Name a video game hero. Describe his/her personality, not what he does or his role...THAN
Tell us how that personality is conceived within the game. You are not allowed to reference any cutscenes, it must all be "gameplay" that shows their personality.
I don't know what the fuck you're even talking about.
Ryan Moore
have you tried asking easier questions
Robert Allen
How could they get away with putting this semen demon in a children's movie
Sebastian Russell
make it more simple for my retarded mind you fucking ass faggot
Jaxon Moore
...
Kayden Campbell
Is that a tattoo of Anne Frank on that guy's face?
Blake Rogers
Let's say a character is "kind"
And in game she is one of the best healers, one of her abilities called "group hug".
That's princess peach. Bad example but I think it's a very hard question since most games fail at it.
Jason Sanchez
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Nathaniel Martin
I'm getting a small forward, if you're fudging what I'm packing.
Aiden Butler
This is a nonsensical retarded question. Fuck off OP.
Jayden Peterson
He's asking for examples of "show don't tell" in a video game.
Like "Kratos is very angry and hates the gods, this is reflected in his aggressive fighting style and the fact that he beats the shit out of Zeus all under player control".
Aaron Lee
they cant keep getting away with this..... im fuming right now
die furfags
Brody Cox
Great example.
Just watching Krato's attack animations for 5 seconds and everyone gets "he's seriously angry!"
Adam Richardson
ok but im getting mad here. what if my favorite game doesnt have that...
Adrian James
jesus christ, they made a rabbit so damn fuckable
Xavier Hall
i can't concentrate on your request with that image OP, can you post more for me to focus better?
Jeremiah Nelson
My custom skyrim slut. She's a slut. I know this because she fucks everything that moves.
Henry Cox
>3-foot-2 Do you think she's short enough that she won't mind that I'm not 6 foot
Jackson Miller
not video games >>>/autism/
Ian Flores
Really weird question and I imagine OP is sleep-deprived but the answer is pic related
>characterized as a bumbling, carefree retard >attacks include faceplanting and spinning in place until dizzy >99% of death animations are either slapsticky or "nonfatal, but disgusting" >whoa
Nathan Reyes
>using bait to bring people to your thread
Noah Foster
They'll stop doing it when it stops working.
Grayson Ramirez
Most video games will fail this.
Here's a very good example of how it's done. Shaggy from scooby doo is a coward. In the video games where you play as him he can't defend himself from attackers, gets visible scarred when he encounters a ghost, and has a 'fear' meter if it gets too high you lose.
Parker Cruz
Most video games don't try to focus on telling a fucking story of a character because the gameplay is what matters.
Grayson Lewis
She plays basketball with a nigger what do you think?
David Smith
...
Jaxson Rivera
>not what he does or his role
David Cooper
You Barneyfags have no right to shit on other's tastes. KIll yourself, ban-evading Argentinian. KILL YOURSELF AND DIE THE MOST PAINFUL DEATH IMAGINABLE, FUCKING WASTE OF OXYGEN. derp.ibooru.org/1047389
Jace Baker
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Easton Watson
le ebin pony hunter replying to himself yet again
Jordan Long
...
Jack Foster
Can you really die twice?
Isaac Anderson
The point is I'm asking for games that tell a story at the same time as the gameplay. And not just tells a story but tells us about the character with the gameplay.
This is very hard and almost no games do it very well.
^ This guy's example is good. Even if every cutscene were removed from Crash Bandicoot everyone would still get his personality.
Fighting games sometimes do it too. You get an idea for how character's personality is from their animations sometimes. Think of Dan Hibiki or Soul Caliber's Asteroth. They don't need cutscenes to tell you Dan is a goofy show off and Asteroth is insane.
Nathaniel Foster
>This is very hard and almost no games do it very well. Because they're not fucking trying you imbecile.
Isaac Allen
Can someone post that webm where a red knotted dildo enters a marshmallow bunny from behind? Asking for a friend.
Kevin Cooper
sent ;)
Landon Wright
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Andrew Sullivan
Ok so, she represents the pinnacle ideology of feminism and the idea that one's gender is determined by their own choices rather than their origin. She thinks that other females are sub-humans who exist only to be exploited and seduces and manipulates them into joining her cause to use them as armor and to adorning herself with them like jewelry to make herself more beautiful. She does it all just to try and impress a man, who never even notices her.
Robert Richardson
>...THAN What?
Jaxson White
Drakengard is a Dynasty Warriors/Panzer Dragoon clone in which you systematically murder thousands of people. Caim, the protagonist, is a vaguely sane mute who spends the entire game grinding corpses beneath his feet. There's no flair in his attacks, no enthusiasm. It's the same exact attack chains over and over again, clearing entire fields of enemies. At one point he even gets a magical nuke dropped on him and keeps going. Up to interpretation whether this is intended or just a consequence of poor game design though.
And in cutscenes, he doesn't talk outside of the first mission and one of the endings yet he's still the best character in it. Some of the best visual representation of a character I've seen in a while, including the part where he kicks an old man in the face for fucking up and wasting his time.
In general though, I think your best resource for shit like this is anime fighters. Look at something like Guilty Gear XRD, where every character has personality bursting from every move.
Dominic Nguyen
Stop forcing this bullshit cause it’s not true
Asher Wright
Guilty Gear is very strong example.
I don't really buy the Drakengard statement. Looking at the game it seems like stiff animations as a result of limited hardware/weak artists. The enemies too are also stiff. I guess seeing that it's easy to interpret the hero as stoic.
Landon Miller
They're asking for personality traits based on what you do in gameplay.
He's angry because he fights angrily and kicks Zeus's ass.
Jordan James
I think the idea is that they should be.
I'm a huge fan of Earthbound because it does something similar. I don't know if I'd say it really brings out the personality of the characters, but Earthbound tells a story through its gameplay. Like in Magicant where you ACTUALLY get a powerup for doing what you do there, or the Zen nature of the 8 places you go during the game, or Poo's whole spirit quest business. Most games don't have the balls to do that sort of thing.
And people never get what I mean when I talk about this. They always go "oh yeah TLoU was great because it felt like you were playing a movie" or whatever. "Yeah I like Uncharted it does that because you're playing and it's like you're actually in the story".
Lucas Collins
I wanna fuck that rabbit.
Asher Garcia
>This kind of scene are not accepted anymore.
Christian Howard
Post more Lola
Matthew Mitchell
Never played Earthbound. One of the central elements of gameplay in an RPG is the combat.
So a real test for earth bound would be if you can say the combat show's the character's personality, the name and type of abilities they have, if their stats reflect their personality (ie a smart guy has more int).
Space Jam 2 is in the works you know? What's holding it back is figuring out who will take MJ's place.
Ayden Fisher
this
Adam Brown
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Adrian Price
>if their stats reflect their personality (ie a smart guy has more int). That's the case but it's not what I'm talking about.
Carter Jackson
I wanna wear those Jordans.
Xavier Brown
>He's angry because he fights angrily and kicks Zeus's ass. >because
Correction: thus/therefore/so.
Angel Long
The Half Life series show very well how Gordon Freeman has no personality by being a silent protagonist.
Jeremiah Johnson
Here's a harder question. Name one game where one character's character is demonstrated through gameplay and not through dialogue or cutscenes, by a vast majority.
Eli Robinson
That sentence is meant to be read as "he's angry (and you are aware of this) because he fights angrily"
Fightan games.
Nathaniel Jones
Only in vidya.
Chase Garcia
Rule of Rose tells everything through her animations.