>fucking global channels where kids spout memes and generally annoy the shit out of you >fucking 1 click to go to your quest and perform your quest >chinks throwing countless turds at the wall and hoping one sticks >one click to change towns >pay to fucking win >lol its another angel wing set
Fuck why can't I find an mmo that has: >no fucking global chat, local proximity chat only besides expanded guild chat >needs to walk everywhere like in FFXIV >a good balance between grind and knowing how to use your character >western made >bring back the sense of adventure and travel
Still better than generic korea/chinese/japanese made.
Anthony White
>western made
Austin Johnson
>old school runescape
Jayden Hall
>no global chat only guild and local >needs to go slow anywhere, most of the places are dangerous to traverse >skill piloting > amount of money always >western made >you create your own adventure in a massive universe
Ryder Perry
He wants something that will exist you cultist fuck
Joshua Foster
>Need to walk everywhere like FFXIV ??? You can teleport to every major city and fast travel to every zone.
Jonathan Wright
>>chinks throwing countless turds at the wall and hoping one sticks They're just cashing out as hard as possible. They don't even plan for them to stick. Asians are so fucking gullible that they eat that shit up as long as the media is hyping it up for them.
Noah Cruz
>FFXI reboot is never happening >You will never walk the plains of vanilla vana'diel ever again
WHY LIVE
Jack Flores
Maybe he meant 1.x? They had an anima point system for teleing back then and it sucked dick
Wasn't there some mobileshit reboot happening? Not that they wouldn't butcher the shit out of it for that.
Logan Reed
Almost sounds like FFXI excluding the western made bit and the money thing
At least the mobile remake might be good, right? Trying to look past Nexon, in interviews past, they're trying to make it as faithful to the actual game as possible
Noah Roberts
Yes, the image OP linked. But there hasn't been an update in almost a year and it's being made by Nexus, the king of microtransactions. They will ruin the game.
Ryder Miller
tfw you'll never play ffxi on pc pre-abyssea again
i loved going to the dunes and seeing parties in every little alcove and /shouts for raises
Ryder Rivera
Try Black Desert Online
It has everything you're asking for
Xavier Evans
No, it's already basically confirmed they are adding microtransaction shite to the game.
Joshua Sanders
Nexon will ruin it like everything else. They're full on cash grab nowadays.
Ryder Kelly
>dozen different mtx currencies Sure seems like a port that stays true to the original.
Hudson Clark
>Modern *All
Logan Turner
Unless they are completely revamping the currencies, including one that uses "hearts" as a currency, I seriously doubt it.
I hope you are correct
Jackson Jones
In order from left to right, I see Stamina, Gil, Crystals(Premium Currency?) and Health maybe I don't mind Micro-transactions as long as they're not too stupid or out of control Something like costumes, stamina refills or x2 EXP I really don't care about
But if they do anything similar to the FFXI Grandmasters game (Skills/Spells were linked to specific clothes/weapons) they can fuck right off That shit is so damn stupid
MMOs are honestly just grinding mills you play with other people. None of them try to make a world that's dangerous to navigate, forcing players to actually work together to survive
Alexander Torres
There's a health, magic, and stamina bar on the left.
I seriously doubt what you are selling, solely on the merit of what Nexus is known for but I would be happy as hell if you are correct.
FFXI reboot on the switch when?
Hudson Stewart
...
Thomas Stewart
If it's FFXI, I'll still play it. You don't even understand how much that game meant to me.
It's actually still installed on my computer. I can't bring myself to remove it.
Dominic Turner
This, you should be shitting your pants every second when you walk into the spooky woods
Owen Williams
so you want eve online but in medieval fantasy world? I'd play it
Matthew Brooks
wilderness in other games when
Aaron Turner
>FFXI reboot on the switch when?
I don't care what system it's for as long as it happens It sucks that they're recreating everything using Unreal 4 just for a fucking mobile game Feels like such a waste
Nathaniel Ward
No trust me, I understand. I remember running a big ass ethernet cord up the stairs, to connect my ps2 for the first time to ffxi. I have only experienced that level of excitement twice afterwards; my wedding and my first born son.
The nostalgia of booting up windurst and standing there for 15 minutes not knowing how to move, finally meeting my first friend and running to the ruins outside of windurst and dying, the moment I made my first sell on the auction house...I'll never get those feelings back.
I just really hate mobile gaming. The game does look great for what it is though.
Juan Hernandez
Play wildstar
please
Jayden Wood
I just don't like point and clickers, my dude. Piloting a ship in EVE has always felt like shit to me every time I've tried the game. Also, the community is fucking cancerous, the game developers aren't even the ones who originally made it (and the modern developers don't know what they're doing with it) and zerg guilds have ruined everything even remotely fun about the game.
also >time dilation >muh kill mails
Mason White
You have just described Ultima Online.
Easton Anderson
>people expecting you to look up everything so you don't slow down their min-max grind-machine wikis killed the adventure
Christopher Scott
Has technology advanced enough to go beyond tab-targeting yet? Also, what sort of combat/class system would you like to see in a MMO? I think classes should have significant adventure advantages beside the direct combat stuff of tanking/dpsing/healing/ccing.
Andrew Brooks
metin 2 m8
Chase Wright
>tfw your boss of small company tries to fuck you over with bullshit assignments dangling non-existing carrots in front of your nose >tfw you were the second in command of an endgame/social linkshell in FFXI that had 10 times the players that your boss' company has employees and did the same thing he tries to do to you to them, just much more effectively >tfw reality is just a pathetic attempt at imitating FFXI
I've gone too far, haven't i
Jeremiah Ross
Head over to Oldschool Runescape my fampai
Ryan Brown
MMOs have no function, most games have social features and there's 3rd party media to support it.
Gabriel Hernandez
This. Before WoW really you had to be looking on google and random forums for answers if you wanted to know something. Or just ask in the game. With WoW came thottbot and then wowhead and the age of wikis and databases.
>None of them try to make a world that's dangerous to navigate, forcing players to actually work together to survive There was some stuff like that in the past. Ragnarok had some pretty brutal zones you had to walk through to get to other towns and especially as a new player you usually couldn't afford the teleports between them. It was actually quite normal to walk together as a party to the most dangerous leveling areas.
But for the most part you're right. It's usually fairly safe to run through even aggressive areas. Even more so if the game has mounts.
It's terrible. Why should we play a terrible game?
Most people here are too young to have experienced UO. Me included. I did watch my childhood friend's brother play it a bunch but back then I could barely english so I couldn't play it myself. I believe it's just not the same to go back and try it now.
Tab targeting itself isn't that bad. Okay we've seen it done a gazillion times but imo the problem is with developers designing it in a really static way where you start paying more attention to your action bar and skill rotation than the actual game.
To me something like Ragnarok Online while not really tab targeting feels infinitely more engaging to play than WoW.
Combat systems like Tera/BnS only really work in Korea because everyone within the country have 20ms ping to each other. Until we figure out a way to transfer data faster than light, that's not going to change.
Grayson Lopez
Pic related was the only relevant version of RuneScape. RS was always a really shit game but in the early 2000s it was f2p and ran on the browser so literally anyone could play it made it popular. By the time (2004?) the original version of what's now OSRS came around everyone with half a brain had moved on to better games.
Nicholas Anderson
Runescape is the closest you gonna get.
Caleb Harris
How is it that WoW has no pay to win elements and yet has the most insufferable gambling system in MMORPG History
Thomas Carter
not today
David Campbell
>mfw all I want is Oblivion online with low-pop
Jeremiah Nelson
>MMO that also lets you play offline why don't more do this
Nicholas Sanchez
whats the point of playing a group based game offline
Carter Jackson
Because we live in the 21st century where we have a magical thing called "internet" now.
Liam Ortiz
PSO wasn't really an MMO though.
Nathaniel Cox
quit being a faggot and play old school runescape
William Jenkins
It was simply an MMO too advanced for its time. When you went online, the massive lobbies were just the global channels of today and as an "MMO", PSO cuts out all the "filler" of actually travelling an expansive world and gives you fucking all the instanced events, sorry, "raids", that you want.
Nathaniel Rogers
So it removes everything MMO from the MMORPG and just gives you RPG.
Wow so amazing.
Caleb Smith
Are you me
Kevin Morris
Problem is that as much as I love the ideas of the OP and I have shared similar views, in reality no major release will ever look like that ever. Any big company knows that player behavior from the days of stuff like UO and other old MMOs have changed, and people want casual, accessible experiences.
You could have a smaller release that caters to that old feel of exploration and wonder, but the problem is that MMO players are very hard to impress, particularly when the main worry always boils down to "there's not enough people playing it".
I really wish a serious Kickstarter or smaller indie title appeared that was of a more quaint scale but returned faith to investors that these games can work.
Nicholas Rodriguez
There's just nothing MMO about it. It's more comparable to like diablo 2 on battle.net.
Austin Moore
>tfw no MMO based on a endlessly sprawling dungeon world
Joseph Foster
I love Mabinogi, proper sequel fucking never, but tried to get back to it and it has too much content and nobody wants to do anything about it
Camden Lopez
>>needs to walk everywhere like in FFXIV I'd add player-operated transports to this.
Ethan Edwards
Try BDO
Henry Hill
How is Rider of Icarus?
Landon Bell
>You will never play Runescape back in the golden era again.
Brody Kelly
Keep on dreaming user, I stopped doing so long ago.
Colton Phillips
You might have to just accept that you grew up and MMOs didn't.
Juan Bailey
I would like to play a mom that feels like an adventure. Or a vrmmo, even a shitty one that work like VRchat.
David Gomez
My hope isn't entirely dead, the last few years actually haven't been that bad for MMOs.
Legion was pretty good if you could survive the RNG, though I stopped playing after Nighthold. Mythic+ was a great fucking idea that I hope more games use.
Firefall was loads of fun until they 'managed' it into oblivion. Great concept, great gameplay.
Skyforge was, surprisingly, one of the best MMOs I've ever played, and if it weren't for the infinite progression system that permanently divides the playerbase I think it would've been huge.
Gameplay in MMOs is improving a lot. Hardware is making is easier than ever to go big. It's mostly just mismanagement that sees these games fail - they don't have anyone that can look at the big picture and say "Oh wait. That's absolutely going to destroy the game. We probably shouldn't do that."
Bentley Williams
tfw ArcheAge could have been all this (except western made) and so much more but Trion happened.