But it's fun

But it's fun

Yeah,
Best in the series.

Anyone that disagrees is cursed to walk the earth with shit taste

FPBP

literally no story
>inb4 read the lore
yeah no, I would rather read a book

I've played every Souls game except DS2, it just looks very unappealing.

I think a cinematic experience like Uncharted 4 or the Last Of Us 2 would be more your speed

can i play this game with keyboard and mouse?

>hur dur because you want your games to actually have a story you should have to play cinematic focused games
nah fuck off, explain to me Dark souls' story if it is actually worth reading.

>explain to me
If you like the game, you'll be interested in learning more, if you don't like it, don't fucking bother, it's as simple as that.

DS2 story is the most in your face one.

The queen betrayed the king and made up less to kill the giants.then drove the king insane and ruled in darkness by herself after.

>playing video games for """""""fun"""""""

SotFS certainly improved things (With the DLC I'd put it above DeS), but it's still definitely the worst of the trilogy. It's sad though, remembering the first gameplay video makes me think of lots of wasted potential in most areas of the base game.

It's a good game, just not good dark souls game.

source?

Walk like an Egyptian

To add, the queen (along with three others) are fragments of a defeated Manus from Dark Souls 1. The queen planned to betray the king all along because she's the embodiment of evil.

BEARER
SEEK
SEEK
LEST

>It's a good game, just not good dark souls game

Enough with this stupid ass meme for when you don't have an actual point

>Think about replaying DaS2
>Remember Shaded Woods - Shaded Ruins - Brightstone Cove slog
>Immediately change mind

Finding all the ridiculous shit in it is a game in itself.

What is it that I am looking at in this image?

>floaty physics and shitty hitboxes are fun

No thanks I'll just play the other 4 games that are just like it that don't feel like absolute dog shit to play.

DeS > DaS > LotF > DaS3 > BB > DaS2

beight

Playing on the 360 around sl126

Can’t get any summons. :(

From the gender bender coffin you can clearly see that the way from Things Betwixt to Majula simply cuts off in the air due to the lack of actual interconnection.
What's even worse is that the path is aligned so that it's supposed to look as if the large rift is part of it and the thing you exit to reach Majula.

>he thinks the series got better
You can't possibly think this order isn't the right one.

The game does this all the time.
People meme the volcano elevator but no one mentions the mountain that pops in existence above you when taking the elevator to the dragon aerie.

The point is that it completely missed the interconnected world and atmosphere of the first game, but had some other redeeming qualities

Sorry that you could not parse that

>Still arguing about this

>DaS3
>above anything
Fuck off

I admit that my opinion of Das2 has softened over time. I was extremely disappointed when I first played it. I have come to enjoy it a little more since I accepted that its tone is fundamentally different from DaS.

Controls and color palette still suck, though.

DaS 3 has the best pvp systems, which is the only reason to play souls post DaS.
It's broken but still less broken than the other games, this time covenants almost actually worked.

This was even worse.

>DaS 3 has the best pvp systems
>It's broken but still less broken than the other games
>this time covenants almost actually worked.

What's that? The bastille cells?

what in the world is that?

>Shaded Woods - Shaded Ruins - Brightstone Cove

I like all those areas, though Shaded Ruins is one of the ugliest areas in the game, and for a game like DS2 that is primarily made of ugly areas, that's saying something.

I'll never understand the buttmad over Shaded Woods, it's such a neat idea for the encounters - look closely or you'll miss the enemies that you can't lock on, so it's really down to being able to spot them and not rely on the lock on, and it also has a neat environmental feature of those trees with faces that if you hit will make a moaning sound that the spirits(?) will attack instead of you.

Yes
The floating prison of Lost Bastille, you can see it when you arrive from No Man's Wharf.

Where's Nioh in that list?

>you can see it when you arrive from No Man's Wharf.
Not anymore. It was patched.

Here's my rating of the series:

BB > DS1 >= DS2 > DS3

Not, because it's better than all of them and it would have defeated the point.
Would include the surge if I played it but I couldn't go on after a few hours, it's too shit.

oh hey it's you
i know your art and stuff

In SotFS, right? I tried looking for the other day, you can still see some odd black lines above, but just that.

Uhm... Yeah, I draw stuff.

DaS1 high points>BB high points>DaS2 high points> DaS3 high points>BB low points>DaS3 low points>DaS1 low points>DaS2 low points

What are some high and low points for each game?

>DaS 3 has the best pvp systems
You mean the most tedious

>The point is that it completely missed the interconnected world and atmosphere of the first game

So did the next two games though.

I refuse to type that much just to flesh out my shitty bait post

That would be Backstab Souls 1

You prefer bell bullshit, soul level limits and signs without passwords?

It's not a good game, but I enjoy breaking it.

I'm cool until about Brightstone Cove. That's when I start trying anything to go somewhere else.

Like, holy fuck. Just 2 (TWO) ladders would fix the whole damn thing.

Ds2 is best.

Ds2 has the best environment
Ds3 has the best combat and multiplayer system
Ds1 is okay I guess, it's flawed, but it's the starting point.

Define environment.

>Not being able to counter backstabs
Anything other than this linear piece of shit game

Oh, I just thought it was an interesting perspective on things.

Does DS2 really have the best environments? I like the game more than most people on here, but I don't know if it has the best, it definitely has the most and better than DS3 but I think DS1 has better environments out of the Dark Souls games.

Get rekt

>Ds2 has the best environment
thisyou can't just be vague as fuck. It's not even coherent world design so I doubt any one area put under the microscope would favor better.

The entirety of Boletaria was the peak of Souls areas. I always felt that this was that the games were supposed to be, a really classic medieval combat game.

>The point is that it completely missed the interconnected world
user, the interconnected world is only until the second bell, which is 1/3 of the game, and then it's DeS/DaS3 levels of linear. And the levels are garbage which doesn't really help. There's a reason why they only did the interconnected meme once, didn't even bother to finish it, and said fuck it after Quelaag.

Maybe you think it's the most important and defining aspect of Dark Souls and that it should be in every game, but not everyone is like that. Sure it's fun the first playthrough, but when you see how subpar is literally everything else when compared to the other games, is it really worth it? Even From thinks it's completely pointless and didn't bother to finish it or try it again.

What matters for me are the movesets, the enemy design, the gameplay, the bosses, the individual level themselves, and DaS gets obliterated in those aspects by all the other games. The interconnected world is the only thing DaS does well, and only for the first third of the game. This is why DaS is a meme and DaStards are cancer.

Shulva > Eleum Loyce > Brume Tower

asdf

>It's bad that Bloodborne is shorter than the other Souls games
>It's good that Bloodborne didn't try to cram in any obviously unfinished or very sub-par areas just to pad out the length

Which way do you lean Sup Forums?

Dark Souls 2 would be the best in the series if it weren't for stupid soul memory bullshit.

Also having teleporting at the start as opposed to how Dark Souls 1 did it was a pretty shitty choice imho.

God I love the way armor is shaded in SoTFS

imo the tower of Latria was the pinnacle. Dark scary shit, amazing vertical space utilization, vibrant architecture terrifying enemies. Then goes onto having acrophobia and swamp stuff, tricking the players with false gargoyles and other shit.

I don't mind shit areas besides Shrine of Amana.

Brume Tower > Shulva > Eleum Loyce

Loyce is a fucking snoozefest and a chore to go through, Shulva has the issue of everything having ten million poise (the other two DLCs have this problem too but it's not as bad) but it's fun to navigate. Brume Tower is really fun all along, with some pretty nice variety in its encouters and at least you can seed the Maldron fight here.

the latter. I don't like it's length but there's nothing I can really point a finger at as being distractingly low quality or rushed. If more devs did that I think the gaming industry would have a lot better games on average.

Is Bloodborne really the shortest? I find it hard to tell but I feel DS3 was the shortest.

Anyway, I feel Bloodborne cut out its unfinished and sub-par levels and recycled them into the Chalice Dungeons, which to be honest, is a fair tradeoff given how optional they are.

Compare it to DS2 which is way longer and feels way more rushed. I feel if the developers were able to finish it and weren't being jerked around downgrading it for last-gen hardware it could have been one of the best in the series.

I agree that it's the best level, but when I think of what Souls actually is a medieval castle fits as the best environment.
Lothric castle comes close but it feels too polished, DeS had some rawness I can't really put into words that showed through in Boletaria.

But I have to fit in or else v will call me names!

The areas felt different, - soundtrack, enemies, stuffs to interact, the colours of the environment (from things betwixt to majula, from the heide tower to the wharf), iron keep, dragon peak, and the DLC. it all felt different to me. Compared to DS3, it all felt bleak and dull, I understand that it's the end of the age of fire, but the 3 swamp areas? it just doesn't feel as vibrant compared to the 2nd one, except for the painted world.

Or is this called level design? I'm not smart at these stuff. Difficulty is not really a problem, they all fit together nicely at their own level. It's the transactions I guess

Darklurker fight makes my blood fucking boil. I can't beat him, plus having to pay 1 effigy and beating those black phantoms before the boss... I'm a failure

That joke doesn't work when this place is the only one that ranks 2 at the top at all.

As the other user said, you don't even need to try and find the story. If you at least talk to people you'll get the whole clear picture.

What? The majority of the opinion I see on Sup Forums is that 2 isn't just the worst of the series, it is borderline unplayable garbage.

The cat alone spills like 80% of the worldbuilding if you just talk to her every few bosses.

And you won't find anyone ranking 2 at the top anywhere but here. So no John, you are the bandwagoners.

You mean just the Boletaria castle (World 1, basically) or Demon's Souls as a whole? Because while the maps were all great some of the bosses were bullshit, Dragon God openly feels like a mockery to the players, and the Tower Knight was just ridiculously easy.

My only real problem with Demon's Souls is that it is way too short. I know they supposedly left out world 5 though.

I liked Eleum Loyce but it does ended feels like a chore sometimes, and the Frigid Outskirts area was just stupid.

Brume Tower just felt boring to me, and way too short.

Shulva is my favourite because the puzzles felt fun, the area had some amazing misterious atmosphere with the spirirts and the singing creatures echoing through the corridors (felt kind of how I think Izalith should have been) and Sing was just amazing, though out of the three the Ivory King is still the best boss battle.

World 1, it has great flow and when enlarged a great deal it could pretty much function as a game by itself without getting boring.

I get what you mean, DS2 definitely feels way more varied than DS3, I could honestly rag on DS3 a whole bunch with how uninspired so much of it feels (even down into its environments) and how much it just tries to make the players reminisce about DS1 to its own detriment. I think DS2 has a good variety of environments that feel different, have their own stories and whatever, but I think DS1 is probably a little stronger in that regard and feels a little more inspired, but both do a pretty good job.

Its better than Nioh

This is fact

I've always hated the Ivory King battle, maybe I just suck at the game or whatever, but I've never had much fun having to fight all those charred knights, especially with how you can get punished for killing them too fast or too slow, and then having to fight a boss on top of that who isn't even that interesting to fight. It's a cool boss fight but I always felt frustrated by it more than anything else.

>Compare it to DS2 which is way longer and feels way more rushed. I feel if the developers were able to finish it and weren't being jerked around downgrading it for last-gen hardware it could have been one of the best in the series

I really don't feel like the graphics was the straw that broke the horses back in this instance. It was the lack of inter-connectivity. Not just with the franchise but with itself. It's jarring and tonally inconsistent. Which would be fine if the rest of the game was similar enough to have 1-2 areas like that. But across the board but it just leaves the player with the "how did I get here? Oh right a a magical fucking elevator" sort of impression. The voice acting and the way they tried to manufacture mystery by being very non-committal about character's didn't really help either. It was also a let down when more than 2/3rds to Aldia's dialogue is not cryptic or something you'd catch if you paid attention to the lore it's just non-sense.

>What? The majority of the opinion I see on Sup Forums is that 2 isn't just the worst of the series, it is borderline unplayable garbage.

Samefagging 50+ replies saying the game is shit doesn't really count.

It felt cool with all the other knights helping, the detail of killing them too fast or too slow added to the challenge without feeling irritating imo

I dunno bro, I'd put Boletaria on the same level as all of the Lothric castle, possibly higher on the design aspects.

I never really felt that way, I think the base game is fine but just unfinished and hideous. I've never cared about the whole "interconnectivity" thing, it's just a strange complaint to me that people seem so adamant that it's crucially important and the identity of the whole series when at best it was something that 1 game did well. Like I'm not saying that people can't appreciate that about the first game, but it's just such a weird complaint to me that everyone on this board seems to have. Same for the world "not making sense" or whatever, it's a videogame and I'm going to forgive that sort of stuff as long as it isn't incredibly obvious and jarring when at its worst it's an "Oh yeah, I guess that's kind of retarded" for DS2.

Also the voice acting for these games always seems to be pretty bad, and I found the lore to be pretty interesting, at least it tried to tell its own stories and build into something different instead of rehashing everything from DS1 (outside of the Old Dragonslayer boss).

It's not that stuff doesn't connect, it's that you can warp from the get go that makes you not actually travel anywhere so you never learn how stuff is connected after the first time visiting bonfires.
3 suffered from the same issue.

Good reason to like something.

Not an argument for why it's good.

0/10

does anyone else think the emerald herald is cute?

Is Sup Forums tsun for DS2?

All five maidens from the games are cute, the question is who's the cutest.

Priscilla was supposed to be the maiden from Dark Souls I, according to some leftover animations.

Dark souls 2 is literally the dark souls game with the most straight forward story

Tsun but not Dere, people here mostly agree Dark Souls II sucked while doing a few things good, but those claiming it was the best of the series are obviously baiting.

emerald herald is the cutest