Dunno what to tell ya. It was meh.
Who said I went in trying to get what they got? If that's what I conveyed, then my apologies, but that's not how I play games, at all. However, what I was trying to get at was that 9/10 people in my gaming life circle were all saying not only to play this game but that it was damn good. And with that many people touting it, I said OK and I tried it. That's it.
>Wow you're a fucking idiot.
.....that's all you got? Not gonna elaborate on why you think so (not that it matters)?
And that's about it. I get what they were going for, but it just didn't click for me. Just not a game for me. And that's totally fine, there are HUNDREDS of thousands of other games out there. Just kinda sucks, ya know?
Well yeah, but N:A has so many scenes/arcs where robots are emulating humans and trying to be humans... and all that shit just fell flat for me. Not just androids, either, I mean the actual robots. You know what I mean. But yeah, I just shrugged at most of it.
I mean..... yeah? The fuck does it matter, in the end, if they can just either plot-wise revive themselves inta new body or hand-wave mcguffin their way into keeping it all together? The stakes go out the window when it's not an actual human life. inB4allandroidsmatter
Aside:
I'm actually trying to recall the good points, and they're kinda few and far between.
>figuring out how to game the combat system and them blowing it out of the water was cool, but led the gameplay to get button-mashy very, very quickly
>that part where you fought the -HUEG- machine, the one that rose out of the water by eating an entire ship in half? that part was cool
>the little tie-in/fill-in [arts when you went further down the scenarios was kinda cool
Even so, this is a short list ^