Breath of the Wild

>6 months later
>people are STILL finding shit nobody knew you could do
This fucking game.

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wow

i really wish this game was more structured. ive never played it but i know for a fact it is openworld. all of these neat features would have been great in tighter level design

>nobody knew
I knew you could do this and did it multiple times during my playthrough. What do I win?

>6 months
>Nintenbros

wut? i fucking did this shit the first couple days of playing the game at launch when i was experimenting with the magnet.

The same prize I got for doing, in my teens a decade ago, that "secret quest" in FF9 that was "discovered" by the internet a few years ago.

Liar

Pretty cool

that's pretty cool desu

>6 months later
>people are STILL wanting dungeons & shit nobody knew you could do

HOLY FUCK absolutely based

wooooooooow thats like half a year

>Almost November
>Still no news on the second DLC pack

The game actually has level design. It is not just open world for the sake of it, the world is designed to make you play a certain way.

Heh, pretty good. Port it to PS4 so the big boys can play it, yeah?

Not gonna happen, looks like big boy will need to get a job if you wanna play this game

>Calls himself big boy
>Doesn't have money for a switch or a pc to play botw on
Get a job fag

shame you can't saw trees with it though

is there a hub for all those "secrets"?
I just started playing it 8-10 hours ago and on the one hand I don't want to spoiler it, on the other hand I feel like I'm missing out

just try what you think would work I guess, the game's great in that department

>get a job
Yep the switch does seem like the console for wageslaves who only have a couple hours to enjoy playing games on the weekend, sad

It's all about experimenting with the mechanics, user. This mechanic isn't really a secret, its just something that no one has before (at least on the internet).
Just have fun with a game for your whole playthrough like everyone does. Then, after you beat the game and had the time of your life you can forget all about the fun you had and remember only the flaws, at which point you come back to Sup Forums and complain about how the game is shit and immensely flawed.

Glowing orange /blue towers are how the game directs you to points of interest. You're never just mindlessly wandering. See a tower, on the way there do shit, repeat.

>t. Basement dweller

>boomerang breaks 1 seconds after video ends
woah..

Not him but it's the same "level design" a lot of open world game has. Put a large object or something that glows at a distance and the player will know that it's important.
Radio towers in Far Cry are always in tall areas and have a blinking lamp at the top and enemy camps have smoke from campfires rising above them.
Places and objects you need to destroy in Just Cause 3 are a clear color red in a generally green landscape.

Because of BotW's disjointed puzzles in shrines, there's no greater progression in difficulty than what's found in the shrines.

thats exactly the same shit that happens in fallout 3/new vegas. im saying it should have been something like ocarina of time

roomy first floor ensuite with adjoining terrace acktuwally

You wanted a linear game, no one else did after skyward sword. Fuck off.

That's actually pretty smart

thats literally what i said
>structure
you said it was linear when you said it had structure, when the reality is you can go anywhere you want which is why it looks so empty

>Because of BotW's disjointed puzzles in shrines, there's no greater progression in difficulty than what's found in the shrines.
In terms of puzzle solving that is what you are going to get if they want the game to be completely "open" from the start. However I agree with you that they need to add a few more obtainable tools in the middle of the game or in the dungeons to make this a better Zelda game.
I think they did the best open world design until now mainly by only having very vague quest icons (the beast locations) and not filling your mini map with a bunch of unecessary shit. They just need to slightly improve the progression in the open world and bring old dungeons back, then we will have the best Zelda game ever.

Well yeah you can go anywhere you want. That doesn't change the fact that the game still gives you structure. Even Fallout 3 and NV gives you a path to follow. You explore shit on your way to the destination.

months later
It's been almost eight months.

you can't build a structure without walls

Yeah but you can build roads.

Fucking this
I'm not buying the DLC pack until we get more info. Hard mode ain't gonna cut it

>I think they did the best open world design until now mainly by only having very vague quest icons
If you don't regard Thief, Dishonored, Deus Ex and similar "immersive sim" games, I kind of agree, and the biggest shame is that it would be so easy to make Skyrim and Far Cry work without a minimap or map markers for everything.
If the main quest had better descriptions on where to go and mini quest givers had markers above their heads, you could completely ditch the map in Far Cry 4.

It's also on PC or Wii U so you have other options or you can carry on being a bitch.

To a degree you are right, however you are dismissing how Nintendo created the open world with Links movement options and the corresponding traversal cycle in mind: climb, glide, board, repeat. This is the quintessential thing you do on a moment to moment basis, and it gravitates you towards things like cliffs, hills, trees, etc., which in return causes you to go off the beaten path and "accidentally" explore the environment.

This is why I didn't like the inclusion of Rivali's Gale, I think it is breaking the game too much.

>25 years later
>people are STILL finding shit nobody knew you could do
This fucking game.

>Arguing with non-idorts

oh yeah so you just randomly would leave the final dungeon after every boss fight and talk to a specific NPC

yeah bruh I believe you, was totally obvious right

>never play zelda
>try this
>fucking huge empty map
>same enemies everyehere
>delete after 2h
yep into trash goes this

Maybe you approached the game with the wrong mindset, but it's likely it's just not for you. That's alright, I hope you have fun playing other vidya.

What was found recently?

I love revali's gale because it breaks the game. It's the best champ ability for doing neato stunts like this.

My friends and I were like 9 years old on average and sucked shit. We went into the end dungeon a shit load of times. It didn't need to be obvious. We were in and out of the place over a fucking month.

shoo shill shoo

This game is best when played on PC
;)

youtube.com/watch?v=xUTuyeOvh8Y

Duh, most games are. Switch has nice portability though.

Well, yeah, shit's cool, but I think it should have been tweaked a bit.

does the spicy pepper gust trick still work or did they patch it?

The Triforce

damn I haven't played much but I have that mod installed. it does look good

>what is laptop

Now all it needs to do is mod in actual music.

A device that most likely will not be able to emulate the game properly unless you buy one of those Razer gayming laptops for thousands of dollars.

I have the dell inspiron 15 7000 gaming laptop. It was $900 and i finished botw and persona 5 on it through emulation.

My laptop is an indie machine, I won't buy a new one just to emulate Zelda.

A device which is pretty uncomfy for playing in the bed or in the shitter.

You spent 900 dollars on a laptop dude. Why didn't you just buy a chromebook and a separate rig or something? Could buy a used Thinkpad for like 100 bucks.

you're a cool kid then, grats :^)

A glitch was discovered recently that allows young Link to use the Megaton Hammer (allowing him to defeat Volvagia) and Adult Link to use Deku Sticks (VC/Emulator only) and the Boomerang which lets him kill Barinade which means you can do a complete reverse-order dungeon run as adult Link now

You explored the game's entire map in 2 hours?

wait how the fuck you get that star defeated text???

A little different from what OP is talking about, but still really neat.

>le gaming laptop meme
top kek, sure money don't make someone smart

>a glitch
how the hell is that comparable to a legit mechanic that actually in the game but most ppl don't know or use

There are a set number of boss monsters in the world, it's tied to a quest for the traveling monster merchant. They still respawn though which is why the text is there.

you defeat him. when he respawns he has that.
Probably to help you keep track of which big monsters you already killed for that monster loving dude(I forgot his name, it's been too long). It might be that the star only appears after a certain point, I'm not sure. Maybe after you talked to that dude and learn about those quests.

Because that user posted that 25 years later something was found in OoT and I said what it is

Sidequest from Monstershop guy after beating Ganon (pretty much the only quest that is post-game)

>spending $900 on a fucking laptop

You really have to think to play this game.

defeat him before, bloodmoon comes, defeat him again

The Temple of Light. Someone found the Triforce in it.

if you play the game without climbing there is a fuck ton of good level design. dungeons are GOAT too

my first play through on normal i didn't care much for him and i didn't check with him after ganon


ohh, this make sense. im in my 2nd play through with master mode now, but im delaying ganon fight

im mostly surprised because i kill most of the hinox over and over for easy loots but never got the defeated text

You can glide in FC4 with a wingsuit and if you could climb anything, nothing would change. Climbing is still literally just holding up on the stick. It's the same as walking and the world wouldn't need much changing.

They probably want to keep focus on Mario for now

>tfw you realize BotW is a boring game because you're a boring adult that lack inquiry and playfulness.

I just wish the game felt more linear at times, because I'm terrible at making my own fun.

Wow, just wow, I mean like that's genuinely incredible.

Nintendo really are in a league of their own.

I don't think i've ever seen a game with a device that lets you manipulate physical objects before, let alone a spinning a blade that you can then use to damage enemies.

I mean wow, just wow.

I did this too, because little me always thought something could change after progressing the story a bit and talked to literally every npc I could find.

Like nintenkiddies would know any better.

I hope you autists know that all these different ways to kill enemies doesnt mean shit if it isn't optimal. They're just things you'll try a couple times, or just watch and "ooh aah" at, and forget about it.

K

twitter.com/mWi1ME/status/921971908433780736

twitter.com/Cutend_Syokora/status/921962811932020736

I never said climbing itself would be a mechanically complex activity (its only mechanics are stamina management and maybe being good during rain). But it is pretty reductive of you to say that it's the same as walking. Getting to higher grounds so you can glide down from there is a pretty important gameplay feature of BotW. Just because FC4 has a similar feature does not necessarily mean that it is the same, because FC4 is an entirely different game designed around entirely different mechanics. "if you could climb anything, nothing would change." is a pretty backwards statement, because being able to climb shaped the world design of BotW more than anything.

Assassin Creeds climbing in 2006 was impressive, BOTWs climbing in 2017 was not.

...

No you didn't

And where did I say it is impressive to implement a climbing feature? Stop reducing games to features.
Do you also say Shakespear is shit because Homer already used hexameter? A game is not interesting because it has a certain feature, it is interesting because it implements the features it has in a certain way into its overall game design.

What armor is that in the second vid?

BOTW's implementation of climbing was terrible.

In what way?

Phantom Armor, it's part of the DLC. It's not very good since its essentially a Barbarian Set that you can't upgrade

twitter.com/NintendoOrBust/status/921983969494679552

phantasm suit from phantom hourglass
it come with the dlc

it is only good for beginning since u can find it easily in hyrule field but u can't upgrade it like the barbarian armor

Is that a total coincidence that the last 4 digits of these tweets are the same?