GT Sport

Expectation

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VS reality

Just play drive club or the older GTs

I like it.

The old campaign mode was pretty shit desu. There was never any competitive racing, you just picked whichever car had a power advantage over the others and breezed past the retarded AI. Rinse and repeat to grind money for the next race.

The class system and strict power and weight balancing in GT Sport creates much more competitive racing. The penalties seem a bit broken at the moment, hopefully they'll improve them.

The graphics aren't world beating but what do you expect from a console? The framerate is steady at 60FPS, which is more than could be said for GT6.

I was more teasing the fact that everything about this game that's been shown is scapes and replays, which are heavily processed and 30fps, kinda cheating since the game doesn't actually run anyway near the fidelity people like to portray.

How kawaii will you make your car?

It was my first thought when I saw that you could upload custom images to use as decals.

>Game is built around GT3 class racing
>Demo gives me three Group Bs, an N400 and a Group 4
>No GT3 car

Th-thanks Polyphony...

>Two different tyre sponsors on the same car

Get your shit together fampai

It doesn't even look that good in replays. It just uses the same DOF meme as Driveclub

>Not using 4 different types of tire brand and set up
I'm always prepared for what ever comes.

I think I'll be spending more time dicking around with photos and liveries than I will racing.

I think that looks great though, good draw distance and the visual style is more appealing to say forza 7

Kek is Polyphoney even trying anymore?

The evo felt like a fucking boat going around that rally track.

Im not sure about this game at all. Looks sleak as fuck menu wise but I haven't enjoyed a racing game since forza 2

>Qualify 6th in a field of 24
>Brake going into the first corner
>Immediately shunted by some yahoo from behind and off the course
>Drop to 15th by the time I get back onto the racing line
>Game slaps me with a time penalty and loss of Sportsmanship rating
>Dick who shunted me is several positions ahead

>Midway through the race, gained some places back simply by not getting caught in accidents
>Overtaking a guy on a straight
>He straight up fucking PITs me and sends me into a wall
>I drop all my places and catch another penalty

>Final stretch
>About to overtake a Russian to steal 15th place (lol)
>Russian car teleports six feet to the left as I'm overtaking and I shunt into the back of him
>Cop another time penalty just before the finish line and finish dead last as a result

>Post race results
>Sportsmanship rating downgraded to C

In Japanese these are called "痛車" (itasha)
痛 = pain
車 = car
because they're painful to look at.

Dude, at least make it follow the grille. These triangles don't look good.

Actually because they're painfully embarassing to be seen in.

I know, I need to change it. I did it last night and rushed the end.

looks like GT6 which looks like GT5

Why the fuck can't Polyphony Digital make better looking terrain?

>TAG Heuer official timekeepers
>Official timekeepers in a vidyagaem

Wait till you get to the penalty and flag system. People will PIT you and get away free, yet you'll be disqualified for even touching another car as you overtake on a corner.

Waiting Forza horizon 4.

Is Driveclub actually good? It's only like $7 on PSN, kinda want a drivan game.

Yeah it's actually decent user.

For that price absolutely. Driveclub's two major problems were content and 30fps. $7 though is worth it imo.

Not same user but buying the PS+ version of driveclub gives any dlc?

On the one hand I like the idea of liveries so I can paste anime girls on my car. On the other hand, all the cars are powerful cars. Where are my lame people carriers, and old boxes from the 1980s?

class N
youtube.com/watch?v=FEoLwKhO1Oc

I bought driveclub but like 50% of the content is locked behind DLC

what the fuck

I honestly don't remember. At launch it locked certain parts of the game away, but that was changed iirc just before the studio was killed. Does the PSN Description not say?

In the dumpster, where they belong.

Some production cars are available but GT Sport is 90% about homologated racing.

>You can't edit the racing playlist

I only want the good Daiki Kasho songs and that's it.

How many Skylines are in this game?

None.

...

why is drifting so shit in this game? I turned off every fucking assisted driving bullshit still my car moves like a tank on corners

Played the beta thinking it would be fun, not having played GT since 3. But after doing some research, finding out about the lack of offline play and a campaign as well as experiencing an hours long server outage preventing me from playing completely, this is now on my won't play list.

>""Gran Turismo""
>no Nissan Skylines
come again?

The Nissan collections is as follows:

>Nissan GT-R Gr.4
>Nissan GT-R Gr.B Rally Car
>Nissan GT-R NISMO GT3 N24 Schulze Motorsport
>Nissan GT-R Premium edition
>Nissan GT-R Safety Car
>Nissan CONCEPT 2020 Vision Gran Turismo
>Nissan Nissan GT-R LM NISMO

i.e.

>Production model GT-R
>Three racing modified GT-Rs
>GT-R safety car
>Nissan's LeMans Prototype
>Concept car

Lame. Half the fun of Gran Turismo for me is grabbing some pants 80s/90s era car and tuning it as much as I could. I'm not into the actual purpose-built racing stuff. Wish there was another good racing game on the PS4

I was worried about the same thing until I played the demo. The downside of their new approach is that you miss out on the heavy tuning and vast range of cool 90s cars. The upside is that because all the cars belong to a class and race against other cars in the same class, performance is pretty equal and the racing is competitive. Cars within a class still drive differently but there aren't any 'best' cars that you must pick in order to be competitive.

Pretty much 100% of the gameplay in GT1 to GT6 is picking a fast car (or ricing a slow car to make it fast) and leaving the braindead AI in the dust. GT Sport forces you to actually race.

So how does online racing work? I got in a lobby and there was a qualifying session going where nobody got a time apparently, then the race started and there were GT3s competing with GT4s and I think I saw some lower tier cars too, is it just completely random?

Trying to take pictures while making the cars look as real as possible is surprisingly fun

Two modes, Lobby and Sport.

Lobby, people make their own rooms, set their own rules and the room owner does everything. In my experience so far, nothing ever happens. People keep dropping in and out and the race never starts.

Sport is the official, competitive matchmaking game. There are three daily races, each held every 20 minutes (e.g. Race A at 13:00, Race B at 13:20, Race C at 13:40, then back to Race A at 14:00). Each race is restricted to either one class (e.g. GT3) or one single make of car (e.g. Mazda Roadster). Races either provide a selection of cars for you to borrow or mandate you provide the car from your own garage.

While you wait for a Sport race you can perform qualifying laps. Race entry closes ten minutes before the actual race is due to start, so after you've entered you can do some more qualifying laps. The game then does its matchmaking, puts you with 23 other nerds, defines the starting grid based on your qualifying times, gives you a final few minutes warm-up on the track then the race begins.

Don't mind me... just memeing.

I see, actually I did take a look at the Sport mode but I could already tell it was something that was gonna take some time. I just wanted to do a quick race but lobbying didn't help it at all.

so 2 really different cars
also no R32 or at least R34
what a shitty car roster

Give it a go, it's pretty slick. At first glance, 20 minutes between races looks like it's going to be a long time, but by the time you finish one race you can enter straight into the next one and have enough time for a few laps of qualifying.

Getting a good grid position is really important since the grids are so large and the races are only a handful of laps. Plus the closer you are to pole the fewer demolition derbies you'll have to swerve around as you race.

Toyota are just being retarded because everyone called their crossovers boring, the GT86 is a flop and the new Supra is an ugly clusterfuck. So now no one is allowed have their old cars.

It marks the transition of Gran Turismo from a driving sim to a racing sim. There are no FIA leagues for 90s riceboxes.

Whether that's a good thing or a bad thing depends on how much you like racing as opposed to cars in general.

...

Yeah I definitely will when I buy the game, first I want to see how they'll handle adding new cars (paid or free dlcs) and wait for it to drop in price a bit. Hopefully they don't pull an AC and release car packs with 3 cars each for 10€

The VGT cars are so fucking ugly.

>It takes one designer six months to produce one car for GT Sport

I'd like the car roster to be larger but I'd also like them to release the game now and not in five years' time.

I really liked driving some cheap 90s cars in older GTs
Driving is pretty enjoyable in Sport but i'm not too much into modert supercars, sadly

hopefully they add older cars along the lines, the game is pretty solid and online mode is great. finally you can do clean races.

>rally tracks

>meanwhile Forza gets a release nearly every year and still looks great

Polyphony Digital needs to sort their shit out and just incrementally improve things over many games instead of disappointing us with underwhelming releases every 5 fucking years.

The soundtrack makes it extra comfy.

Two teams though. Mainline Forza games are on a two year dev cycle, which is still better than GT for sure.

Gran Turismo 4

the skybox and 2d magic they did was amazaing

I'm sure they share assets between the teams. If they don't, they're idiots.

We scoff at yearly releases, but shorter release cycles are better for everyone. Evolving a game slowly over several iterations just works better than sitting on a game for half a decade while setting everyone up for disappointment.

>Evolving a game slowly over several iterations just works better than sitting on a game for half a decade
I agree. GT Sport hasn't aged as well as Forza 7 has because they took so long. And Forza 8/9/10 will all release I'd assume before the next GT game, makingn Forza even better.

the difference in quality is striking though between gt sport and forza 7 where the latter is literally outsourced to pajeets.

example of this are the botched inaccurate car models that just keep getting recycled and not fixed

Reminder that Forza outsources everything related with the 3d models of their cars to a third party.

yeah especially when you realise how shitty ps2 hardware was

speaking of forza, they downgraded the quality of your opponents cars in 7. Ai cars looked much better in 6,fuck turn10

They did? Lol.
GTS's AI is fun as fuck to play against in professional dif.

The AI in Sport is the biggest improvement from GT6, IMO. GT has always had shit AI, now they're more fun to race against than actual humans.

I didn't know that was a PS2 game. Fucking amazing.

...

so I skipped GT6

can you still have lobbies for drifting online?
that shit was kinda fun on GT5
in fact, is there actually any good drifting cars?

The game could've looked so much better if they added some sort of antialiasing, the jagged edges are very noticeable over cars and other objects around the track.

i bet that would be improved using the ps4 pro
thats the new scam