional SMT.

You act is if any of that has anything to do with it being babby's first, no one is gonna ask "how do the dungeons compare to Nocturne's" at the counter.

Back to r/megaten, please

90% of those are gameplay improvements, not casualisation.

Nier Automata, babby's first Taro game

Are you an idiot? Do you know what people mean when they say "babby's first X"?
Free inheritance and standardization of stats is no improvement, it removes uniqueness and casualizes the fusion process. Saving everywhere is pure casualization, play coin fee, too. Simpler dungeons is not an improvment, obviously. I'm personally okay with the MC being allowed to die, but it does in fact make battles less tense and more casual, even if it's not necessarily a bad thing. MC being able to learn any demon skill is plain retarded.

Babby's first VN you could also put Katawa Shoujo or DDLC

You really liked cancelling and re-selecting fusion over and over and over until it randomly assigned the skills you wanted?
Do you have fucking brain damage?

I still dont get why they gave you not only unrestricted save locations but also the Charon Macca/Play Coins to give you a free out of jail card, it completely trivialized game over screens

That's not what I said either, you smelly mouthbreather. Apocalypse's solution with affinities was pretty good, but insufficient. I believe skills like dark sword and earthquake shouldn't be inheritable as they don't really fit on all demons. Sword skills should be unique to sword demons, and so on. Pokemon actually does this pretty well by having a large pool of both commonly accessible moves and moves unique for certain Pokemon.

Even worse in Apocalypse - instant revive on the spot. What were they thinking?

Do you have to pay something?

Nothing

Only pride.

Do you at least have a set number of times you can use before waiting for a "cooldown"?

Nah

>more customisation is a bad thing
The MC being able to learn anything is good because he's a player avatar, not an established character and de,one being able to learn anything reduces the need for grinding.


Demon Whispering is far superior to the Magatama system exactly because it's less restrictive.

As for dungeons, it's not a huge loss since the main draws of the series are the combat and alignments, both of which IV does far better than Nocturne.

So "daddy" Dagda jokes where true after all, fucking hell Atlus.

Nocturne was niche and hard.

SMTIV was babby's first SMT because game was piss easy and it was moderate mainstream.

>IV Alignments
>good in any way
Wew

And Nocturne combat is easily superior to IV

>Nocturne
>hard
Focus+evasion buffs break the game.

As if concentrate is any weaker in IV. Besides, DLC makes things even worse.

Please explain to me how Nocturne's alignments are better.

>Reason-barers come up with their Reasons completely out of the blue- Chiaki is the only one who gets any development and it's barely there
>game attempts to pigeonhole you into either TDE or Freedom by vaguely defining Reasons and slapping you on the wrist for siding with any of them.
>your alignment affects nothing except for an alternate line of dialogue once every 10 hours

IV is a vast improvement.

Nocturne isn't popular for its story, you're right about that. But IV's clusterfuck is hardly any better, and releasing important story details as DLC is unforgivable.

Normal difficulty Nocturne

>got into SMT with MT2, 1 and Nocturne, nearly finished the latter
>see this post
Please tell me you're just shitposting and that saving anywhere and no MC game over aren't actually true.

babbys first fallout

It's all true. Hard mode in IV Apocalypse gives you a game over if the MC dies, but you will revive on the spot for free, so it hardly matters anyway.

>TFW when first smt was P4G

Honestly, whenever I died in IV, I just rebooted the game, so it didn't make much of a difference.