What genres do you think have potential in VR?
also virtual reality thread
What genres do you think have potential in VR?
also virtual reality thread
Porn.
Absolutely none. The only thing VR is good for is virtual 3D screens.
Shooting galleries are the only ones that won't make people throw up.
racing sims are pretty popular for VR.
RTS would also probably work pretty well in vr
The biggest problem with VR is that not everyone has a whole empty room to walk around and move in.
VR keeps on 'innovating' based on this assumption, but nobody is going to be able to use VR when it requires an empty 4 meter radius around you and a babysitter to make sure you don't punch through a window while you're playing.
Devs need to wake the fuck up and find more uses for VR that function while sitting down and don't require too many retarded hand movements, otherwise it's going to remain the biggest gimmick since 3D TV.
Plenty, but lots of accommodations need to be made for each genre that people still haven't figured out yet.
Flight sims, mecha games, driving games, and adventure games are the best suited for the least hassle.
Artificial locomotion = dead genre.
VRMMO with Full dive
Sims. Adventure games, exploration games, horror games. Anything
character-heavy. Shooters.
Every single genre has potential in VR, it's just that devs only have taken chances making shooting galleries and the occasional adventure game. I think MMOs, racing games and 3D platformers have the most potential though.
Likely those will be seen more in a year or two.
but it's not a gimmick. it's literally the future. when you are an old man 2d screens will be seen as primitive holdovers.
any driving/flying/etc game where you sit inside a vehicle in first person
Everything.
Vr devs just need to stop being afraid of putting full locomotion in games.
Yes it makes you sick the first few times,but you get used to it and wont get sick.
I also fucking hate that almost no big websites cover VR games anymore while they are getting way better (arktika.1 is fantastic).
People still think its full of demo's but there are plenty of "real" games for it now.
>not everyone has a room for "room-scale" VR
that's part of the problem.
the other is
>lack of tactile feedback.
basically, the better solution for VR would be a matrix-style "plug"-thing, though that is a long way off.
there's also the option of a reverse exoskeleton (you know that thing in the shitty assassin's Creed film?, similar stuff is supposedly being worked on, though I don't see it being practical to own).
VR will be something like "wind-tunnel diving", or those old "Mechwarrior/battletech"-simulators.. it's something that you do as a "novelty experience" since it's not practical to actually own the expensive hardware that's required.
Just got a psvr, anybody got any suggestions for good games, got re7 and blood rush, looking for more though. Thinking about getting dirt rally or get got sports (but I messed beta for that by a day with vr).
rec room
Just like the 3DS, and the light gun, and touch screen controls.
They have a place and a thing they do better, but nobody seems to want to take advantage of them and refuses to use them in conjuction because MUH FUTURE
Also the technology has to get way, way cheaper to justify buying an entire VR headset just so you can turn your head in-game because it can't do anything else.
Once it improves and some cool accessories get made for it it would work great for sword fighting simulators and shit
You could make sickass jedi fighting simulator right now in truth
pinnacle has already been reached
so is this where all the degenerates from SL are migrating to?
>two gay autistic men kiss eachother in vr
any
You just need to get used to artificial locomotion
flight sims, racing sims, mech games, on rail shooters. Basically anything where you're piloting something it'd be good for.
I don't think anybody here has played it, but The Invisible Hours genuinely feels like the future of storytelling to me. It's a VR play. The story unfolds in real-time while you're a passive observer, choosing who to follow, also exploring to find clues and details related to the world and characters. Each character is usually doing something; it's not like a regular story in another medium where they pop in when necessary. So you can personalize the narrative without it changing at all. Once you go back to discover new scenes, they add insight to previous ones, you learn more, there's revelations, etc.
I just feel like there's a lot of potential with this.
I didn't even know the Metro 2033 devs made a VR game, VR really does have shit coverage if a game created by them is pretty much unknown.
>RTS
fuck no
Thumper, RIGS (if you are subscribed to PS Plus you can get it at no cost until november), Solus Project and Rez. That sale is going on too till tuesday so almost everything is discounted too.
Alright, VR thread
Father-in-law has the Vive and it's pretty impressive, but the new Oculus pricing is pretty enticing - is OR worth considering at the current price or should I just go with the Vive?
Polybius
So Vive or Rift?
Rift is better imo. HMD itself is smaller and more comfy, and the tracking is slightly better, and the controllers are superior without a doubt.
I'd only recommend the Vive if you're planning on having a really large roomscale setup, cause with the Rift that's a pain in the ass.
everything where you're sitting in a cockpit of some sort, like cars, trucks, mechs, small and large spaceships
youtube.com
and so on
Vive. Rift if you can get it cheaper
That was pretty much the idea, yeah. How is Rift's roomscale anyway?
I mean they're both pretty great. The Vive is a little better overall in a few regards that I'd be willing to pay a bit more for though. No idea how much they're going for now but I paid 600 for mine.
It works, but it requires buying a 3rd sensor and active USB extension cables. Rift sensors have to be plugged into your PC, which makes setting it up harder than Vive's light houses. (which just plug into the wall)
But does the Vive track your fingers like Rift does?
No, that's part of the reason why the rift controllers are better.
oculus is $200 less and has by far the better controllers, the only real advantage the vive has is that its tracking is slightly better
go and play werevolves within faggots
it is fucking fun
Wait, can you even play VR games on Steam with a Rift? I thought you had to have a Vive to play them?
For me in the UK the Rift is a good £200 cheaper than the Vive.
I think the biggest advantage of VR is that it allows you to do stuff off screen
Porn, Flying Sims, Racing games, shooters, puzzle games and RTS but I have yet to play one.
Not yet
Until VR can simulate full motion feedback or provide a practical emulation of lucid dreaming, the functional genres will be limited to "cockpit" based games like racing, space sims, etc.
the rift can play pretty much any vive game without issue, even if its not officially supported
AR is the future not VR
Yes you can steam VR works with all the popular headsets. Valve wants VR to be as open as possible.
Horror! Horror! Horror! Horror!
This
Thanks man, I’ll look into them.
This whole time I thought the games weren't cross compatible. Shows how much I know. That was the only thing keeping me from getting a Rift over a Vive. RIP Vive.
When tho
AR has been horseshit time and time again, it has no hope. I just remember the AR demo on my original 3ds.
AR is for industry, not home entertainment.
for normie scum more than likely
for gamers absolutely not
I demoed the hololens a while back and its definitely a massive step up from the AR of old but the tech is still a bit to cumbersome to be practical commercially
I'm not so sure for games because the whole point of video games is escaping to virtual world and you can only do that in VR whereas AR only overlays things to the existing world.
they should really know better given that the most popular titles have full locomotion. (i.e. Onward and Arizona Sunshine)
Just got done patting animu loli heads in VR, letting the controllers recharge before I dive back in. What games do you guys think are "must play" in VR?
I have the oculus rift and when i bought it, it was 500 hundred and needed to get a expensive computer that can hit like 1,000 frames per minute just so i don't throw up while playing and only used it when family and friends came over for the "experience"
The extra sensor comes with an active USB extension cable for USB 2, fyi. How big is your playspace ? Rift could easily do 3mx3m without any real issues other than cabling, of course, cabling is always the biggest issue.
Fuck that. I'd rather go into a virtual world and see shit that isn't possible in real life.
Doesn't the Odyssey come out next month? Seems like that would be the better choice since it has better specs and doesn't require any devices for room tracking.
slow paced tactical shooters like Onward are great in VR.
And it doubles as a mixed reality device, Win10 will have built-in capabilities for it and other MR HMDs in the update that comes out on tuesday
youtube.com
youtube.com
You're stuck in an empty room on a chair.
Who wants to play Portal in their own boring house?
You can use PSVR on your PC with Trinus too.
Not when you look this retarded: youtube.com
I would rather be in an empty room than embarassing myself in public.
but will it work with the oculus and vive games cause being stuck with w10 store only would be terrible
>their own boring house
You can play outside too
>Stuck in a chair
What? Room scale, user, room scale.
Yep
Valve should make a portal VR game.
Valve gave up on developing VR, they even dropped the HL2 conversion they had working. I would love a portal VR tho, I don't get motion sick at all and I want to see how far that can be pushed.
while this is cool you can clearly see that the tech needs a lot of work with all that stuttering and it's on HoloLens which looks retarded and has an abysmal FOV. Also Microsoft makes HoloLens and everyone knows how hopeless Microsoft is...
Goddammit, this is way too cute for how weird it is.
Abandon the flesh and embrace the moe
jesus you must be retarded, valve said that they are working on 3 separate VR games... they also just released new VR lenses as well as an update the the lighthouses, does that look like giving up on VR ??
But they're working on 3 VR games.
As someone who has done that sort of stuff, it doesn't feel as weird as you think it would.
Only to the autismos participating in said autistic faggotry. To anyone that isn't gay or low functioning autistic it's pretty fucking weird.
Post a single video of someone throwing up from using VR
There are none
You say that, but you will give in to the urge to head pat anime girls when you get to try VR. It is too strong to resist.
I've had my Rift for a month friend
with loads of haters im suprised no one even tried to fake one
It can make some people feel vertigo, especially the first time they use it, but most people I imagine would get used to it quickly.
I felt the odd sensations the first time I used it, but now I can trackpad move however I want. Rollercoasters are dead to me as well, my brain completely adjusted for it after two or three sessions.
The hype to avoid movement via trackpad is stupid. The main negative is that it feels low quality, maybe because when I did it I had no head bob.
>im suprised no one even tried to fake one
that's because nobody could hate VR after actually trying it. it's literally the way forward. it's already fucking incredible now and will only get better.
biggest things to be improved on in the future is comfort/ease of getting in and out/cleaning the headset, with other tech things obviously like resolution and ease of set up/less obtuse connection solutions.
>Absolutely none.
>Shooting galleries
You don't need a whole empty room, you just need a place where you can stand and reach your arms out without hitting anything. I have that in my bedroom. Any extra space is just a bonus. I've only played 2 games that require a larger space and it's a stretch to call either of them "games".
>muh sickness
I got a PSVR coming soon for my PS4 Pro.
Its not coming with any Move controllers though, which kind of sucks, but I figure I can get some used ones if I trade in some stuff I wont miss.
What are the best games with just a standard controller. Include PC in that too since I'll grab that software that lets you use a PSVR on PC too.
Just sort of wetting my toes into this stuff. Saving for a 1080ti next year and then after that I think I may upgrade to whatevers out there.
(I got a 6700k and 390x PC. It just about passes right?)
I see people say RE7 is great, but I can't try it myself because I'm a PCbro. Same with DoAX3
>buying a PSVR right now
They're literally just about to release a (minor) hardware update
>Trackpad movement
Wish people would takes notes on this from Croteam. Serious Sam TFE/TSE has like 4 locomotion options and The Talos Principle will have 5 or so.
Yeah but its not coming out over in UK for a while probably and the enhancements are not really anything special.
Oh woopee. HDR Passthrough?
Doesn't affect me at all since I use PC monitors. One 27 TN panel mounted on the wall for utility and watching stuff in bed, the other a 24 inch VA 144hz panel for my PC.
Headphone built in? I got headphones and headsets coming out my arse anyway. I'll manage.
>Doesn't affect me at all
Point being that the older model will probably be discounted in some way or sold used for cheap as some eager beaver sells it off for the upgrade
Worst part is they're updating the Move controllers but only to stick a USB C charge port on them, rather than make them actually work like a proper VR controller.