ITT oh yeah that happened

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Other urls found in this thread:

youtube.com/watch?v=4uYkbXlgUCw&t=583s
youtube.com/watch?v=hNSH1vKOK9o
mega.nz/#!bVUCTJzD!PmnPw4S7fWGyvTjw9S0-RQdk7rRp2BQNuXJqRkZCZvk
mega.nz/#!rFcj1SIJ!47JH9M4OrzmQKuaiJ6IqUgmgz_SVNtk4LIYNSa-D-_8
mega.nz/#!bYcEnbhC!rYnhvcJiRC46T6yExS0Y61JHZ-5N3WxFvfZMI8xbyhE
mega.nz/#!2JNkgJ7b!nfPf5cIs6I5K-sdAs7RcnHvGA2hAvIGdpQuIoBhF3iE
mega.nz/#!GVVGRLpD!SyklVbuLIkc38ZYji5QL3sWHKtHt9-Bto700My8pH7c
mega.nz/#!Us1XTaII!cglH0dZOaH5yQEm4cnEh3eyUz4bIf6rACQqcVzkb4Hc
youtube.com/watch?v=xvcst06OvZ4
youtu.be/u7rEAEnWwkw?t=1m52s
youtube.com/watch?v=xTqhyHuKVKA
youtube.com/watch?v=XqJ2EA0DTP8
myredditnudes.com/
twitter.com/AnonBabble

wait which one is the original game?

bottom is original, the fuckers over at konami lost the original source code so the new garbage devs had to remake certain parts of the game while simultaneously ruining it

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The bottom is the original ?!?!
What in the fuck

It really trips me out how they shat the bed while screwing the pooch so hard it exploded. Like, you couldn't fuck up this bad if you were intentionally trying to ruin it.

Still don't understand why they didn't just reverse engineer a copy of the game in order to improve it, instead of working with literal beta code

Instead of getting a good studio like Bluepoint to do just that, they outsourced it to a Chinese company with only a few mobile games under their belt and NOTHING ELSE because they were the cheapest bidder.

THE POWER OF ATOMS
>they brought the elephant statue back in their holodeck video
>every video since has had disabled like-dislike bar and comments

what happened to this?

Remember when people were unironically defending this?

I dont understand why it is good or bad, explain?

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Weight to ask, but how do you lost the OG source code from one of your main franchises?

It is a complete scam. The only reason it "works" is because the models are all copy pasted and nothing is in motion, which means there's fuck all processing to do.

This is George Lucas tier

I have no idea what the picture even is. Some kind of tech demo?

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What do you mean copy pasted? the statues look pretty good. It wouldnt work with moving animated features?

they were claiming how they could render millions of atoms and how games could have more polygons and shit when current EA garbage look better than their videos with lighting
I think they shat on UE4 at some point too
youtube.com/watch?v=4uYkbXlgUCw&t=583s

Konami literally doesn't care. I'm sure they could've went to one of the original SH2 and 3 devs and asked for the finished source code, but Hijinx was inept

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Because animating millions of static points is comparatively easy. Can you imagine how hard processing millions of points in movement 30-60 times per second would be?

whatre the technical reasons why it sucks? other than "it sucks"

couldnt they only use it for environments?

like I said most of what they do is already possible with current graphics and they don't even have real time lighting
a fucking upcoming ps4 game is lightyears ahead of them
youtube.com/watch?v=hNSH1vKOK9o

>lightyears
my bad

it seems like they have moving images and animations in their demo

>no "press F"

Missed the opportunity of a lifetime.

Do you have the how to play guide?

>We made these VR glasses that are basically 3D glasses
>Oh but the tech for the graphics nah cant use that yet

might be outdated

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That happened like two years before F

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SH1 NTSC DDL:
mega.nz/#!bVUCTJzD!PmnPw4S7fWGyvTjw9S0-RQdk7rRp2BQNuXJqRkZCZvk

SH2 DDL:
mega.nz/#!rFcj1SIJ!47JH9M4OrzmQKuaiJ6IqUgmgz_SVNtk4LIYNSa-D-_8

SH2 torrent:
mega.nz/#!bYcEnbhC!rYnhvcJiRC46T6yExS0Y61JHZ-5N3WxFvfZMI8xbyhE

SH3 DDL:
mega.nz/#!2JNkgJ7b!nfPf5cIs6I5K-sdAs7RcnHvGA2hAvIGdpQuIoBhF3iE

SH3 torrent:
mega.nz/#!GVVGRLpD!SyklVbuLIkc38ZYji5QL3sWHKtHt9-Bto700My8pH7c

SH4 DDL:
mega.nz/#!Us1XTaII!cglH0dZOaH5yQEm4cnEh3eyUz4bIf6rACQqcVzkb4Hc

Mount the ISOs of 2 & 3, and then run their installers like always.
The SH1 is a PS1 rip that you gotta emulate.
The "sh2proxy" is a all-in-one fix, that works as a no-cd crack as well. It is included in the pack.
If you use the NEW fix mentioned in the guide, you can use the sh2proxy's EXE as the no-cd crack!

In case you experience issues saving the game / not being able to edit the disp.ini, make sure the files aren't set to "Read Only", and run the game as Administrator.
If SH2 gets stuck in a black screen upon launch, close it and re-start it again.
If SH3 runs like shit even on a strong PC, check and lower the Rendering Resolution setting.

SH2-4 do not support Xinput gamepads. Either use Xpadder, a DirectInput pad, or just play with KB+M.
You can now see some decent emulator settings for SH1 as well in the guide. If the image of the game does NOT fill your entire screen in fullscreen mode, check your plugin AND GPU control panel's image scaling settings!
Also give the new PGXP emulator a shot for a lot less wobbly PS1 graphics.

>Protips
-Play in the release order.
-Never play below Normal difficulty.
-Replaying them all is recommended.
-Turn down the ingame Brightness setting,
-Don't try to kill everything that moves, especially outdoors.
-Turning OFF the flashlight can really help.

>That last part
I unironically thing that. I love to play games, but I would never call myself a gamer. Sounds faggotty

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Keeping a game source code is just not common. You don't know how a game is going to do, and as a company you just want to get it out the door. No one thought that in ten years, porting old games to high definition consoles would be a thing.

For me the mind boggling question is SH3 has an incredible PC port, why not reverse engineer that instead of a beta.

Because Tomm and Hijinx likely didn't know that SH2 and 3 had PC ports

That eyemouth thing is kinda creepy though.
Just why?

Because Konami would rather focus on releasing new Pachinkos and mobile games instead of releasing a competent remaster

I always appreciate this post. Why don't we do this for other series?

Japs throw it away.
Even Nintendo just gets ROMs and hack them in order to achieve good-enough emulation with their VC emulators.
Not comparing SH HD to Nintendo VC games, I mean at least someone over at Nintendo tries and the VC games aren't hot garbage

Because most other series are readily available. I'd love to see better fixes for the RE1-3 PC ports, the 2 and 3 Sourcenext ports and the Taiwan exclusive Survivor port (but, I doubt anybody would do that as Survivor is severely underrated and the Taiwan port is really, really shit)

You didn't forget did you?
youtube.com/watch?v=xvcst06OvZ4

To me that is fucking beyond belief. I mean, I don't doubt you...

Sure, if you prefer your environments not to move at all.
That rules out trees, grass, water, cloth. Basically, everything that makes shit run poorly couldn't be used with this system, so there's no point with using the system.

Holy shit I absolutely forgot

>keiji inafune
>grant kirkhope
I completely forgot how mediocre this game was

youtu.be/u7rEAEnWwkw?t=1m52s
So what happened to this?

I think it came out.

Thanks, conman

still mad

God, so many people had hopes and expectations for MS' E3 conference that year.
Everytime something good might have appeared, it turned out to be completely ass like one second later

>my dad posted this years before but nobody gave a fuck
>there wasn't anything on the HDD anyways

Sometimes I wonder if PCMR kids are just as stupid as console drones just with an extra side of pretentiousness

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I worked for a warehouse with a Microsoft contract and I had to test incoming computer shipments, and Project Spark was pre-installed on a good chunk of them in 2015 and early 2016 builds. Didn't see it afterwards, I actually forgot about it and it was never pre-installed on Razers

the gay ass steam controller

the gay ass steam box

It happens more than you think, it's more common in japan though.

As for ACTUALLY how you lose it, I dunno. I assume they go through comp upgrades and just botch the files somehow or they toss the source code in the basement and let dust and mold get in the Hard drives

Still in early access

Do you remember what the turned Conker into?

best joke of that year
youtube.com/watch?v=xTqhyHuKVKA
>playing onlive
>hear some voice laughing
>suddenly hear "hurry the fuck up and do the next mission already"
turns out onlive has a feature where you stream gameplay and others can tune in and watch and comment unless you turn it off

A shame it had to end like this, I thought the first one was pretty fun.

Not this bullshit picture again, I remember going through the trouble of taking pictures of the PS3 HD collection and it does not look like that top picture, it's either the unpatched 360 version or the PC version on lowest settings. Sadly that was on another computer.

HD Collection is literally the Beta versions of the games with as many patches and tape to hold it together

I NEVER understood just what the fuck happened with this shit. This wasn't even a case of it being a bad port, they actually put work into fucking up the game. There are TONS of deliberate changes that took fucking time and effort to place into the game, and they're all fucking nonsensical and make the game worse. OP's image alone fucking baffles me. They took the time to redesign the fucking room, and the time to get rid of the motherfucking window altogether, what the fuck?

I see so many changes like this that make the games less scary.

People are forgetting that you don't need the source code. You can just rip the game from a retail copy. That's what bluepoint does with their remasters. So the whole them using a beta version thing is truly even more fucking baffling because of that. This goes beyond incompetency.

That video is expertly made.
I'm still astonished by how good it is.

You can rebuild games by using assets from the original game. But that's a LOT of work as you have to build the entire engine and everything. That requires a lot of reverse engineering.

It happened a lot with older software/data. Toy Story was almost completely kill, literally only reason it survived was because a single employee had a backup at home. They found the art assets for Killzone in someone's shoebox in a cellar.

It was a tech demo that combined a fractal renderer with voxels for an engine that the seller's claimed provided "unlimited detail." The engine didn't do animation to any real degree. Doing anything with that method would require obscene amounts of RAM and storage for anything decent looking. The people behind it kept going back to the VC well for money and claiming nvidia and AMD needed to provide hardware support.

"The Item Pickup noise is noticeably higher pitched"

Oh, the humanity!

the image mostly checks out but this is not DOF lol
it's just a blurry sprite from using a small texture

>the end of that gif
what the fuck

Why did Silent Hill's corpse have to be so brutally desecrated?
They should've just let the franchise quietly die with 4 and end it with that. The movies and endless shitstream of western spinoffs and the """"HD"""" """"""""remaster""""""""" are all just insulting.

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You know what that image means?

Somebody actually modeled the inside of that cup, and crafted a full straw.

In order to model a cup, you must first model the universe

Reminds me of that game journo who asked Molyneux some harsh questions but only after he left MS/Lionhead.
Dumb journos, acting almost like real journalists when there is nothing to lose

>omg they removed the fog can you fucking believe it, it's ruined
>OMG THEY ADDED THE FOG TO AN AREA CAN YOU FUCKING BELIEVE IT, IT'S RUINED

See
It's been known for years. I think the only thing that was really changed for the port and not some changes from beta to final, were the new voice actors I think.

They went commercial in industry. Last I heard they sold their software for mapping programs.

Is it though?
If I'm not mistaken all the cutscenes in SH3 are in-engine

Words to live by when we're hooked into the Matrix.

You are an idiot.

>Team SH pays attention to detail

Who would've guessed

If you are on onlive already, why watch someone else play, when you can stream the same game?

Diablo 2's reliance on gear grinding to eternally extend gametime was also lame.

I don't know dick about game development, but how do you lose something like the original source code to begin with?

You and your buddies/co-workers just spent years of your lives creating something and nobody on the team speaks up and says "Hey guys, we should really hang on to this. Better have it and not need it, than need it and not have it, right?"

God damn, any important documents I have I keep in a secure location or make copies of copies of copies. Hang on to your shit, ya dingus.

youtube.com/watch?v=XqJ2EA0DTP8

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>"Frank West is back!!"
>DR4 Frank West looks nothing like the original Frank and isn't even voiced by TJ Rotolo, the original voice of Frank in Dead Rising and DR2: OtR

They pulled a David Hayter and didn't even contact TJ.

>Frank West is back!
>Frank West is back!
>Did we mention Frank West is back!?

I wouldn't be nearly as pissed if that wasn't 95% of their advertising campaign. God, I fucking hate that bearded cock sucker.

All this shit about losing the source code is a piss poor excuse tbqh, bluepoint games have stated in the past that they just use shipping code to make their HD ports.

i guess this explains why they get sticky

Maybe wipe after you're done masturbating. They make tissues for a reason.

Please state the source. Could not find it myself, despite using google, iqdb tinyeye and saucenao.

>Mfw Baldurs gate 2 cutscenes are still top-notch and the enhanced edition cut them replaced them with new, shitty text-overs

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