I'm just getting around to playing this (My first title in the series), and I'm baffled as to how this didn't take off...

I'm just getting around to playing this (My first title in the series), and I'm baffled as to how this didn't take off. it's genuinely a straight up better game than Fire Emblem 7. It's less SRPG and more just straight up strategy. The mechanics are better and more fleshed, the soundtrack is fucking fantastic, heck, even the cartoonish cast is more likable and interesting than the likes of Eliwood and Lyn. There's also tons of content. Fuck, you can even play 4 player mutliplayer with a single GBA

How did this series only get a few entries while Fire Emblem is still around spiraling into mediocrity? I haven't played the sequels, do they go to shit fast or something?

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advance wars 2 is one of the best games ever made, i wish i could experience it for the first time again. you're in for a ride op

SENSEI AND COLIN BEST COs

PROVE ME WRONG

It didn't get bogged down in waifushit, so people lost interest.

Also the series peaked with AW2, Dual Strike was a huge step down in terms of difficulty and Days of Ruin was like a game from an entirely different series.

No, it's just broken gameplay and waifus sell better

DoR was alright.

dual strike was ok, but fuck days of ruin. some say it was more balanced, but i thought it was boring and it also killed the series for good.

what's your favorite unit, Sup Forums?
i like the helis

I agree. It defeats the purpose of balancing the COs if you do it by effectively removing the differences between them.

Also whoever greenlit the idea of the Anti Tank units needs to be raped with a cactus

>tfw fog of war
it's the only thing i dislike about the series.

it's a popular/awesome series but they were a little lax on marketing it during the transition to the ds. and though it was appropriate at the time to change the name to battalion wars on the wii, 'advance wars' already had a lot of brand recognition and was moreorless considered to be the name of the series which hurt some of their momentum

Tiny Metal WHEN?

who was your advance wars waifu?

technically its shit OP. for example
>play advanced wars ds
>only strategy in the whole game is blitzcreig of mechs, followed by tanks, followed by anti air, followed by bcopter
real tough game they made there

Would you like Advance Wars to come back, even with Intelligent Systems in their current state?

all i need is one last game with online multiplayer and i can die a happy man. i'd take an advance wars 2 remake, it doesn't have to be an entirely new game. shove in waifushit for all i care, just make the damn game already.

fire emblem is cool and all, but i've always liked aw better.

i claim nell
she is my waifu

>picking the stacy

Anti tanks weren't even good, more expensive artillery with a weakness to infantry in an infantry heavy game.

the death of advance wars made me so desperate that i bought field commander. it just wasn't the same.

Better than the dykes and lolis.

This genre is monkeypaw'd. Tiny metal looks sluggish and the 3D looks too busy compared to how clean AW was.

Wargroove looks far more promising thanks to Chucklefuck just straight ripping off everything, but you have to deal with Tumblr character design

It would be ok if the AI wasn't a cheating fuck.

man, the amount of time i've spent in that damn map editor...
i think i'm gonna play it again sometime.

Battleships

The AI can't cheat on fog of war maps in Days of Ruin. The AI can and will be ambushed because of this.

It's also nice that there's Fire terrain and Flare units.

>Indirect AND direct combat unit
>Can fuck up every single unit that dares to stand in its way
Those things were broken as shit

Green Earth's air units were aesthetic as fuck

>11k unit
>Dies to 2-4 1k units

They are just bad artillery.

Days of Ruin is the best game in the series, the others are broken and easy

Don't worry guys, there's still Wargroove

>Chucklefish
The good thing is that they will allow people to freely mod the game.

"I give you credit for pushing me this far."
>The theme for a turn of fucking pain begins.
youtube.com/watch?v=EPjkLIcyEcc

And I'm jealous OP. I love the Advance Wars series, and I wish I could get the joy of playing them for the first time again. Enjoy these games!

Tanks of freedom. Free app and exercise look it up thank me later.

grit is the best co

Anti tank is a wortless piece of shit only rivaled by flare. And even then flare has a very distinct use when your opponent decides to overdo it with Recons, Anti tank is what you roll out when you have a 2:1 lead in properties and think "no, the current game is not challenging enough".

Well there's no face petting, or shipping, or breeding, or half-naked lolis. It just has gameplay, and there's no market for that in this day and age.

>about to lose
>spam these guys
>win
every time

...

Anyone up for some mednafen netplay? It's always a blast playing this with Sup Forums.

>How do I play?

1.- Download and extract www.mediafire.com/download/35cct9gh28jc9qa/
2.- Double click mednafen.bat
or just drag and drop "aw2.gba" into "mednafen.exe"
3.- Press Alt + Shift + 1 to setup your controls. (At every unique button prompt, press the key you want to assign it to TWICE so it moves on towards the next button).
4.- To connect to an active server, press T to type /server IP PORT or /connect IP PORT
5.- So we can tell you apart, press T to type /nick YOURNICKNAME
6.- Play the fucking game.

If you join a session with people on it, ask if there's any available open spots. If so, type:

/dupe 1

to share the control. I know this is Sup Forums, but don't be a dick and take control or move other people's units when it's not your turn.

nice cryptolocker friendo

I don't know which of these servers are up - gonna check now, but here they are:

>Mednafen Server (USA):
Address: mednafen-us.emuparadise.org
Port: 4046

>Mednafen Server (Netherlands):
Address: mednafen-nl.emuparadise.org
Port: 4046

>Some user's dedicated server (Paris, France):
Address: omachi.moe

Should I play AW or KitN

I remember playing this and hitting a wall not that far in. The AI just seemed to know what I was going to do at all times.

I keep wanting to go back. But the rectal pain still stings.

How do I get gud and enjoy?

this is an advance wars thread, what kind of answer do you expect?

Search the archive. The link checks out.

>implying omachi is up
you haven't even tried this in over a year. why post it at all?

a good one

Yeah, it was kind of foolish to do that. Well, I can verify that the first server works (mednafen USA).

well, i've honestly never heard about kitn and advance wars 2 is one of the best games ever made, so...

Because the majority of the playerbase doesn't share those opinions of yours.

>wortless piece of shit only rivaled by flare
Whoa now, Flares are great when there are clumps of forests, ruins, or properties you don't own.

That's in fog of war, which very few people play. Outside of it flare has very limited use, since it is very quickly surpassed by tank in its only situational niche.

>aw1
>hour long mandatory tutorial
>finaly start campaign, enemy is literally a Saturday morning cartoon villan.

No, this game is shit.

Try DoR if you're not feeling the more colourful style of the older games.

Nobody actually wants quality. It is literally not a requirement. You don't even need to go far for examples - Fire Emblem is one, but then there also are people trying to shit on DoR right here in this thread.

Wasn't fog forced on in WFC play? I'm willing to bet your idea of
>few people
is limited to some fags you play with who are afraid of having to look before leaping.

I see you still haven't learned to fear the darkness.

>Didn't take off

Advance Wars was far more popular than Fire Emblem until Awakening happened.

It also has almost as many games. Advance Wars is the seventh in the series.

Fog is never fun. It especially doesn't work in DoR because the whole game is centered around knowing where the other CO is. Tabitha in particular breaks everything if you can't keep constant tabs on her position.

Play to your CO's strengths and find ways to exploit the enemy COs weaknesses. Learn how to bait the enemy out and into a disadvantageous position before attacking. Know when your enemy is going to be able to use their CO power and try and set yourself up to take the least amount of damage from it.

I believe that AW will return one day. Keep the faith, comrades.

DoR's quality:
-objectively best unit roster in the series
-interesting rework of the existing CO formula
-refined unit controls
-individual OST songs sound fantastic

DoR's failings:
-unique artstyle replaced with cookie-cutter anime grimdark
-only TWO sets of battle sprites, compared to 5 previously, both of which are less animated than previous ones
-almost every OST track is just driving metal, variety completely gone
-no war room
-no hard campaign
-story gets bogged down in cliche melodrama and takes up far too much time compared to the goofy one-liners of previous games

Combine the DoR unit roster with the Wars World aesthetic and you'd have a fucking amazing game.

>Judging a strategy game by the story

>tumblr noses

>tfw making custom maps in DoR
Anyways, I honestly think people criticizing it's darker setting need to get over it; the change from it's happy yay happy predecessors was nice. Now if they ever put out another AW game with the same setting, then I'd be annoyed.

DoR had hilarious "war room" skits, and there is a designated one-liner character. And then there is also pic related.

Those are some gross character portraits.

This one's passable.

>Game will have workshop surpport
>Only a matter of time before someone makes a full Advance Wars conversion for the game


FUUUUUUUUUUUUUUUUUUCK YES

Bigot

>DoR had hilarious "war room" skits, and there is a designated one-liner character.

Oh, those were quite funny. Tabitha and the doctor felt like real Advance Wars characters desperately trying to drag everyone else back onto the same page. The real issue was that the story interactions took up about ten times as much playtime as prior games despite being almost entirely trite, predictable dramatics with the depth and nuance of a soap opera.

if you like that game you should try out this one

It probably was quite a bit more popular than Fire Emblem in the west, but in Japan between not being escapism enough and the constant release fuckups since Advance no one there cared

I'm in Mednafen Server (USA), if anyone wants to play.

Maybe we can get a 4-player FFA going or 2v2 going?

Not like AW2 or AWDS had any less pathetic attempts at drama filling their campaign. Flak was one of the few "real Advance Wars" characters in AW2, and AWDS had most of its humor in Survival.

of course it was more popular than fire emblem for a time, nintendo didn't even make the decision to localize fire emblem until after they saw how popular marth/roy were in SSBM.
meanwhile AW languished for years in japan because of 9/11

I like it but I'm sad it's medieval style setting desu

Took out the nose I don't know if it looks better or worse.

honestly even when I don't like an artist's choices I prefer their unadultered work to clumsy alterations.

In the first game the AI can be baited simply by putting out a sacrificial APC or transport copter, it's dumb and attacks them first at any opportunity

The game felt impossible until I read that in some off comment on one of the forums.

Not the same game but AW. KitN has some cool concepts but like all the dept heaven games it doesn't execute them as well as I'd hoped.

>Not like AW2 or AWDS had any less pathetic attempts at drama filling their campaign.

Of course they did! But they lasted about a tenth of the time, making them much less grating.

You're also severely underrating the amount of jokes and/or comedic moments fired off by cast members. Some are more comedic than others, but there's plenty of jokes all around. Even in AWDS, there's a moment where Koal calls Rachel flat-chested.

*Cough*
The spinoff was better then the original
*Cough*

No one interested?

How come they don't release these games on virtual console with netplay? You don't even have to resolve real time issues like with some other GBA games that desperately need it.

Advance wars 2 is shit because snow forest space penalty glitch

t. Olafag

The custom map feature was pure fucking sex, holy shit.

Thanks for fixing up our game-making factory, we are using it to make new Advance Wars games for the people of Freehaven. What's that? You want to play too?

Look, we can only produce so much. My people need Advance Wars too. Come back in a few years and if we have some surplus, we can talk business.

You wouldn't forcibly take it from us like those raiders, would you?

>I'm baffled as to how this didn't take off.

What are talking about nigga. AW sold more than FE at the time.
And I think people that grew up with a GBA and don't play anymore would still remember AW, it was one of the big games of the system.

>and I'm baffled as to how this didn't take off
But it did. It was just killed due to ISIS incompetence.
>we can't release a new game without implementing waifu systems

>had a ton of maps I spent dozens of hours trying to perfect and balance for multiplayer
>cartridge fucks up, data is lost
It hurts.

>not immortalizing your maps and giving the whole world a chance to play them on AWBW

I would have, if I had internet at the time.

Not better, but still fun as hell.

I hate how the black hole guy betrayed his commander in 2 but then some other guy became his boss

Ah, yes, AWBW.

the campaign is too short and easy and there is no reason to replay it/no way (i think) but the game was fun.Best strategy campaign since company of heroes

>no reason to replay it/no way
But you can't even unlock all COs after beating it once... Plus the entire reason for its branching paths is to add replayability. And then the game also has advanced campaign.

How odd, it seemed fairly linear and how does one unlock the advanced campaign? Maybe i remember it wrong but after beating it once i never got any other options so i guessed it was more mutliplayer focused so i dropped it

The main "story", if it can be called that, is linear. But there are around 5 unlockable missions depending on whether you fulfill certain criteria, the path you follow sometimes branches and lets you select different missions before returning back on track, and depending on your choices in the campaign you receive different allies in the final mission.

Advanced campaign just sort of shows up in the shop, for just 1 coin IIRC. I won't be surprised if the requirement for it to appear is either to reach a certain point in the campaign or to have a high enough rank, because I know I could buy it before even finishing the normal campaign for the first time.