Who wins?
Who wins?
Metal Slug.
Is metal Slug 3 one of the greatest games ever created? Recently played through it again and what it offered at the time was insane.
Yes, and it holds up completely.
Metal slug
Cuphead is more akin to Contra than MS. You don't pick powerups/vehicles during levels, non-default weapons don't run out of ammo, you can shoot in 8 directions, the gameplay is level-select based instead of continuous, etc.
Cuphead devs need to play some Metal Slug to figure out how to make fun levels and satisfying shooting.
Yeah i hadn't played it in ages and the Jetpack level and just how you were able to complete the level through different routes. Shit is bananas
Fuck cuckhead
Metal slug isnt really even fun and is too easy. Cuphead is at least challenging and just as fun to look out. If you include contra though that is my favorite. Its badass. hard corps will never stop being one of my top 3 games of all time I hope.
metal slug
Cuphead is interesting but Metal slug all the way
I could see Metal slug losing some of its edge after multiple play through's and since it lets you pick up from where you left off, so i'll give you that.
>soiling Grape-Kun in this shit.
Die slowly.
I'd say it's closer to Gunstar Heroes or Alien Soldier
Beat me to it. Didn't any of you nogs have a Genesis?
Cuphead is the hot new flavor, it's fun and looks nice. But Metal Slug is a thousand times more nuanced and is superior from a gameplay perspective.
I like cuphead, but metal slug obviously.
>But Metal Slug is a thousand times more nuanced and is superior from a gameplay perspective.
elaborate. i hear Sup Forums say this a lot but they always fail to do so.
Which they play up pretty obviously with Dice's game, and the 8-ball who looks like Melonbread.
metal slug they have tanks n shit.
If anyone thinks Cuphead is better than Metal Slug they seriously need to consider suicide.
>metal slug
>easy
Yeah, maybe start counting how many times you actually die and realize how much money you would've had to pump into the machine to finish the game.
Weapons in Cuphead:
pea shooter
pea spread shooter
slow moving homing missile
Weapons in Metal Slug:
RAWKET LAWNCHER
death lasers
projectile vomit
a tank that can self-destruct
an elephant that shoots lasers (OK maybe they jumped the shark here)
Cuphead is neat looking but that's pretty much all it has going for it
Metal Slug is overrated
>pointless time limit
>limited ammo is retarded
>sections in levels forcing you to kill every enemy to progress like a fucking brawler
>most bosses only have one phase
>can't shoot diagonally
Metal Slug literally has artificial dificulty, not memeing, its purposely designed to be a quarter muncher and its alot less enjoyable on emulator now you can essentially beat the game with infinite continues.
If you want me to list off features, sure. It's not hard.
-Lots more weapons (which you have to find to use, so balance isn't a problem)
-Vehicles
-Getting fat off food items
-Become zombies/mummies/ etc. when dying a certain way
-Interactive environments
-Secret paths, secret powerups, secret everything
-Hilarious enemies who die in horrible ways
Feel free to chime in if I'm forgetting something major.
>elaborate. i hear Sup Forums say this a lot but they always fail to do so.
MS has great levels while Cuphead has short and shit levels.
MS has better controls and more varied gameplay.
MS has better designed bosses.
Metal Slug. With the exception of 1, the games are way more challenging, not even close. They are also more fun, great frantic levels that don't get bogged down with shitty gimmicks or platforming. Weapons all feel great to use, unlike Cuphead's silent no impact shots. I love the aesthetic way more than Cuphead too.
Cuphead is nice and cool but metal slug is metal slug
>i don't know what elaboration means because i'm a high school drop out
don't talk about something you know nothing about
>i demand an essay to explain to my ignorant ass what makes X better than Y, spoonfeed me please because I can't be assed to actually play the games
not an argument
I think it's time for you to save for a gun, buy it and then kill yourself.
Time limit is a necessity for arcade games because it prevents stalling. There is nothing wrong with an ammo limit, if anything it allows the guns to be crazy op and fun to use. Bosses having one phase is a non criticism, the games focus on levels anyway.
>are you seriously asking me to explain my reasoning?
>Metal Slug is overrated
And Cuphead isn't? The game relies almost entirely on the visuals.
It's designed to be a quarter-muncher, but it is possible to 1cc. It is not as unfair as other games in the arcade, but it is legitimately hard.
don't you get together with the nazis in the third game? imagine if that game was released today, lel
there's so much shit on screen you'll die quickly anyway.
>>i demand an essay to explain to my ignorant ass what makes X better than Y, spoonfeed me please because I can't be assed to actually play the games
It's designed to be consistently on one credit beatable with some practice, hardly a quarter muncher
>i'm incapable of making a counterargument and have to resort to saying the same shit over and over.
>>>i demand an essay to explain to my ignorant ass what makes X better than Y, spoonfeed me please because I can't be assed to actually play the games
Speak for yourself, I actually play the games
you're just listing features. you're not explaining why these things make the gameplay better.
Metal Slug 2's my favorite. I just wish we'd get a version that didn't suffer from slowdown or have the bullshit balance/rearranged bosses of X.
Cant you overclock mame and remove the slowdown that way?
>you're just listing features. you're not explaining why these things make the gameplay better.
You're literally demanding people to do things for no reason. They have no reason at all to educate an ignoramus. Your ego is off the charts if you think you can just jump into threads and make demands people have to obey while you do jack shit.
Put in some work yourself first and people might give a shit.
now i know why you can't explain your reasoning. there hasn't been an analyst youtuber to think for you about the game.
TURRICAN
yea, how dare i ask you to prove that you know what you're talking about.
Look up Metal Slug 2 turbo fix. The slowdown was due in large part to a bug. Its kind of hard to find the ROM due to some gay drama over people selling carts of it on Ebay.
As fan of both here's my summary.
Cuphead is the console game Metal Slug.
Metal Slug's limitation to be Cuphead was because it was an arcade game, you had it to be fast paced and defeated in less than two hours. Their console ports couldn't get out of that formula and is the reason why they're not as interesting as like to playing them in the arcade cabinet. About the mechanics like weilding two weapons and such you can see them trying to implement them in the last games like 7 or XX
Yes, and its surprising because snk had no money at the time (kof didnt sell) so if ms3 bombed they would have gone under, so what did they do? They made a fantastic game and earned millions, if something like that happened today to another company they would shit out an horrible mobage with tons of cosmetics and loot boxes and blame "modern gamers", racism and misoginy for their eventual failure.
Stop samefagging, child. No one cares about your tantrums.
But sure, I can give you what you ask after you chop off your dick, stick in your mouth, take a selfie off it with this thread in the background.
Do that little act and I'll comply. Seems like a fair trade, right?
This all it has going for it is GRAPHIX just like cuphead there are hundreds of superior run and guns
>there are hundreds of superior run and guns
List 50.
Such as?
>projecting about me having a tantrum
>procedes to demand i chop off my dick
LMFAO
Fuck off Metal Slug X is better.
>get asked how a game is more nuanced
>list a bunch of intertwining gameplay elements
>HURR DURR THAT'S JUST A LIST
I take it you just walked into the conversation.
Theyre not as interesting because theyre shorter and faster paced arcade games? Bizarre logic. That's not mentioning how much more intense MS is by virtue of being an arcade game where you restart the game if you die 3 times, instead of going back to a checkpoint a minute ago.
not him but
For me, metal slug is a very hard yet rewarding game. The prospect of one hit being able to kill you is always there but for the most part, attacks are generally slowish or give a tell before they strike so even if there's a lot going on, you can only blame yourself for dying.
As for weapons, they all feel good to use and none of them are useless so you don't feel like you got fucked going into a boss. vehicles are also handled very well, they offer a weapon with endless ammo and the ability to tank hits and getting it to the boss in itself is difficult but if you do, rewards you with an huge advantage for your efforts.
>artifficial difficulty
>quarter muncher
>not memeing guise
off youself
>>procedes to demand i chop off my dick
You demand I write several pages worth of text to explain what makes Metal Slug so good. That takes a lot of time and effort. In return I asked that you chop your dick off, a quick and low effort task, then simple take a selfie of it with the thread in the background.
So apparantely you can make demands but no one else can? Ok. You wonder why people think you're a child when you're this entitled and spoiled? So long as you demand something you should have it?
Haha well whatever, no point in replying anymore until you give me that chopped off dick pick.
you aren't speaking about the first contra I take it. that had pick-ups and a continuous level system.
Don't respond to the shitposter. Don't give him attention. All of your effort will be wasted.
>tfw never played metal slug past the 5th game because a local arcade didnt have them and it felt wrong to play on cucksole
How good are they Sup Forumsros? What am i missing?
there. was that so hard?
Redundant, you are better off actually learning to play the first 3/4 games.
a list with no elaboration for how any of those features make a game better.
I wasn't asked how the game was "better." I said the game was "more nuanced" and asked to elaborate. But I can already see you're gonna hide behind the "WELL I DON'T THINK SO" defense. So I'm not going to elaborate.
Don't reply to the shitposter. He's a bored attentionseeker. Do not give him the attention he seeks and he will fuck off.
Rest assured, that was the only sendoff I was going to give him.
>none of them are useless
The flamethrower is dogshit against everything but soldiers, zombies and yetis, the dropshot is also pretty bad because it can't hit airborne enemies and even common soldiers can dodge its bouncing projectiles, at least the weapon that shoots rocket dogs is absolutely destructive at close range.
I dont even continue after death unless playing with friends. I dont really enjoy it that much. It is a chore after enough playthroughs though I guess. I love the characters and art, but cuphead actually has better gameplay and well rounded progression.
Btw I love nothing more than arcade games. The harder the better. Metal slug to arcade games is like kirby super star to 16 bit consoles.
>Metal slug to arcade games is like kirby super star to 16 bit consoles.
So just a good game of the bunch?
casual shit. Kirby is easy as fuck just incase you never played anything else or thought it was hard.
>I'll just tell em why their shit doesn't count til I win the argument. I am very smart
This is you, this is what you sound like.
Metal Slug is average difficulty by arcade standards, are you one of those brailets retard who creditfed ike 20 credits and after that say the game is easy?
>average
its one of the easiest games in all the arcade and no I 1cc my shit. I am beyond clearing games I fucking high score them.
seriously
sonic 1 is as hard as metal slug
think about it bro.
Cuphead is babby tier
my sibling from africa
>its one of the easiest games in all the arcade
1 is the only one that is easy but even then there are easier arcades out there. X and 3 are average difficulty
>I am beyond clearing games I fucking high score them.
Post your scores then fuccboi
Post your asshole first fuccboi
none of them are hard. lets both do a playthrough of X right now and post it.
Wouldn't say X is average, it's harder than most shmup 1 ALLs that's for sure
>thinking a platformer is harder than shmups
HAHA
I bet you think mario party is hard
Cuphead's platforming is super sloppy. The airplane sections feel good though, I'll give it that. I just refunded it on steam, that shit is way easier than people are giving it credit for.
Bruh, Cuphead looks easy as hell compared to Metal Slug
Metal Slug is more then just a one hit wonder. It wins.
>thinking all shmups are hard
Your inner fuccboi is intensifies, oh and i'm playing X now for my own enjoyment
>It's hard if I arbitrarily limit myself
Yeah no shit.
Firstly, Metal Slug isn't a platformer. Secondly there are platformers that are genuinely harder than shmups, see Ghouls n Ghosts which is much harder than many shmups from the time period like Gradius 1 and R-Type
Nothing arbitrary about it, the game discards your score if you lose which is as blatant of a "you fucked up" sign as it gets considering you're playing on an arcade.
RAWKET LAWNCHAIR
After playing both a lot, I'd have to give my nod to Cuphead. It's much more addicting and aesthetically pleasing.
>enjoyment
Yeah no shit cause its a "comfy game". Come see cuphead and mugman for punishment.
>looks
It lets you retry for convenience, but otherwise its an unforgiving game.
its a platformer.
Ghosts n goblins is one of the hardest games of all time no doubt. Fuck contra, metal slug and cuphead. I fucking love that game. Fuck your trial and error you are going to get fucked every time you play.
>caring about high score
A true sign of autism