Is this the beginning of the end for hearthstone?
Is this the beginning of the end for hearthstone?
probably not. I am looking forward to playing this though.
>turn based moba tcg
It's like cancer and HIV had a hellish spawn.
Card games are unironically bad because of new card packs. If they didn't make new cards, it would be a better game.
what makes you think it's a moba?
>moba
nigga what
>they don't know
so it's an arena game with multiple players in my team? or what
>not pay 2 win
>based on one of the best lores
>guaranteed to have a ton of players
sign me up
I think he means it's suppose to play like a game of Dota 2. like how pokemon TCG plays kinda like the games.
Has anything, literally any bit of info or gameplay, come since the announcement?
>>>based on one of the best lores
Dota 2 has lore?
well it sounds kinda good i guess
valve seems to know how to manage a f2p game without making it p2w so i'm mildly excited
It's like a turn based dota that uses cards, the leak mentioned three lanes as well.
>moba lore
Maybe
IF WE GOT SOME FUCKING INFO
>muh moba is a magical meme word that defeats every other post
It's a TCG, of course it's going to be Pay2Win (especially when I'm pretty sure you can use the steam marketplace to trade cards), but if cosmetics are anything to go on, you might be able to buy a deck instead of gambling your money on packs.
I am unironically excited for it.
I'm excited for finally playing a digital TCG where you can, you know, TRADE your fucking cards.
So this is going to be released in like 3 years, right?
Dota lore is fantastic
Probably.
It doesn't matter that the year is also almost ending and the 3 VR games they promised haven't been shown yet.
no. this video is two months old and has all the information there is on the game.
Valve has never made a pay to win game. They will probably make a ton of skins though but who cares as long as the gameplay is good.
Does anyone care? Do even the people playing care? I have a friend that plays nothing but Dota and has reached some small time, in country esport fame and I have never ever heard him say that the game has lore let alone "good" lore
2018 confirmed
>Released
>Pcbros swarm it like flies swarm shit
>Is probably a fucking shit game
>Probably going to be a fucking game where people spent money and the furry autists that allready spend their basement dwelling money to boost their Steam leel are going to grind this as well
>Probably going to play because maybe i can get a drop and sell it on the market just idling
>STill going to pay 10% tax on a fucking video game plattform
i Wish gabe would finally die this fat mouthbrething fatass
so 3 years converted from valve time??
>>Valve has never made a pay to win game
Nigger have you ever in your life played a card game before (be it TCG or CCG)? By its nature those genres are pay to win/pay to buy power unless you are talking about a LCG where all the cards come with the game which from what little we know of Artifact isn't the case because if it was then trading would be pointless.
Maybe your friend is just a pleb
>Dota lore is fantastic
lmao
>2 equal sides hate each other
>they also have their bases 10 meters from each other
>they fight constantly
10/10, original valve lore
>Probably probably probably
>fuck I hate gaben
nice trip you mouthbreather
i cant see them bringing to mobile so hs is probably safe enough
There aren't even 2 equal sides what are you talking about
Card games aren't really pay to win, but pay to compete. There is a point when spending more money won't raise your chances to win in ccgs and tcgs. You can't strengthen your cards with paying more, but you need to spend a certain amount to get on the competitive level.
Radiant and Dire?
did you even play the fucking game? or do you just spam the "LE MOBA" meme?
The actual game has little to do with the lore
how can you be this fucking stupid and misinformed
oh, so the "lore" is just some fanfiction
good to know
Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro’lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.
I love Visage. Such a fun hero, too bad ICEFROGGU SAMA decided to nerf the fuck out of his familiars and throw him into the negative pick rate zone
Dota 2 unironically has the best lore and a really weird, expansive lore that almost never gets touched on:
-Broodmother
For centuries, Black Arachnia the Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholopthales, erected his lodestone ziggurat on the slopes of the dead volcano, knowing that any looters who sought his magnetic wealth must survive the spider-haunted passages. After millennia of maternal peace, Black Arachnia found herself beset by a steady trickle of furfeet and cutpurses, bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to Ptholopthales; and when he proved unwilling to discuss a compromise, she wrapped the Vizier in silk and set him aside to be the centerpiece of a special birthday feast. Unfortunately, the absence of the Magnetic Ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother headed for the surface, declaring her intent to rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.
Just as a random example. Skeleton King's was probably the best.
>dota 2 lore
>Card games aren't really pay to win, but pay to compete. There is a point when spending more money won't raise your chances to win in ccgs and tcgs.
Agreed but in most cases lines a blurred (intentionally to raise profits) to the point of the game being pay to win. Like for example (assuming there is a basic rarity system like literally all card games and that milling/selling cards for "dust" is a poor return on investment, again like most games) if the top meta deck use 4 specific legendary cards and on average it takes the f2p player 1-2 weeks for a random legendary card then like most other online card games it is safe to assume that a purely f2p player won't reach or have trouble reaching a legendary/rare card saturation high enough to ensure that the games he plays aren't just snowballs because the opponent has strictly better cards than him.
Now in theory TCGs are better than CCGs in that regard because even if you don't get the card you want but get some other good card you can trade one for the other, but from the one other purely online TCG example I know off (HEX) that doesn't help because rare card drop rates are balanced around it (making it harder or as hard as CCGs for the f2p player to get good cards).
No the game is fanfiction to go with the lore.
>theres people who deny Dota's lore now
back in the day before league of niggers was released, people who hated Dota often said that it's lore was the only good thing about the game
How have the times changed, this board disgusts me now
post more good lore senpai
Then it wouldn't be lore you fucking retard
the absolute state of american IQ
The best part is that it's all kind of schizophrenic; as though a dozen people were combining their special OC worlds but they accidentally fit together really well. I really like Chen's, despite him having like a .005% pick rate and not being that good the last time I played Dota years ago. Has he changed?
>Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen’s people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen’s clan made the mistake, one fateful day, of ambushing the wrong caravan.
In the vicious battle that followed, Chen’s clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished—or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen’s obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.
if anything has a shot of derailing the HS train it's this
but at this point I think it's too big to fail
people bitch and complain and they don't quit because they've either spent too much money or time to consider starting over with another card game
I jumped to a bunch of different games before landing on Eternal but I'd consider switching if Artifact is good and because the Eternal meta is just midrange and a molasses-slow control deck that draws 20 cards on you while playing out tons of little dudes
It would suck a little since I'm sitting on 50k gold and 190k crafting material
tfw you love Warcraft so much that you make a sequel of a fucking warcraft mod
that's exactly my point ya doofus
As long as theres a way to get card packs at a decnet rate i don't mind ESL has some pretty easy dailies and actually lets you buy some premade decks that have decent cards.
but it is lore
anybody have any actual gameplay footage?
best guy coming through
If you can actually trade cards, it will destroy Hearthstone. No more finding a Legendary after tens of packs to end up being a Legendary you don't need. So you dust it for half its value and start the process all over again.
>leak
Literally announced as such by Day9 right after the trailer at TI.
Chen has been nerfed a bit, pick rate is still shit. A friend of mine mains him, dude is named Chen Spammer. Motherfucker had to change his name after people started banning chen at every game after reading his name.
I main Visage so we're used at being on the 0.01% pickrate and being nerfed with no reason
I wonder why she hates Monkey King.
Did they date?
Choosing to be a F2P player doesn't really have much to do with a game being or not being pay to win/pay to compete. Thinking outside video games or physical card games, almost anything can be played or done as a hobby without spending anything, but choosing to do so makes doing it harder or not as fun.
In the example of online card games, the usual f2p player will almost always be at a disadvantage compared to someone who has spent money, but the paying player has some kind of a cap where his advantage disappears if the f2p player reaches it. But usually players who are f2p don't even expect or want to reach the most competitive level in their games and are fine playing on their own level, which might be at an disadvantage in some cases.
HS and Hex are pretty brutal to f2p players if they want to compete in constructed formats. Both offer some kind of limited play (arena, drafts etc), where people can compete without a player having an advantage over one other with their card pool. The harsh truth is that to play constructed in either one at a competitive level, you have to fork over money or all your free time grinding cards.
The Dota card game will most likely be f2p with micro-transactions, probably Artifact and Dota 2 will have some exclusive skins for both games tied behind making purchases to the other. And most likely I'll be buying them, Valve is really good at making people buy stuff ingame.
They're not picked rarely because they're bad but because they're hard to play
They're nerfed because they're really good
They're not really related
My favorite is one probably Timbersaw's lore
>Rizzrack could still hear the screams in his mind. He worked, frantically turning wrenches, twisting screws, building and carving and forging. Sleep eluded him; he only built. Months had passed since he had shut himself in his uncle's workshop, and his deliverance was nearly complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flowers floating on the placid waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. He woke with a choking start. For hours the rhythmic sound of a whetstone filled the shop as he sharpened a set of massive blades, his mind filled with images of strangling vines garroting neighbors, enwrapping homes. The flooding of Augury Bay had been nothing compared to the violent horrors the waters left to take root beyond the city walls. But the saw-suit would make him strong and safe he thought, allowing himself this sliver of hope before the full might of his fear crashed into his fading mind. Branches and blood. When the city fell, Rizzrack fled trees that walked, and fought, and killed. Trees had shattered the gates and swarmed into the city. Trees had crushed and thrashed and stomped the last that Augury Bay could muster in defense, and stalked the few fleeing refugees. In addled silence Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was ready.
With his hand trembling he sparked the bladed machine to life. Terror drove him, terror of what awaited him and of what he would have to face to have any hope of calming his mind. As the saw-suit shuddered to life he knew he must face this fear, and he knew he wouldn't like it one bit.
I don't care how bad it is, we need to support it regardless to kill Hearthstone
user, don't do stuff just to spite others
I still think his city was actually attacked by trees and he isn't crazy. I mean, this is a world with living trees. I don't know how he doesn't get a panic attack when he sees Treant Protector.
dota2 lore is the same as overwatch lore. Actual matches aren't cannon.
A TREE KILLED YOU
A TREE
Well, he does try to calm himself if he got an Ally Treant Protector close to him.
dota2.gamepedia.com
Treant Protector likely orchestrated the attack on Augury Bay, seeing as he's from the Vale of Augury, which is just to the west.
Hearthstone'll collapse on itself with the reveal (via that ActiBlizz patent) that nearly every match is rigged in favor of those who've spent more money, or works as a tool to get people to spend more. Or by way of Blizzard's horrendous mishandling of it as both a casual game and esport.
In what way?
>Is this the beginning of the end for hearthstone?
youtube.com