Things Nintendo expected you to figure out on your own in the 90s:

Things Nintendo expected you to figure out on your own in the 90s:

>you have to play a song to cheer Darunia up
>he doesn't like any of the one to three songs you know at this point
>talk to the goron next to a tunnel who says that he likes the music coming from there
>find the one single deku stick in a jar somewhere which another goron alludes to
>light up the bomb plants, using the stick and fire from Darunia's room, to blow up the rocks blocking your way
>get to the lost woods
>solve the maze by following the music
>fight through wolves and scrubs to get to Saria, who teaches you the song
>go back to Darunia, and play the song for him
>he gives you the bracelet, and you can finally proceed onward

How would this have been done today?

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>Darunia is an amiibo

I did it...and couldn't even read proper English at the time, had to wander around for a while though.

Quest marker.

The Barrel from Sonic 3. I just started mashing buttons and eventually I figured out it rose and dropped with the up and down buttons

Now there'd be like Omochao telling you what to do.

Old vidya maps in general

Probably would have had the song in the room somewhere, or made sure you had the song before walking into the room

>tfw this is true

Sadly this. Would have been a marker exactly where you need to go.

There could be a cutscene or something that tells you that they're trying to get to the Lost Woods, and then you help them out, then once you enter the Lost Woods there's a cutscene or a scream from Saria, you go help her out by killing some enemies, she's grateful and teaches you the song and says "I like to play this song because it cheers me up and others too".

>press c-up
>"HEY LETS GO SEE SARIA RIGHT FUCKING NOW"

wow

>How would this have been done today?
through UI prompts

OoT pointed you in the right direction in 4 or 5 different ways. First of all, Darunia himself tells you he wants to hear music from the forest, then the rolling goron repeats him, and you can faintly hear the music you need inside the room and it gets stronger as you approach the rocks, and so on.

OoT accomplished guiding its players in a subtler (to today's bullshit) way, and is one of the reasons why its such a good game even to this day.

'Thought' or even 'awareness' has been less and less important to vidya as the years go by, and I could get into why this is, but this post is already too long so fuck it.

you probably would have gotten Saria's Song earlier in the game and Navi would have pointed out Darunia looks like he was in need of a song.

if one player gets stuck and writes an angsty review, it undoes thousands of silent people who had no problem and enjoyed it

giving everyone a voice that can be heard worldwide was a mistake

This
People complain about Navi because memes but bitch was useful as fuck when you're a clueless kid

Even in the 90s as a clueless kid, you should not have had trouble figuring out what to do in OoT. If you did, I seriously think you are of low overall intellect.

Now, if you were a clueless kid when you played Majora's Mask and missed some of the more complicated side quests, THAT I could have forgiven.

okay that's all valid and dandy but the quote chain you're participating in now looks like this
>how were you supposed to know what to do
>use this in-game feature
>yes that feature gets a bad rap but was useful
>if you use feature you are STUPID

see where things derail? hint: you

No one would tell you where to go, but you have a giant fuck off arrow point you in the direction you have to go.

Once you find Saria there's some stupid twist like "OHH SHE'S YOU'RE SISTER" or some bollocks and then she teaches you the song to "stay connected".

The arrow the proceeds to plant it's ass on Darunia and then you follow it all the way back and once there an objective notification would pop up saying "Play the song you just learned", like we're a child of all but two.

Goron bro explains what he's about to give you and what it does, vaguely, then the item itself tells you what in the fuck it does THEN Goron Bro explains it to you how it works AGAIN AND NOW IN DETAIL, and NOW we get a fucking tutorial with how it works. But it's not enough that we just have it explained to us, for the third time, it needs to also have the game take control away from us to do it first (just to make sure we understand what we are doing).

And then, AND ONLY THEN, after you repeat it 3 times just to hammer home how this gods' forsaken item works, you may FINALLY leave this place...to only then immediately be stopped by a messenger to hand you a letter to tell you where to go next...like the giant fucking arrow that points us everywhere wasn't already doing that anyway.

Who cares? Doesn't diminish the validity of my post. There are MULTIPLE environmental clues to help you at any point in OoT if you get stuck. The only exception to this is the Water Temple with its backtracking bizarro world design (compared to the other temples), which is why everyone hates it. No one with a functioning brain should require Navi, and most don't, hence why they resent her constant jabbering.

>then she teaches you the song to "stay connected".
that's the same reason she teaches you the song as is, though.

OP isn't really complaining though. There's no hyperbole or overly negative light. I think the intention is just to describe a process in an older game that is rare now. And it's true. OoT isn't an overly tough brain teaser of a game - more like a light brain jog - but all the same this sequence is one that would be heavily watered down in modern gaming.

Or not done at all. Action-adventure puzzle titles in their best days were dominated by Zelda and the occasional Soul Reaver title. Today the genre is fucking dead.

>Go find a song to cheer Darunia up

Was there any female goron in oot?

This annoys the hell out of me. One of my friends was playing OoT with me and I had to tell him how to do this bit and get the Eye of Truth. He complained it was nearly impossible to know to do these things but he didn't pay a single fucking bit of attention. Multiple NPCS tell you what to do you just have to do the tiniest bit of thinking.. I don't think he's an idiot or that I'm intelligent I just don't know why he didn't pick up on it. fuck

Well, Arin did a 30 minute retrospective of Ocarina, and even he didn't figure out that you had to light up the bomb flowers to get back to the Lost Woods.

youtu.be/fJg3HP36FrM?t=382

I actually didn't know about lighting bombs on fire and just walked all the way back to the forest after that point. I never opened up the shortcut until after I got the bracelet

all gorons are the same gender and that gender is "goron"

>even ironically hating quest markers which just tell you information on your objective and aid you conveniently
Yeah, because spinning in circles for hours on end is how people like to spend their time, the contrarian memme is getting out of hand.

That's because he's a retarded faggot whose only good work in life was Metal Gear Awesome.

Navi gives you a hint to return to Saria though.

This. When 'speedrunning' as a kid I would leave Hyrule Castle and go straight back to Saria so I didn't have to backtrack

Investment levels are a bit of it. He didn't care enough to go out of his way and he's used to an industry that caters to uninvested people. Why take a break from killing to talk to people? That's /boooring/. And so a quest arrow to keep you on track and minimize down time is created. No more town breaks for NPC interaction. Yay!

Navi constantly hints at you to return to Saria around this point in the game.

Sometimes I believe quest markers and massive hand-holding in videogames have negative long-term side effects.

Girl-Chan was pretty funny.

You're the reason why any and all exploration in games is shit now. Quest markers kill any thought, and design in games.

what do you mean sometimes?

I started playing doom64 and Jesus fuck that amount of maze maps filled with billions of secrets, switch, panels, dead ends and clusterfuck of ambush.
It would've been an open world with quest mark, or some linear shit like doom 3 nowadays.

But they all look and sound like men. That's misogynistic.

She would eventually point you to Saria, but it was up to the player to figure out the bomb flower trick, which evidently a lot of players missed, making for some very tedious backtracking for inattentive players.

Yeah imagine if people got the satisfaction of doing things for themselves without being lead around by a compass.

Not all games do the whole quest marker wrong, but at this point I'd like to see more games without such thing.

Not true. All Gorons in the series are referred to by male pronouns. The old goron from Majora's Mask is explicitly referred to as the father of the crying goron, and the chief from Twilight Princess is referred to as the goron patriarch. All gorons are males who reproduce by homosex.

That barrel was dogshit design though

If you pressed up and down while.it was still it didnt respond

they have
look at the crying babies who said cuphead was too hard
this is what happens when everything has been watered down
when a game finally comes around without the handholding people cry the game is too hard

that anju and kafei side quest pure fucking gold
makes me cry every time

I was literally stuck on that barrel for 5 years.
7-11 year old me was a fucking moron.

Darunia would specify the type of music he likes, the deku stick would probably be leaning on the wall, more gorons would be talking about the lost woods passage, and Kaepora would meet you right outside the shortcut entrance.

navi was basically a replacement to the Nintendo help hotline.

See I figured all that out what stopped me was knowing I had to play the song to open his door directly on top of that floor mat I played it right next to it and never thought to try that song again for weeks

this is why games will never be magical again, because it's now become monotony.

You're literally just going through the motion, where's the sense of adventure in that?

*Tips Fedora*

Wew lad

>that crushing feel when you accidentally fuck up a block puzzle and get Kafei trapped in Sakons hideout

Navi also mentions going and talking to Saria.

I didn't either, I just took the long way back to the Lost Woods.

>All gorons are males who reproduce by homosex.
More like asexually.