What's with necromancers almost always being portrayed as villains/dicks anyways?

what's with necromancers almost always being portrayed as villains/dicks anyways?

Do you even have to ask?

because undead are usually seen as villains and a plague, and necromancers summon them.

When youVe reanimated a load of rotting shit at some point you'll reanimate a guy that just died and notice a big difference.
Then you'll start looKing for strong guys to kill and recruit to do your bidding. The you get caught by the town guard and get your summons to help you. Then you resurrect the dead guards. At this point, if you haven't already, you realise you have an army that follows orders to the letter and recruits everyone it kills.
Then you go full Hitler.

i'm just thinking over here that it should not be totally impossible for at least one necromancer to be at least be helpful to a cause

Because they use your dead uncle to kill random slimes in a dungeon.

Sometimes, dead is beddah

In Guild Wars necromancy is considered as a tool like any other kind of magic

there's no greater evil than bringing people back to this earth after they finally got to leave.

What if you don't deal in spirits just moving their bodies around like puppets?

you mean to tell me you wouldn't be upset if you saw your recently deceased brother alongside your dead relatives and friends being brought back to life as mindless drones for cheap labour?

even if you see bodies as 'empty vessels that aren't really your dead relatives' like most necromancy apologists seem to point out, the integrity of a deceased person's identity also relies on their body, and should be left to rest

breaking this peace brought to the dead by leaving their body the fuck alone is a fucking insult, and anyone even thinking of implying that it would be an acceptable practice in any setting where necromancy exists is a psychopath

he deserves to profit for risking his investment and allowing labourers to work.

he deserves to get shot
let's not even get into the implications of "just use dead people" being a profitable business model

You tell me why bringing back mindless and frail corpses that are potentially diseased ridden to steal jobs from the living is a good idea.

...

>people who are intolerant are made to be tolerant

I don't see what the problem is

How is raiding the land with an ever expanding army that needs not food or rest an attack on the intolerant? It's just a slippery slope that's not worth risking allowing people to step onto.

at best they'd be replacing the army for combat, so the dead would die again while the living keep living

Necrololi

More games need necormancers

>undead are inherently evil when uncontrolled
>Literally opening the doors of evil just so you can play with life and death
>Too lazy to place in ate spirits inside constructs, let alone make constructs
>Lol I'll just go gravedigging instead

Necromancers in the Diablo world held great respect for the spirits and souls of the dead and ultimately the cycle of life, they still did creepy shit but if they had to reanimate a corpse it was merely a puppet given life from primal elemental force, kinda like how earth Golems were just a collection of mud and rocks and then animated.

the dead, raising the dead

I've always loved the idea of necromancy, but it's too rarely done right in vidya. And the most interesting necromancers are always enemies.
I JUST WANT TO MAKE MY OWN SKELETONS AND ZOMBIES

On and on, down the years.

Forever.

I've always wanted a summoner type character in a fighting game that summons skeletons for all his moves. Darkstalkers and Killer Instinct gave me hope but it never came to pass.

>bringing an inherently evil being into the world
>the act of which rips the soul of said deceased from their afterlife, and uses it to animate their corpse to do your bidding while they watch from inside completely helpless until you're done with them

>b-but I totally use my evil magic to save kittens from trees and help lost kids home and stuff!

>what's with necromancers almost always being portrayed as villains/dicks anyways?

It's eternal slavery at worst or a magical discipline that revolves around using someone else's property at best. It can be done as stated. The Dustmen in Planescape weren't bad guys and every undead they raised came with a litany of paperwork.

I'd like to see a necromancer whose lore justification is a necromancy family/guild. Everyone raised was also a necromancer or family member. Everyone that marries into a affluent necromancer family has to accept that they're going to work in their death and a well paying position in a necromancer guild comes with service after death as well. Pay is double or more of what you'd get as a janitor at a normal job because you're also collecting wages you earn in death

Give me a team with a necro pls
I am a brainlet for these things

this
they're the casuals of summoners
dealing with the devil because they're brainlets for actual magic