Will DEEP AI usher in a new era of single player games?

Will DEEP AI usher in a new era of single player games?

nope

No
Games arent allowed to be actually challenging

No. Lots of other cool shit though.

Procedural generation that doesn't suck maybe.

Imagine an RTS Or TBS with no cheating or artificial bonuses? Imagine playing Civ 8 where the AI does not cheat but is almost impossible to beat on the hardest difficulty?

Procedural generation doesnt have anything do with AI

If they trained bots in the same way that they did that Open AI, we'll have a lot of new systems that can just crush us
People don't actually find being decimated over and over again fun
The reason AI is dumb is to give us weak, slow and stupid humans a chance.
The real trick is how do you make the AI not retarded and still a challenge.

No, some games cannot have a non cheating AI that is on par with a skilled human opponent ATM.

Its not a problem to tone down Open AI.

Strategy game developers usually can't be assed making properly functional multiplayer for their games, what makes you think they'd bother with good AI?

Because something like Open AI promises to make the process of creating a good AI easier.

I thought AI where already at a stage where they shit on humans? Can't they easily make an ai for a fighting game that perfectly responds to anything you do?

There isnt really an all-in-one solution for AI, it depends on the game you're playing, you need to tweak it to make it act human aswell so it doesnt use cheap micro tactics

No, because

>You need to actually be able to beat the AI
>It took months and a ton of work to create an unbeatable bot just for one hero in dota

Not really. Good AI won't save bad game design, for example.

>Fear or halflife with super ai
Cant wait!

They can make an AI that literally takes no damage from your hits but you wouldnt like it. The point is to create an AI that only has the tools regular players have an yet can play just as well and adopt.
No, not even in fighting games can this be done.

Sure, but imagine what will be possible in 5-10 years if this progresses.

It doesn't take much effort to make a script to always win at a fighting game, especially if you place no restrictions on its reaction time. The challenge is to make an AI that can lose convincingly, which guys like Capcom and NRS are still failing at.

Pudge vs pudge?

I want to see an AI so advanced it can recognize it's in a bad game and uninstall it for you.

Why? What's the fun of getting shit on by invincible AIs? The best use of them are not in single player games but on competitive ones so pro players can train better.

Go try playing some complex 4x or RTS or TBS. AI either has to cheat or he cant handle human players.

>Easy
>Normal
>Hard
>Literally impossible

no thanks

>training a bot to play assfaggots
That's cruelty right there, cruelty to Skynet

Why is it called assfaggots?
I left Sup Forums for a few years and tried to get a life but it didnt work out so i came back and this term appeared for MOBA games.

Why do russkies like DOTA so much?

Because its free

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