>he actually thinks lootboxes are gambling and hence illegal
>implying pic related isn't literally IRL lootbox and have existed for 20+ years
He actually thinks lootboxes are gambling and hence illegal
>he plays a childrens card game
lmao
Trading cards have resale value and don't force you to only buy through randomized packs. You can buy singles user. Fuck off with your shitposting.
It can be both, you know. The fact it existed is basically argument to antiquity, people are retarded and it can take time.
what is the best card game out right now?
Regardless if it is gambling or not. There is nothing wrong with gambling. Only prude virgins and elitest neckbeards dissagree.
shadowverse!
Shadowverse for digital. Netrunner for physical.
spbp
>odds printed on the back
>guarantees with a chance at better/foil versions
Worked retail and a woman tried to return several opened packs of Pokemon cards because her son didn't get what he wanted. Tough shit.
android:netrunner
>Lootboxes are a shitty business practice that wall off content that would normally come with a $60 game in the form of an unlockable or milestone award
B-b-but what about this card game? What about this huh? I don't hear you f-f-fags talking about this card game on Sup Forums
>what is resale value
Hell, even Magic online allows you to trade in cards I believe
You get pennies back, but it's still money.
And Wizards of the Coast walks on very thin ice to not slip up and say something that suggests it's gambling.
My kind of card game
boxes literally have odds
that nobody plays
It's still true when you talk about CS:GO cases or TF2.
FUCK, i have one old case of CS:GO and it cost like 15$. Its not even opened.
Most do, but I wasn't saying loot boxes were gambling, they're just the next shitty practice developers are gonna tack on to their games.
>this awful shitty business model already exists so lootboxes are fine
Great argument.
Did you pay 60 bucks on front to be able to enter the store just to be told that you get nothing unless you buy boosters?
then when the servers shut down all your cards dissapear and you can do nothing with them.
I don't have to pay $60 to be allowed to buy the card packs
Even if there is some starter pack or something they always come with a bunch of cards, usually specifically chosen to make sure you have a complete playable deck
Here is the difference:
I actually get a physical item when I open an MTG pack. Not only am I then able to sell it, but I can also trade it, barter it, or do anything I want with it. Not only that, but you can buy/trade/barter to get the exact card you want in MTG. You aren't forced to open up 100 packs to try and get a foil mythic rare, you can just spend $15 and buy one from someone. NOT ONLY THAT, but MTG doesn't have a price of admission to play. If you have cards, you can play as many times as you want without spending any money. NOT ONLY THAT but MTG packs have more uses past opening and hoping for a good rare card, you can draft with them or play other limited formats like sealed or winston draft.
They're completely different. They're not even remotely the same. Lootcrates (the purchasable kind, not the in game kind) that contain more than cosmetics are a cancer on gaming because you're literally just hoping to get what you want by spending real money with no chance to acquire it any other way.
>Weeabo artstyle
>Not having friends
Oh, right. This isn't /tg/
>current year
>talking to tripfags
Literally Magic the Gathering
Any other answer is bullshit
MTG is the best card game and probably always will be because consumers now are retards. MTG was made back in a time when it was okay to have complicated, tough as nail games that require thinking, calculations, and game knowledge.
Now everything is watered down and terrible because as things get more popular the average skill and intelligence drops significantly. Even modern MTG is designed for retards, but you still have over a decade of cards to work with.
>Don't have to buy the randomized boosters
>Sell products like starter decks/planeswalker decks etc. that list every single card you're buying on the box before purchase
>Don't have to pay $60 to play the game in the first place
>Can buy singles of EXACTLY what you want so you don't have to keep buying boosters until you randomly get a card.
>Can sell the cards back if you want
Remind me how your argument isn't retarded again OP?
>buying boosters now
Why would you do that now besides pre release draft?
>implying that's not the best thing ever
>I've only played 5 different card games.
>Open pack of cards
>Dont like what I got
>Trade/Sell/Buy for the card I want
>Open loot box
>Dont like what I got
>Cant do shit cause the game wont let me trade and the only option to get said thing I want is through more loot boxes
You have to go back
Only being able to trade in duplicates is the fucking worst.
Nothing like getting that "rare" piece of trash and being shit out of luck. Enjoy your prize faggot.
>in b4 the "4 chin is still for anime" may may
I'LL CHALLENGE YOU TO A SHADOW DUEL, PHAROAH
Yugi - Oh! and other answers can suck my dick
>Buying a cheeseburger at an Italian restaurant.
>Buying a cheeseburger at an Americanized Italian restaurant.
yup
>Food analogy
Depends on taste famalam.
I like collecting Pokemon cards though. The game is fun too but I'm mainly in it for the great looking cards.
They are obviously not gambling, but they are worst than MTG booster packs you dimwit.
They look nice, but are they waterproof?
>finally learn how to jerkoff in 7th grade
>finally stop buying cards and this was when the very first set came out for yugioh in english
I think I probably spent $750 on all cards from the 1st grade-7th
The difference between gambling and loot boxes is that gambling actually has the chance of earning you money.
Loot boxes in games with no player market have the chance of giving you some pixels you really like, that will never have any monetary value.
>what is physical vs digital
this unironically
THIS THREAD HAS GONE LONG ENOUGH
WE
WUZ
KAAAAAAAAAAAAAAAAANGZZZZZZZZZZZZ
Fuck off EA.
I will never understand this shit.
The cards look like ass and they hardly sell, so they're barely even collectable.
Plus the game itself is likely incredibly shallow, and even if it was good, no one in their right mind would actually physically play it with someone if they had any shame whatsoever.
>physical value
>can be resold
>can buy singles for a slightly more expensive price but still get what you want not matter what
Valves gay shit is the closest compareable thing but their odds are so abysmal for fucking everything that you can pretty much just disregard them outright
Why is this the best card in standard?
>shadowverse
It was.
Until Totg when it started to go downhill fast.
Gave up on last month of Wonderland dreams because the game was just a big aggrofiesta and no fun at all to play.
AND NO FUCKING DISCARD DRAGON SUPPORT EVER!
Fuck Cygames and their incompetence.
because you don't have to pay 7 for it
>braindead socialists whining about the free market
top kek
MTG if you want a known quantity
Netrunner if they've actually reduced the card pool yet
L5R if you want to get in on the ground floor of something that might end up great
Gwent. They largely salvaged it after the disaster that was open beta release
>card analogy
I keep hearing that the game is good, but how is the community?
You can buy single cards from people, you can't do that with 99% of lootbox stuff. Also the problem with lootboxes come from single player games having it.
Eternal.
How is the wakfu cardgame? I liked the zone animation.
>L5R if you want to get in on the ground floor of something that might end up great
That sure is a statement that can be made about a game that's been around since 1995 and discontinued at this point, I guess.
Magic is so far above other games its crazy.
Weiss is pretty fun, but series are not super balanced, theres always like 1 definitive good deck per series as opposed to you playing competitively with your favorite characters.
Digital games suck
It got relaunched as a LCG. Keep up with the times gramps.
Are Magic cocksuckers the Blizzdrones f the tcg community? Game is overrated shit.
Yugiioh
The only problem with magic is that all eternal formats are doomed to die because of (((collectors))) who think a children's fucking card should be a legitimate financial investment
What was wrong with early beta? I joined really recently.
WoTC is a pretty shit company but the card game is still 10/10. If I have to be honest, I much prefer the Pokemon TCG but my city doesn't have much of a scene at all and the scene it does have just has children.
No one is ever able to actually point out how MTG is bad. The reason they can't is because it is the best card game on the market. It has the largest card pool, the most complexity (at least as far as mainstream games go), and is high quality.
I don't even play MTG anymore. I lost my job and had to cash out all of my cards (including my dual lands) to make ends meet, but it is still the best card game right now.
>Implying WotC has an underground warehouse with an generator that freely creates a limitless amount of packs and a teleporter that can transport them to any customer at negligible logistical cost.
>Implying WotC can, at their sole discretion, instantly and forcably revoke any and/or all of your cards, leaving (You) with nothing of value.
Gwent is the best digital card game by far because it is actually different. Most other online card games are just MTG-Lite (Eternal and stuff like that) or are MTG-Lite-Lite-Lite-Lite (Hearthstone, Shadowverse, TES garbage). Gwent is actually unique and actually requires thinking instead of curving out.
MTGO
Everything else is shit, or on the way to being shit.
If you want digital, play Shadowverse because the company who makes it actually gives a shit.
what if mtg was anime
MTGO is crap. I love MTG and MTGO is an unfunctional piece of crap that doesn't translate how fun the game is in person at all.
Trying to do any infinite combo in MTGO is so tedious.
>TCGs
Guaranteed one rare per pack
Resale value exists
Duplicate cards might be useful
>Lootcrates
No guarantee for good loot
No resale value aside form a few cases on PC
Duplicates are wasted unless there's a market for resale like mentioned above.
Biggest problem with MTG is the free market, some shit is way too expensive and reprinted them in X Master sets isn't dropping the price whatsoever.
Force of Will actually fixes a lot of MtGs problems. Fags just aren't willing to try it because muh anime art.
Shadowverse is shit.
Everything is only about playing on curve and if you dont get a perfect curve you lose.
And god forbid if you want to play a slower deck then there is D-shift niggers making everything no fun allowed.
This. I had quit MtG in 2004 because I was kinda sick of standard, recently got back into EDH and the game is great, very rarely I'll come across any vidya which I can play for 4+ hours straight these days, yet my smalles MtG sessions last 5 to 6 hours. The only problem are the people making and the people playing it, WotC is EA levels on anti-consumer bullshit and players not only accept the dick WotC puts down their throats, they actually seem to revel in it.
I want to try Force of Will but no one plays it so it will just be kitchen table playing and even then I heard how expensive some of the high tier decks are.
>wanting to infinite combo
cancer
Force of Will sucks. I literally know one of the developers for the game (and I even have a few special tokens from play testing with him) in real life and the game is boring as fuck.
It is like if a retard designed MTG
>DUDE BIG 20 MANA DRAGONS ARE FUN, RIGHT? WHAT IF EVERY CARD WAS A 20 MANA DRAGON?!
>What do you mean 20 mana dragons are only fun because they're unique and hard to cast?
>EVERYONE GETS A 20 MANA DRAGON
It's fine
t. guy who played nothing but twin variants while it was legal
>Not wanting an integral part of MTG
Standard/Modern player detected.
...
>No one is ever able to actually point out how MTG is bad
You need to pay more attention if you think that is true.
Modern design/development principles are designed around linear playstyles that prioritize threats over answers. This is making certain colours shit (very rare to see even average burn spells since they're all creature only or hilariously overcosted; lack of good killspells or targetted discard makes black just an inferior green in a bunch of formats, etc...) Colour identity is being blurred in order to favour certain colours (Green is getting much more reliable and efficient card advantage, Blue is getting efficient creatures) while shafting others (prevalence of powerful soft removal in U/G/W coupled with lack of printing efficient kill spells makes black pretty shitty).
Combo is actively removed from any standard formats it is halfway decent in (as well as modern but that's been the case for quite a while now) because aggro, midrange, and "control" are the only types of decks WotC thinks are healthy for the meta. Any kind of attrition, stax, prison, or land destruction cards are also severely gimped to the point of being unplayable except in EDH; if they even get printed at all.
Complexity is being consciously toned down. MaRo has gone on record saying that BFZ was probably 'on the upper end of the complexity spectrum' for what they want and it leads to totally braindead mechanics and formats like all of KLD and Ixalan (Amonkhet was actually refreshingly complex for modern magic thanks to cycling + abundance of graveyard interactions).
More subjectively, there are a lot of valid arguments for the land system being obsolete and a number of rules are somewhat unintuitive (layers interacting with p/t changes + switches is a corner case but the first that comes to mind). One could argue that balance is also a significant problem with the vast majority of cards printed being useless outside of limited formats, though I don't agree.
Fire Emblem Cipher!
>not playing EDH
Fuck cEDH
>analogies are bad
Most of your criticisms are leveled at Modern/Standard, which I agree with.
However, Legacy, Vintage, Cube, and other older formats still have the complexity of older magic with an expanded card pool. Some standard cards are still good enough to put into Legacy/Vintage and it doesn't sacrifice the complexity of combos.
That is the best part about MTG. Unlike other games that claim anyone can play it, MTG has formats for every skill level. New players can play Standard and Modern and EDH, while other people who want more competitiveness can play older formats.
OP should have used grab bags as a comparison.
The whole "lootboxes are gambling" thing is just a way to try and attract mainstream/government attention. No one really cares if it's gambling for kids since, like you say, it's basically the same principle as stuff like trading card packs. People just (rightly) decide that lootboxes are awful shit that are killing game quality and want them gone by any means necessary. "Voting with your wallet" is clearly useless in an environment where a handful of whales can offset the loss of thousands of people who never buy the game at all. So the next tactic is to try and effect some kind of mainstream intervention.
...
That resale value is what makes this game so fucking expensive nowadays.
Talk about loot boxes all you want but you're way more likely to spend two salaries just to build good decks than to become good at video games
4 player kitchen table EDH saved the game to me.
This
No other card game can pair to kitchen table EDH. Can play for hours on end and no one deck is the same.
>Several anons point out why they aren't like lootboxes.
>make this post anyways.
are you retarded? or have you not read the thread, making you a double retard.
worth it to become a legendary duelist. i assume there is good money in the tournament circuit?