Is "Trapmaking" EVER a useful skill in RPGs?
Is "Trapmaking" EVER a useful skill in RPGs?
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Yeah to sell them.
>powergaming
>powergaming in singleplayer games
It's useful for roleplay and fun
sometimes it also lets you disarm traps, which is useful.
Though rarely is setting a bunch of traps quicker or more efficient then run and gun (or sword or whatever genre it is)
Worst show, absolute meme shit
Best Scooby Doo is classic Doo and the movies with real monsters like Zombie Island
First time i saw this picture in 2009 i laughed so much that i couldn't breath it was 3 am and my dad ran into my room and beat the shit out of me
Nice, just saw the original post
The only game I ever played where I felt traps were done right was Guild Wars.
I don't get how you could hate Jin-Ruhoh and Hot Dog Water.
Trapping is very potent in UnReal World. Extensive trap constructions like building a fence across an isthmus (or other area animals regularly traverse) and placing trap pits at openings in the fence might take days or weeks to set up, but after that point it's a very low-effort way of capturing animals.
At this point they have to be doing on purpose
Traps in Witcher 2 were good.
Depends on how well you can manipulate the AI.
I like traps
I'm trying to remember traps ever being useful in an RPG. The best I can think of is Witcher, Fallout, and Nioh where the traps are pretty much just another spell/attack and setup is basically non-existant.
just look at it logically, traps have the benefit of giving you setup to make a potentially difficult encounter more manageable. But let's say I want to play this RPG and not use traps. As a developer you basically need to either make everyone use traps and bottleneck the playstyle to require setup or make traps just an extra little thing that are at best neat and useful and at worst worthless.
As far as like open world RPGs i think traps are pretty much a waste of time but they could potentially be really cool in a competitive situation like Techies in DOTA or sym/junkrat in Overwatch
Dragon Age: Origins
fred is gay, fred likes traps like stinky astolfo and felix
Yeah good point., trapping in GW1 was pretty sick and useful. in PvE and PvP
traps are insanely good in bg2, because you can spam them. easiest way to kill a dragon.
>draw a girl
>call it a guy
>Haha, you're guy
It makes my dick hard so yes