Naxx40

How will casuals react?

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>implying they will make it out of AQ

Casuals will not be making the raid party. Thats thr only hard part if vanilla raids now that we know all the mechanics.

Well, that and the massive gear grind for resists.

Will they even make it to 60?

Do you actually think the resist gear grind is steeper than Legion's AP grind?

I was 12 year old with 2 sec delay internet connection and I raided AQ. These instances are piss easy today, they just were a challenge because no one knew how to play video games back then

Its far more nessesary.
You dont need more than one rank of Concordance even for Mythic raids.

Also,you're getting AP regardless of what you do, where as resist gear ia just farming dungeons.

>waits 25 minutes for shield wall cd for Maex
>wow so fun and innovative!!!

only at least one other user did Maex and knew the fight in this thread. Everything before Naxx was a cakewalk. You can't defend a dumbass mechanic like that where shield wall was needed for the enrage burst

Casuals will probably be able to kill quite a few bosses. Naxx40 had everything, from PUG friendly bosses to neckbreaking hardcore slugfests. But that's from a real vanilla perspective.

Today, any decent raiding guild can kill at least the first 10 bosses, if they have practiced vanilla mechanics and gotten gear from all previous vanilla content. The last 4 or 5 bosses are a huge step up in difficulty though, and will probably prove to be a semi-major roadblock for most raiders, and it might take them a few resets to clear even one of these bosses.

Any guild that considers itself hardcore will clear the entire place in a night however.

are you fucking real right now? have you played EITHER content?
there is no AP grind in legion
fucking lol

The casuals would never make it to 60. Whats going to happen if the Reddit community is going to show up and play the game thinking its so great playing old wow, (something they never did but say they did for upboats). For the first week-month we will see reddit posts praising old wow for how great it was and they are glad its back. Then, around the end of month two we will start seeing hate generate for the game. People will complain about how leveling up is "grinding," having to walk to the dungeon is "grinding," they will complain that 40man raids are "grinding," you will see headlines like "Its time to admit Vanilla WoW is bad," and the casuals will have never really gotten past level 30-40.

This. The hidden secret of vanilla is that like MMO in general its about time gates never difficulty.

I liked Vanilla a lot but people that nostalgia hard fights are out of their mind. I remember tanks using sunder macros and being afk for bosses because they could stand still while the macro cast sunder 200 times. I remember the raid dragging the boss back in front of tanks if fear fucked that up.

Legion is the treadmill of treadmills. Which is sad because the content is fun its just not fun when you need to do everything x1000 because every god damn aspect of the game is interlocked. Fuck I miss just logging in on weekends to go do WSG and fuck all else.

>actually defending leveling in vanilla

that's why blizzard even admitted it was shit and grindy and fixed it in burning crusade you dumbass nostalgiafag

If you ever did any raiding in the last couple expansions and know what to expect you'll clear naxx in a single night

Casuals will drop the game before they even get to 60

You had to do 200 mythic+ dungeons just to get 54 traits in time for mythic nighthold week 1. That's including you grinding from the rest of the expansion.

I want vanilla for grinding primarily. Fuck dungeons, fuck pvp and fuck guilds, I just want to chill out killing wolves surrounded by Azeroth landscapes for thousands of hours.

What's with this meme about Vanilla WoW being hard to level up? I got from 58-60 in one day. In Legion i got from 106-110 in about 2 hours.

People that think Legion's AP is a grind of treadmill are silly and/or playing the wrong game. You get more than enough AP to do whatever content you want to play by just doing that. You get AP from dungeons, raids, arena, battleground, quests, fucking pet battles, anything.
>but I dont want to do those things
Then why are you playing the game if you don't actually enjoy any of its content?

I'm not defending anything. I'm telling you exactly what the ledditor's are going to say.

not him but quests gave shitty xp relative to the effort required for them
collect the item from the world quests are abysmal on high pop servers, and if classic servers are actually going to be vanilla that's going to be a big issue
getting a quest, completing it, then getting another quest to go to the same place and kill a named or the other mobs that are further in, so you have to go through the first mobs again (worst one of that was in the loch)

nost's naxx was cleared in 2 days after people entered it

You can definitely tell who didn't play Vanilla during retail by all the stupid shit they say.

The only reason a lot of raiding was difficult back then was because of frame rate, carrying 20-25 retards in your 40 man raid and no data mining.

When we were learning C'thun our MT would blow shield wall at the start of the fight so he wouldn't get one shot by the eye beam because he didn't realize it chained at first.

We tried using a prot pally and feral druid to eat hateful strikes on Patchwerk after Death and Taxes killed him and didn't release the strat. We had to evasion tank Maexenna for our first few kills.

I still have tier 3 tokens in my bank but I have full faith that normalfags will be able to clear AQ40 and Naxx.

The only bosses I'm somewhat concerned about in Naxx are Thaddius and 4H. Those might be a bit rough for normalfags but I think they clear them. How fast was this shit cleared on Elysium?

It'll probably be exposed as moderately difficult, and the real difficulty was having shit PC's and shit internet.

I'm still looking forward to it.

Naxx was pretty casual friendly actually, my casual guild had 5-6 bosses of farm there
If naxx was out little longer we would gear up and kill horsemen

Is this going to be legit vanilla, or is it going to be some bastardized hybrid vanilla?

Like. Are some of the minor UI improvements over the years going to be in? What about the higher rez models?

no surprise since people had access to fully theorycrafted guides, updated addons, and playing on computers that can do 4k@60fps. a far cry from back in the day when people played at 800x600@15fps and had no guides to the encounters.

Because its not HARD. Its just so time consuming that it feels like chore and waste of life.

I wonder if Blizz is really gonna put out classic 4H.

Bitching about casuals or whatever aside, it's just fucking ridiculous to demand 4 absolute highest end geared tanks when none of the content leading up to it did.

Took the alpha boys half an hour since the gm just used .kill

that's because it wasn't rush to cap for endgame like it has been in every expansion

higher res models have always been an option every player can tick or untick for themselves

Nost Naxx !== Classic Naxx

Patch 1.12.0 made vanilla a joke by buffing class across the board. If Blizzard is true to their word, difficulty will be tuned for pre patch 1.12 levels.

>there is no AP grind in legion
maybe not for the 90%, which you obviously are

You need the tier 3 set bonus so you don't miss a taunt, it was ridiculous.

Yea its almost like people got tired of killing boars 24 hours a day.

regardless it was still time consuming and felt like a chore. like did we really have to eat/drink before every pull in every dungeon/raid outside of combat? for what purpose? to waste our ticking subscription time or get people to leave PuGs because it takes too long

that's not all levelling was

obviously
but OP thinks naxx will take forever to clear on wow classic servers when in reality it will be cleaned out at least as fast

see

I raided in a world top 100 guild for most of the expansion.
Nobody cares about AP. The only AP requirement we ever had for getting into the raid was unlocking the first of the "new" traits when ToS hit. Which obviously was extremely easy and requires virtually no grinding.

>they didnt get to see naxx in vanilla 2006
>won't see it now either
I'll clear it just like I did back in the days.

What kind of hidden areas are around to glitch into in vanilla? As far as I know they patched most/all of the Karazhan Crypt glitches sometime in WoD.
Also would you like to see them make some new things to explore? Like Kara Crpyts, and other unused places? Honestly I would like to see new items, weapons, and armors but I don't know if they would be able to add them without killing the spirit of the original.

elysium is still on BWL my dude

I'd like to see Kara as a 40man as originally intended

They'll force you to watch Method Gaming LLC's video and link your achievement for having completed it already.

On Anathema it took Dreamstate a shit ton of tries to down 4HM even though they practiced beforehand. Sapph blocked them for a bit along with KT. They still downed Naxx in less than a week,

>he thinks the vanilla server will last till naxx

Dude it's not hard. Like Asmongold said yesterday, the hardest thing in Naxx is Thaddeus, and literally all you have to do is go left or right depending on your polarity. It was hard because our internet and the servers were shit back then, there's a reason Naxx was on easy farm in Wrath.

>there's a reason Naxx was on easy farm in Wrath.
Yeah,because you could get hit during dance part 4-5 times in the leveling green, and still get healed. In naxx 40 this shit killed raid faster than any modern wow one shot lasers

>Yeah,because you could get hit during dance part 4-5 times in the leveling green, and still get healed.
Bullshit, I distinctly remember it being a 2shot if not a 1shot, and if you didn't have plate you basically were 1shot

naxx was hard because MC and BWL(for the most part) could be done with 25 people and 15 shitters getting carried

Late AQ40 and naxx required 40 people to be on the ball, a hard feat for your average guild

this so much lmfao. We are talking about at least 1.5 years of progression and that's after people even reach 60 unless which I think Blizzard will do is make the 2-3 drop per raid into 6-8 pieces. 2 pieces per boss was retarded for 40 people

You remember wrong
It hit around 2,5k in the 25 while everyone already had 10k hp+ on the 80.
SHit was a joke

Nobody gives a shit about this hot turd anymore. When will you mouthbreathing classic niggers fucking understand it? Everybody else but YOU has moved on.

Yeah but that ignores 2 things
>we were objectively shittier players back then
>these fights were never hard because of mechanics, they were hard because gear was shit-tier in vanilla

This. Also keep in mind that 90% of bosses, even most raid bosses, were tank n spank with maybe some adds.

Yea hardest challenge of vanilla was not having half your raid lag out from or your tank healer on dial up or the other half the game bugged and kneeling etc.

BWL is the only thing I can think of I found to be a pain in the ass, but that to was because a couple of morons could wipe the whole thing. Wasn't hard if you had an IQ bigger than your shoe size.

Actually got tossed out of a guild during WotLK for booting guild mates out of a for fun BWL run. But pair of hunters just kept getting us murdered over and over again doing stupid shit I believe in the slowing fog or somewhere around there. But they were ruining it for everyone we assembled.

Guild leader weirdly contacted me like 2 years later to apologize and say how those two imploded the guild ruining every raid, was kinda awkward because I didn't even care at the time.

Once casuals make it to 40 and realize they aren't even close to affording a mount they will fucking quit.

>What kind of hidden areas are around to glitch into in vanilla?
Old Outland
Old Hyjal
Going under Stormwind and Orgrimmar
Also Old Ironforge but that is in the game now so not that interesting.

Anyone who plays WoW is technically a casual since it is a casual game with a very low skill ceiling.

Its going to be interesting to see vanilla progression on casual guilds with DBM and other ways to track shit that wasn't available back them. DBM does all the call outs for people, coordinating 40 people won't be as necessary.

Was it possible to get to the ironforge air strip after wall walking was removed and one of the walls in Dun Morogh was made more vertical?

No idea, I never went there after they fixed wall-walking

Which was completely unnecessary to meet the damage and healing checks of mythic

>Vanilla raids
>Hard

The 5-man dungeons were harder, the only thing difficult about raids was having 20 people who knew what they were doing show up and then finding 20 bodies that could be targetted by mechanics so other important people were less likely to be

>implying WoW is hard
lol, if only you played a real MMORPG before WoW ruined the entire genre...

EQ shitters are the ones responsible for WoW existing.

MMOs were always a mistake.

>we were objectively shittier players back then
speak for yourself you casual, I moved to WoW as a 5 year EQ veteran, and then quit WoW after hitting max level and clearing molten core in less than a month. That shit's beyond casual when it took a year to hit max level in EQ.

>casual scrubs think leveling is the game
Wrong.

>mfw 5fps during the suppression room in BWL

user the whole reason WoW is the way it is was because they didn't WANT it to become a poopsocking game like EQ

if leveling is easy and takes no time whatsoever like it does in WoW, then it doesn't filter out baddie shitters and mudblood brazilians etc. Even if the endgame is raiding, getting there needs to take a long time. It's a MMORPG not a console RPG you can play for 15 minutes and gain 5 levels.

gee what a surprise, they didn't want it to be like EQ and it is the worst MMORPG ever created; it destroyed the entire genre with mass casualization. Even vanilla WoW which people jerk off constantly pales in comparison to UO, EQ, AC, DAOC, Meridian 59, NWN, etc.

Time consumption =/= difficulty. You can always filter out the shitters by hard endgame or a mandatory solo instance.

user the whole point of MMOs is supposed to be the community, not showing who has the biggest dick

it is going to be easy though. People have stable internet connections. The mechanics for everything are already released and online. The fights wont be bugged.

you are fooling yourself if you think these are going to be hard

They wont because they wont get in. The amount of consumables you need is astronomical (like 2-3flasks minimum a week) and unless you have people in your guild that can control black lotus spawns and sell them for a lesser rate or give them away to guildies, you're kinda fucked after spider wing.

I personally thought AQ was kind of a joke until twin emps, I could see lots of guilds hitting a brick wall at twins though

>implying casuals will play WoWC longer than 20 levels before crawling back to retail
LOL

>not showing who has the biggest dick

It literally is the whole point, finally I can post this because the remaster makes the videos relevant again
youtube.com/watch?v=O_lR25JGeSg

whats also not really mentioned is that naxx will most likely be out for longer than a few months. That will definitely help guilds play catch up and kill shit to get better gear to progress further.

>implying consumables are hard to get in WoW
our guild leader in on Bloodscalp gave every raid member flasks and resist pots for every raid because the raw gold drops from trash and named covered the costs of everything lol, why does everyone pretend that consumables were some huge expensive barrier to entry or something? WoW raiding has always been a complete joke, even the fabled Naxx is easy mode brazilian tier MMO difficulty, pic related dumpsters every single encounter WoW has ever had from vanilla to today.

I hope they make all instances and dungeons harder than they were. I just want to fucking wpvp shitters.

Well bosses are going to drop IIRC 2-3 pieces of gear, so gearing up 40 people at that rate will actually take awhile.
It will be easy until AQ40/Naxx though, mechanically speaking. People have to think about more shit on the average fight in Nu-WoW and DBM covers the retards

I still don't understand how adults raided in vanilla but when I see niggas like Totalbiscuit, Asmonggold, Towellie and that jewfro it makes sense. There is no way to put in that much time unless you got no friends and neetdom working half a day

Nost also had bugged armor values among other things

...

How do casuals react to current Mythic raids? KJ Mythic has been downed by 1.4% of guilds after three and half months. Gul'Dan and Helya were downed by around 2% when the next mythic tier launched. Blackhand was less downed than Archimonde mythic in WoD. The game has really amped up the hardcore challenge after Mythic was introduced.

>EQ fags having to jerk themselves off on how hard their game was
People who have to constantly assert how difficult games that they play are and demand the hardest content are people who have nothing of value in their life otherwise to speak of. There's a reason people who post Souls "no damage SL1 no deaths no weapon upgrades" runs are seen as autist losers.

>Implying they'll make past Razorgore and/or Vael

a "Good" casual raid(aka some poor saps who spent 3 hours spamming LFM) might be able to clear Molten Core, but unless it was like at least half a guild run(and at least a decently geared one) they weren't making it through BWL

Shh people want to pretend Vanilla raids are somehow more difficult than current Mythic raids.

Neither of those can be really called grinds. AP was gotten alongside with stuff you would do otherwise, like Mythics, raids and emissaries. And resist gear wasn't of low drop rate or anything - its just that you had to get +10 pieces from dungeons/raids/crafting, which made it time consuming. It's not like you'd call doing raids for gear grinding.

Kara Crypts would be a cool dungeon but it might be too similar to Scholomance, which is probably why it was cut

vanillafags do the same which is funny since WoW was a casualized combo of EQ and DAOC

>have time to type out instructions in chat during the boss fight
>hard

And ya thats what I literally just said you fucking moron. But for most guilds that isn't an option. Its not so much the price just the fact that black lotus is a limited supply, and gets more and more expensive with more raiding guilds on the server. If you farm the gold yourself, you need like 500-1000g every week, and not every class can just do DM runs for a few hours to farm up gold

>look how hardcore I am guys, are you impressed yet? Don't you all want to suck my dick?

>Implying they will make it to 60

>implying vanillafaggots dont do the same fucking thing
>MUH VANILLA WAS MUCH HARDER THAN CLASSIC WOW RRRRRRRRRREEEEEEEEEEEEEEEE
when vanilla is still a baby pool compared to basically every single pre-WoW MMORPG

naxx was out for more than half a year before TBC came out

All you're saying then is you're even bigger of a faggot than they are

Everyone knows it will be flex 10-40.