>99% hit rate
>multiple misses in a row
Things that piss you off in games
yes that's how chance works
>1% hit rate
>Multiple hits in a row
>anything but 100% hit rate if you do it right
>Statistics final
>Hundreds of 60%s in a row
>20% chance to hit
>Fail six times in a row
FUCK YOU, THAT'S NOT HOW PERCENTAGES FUCKING WORK
That's exactly how percentages work.
There's a 26% chance that that will happen though
>fighting multiple Pokemon at once
>yours gets paralyzed and confused
>ass raping commences
>26% chance of it happening
>Doesn't happen 5 time in a row
FUCK YOU, THAT'S NOT HOW PERCENTAGES FUCKING WORK
In Fire Emblem the Sacred Stones, I was at this boss that used a map wide spell, that had a 1% chance to hit and a 1% to crit. In Fire Emblem a crit is a different roll then your hit but crits do triple damage if they land.
The boss got a crit on one of my units.
I know this was a problem with xcom of the game just straight up lying to you.
>all moves have a 1/256 chance of missing
>attack misses at a critical stage of the battle
>3D game with a percentage based projectile hit system
>fire a gun at an enemy, but miss
>you can physically see the fucking bullets head straight toward the target but they curve around them like they have some kind of magnetic force field or some shit
This shit happens a ton in the 3D Fallout games and it's laughable. I remember it being the most noticeable in 3 though.
>Weapon's is listed BTH +20
>Weapon's game wiki page reads hidden statistics
>"All player moves receive -10 BTH"
>beat boss
>killed by DoT
>fight restarts
>attack has a 10% chance to hit you
>crits
>Chance of something happening is statistically likely
>It doesn't happen
There. I just saved us all the trouble of having to go with the resof this shit thread,
>enemy has a 40% chance to hit, 1% chance to crit
>critical hit, instantly kills your unit
Fire Emblem infuriates me sometimes.
>summon AI fucks up and dies
>boss fight
>kill each other at same time
>all the loot is forfeit because game progresses while dead
>hit rate over 50%
>fail 5 times in a row
fuck you xcom I might as well tell my soldiers to jerk off instead of overwatching
I see you also played Conquest.
Each hit has 20% to hit dummy, they're separate cases.
Hi Pokemon Blue
>put game disc in
>99% chance it's shit
>it crits and is goty
>Training best villager boy Donnel
>Enemy attacks him
>80% chance to hit
>Dodges
>Donnel counterattacks
>1% chance to crit
>YEEEEEEEEEEEEEEEE HAAAAAAAAAAAAW
>jrpg
>visible enemies
If it's not an ARPG like Kingdom Hearts, I just hate to see the enemies in the map.
Gambler's Fallacy lol
>enemy has 10% to hit
>it lends
>it critics
>it kills my unit
>restart the map or i'll get the shitty ending
>100% chance to hit
>misses
>it critics