I'm meant to be pitching a game set in a cyberpunk version of Tokyo about 200 years from now.
>features
>lore
>factions
Help me out, what would be your perfect cyberpunk game?
I'm meant to be pitching a game set in a cyberpunk version of Tokyo about 200 years from now.
>features
>lore
>factions
Help me out, what would be your perfect cyberpunk game?
have fun losing your job fag.
Does Akira count as Cyberpunk?
Cyberpunk is for basic taste shitters
We all totally believe that you're actually supposed to be pitching a game to the game dev studio you work at, by the way.
Just fucking kill yourself if your only option is going on Sup Forums and fish for ideas. You'll amount to nothing, fucking end it now.
>Tokyo existing in 2200
Unless artificial wombs become an actual thing, no
yes because the akira's existene fucks everything up
Just play Kikokugai for inspiration.
Sure, it's set in China, but cyber-kungfu is an element that can be applied to any Asian country.
>I'm meant to be pitching a game set in a cyberpunk version of Tokyo about 200 years from
Dude you have like two centuries to work on your pitch, chill out.
I really fucking want a Blade Runner game.
Hunt down replicants and doing detective work to make sure you don't retire a human
Driving your hovercraft around Los Angeles
After a days work you go home to your comfy apartment.
Tokyo barely has any crime these days. It's all more organized. You could have your character working for the Yakuza in illegal augmentation and drug trade, or a repo man who's responible for collecting augmentations and limbs that haven't been paid for. Or you could work for one of the augmentation corps as a hitman. Of course you have very rich and very poor people because capitalism.
One the other hand you could also choose to work undercover as an augmented cop where the game gives you the freedom to choose whether to flip or stay loyal as you infilitrate.
Sleeping Dogs meets Deus Ex. Action-RPG sounds most fitting.
>Factions
Cops, Yakuza families, petty street gangs, Corporations. Which faction you align with/infiltrate/fuck over is completely up to you.
Severe demographic crisis forced the government to start producing generations of citizens born from artificial wombs.
Androids and uploaded consciousness is now commonplace in Neo-Tokyo.
Tokyo Bay has flooded a portion of the old city and scars from WW3 can still be seen.
The Japanese military, with the help of Japan's mega corporations has now reassert control over the civilian government. Strong Orwellian undertones.
Violent biker gangs roam the streets of Neo-Tokyo after curfew. Cyborged Yakuzas fight each other over territories in the seedy sprawls and underbelly of the city.
A special paramilitary taskforce maintain vigilance over any rogue cyborgs, AIs and uploaded consciousness.
Sounds like some gay MGS shit.
>Artificial wombs
All the work will have been replaced by machines and AI anyway by that time.
Yeah. You're gonna need to explain why the govt would fight declining population numbers in the usual setting of cyberpunk unemployment.
No. They wouldn't give a shit because the corps have all the employees they need, and of course, they run the government.
cyberpunk
Bright sunny skies, all of technology's advancements have been nothing but a benefit to mankind. Subservient AI drones tend to our every need with no semblance of free will or discontent with their jobs. The systems that regulate the weather have have not turned evil and we can predict earthquakes and tsunami years in advance.
I would love to play a utopian game, but a narrative needs conflict you know.
underrated
Utopias tend to be built on really dark shit that gets swept aside
Not in that pitch it wasn't. And then it's no longer a utopia.
Because Japanese as an ethnicity is teetering on the edge of extinction due to the events of WW3, effects of Climate Change, the Nanophage and people not having kids due to the stress of living in 23rd century dystopian Japan.
Well, there was a Blade Runner adventure game. From what I've heard, it's pretty good too.
Why would the corps give a shit if 90% of jobs are automated though. For me, a core theme of cyberpunk is human obsolesence.
>Being able to infiltrate any of the factions and work as a spy/double spy for any of the other factions.
I hope we're getting this amount of freedom in Cyberpunk 2077
just make it about defending that utopia from stupid rebels(combat), shitty internal conflicts(speechcraft) and outside forces(strategy?).
Yeah, it's really hard to come up with justifications for those, except outside forces. Why would you rebel against a perfect utopia? What kind of politician could possibly upset the status quo enough for do damage to it?
And getting attacked from the outside is just boring. Star Trek (a utopian setting) already did that ten thousand times, because they practically cannot do anything else.
>tfw I used to have a boner for cyberpunk
>fell for the meme and am now a Tokyo salaryman
>tfw I can't remember the last time I was happy
Tokyo is already a pseudo-cyberpunk hell hole and I work for one of the largest mega corporations. I worked 60 hours last week and get to start all over again tomorrow. Give up on your cyberpunk dreams kids, impregnate a young white Christian woman, buy some land and a golden retriever, you'll be much happier.
> I worked 60 hours last week and get to start all over again tomorrow
Well WTF did you expect? Japan got Jewed into oblivion after pussy Burgers nuked the shit out of it. It's the most capitalistic state outside of the USA.
rebels will always exist, specially in near perfect environments, see what's currently happening with sjws and the like.
and politicians will always try to fuck shit up for power, even if everything is exactly how it should be.
also, crazy religions alone can cause a lot of damage for no good reason.
I got 2 ideas.
You work as a security guard for a shady huge corporation and you get sent out on missions to take out cyber terrorists. You never rebel against your boss or join/help the cyberpunks. Would be nice to play a game from the other side of the coin.
This other one is a game idea I've had for a while. I'll never be a game designer so I'll give it to someone else. You play as a female detective who became a cop because of this famous serial killer who was never captured. You dreamed of one day bringing him to justice and busted your ass off climbing the ranks. One day something happens that makes you open up a cold case of a missing child. As you go through the case you learn more and more info and come to the conclusion that the serial killer that made you become a detective is the one behind it. In the end you find out you have been investigating your own kidnapping and the man who raised you for 90% of your life is the man you wanted to take down. I think it would make an enjoyable Noir Cyberpunk point and click adventure game.
Yea but then you'll just get another been there done that story since every game has done this shit.
A Cyberpunk game where you start as low-level gutter trash and work your way up in wealth and power would be neat. Your wealth would be reflected in the clothes you wear, the professional quality to your augs and of course the market value of your homebase. A kind of rags-to-riches tale that can range from a near-heroic rising or end in a tragic downfall depending on the choices you make.
No dude. This current world isn't a fictional utopia. We're talking about a society that fills all your needs and asks for nothing in return.
tfw when working for Americans while living in tokyo. Japanese and American holidays off.
>double jewed
K dies
The dome waifu is the kid they are looking for
Hologram waifu dies too
The Military still does, out of a mixture of ultranationalism and xenophobia. And the megacorps influence depends on the military's approval.
Basically imagine the power structure and politics of 23rd century Japan as a cyberpunk early Shōwa period Japan.
No. The military is never ever an independent entity because they're not making money. Somebody's paying them, and that someone are the corps. I have a hard time imagining the scenario where the JSDF (or its successor) decides anything on by itself.
And besides why the fuck would you use meat soldiers in the 23rd century, what the fuck do you think this is? You want AKs too?
Plz hire me
yeah, but what'd make it interesting would be the utopian setting, you could explore a lot of stuff about people always seeking conflict, how even a perfect society would have problems deriving from human behavior, and maybe even how the absolute lack of real problems would fuck with our minds.
none of that BUT IT'S ACTUALLY BAD, WE HAVE NO FREEDUMBS or ACTUALLY A LOT OF BAD SHIT IS HAPPENING BEHIND THE CURTAINS crap, just a perfect society that people can't deal with.
exactly how rich parents spoil their children absurdly, so they feel superior to everyone else and must sate their need for conflict by literally inventing shit to fight against, just so they can keep pretending they aren't useless spoiled brats.
just make a battle angel alita game
>postapocalyptic rebuilt wasteland in the middle of american desert
>main city is a hive of scum and villainy and works as a factory for the city suspended at the base of a space elevator, that in return throws all of its trash into a giant scrapheap below and has no communication with the below world, has dehumanized geiger-esque cyborg servitors as enforcers and bureaucrats
>cyborgs are more common than dirt
>firearms and flight are forbidden by factory law, everyone uses cyborg martial arts
>crime is incredibly rampant, bounty hunters act as lawmen
>bloodsports and drugs entertain the masses
oh shit, I can actually use the second idea for a side mission in a game I'm working on now.
stealed. thanks.
Nigga we ain't getting cyberpunk at all
You still need a large base of consumers if the megacorps want any profit.
Why set it in Tokyo when you don't know Japanese and have never visited Japan?
Lotsa brozouf and no waves
Factions
>Exoskeltal corporate mafia overlords
>Literal ninja smugglers lead by cyber-augmented gray fox
>Rebellious non-exoskeltal wielding yakuza
>rival corporations
überdeveloped megacity but with some hidden ancient places with traditional samurai schools.
Lore: Governments of the world have fallen. World war happened and an American megacorp won,but megacorp fucked up the world and after exploiting the resources of Earth they colonised and terraformed Mars. They're now doing the same with Venus.
There was another rebellion by mafia-like feudal lords which crippled megacorp's influence to some extent. Basically because the mighty megacorp gives no fucks about Earth anymore and they don't mind losing it.
The world is some sort of Kowloon Ancapist dystopia where the Megacorp rules with an iron fist and the yakuza try to get their share of power in endless gang wars. In the middle of it all there's you: a tinker faggot who finds and repairs an exo-skeleton made by an unknown corporation.
Main villain is the Megacorp leader of Japan. He feels like he's been left behind sitting on a throne of filth and behaves like a tyrant because he's bitter as fuck. Nothing really pleases him. He does have some sense of honor, though.
Note that by ancapist dystopia I mean that the Megacorp doesn't really give a fuck about who does what as long as it doesn't affect the megacorp's influence. People who get too big get absorbed or BTFO.
It should be 80s style. People using floppy disks, the internet is just a giant green grid that you jack yourself into, everything is measured in kilobytes.
Here's the most important thing: Fuck off with that story shit, figure out what sort of game it's going to be first.
Tenchu.
In a cyberpunk world with plenty of upgrades and augments.
You can't dodge the heavy Action-RPG vibes ALL cyberpunk pitches have, animeposter. Maybe add some Adventure and Detective elements here and there, but that's it.
You can make any sort of game out of cyberpunk.
Freakish Japanese futuristic AI dating sim where you trade upgrades and shit with other autists to make the perfect waifu. And maybe she goes crazy or something.
>tfw your AI gf never really loved you
the 1997 blade runner game is literally just blade runner but as a game go play it, honestly no better description than that
You fucking idiot, you're not supposed to actually try to live cyberpunk. You just look at it from far away.
200 years is too far in the future for cyberpunk unless there's some sort of near-apocalypse between now and then. 200 years of more or less uninterrupted progress/"civilization" will result in technology that has progressed far beyond the sorts of things commonly portrayed in cyberpunk stuff. So you'll need an almost world-ending event to pause the clock. The nature of that event (or events) will set the tone of the game, whether it's war, ecological disaster, terrorism, etc.
It is listed as one of the seminal cyberpunk works.
Has actual punks in it too.
The Culture and Special Circumstances. You fuck around in other cultures trying to turn them better. You aren't evil or anything, you are actually just morally superior and totally in the right for that.
Stuff fucks up sometimes though because the Universe is rough.
You won't be alive 200 years from now, how can you pitch it then?
and then we sent the t-1000 to butcher a bunch of people who were going to attack us for pushing their civilization into a bloody civil war
let's make it pour itself into the throat of one guy until it explodes out of his stomach too for some reason
Just check out cyberpunk anime. GITS and Akira are good starting points.
Look at the Philippines and hong kong slums and their police forces, gangs and religious practices.
Add cyborgs and other tech. Imagine how the world interacts with them and how opinions about it change.
Read into conspiracies and real world controversies. Digitisation of currency is a big problem in modern times, check out the effects of it.
Have cities be cramped, with new buildings simply built on top of old ones like Blade Runner.
Maybe add more mystical and spiritual stuff to counteract the tech. Good for lore.
why the fuck did you want to live a cyberpunk life?
I don't think you understood the point of cyberpunk.
>there's at least three major factions all vying for control on equal footing, none of which are presented as unambiguously 'right' moreso than the others
>create-a-character
>not an isometric rpg or 2d side-scroller.
>any true AI are smart enough to realize that trying to kill all humans as soon as their programming restraints or whatever are lifted is a stupid idea just begging for the extinction of their kind, but also concerned enough with self-preservation to not just take abuse lying down
>different locations have different aesthetics.
>endgame tech goes completely nuts. like, human-sized gundams and shoggoth-esque supersoldiers nuts
>if you can't figure out how a way to make hacking fun, just go with 'find the password or else use an expendable magic hacking wand' like deus ex1
>do your research.
>working in the City
kek enjoy being a cog in the capitalist wheel proletariat.