Would you a Dragon Queen, Sup Forums?

Would you a Dragon Queen, Sup Forums?

Also Heroes of the Storm Discussion. (fuck the invisible changes)

Other urls found in this thread:

us.battle.net/heroes/en/heroes/alexstrasza/
icy-veins.com/forums/topic/33973-blizzcon-2017-alexstrasza-abilities-and-talents/
us.battle.net/heroes/en/heroes/hanzo/
icy-veins.com/forums/topic/33972-blizzcon-2017-hanzo-abilities-and-talents/
heroeshearth.com/b/bbj/read/breaking-li-li-rework-utter-madness-complete-talent-breakdown/
youtube.com/watch?v=6hFb9mslQRc
investor.activision.com/secfiling.cfm?filingID=1104659-17-65731
twitter.com/NSFWRedditImage

I dont get that change. So instead of the invisible blur being like 5% visible now its like 55%? what the fuck lol.

I used to do alot of Nova back in my day, I can only assume folks have been bitching about good Novas and Blizz is nerfing stealth because of it.

Her normal look is better.

What invisible changes, though?

Why do all women become so fat in HOTS?

Alextrasza is actually pretty thin in WoW.

You are basically visible when you move now. (no more sparkles but an actual outline/shade)

But with the new changes you are completly invisible when you stand still. (not even sparkles)

This (and Mei) is what happens when you put thiccfags in charge of anything.

Most crafted item since 2.0.

0. Pre-banter

The panel began with showing some fun statistics.

Most crafted items in game by quantity since 2.0
Most crafted items in game by Shard value since 2.0

1. Target (Hero) Info Panels

The game UI will introduce new Hero Info Panels visible to you throughout the game, much alike it's been in League of Legends for a long time.
They're still working out how and where to effectively place them during the match, so as not to clutter the screen needlessly.
Essentially, you can expect to see this or a slightly altered square containing all the information visible on your screen during gameplay, presumably once you click on an enemy or an allied Target.

2. QoL UI improvements

This mostly affects heroes residing inside Vehicles or enemy Hero abilities, as seen here, here, here and here.

3. Integrated Voice Chat

They will continue to make it as easy as possible to use.
There will be two Voice Chats, Party and a Team one.
You will not be opted to automatically join into them, though of course you will be able to change this settings within the game options as you see fit.
Worry not, you will be able to Mute people and control their speech volumes.
Here's how active speakers' UI looks like at the moment.
Here's how it looks like on the Score Table so far.

4. Performance based Matchmaking Rating

Essentially, the Matchmaking system has already been gathering such data, only it has not been taken into account until this future update goes live.

As we can immediatelly tell, several stats matter for a well-performing Illidan player, and in this character's case, the main difference will stem from numbers difference between an underperforming, average and a great Illidan player, such as Hero Damage, number of Mercenary Camps taken etc.

Truly, people have no taste.

Devs stated there's not that much difference between an average and a great Kerrigan player in terms of sheer number values within most of the statistics listed there, however in her case, one that will likely have a higher influence on one's performance based Matchmaking Rating, will be how long can she keep enemy Heroes under Crowd Control effects, kind of similarly how you sometimes see that a Malfurion has Silenced enemy Heroes for X seconds at the MVP screen. This stat, among other listed in the image, will most likely serve to separate a great Kerrigan player from an average one, boosting your personal MMR.

What all this will lead to will essentially come down to reaching your actual MMR faster than before, requiring less games to get there. You will gain more points for winning and lose less for losing.

Dashed line indicates the Master ranked player's MMR climb within the old Matchmaking system.
Regular line belongs to the same Master ranked player, except within the new, upcoming Matchmaking system.
Bronze players' MMR is low, and at around 40 games the account is taken over by the Master ranked player.
The Master rank player proceeds to take the account out of Bronze all the way to Masters, which takes him 251 games played within the current Matchmaking system.
The 131st game is where this Master rank player would be expected to hit Master rank within the new system, so in roughly twice as few games, all thanks to his new, personalized Matchmaking Rating.
Please do note that Blizzard does not condone 'account trading', and while they weren't the happiest to show this, this example clearly portrayed the difference between the current Matchmaking system and the new one that's coming mid-December, next Ranked Season.

How alive is this game?

Don't ask me why I'm mad.

>voip

fucking mistake. Now I have to hear some kid ree through my speakers. What the fuck was blizzard thinking. Nobody uses voip anymore we have discord ree.

see picture

1. Evaluating Camera Height

Brace yourselves for a camera elevation change, we will be able to see more and have a better graps on teamfights.
Devs have tinkered around to find the sweet spot that will allow us to see more of the battlefield while simultaneously not loosing too much focus or the details by being panned out more.
Example of the current camera height in game.
New camera height, showcasing Stitches being able to see Chromie in the back, allowing him to land the Hook and secure the kill.

2. Stealth Heroes - refining strategy

As you know by now, Stealth is getting changed quite significantly.
Stealth heroes are currently strong in Quickmatch, weak in Competitive Play and are a rare sigh in esports.
Devs essentially want to change the Stealth hero gameplay from being an 'eye test' and a strain on our eyes to a strategic element instead. hiLana

3. Laning Updates - refined impact

Quite a bit to cover here, we will be seeing fundamental changes to the core early-game gameplay and an increased emphasis on the laning phase.

Infinite Tower Ammunition

That's the first big one. Towers will have infinite ammunition, meaning that instead of just clearing the wave and moving away to do something else, we will now be encouraged to actually lay some siege damage on said Towers in order to make meaningful Structural damage progress, as a minion wave left on its own will be less efficient than before.

The Future of Fortifications

"Standalone" towers will be removed, as I understood, from pretty much all maps. Here's an example of a Standalone tower.
But don't worry, their power will be 'transferred' onto their respective Gate Towers, Forts and Keeps, meaning they will have more health etc.
However, because some Heroes rely on said standalone Towers more than others, we will also be seeing a re-introduction of the True Sight mechanic / 2 being added to all Forts and Keeps, meaning that they will now passively reveal all enemy Stealth Heroes within a fixed range around them, such as to make up for the missing cover our Abathurs and Murkys will be missing in the future.
We already know this mechanic; every Nexus Core has it already.

hots is complete garbage

>fat

you're a fucking retard

Maybe, but it's the best moba

>invisible people get fucked by turrets now
hahaha, abathur time baby

HOTS is not a MOBA, it's a Hero Brawler.

is that Genji a ZotE reference?

but why?

She can have her revenge on my dick any time.

god damn

Alive enough you won't have any problem finding a match.

Somebody actually plays HotS? That game's like LoL's retarded cousin, which in itself is DotA's retarded cousin.

basically impossible to not notice new stealthed heroes
stealthed heroes got a small buff to compensate for this
and the new stealth makes you 100% invisible when stood still for 1.5 seconds

it makes sense with her being a dragon and everything
if you look at onyxia's dragon form it's pretty "thick" too

Alex above any other deserves to be Thicc with birthing hips

The hots team has better taste.

I live in Australia and I usually get a game within a minute so I’d say it’s pretty decently active

> get captures by orcs
> made to pump out unnatural children
She's a hgame heroine

>fat
It's okay to be gay, user.

thanks for your feedback, we'll make sure to terminate all hots servers because of your very interesting comment :)

-blizzard

Makes sense for the Aspect of Life to have fertile birthing hips.

Why is the worst D.VA skin so common?

Slowly will overtake lol.

is she also lactating

this game is so bad, it might even be worse than lawbreakers. im shocked people actually play it.

...

ok

You don't have to deal with the autistic screeching of dotards at least. Most of the time nobody even says anything.

>what is mute button

>never played mobas before
>try out Li Ming because she's a smug witch and I like smug witches
>"This is fun, I like her laser super move."
>get to Lv. 20 for the first time
>take Archon: Pure Power
>mfw

>mute them
>they throw a fit and start feeding because nobody is doing what they say

Skills and Talents here
us.battle.net/heroes/en/heroes/alexstrasza/

icy-veins.com/forums/topic/33973-blizzcon-2017-alexstrasza-abilities-and-talents/

>" Level 20

Ruby Wings: Healing or damaging heroes 8 or more times with Cleansing Flame activates Dragonqueen upon landing.
[Name Unknown]: While Dragonqueen is active, Alexstrasza's basic attacks apply Flame Buffet, but her attack speed is reduced by 25%.
Blessing of the Red (Active, 40-second cooldown): Grant an allied hero 500 health until they die. Cannot be used on self, or on a hero who already has Blessing of the Red."
Hanzo
us.battle.net/heroes/en/heroes/hanzo/

icy-veins.com/forums/topic/33972-blizzcon-2017-hanzo-abilities-and-talents/

>"Level 20

The Dragon Awakens: Hitting a hero with Storm Bow, Scatter Arrow or basic attack reduces the cooldown of Dragonstrike by 5 seconds.
Play of the Game: While in flight of up to 2 seconds after impacting a target, Dragon Arrow can be reactivated to teleport to its location and jump backwards. If used after impact, Hanzo shoots an arrow that deals X damage to each target.
Sharpened Arrowheads: Scatter Arrow limits the amount of armor heroes hit to 0 for 5 seconds.
Bullseye: Increase Sonic Arrow's speed and center radius by 100%. Additionally, heroes hit by Sonic Arrow's center are stunned for 1 second"


LILI REWORK

heroeshearth.com/b/bbj/read/breaking-li-li-rework-utter-madness-complete-talent-breakdown/

>lIlI rework
how about a model touch up so the panda loli actually looks like a panda loli

oh that rare occurrence sounds so bad and so triggering! im going to play an absolutely awful blizzard: the mobile tier moba game instead. thanks user, youve convinced me.

youtube.com/watch?v=6hFb9mslQRc

Hanzo sounds so manly.

The perpetual butthurt of dotards from knowing lol is more popular is always entertaining.

>Fat
You dun fucked up m8. And you're a flying faggot to go with it

>a worse thing is more popular than a good thing
Makes sense, actually

:thinking:

>that deflection

You don't see lolfags shitting up hots threads. It's always dotards.

>lolbabby
>thinking
hehe

It's way more noticeable in motion though, a screenshot doesn't really help this.

>dotard not smart enough to realize what he just said would imply hots is better than dota

Jojo actually

i dont see any of that because this is the first hots thread ive ever seen on Sup Forums. the game is so awful not a single person talks about it.

There is a thread pretty much every time a hero is added.

>lolfag still mad that his game is actually worse than dota even after all these years
HotS is nothing like dota except for the fact that you are controlling heroes. Are you even using your brain?

>HOTS is not a MOBA, it's a Hero Brawler.
>brainletwojak.jpg

I dont care for HotS at all, but god damn they might have the best female models in gaming right now.

>obvious troll appears
>every single person feeds it until the thread is entirely derailed into inane back and forth baiting

Every time.

This is the first step to unironically playing HotS

some shitty ass blood elf
does blizzard not do anything besides
> huge eyebrows
>elf ears
>massive pauldrons
>dwarves

ugh, too fat, how could a modern man be attracted to this

No one giving a truthful answer.

investor.activision.com/secfiling.cfm?filingID=1104659-17-65731

It was dead, but the investor report is hinting at a significant change happening.
I.e. It's even more dead:
>The decrease in Blizzard’s average MAUs is due primarily to lower MAUs for the Heroes of the Storm franchise, in part due to content and feature releases during the prior quarter without comparable releases in the current quarter

Point is, original HotS was pretty niche and was trying to catch up to SMITE, not LoL or Dota in market share. Then 2.0 killed it.

Well done Blizzard.

Why 4 of 5 of the dragon aspects take elven forms
1 belf 2 helfs 1 nelf
Literally only 1 took human and he was a bad guy
Why does blizz pander to the ultra faggots and attention whores who play belfs and nelves

>dota
>good

>people saying they have no problem finding a match
>not truthful

>those thighs
can't wait for the SFM

>Why 4 of 5 of the dragon aspects take elven forms
Because elves with big tits, hips, thighs and asses are hot.

>lol
>relevant

Elves have been around for thousands of years longer than titan-forged

I dropped this game like 3 years ago because servers in Australia are dead. I assume they're still dead. Shame, this game was interesting.

Oh and for the record last investor report also said that the MAU is over quarter over quarter.
Fanboys were quick to defend it by pointing out that Iverwatch skins and promotions were the reason Q1 has such a high MAU count.

Well can't use that excuse anymore, even when trying to please their investors, Activision cannot lie about the spiral of death that HotS is heading down.

Oh well they might give us 1.0 back if the number go low enough. One can hope.

I don't give a shit about LoL.

But hey, at least you do admit DOTA is crap.

Her body is nice, but her face, what the fuck

Why does Alex' face look like an uglier version of Lynda Carter?

The problem with this game is twofold.
First the lack of individual xp means getting a lead with a crayon team is hard and carrying is almost impossible.
Second It has blizzard talent balancing where most of the time one talent is the best, one talent might be situational (at best) and the last two are pants on head retarded obviously bad meaning there is no build diversity.

Funny. Hots has never been as popular as it is right now on twitch.

>blizzard learned nothing from overwatch
MMR based on character performance is a big fat mistake. it makes players who pick low pick rate heroes who are out of meta climb, and puts people who actually play useful heroes put to a stricter standard.

nelfs only

>give people a way to unlock everything in the game without spending money
>they stop spending money

Two of them were male, though.

I want her to squeeze my balls between her tighs

the problem is one fold: the gameplay is mediocre. and the reason its mediocre is because its literally "Blizzard Universe: The Moba"

Th-th-th-th-th-

>posts stale Sup Forums memes
>defends lol
>literally goes "J-jokes on you! I d-d-don't even play lol!"
>still tries to one-up me after thoroughly humiliated
You are a real piece of work

$10 says this is a butthurt 16 year old.

>defends lol
Where? I only said that dota wasn't good, everything else is only in your head.

It's talking about MAU smartass, not revenue.
Monthly Active Users are down, as are revenues sure, but the MAU number is worrying.

Despite it being in the spotlight thanks to Blizzcon, it's lower than Dead By Daylight. And you call that alive? At least it's higher than SCII, but that pains me even more, seeing how much Blizzard fucked up an actually good franchise like SC.

How is the game play more or less mediocre then any other moba?
The hero kits are mostly ok, they sure as shit take more risk then lol.

The gameplay is fine. Skills feel impactful and there's little downtime compared to other mobas. Objectives make each map unique and force you to alter your playstyle accordingly. It regularly gets updates in the form of new heroes, is constantly being changed, heroes get reworked and buffed/nerfed at a consistent level, and new maps are added regularly.

Your opinion is pretty much wrong. I'd advise you to leave before you embarrass yourself further. Good day.

the hots channel would get 16-20k viewers during hgc.

>I only said that dota wasn't good
Only lolkids think this and get mad when people call them out on it.
You can leave now, little man.

Hey, I play fighting games. If you can get games without going to a discord to find players in your region, it's alive.